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Mechanical Noise - Series 1

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  • Mechanical Noise - Series 1

    Wow, great stuff Martijn! The next fight is a tough one to call but Ill say Wind Chaser to go out.

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    • Mechanical Noise - Series 1

      Axe-O-Lotl to get pwnt...

      Nice battles Martijn!

      Comment


      • Mechanical Noise - Series 1

        Ahem€¦

        I just discovered this terrible mistake€¦

        I accidentally put €œHeat D€ above the previous battle, whereas it€™s pretty clear that by this stage, my tournament already reached Heat E€¦

        I hope you will forgive me€¦

        Heat E
        Round 1
        Fight 2

        Axe-O-Lotl vs Malaria vs Wind Chaser

        Axe-O-Lotl: Shaped like Comengetorix, driven like Storm 2, weaponed like Dominator II, Axe-O-Lotl seems like a combination of some successful concepts seen in Robotwars, but how will its armour do against the successful concept seen in today€™s fanfics?

        Malaria: Take Biohazard, change that huge lifter for a smaller, scoop-shaped front-lifter, and put two, yes two nitrogen powered hammers next to each other on top of it. A rather unique design I€™d say.

        Wind Chaser: Here we see a 6WD invertible wedge. Combined with a LEM-powered drive AND a LEM-powered flipping arm, this could make one serious rammer. It€™s a pity though that the weapon becomes useless once this machine is flipped.

        3€¦ 2€¦ 1€¦ Activate!

        How about that? With all three machines in today€™s melee having a 20+ mph top speed, how can you not expect the flying start we see in front of us? The fast Wind Chaser flies across the arena in search for his first prey to catch. Our two axebots however, whose weapons require a lot more precision to be used effectively, mind you, take a more careful approach. Axe-O-Lotl drives head-first towards the dawdling Malaria, but there comes Wind Chaser! Martyn€™s rambot has no trouble at all getting past Axe-O-Lotl€™s 2 mm ground clearance and effectively activates its flipper! Axe-O-Lotl is overturned and upside down, but far from beaten. While Chris activates his axe, it€™s Malaria who comes in, seeking to draw its first blood. With its very low front the skirted machines sneaks underneath Wind Chaser€™s back. With a big noise one of the two hammers comes down on top of Martyn€™s Hardox armour. The hammer is raised again, but before Martyn knows what€™s coming we seen how the other one is on its way down. Discovering the pattern in Alex€™ assaults, Martyn knows it€™s time to get the hell out of Malaria€™s clutches, and with a big burst of acceleration, the dented machine moves forwards and into safety. In the meanwhile, the self-righted Axe-O-Lotl has been observing the seen and now he feels it€™s time for a second attack on Malaria, after the first one failed due to interference of Wind Chaser. Alex sees this and backs off. Chris in turn sees THIS and quickly fires his axe at the escaping Malaria€¦ CLANG! The axe JUST missed Malaria and hits my precious arena floor, leaving a very ugly scar on impact. Chris pulls back his axe, when Malaria tactically drives into position for a nice attack on its fellow axebot. In the background though, we see how Wind Chaser charges in again. It probably came to like Axe-O-Lotl€™s ground clearance and wants more of it. Chris however, learnt from his previous struggle with Martyn€™s machines and manages to dodge this attack by driving backwards, only to be followed by Malaria again. Malaria and Axe-O-Lotl now stand face to face, and with both roboteers realising they might not get a shot as clear as this one anytime soon, all three axes are fired! Malaria€™s diamond-tipped hammers poured into Axe-O-Lotl€™s top, while the long diamond-tipped spike at the end of Axe-O-Lotl€™s pole found its way through Malaria€™s armour. The two machines are at a deadlock now, right in time for Wind Chaser to come in yet again . This time, Martyn€™s manoeuvres its way BETWEEN his two opponents, underneath the point where the axes hang over, and fires his flipper. The impact frees the two axebots from each other€™s clutches, but that€™s not exactly what Wind Chaser came for. With some quick turning Martyn manages to get his machine underneath the bot who happens to be closest to the arena wall, Malaria! Malaria is helplessly slammed against that wall, where Martyn relentlessly fires his LEM-powered flipping arm! Alex looks on in awe, when the flipping arm, combined with the sheer force of Wind Chaser€™s drive, proves to be enough to lever his robot against the arena wall, and eventually, over it!

        CEASE

        Malaria has hit the camera tracks
        Axe-O-Lotl and Wind Chaser go through to round 2!

        Coming next:
        Axe-O-Lotl vs Cyberdemon

        Psyclonised vs Wind Chaser

        Gimme your predictions, gimme your tactics, gimme your thoughts

        Comment


        • Mechanical Noise - Series 1

          Hm...when Axeolotl can hit me, even Cyberdemons crappy control should be enough to be able to do as much as clip it, doing some damage. Basically let him come to me, and try to ram him before he can get a chance to fire. If he starts playing chicken, go into semi-agressive mode and try to get to the vunrable areas.

          Comment


          • Mechanical Noise - Series 1

            Psyclonised vs Wind Chaser

            Always stay on the offensive, Psyclonised doesnt take long at all to get spinning at full speed again. If I do some hit and run tactics it will ensure I get some heavy blows in each time. Hopefully it shouldnt take long to shake it to death...

            Comment


            • Mechanical Noise - Series 1

              Psyclonised vs Wind Chaser (me)
              Oh dear, I am suprised that Wind Chaser didnt expolde in the first round so i am happy. Wind Chaser will just ram, flip and stuff and try and pit it or get it to go out of the arena.

              Comment


              • Mechanical Noise - Series 1

                Heat E
                Round 2
                Fight 1

                Axe-O-Lotl vs Cyberdemon

                3€¦ 2€¦ 1€¦ Activate!

                Axe-O-Lotl immediately drives away from his starting position, because Chris is looking for a quick and clean assault on Cyberdemon€™s shell. Tony is having none of this though, and starts driving his translational spinner out of the way. Within some seconds, Cyberdemon has got his shell up to full speed and Chris€™ dreams of an early attack seem to vanish in the haze. The dangerously but also rather uncontrollably driven Cyberdemon now finds itself several meters removed from his axing opponent and Tony cautiously plans what to do with Axe-O-Lotl, knowing that the slightest mistake can cause his machine to spin out of control, horribly. At the other side of the arena though, Chris takes even more caution, knowing his armour might be unable to stand up against all those vicious teeth. Chris clearly doesn€™t want to sacrifice his weapon just yet and turns Axe-O-Lotl€™s back towards Cyberdemon. Cyberdemon now slowly drives towards Axe-O-Lotl. Chris highly fears touching his opponent (with that I mean Cyberdemon, not Tony ) and steers away from Cyberdemon. Cyberdemon gives chase, as well controlled as possible of course, but doesn€™t really manage to get a good shot in. Chris decides it€™s time to spice things up a bit, and turns his machine around, making his axe point in Cyberdemon€™s direction. Cyberdemon immediately backs off, but Chris seemingly had no intentions in firing his axe at all, at that lethal body of Cyberdemon. Basically, with the status quo still unchanged, Cyberdemon and Axe-O-Lotl are driving circles around each other, exploring the enemy€¦ This clearly isn€™t what the crowd wants, as the entire audience starts booing at today€™s competitors. As a direct result, Chris decides to drive away from Cyberdemon€¦ Tony wonders what Chris is up to, but not for long as Chris rams his box into the pit release button! The pit descends, and Axe-O-Lotl comes in again. Cyberdemon comes in too, but dodges away a bit when Tony discovers that Axe-O-Lotl DOES fire his axe this time. The axe JUST nudges Cyberdemon€™s shell, ticking Cyberdemon out of his direction a bit, and INTO the direction of Axe-O-Lotl! In fact, Cyberdemon nudges his opponent€™s aluminium right-handed side plate€¦ CRASH! The aluminium doesn€™t stand up against the destructive force of Cyberdemon, and the entire side plate comes off! Chris tries moving away, but only his two left-handed wheels are moving now! Cyberdemon keeps a safe distance from Axe-O-Lotl now, and sees what€™s gonna happen next. Axe-O-Lotl moving in circles, the judges start counting€¦ 1€¦ 2€¦ 3€¦ 4€¦ 5€¦ 6€¦ 7€¦ 8€¦ 9€¦ 10€¦

                CEASE

                Axe-O-Lotl has been beaten into submission
                Cyberdemon goes through to the heat final!





                Heat E
                Round 2
                Fight 2

                Psyclonised vs Wind Chaser

                3€¦ 2€¦ 1€¦ Activate!

                No time to waste, Wind Chaser moves forwards using its 6WD-drive system. Psyclonised moves backwards a bit to get that nasty ring up to full speed. When Wind Chaser finally moves near Psyclonised, its ring already has build enough kinetic energy to hammer it backwards! With his opponent slammed backwards, Psyclonised takes over the initiative and drives into Wind Chaser€™s wedge. Martyn isn€™t a coward though and goes for a good box rush on his spinning opponent. Taking a blow or two, Martyn rams his wedge underneath Psyclonised belly! Psyclonised flies over Wind Chaser and comes down behind it before Martyn can take any advantage of the situation. Psyclonised now finds itself at the back of Wind Chaser and Andy rams his spinning cage against the Hardox armour he finds there! Martyn is pushed aside and under fire of Andy€™s devastating blows. Martyn quickly accelerates his machine forwards and in mere seconds he drives away from his significantly slower opponent, but not without damage. Wind Chaser€™s front has some nasty dents in it, but not as much as the literally hammered back now has! Psyclonised stays on the aggressive and drives in a straight line towards the arena-wall Wind Chaser is heading to. Wind Chaser isn€™t just there to do some sightseeing though, he€™s there to ram that bright and shiny pit release button! The siren is heard and Wind Chaser turns around, charging in for another ram. Andy quickly steers away a bit and with a well-timed manoeuvre his cage hits Wind Chaser€™s front-side! On impact, Wind Chaser flies straight back into the pit release button, and much to the audience€™s pleasure, the siren is heard again! Martyn never seems to give up his attempts to safely ram Psyclonised, nor does Andy give up his ever so dangerous blows. Wind Chaser comes steaming in again, as does Psyclonised. The two machines almost ram each other again, but Martyn swiftly activates his flipper! CLANG! We heard this sound before, when Slammer tried to flip Psyclonised while being underneath its cage. This time however, the result is slightly different. The cage has so bloody much kinetic energy stored in it that the interference of Wind Chaser€™s flipping arm doesn€™t stop it. Instead, when before mentioned cage meets the arm, the arm bends quite a bit, and the cage flies straight over it! In fact the ring-spinner is now doing a Mauler-style dance. Martyn seizes his chance, retracts his bend flipping arm as far as physically possible (since it can€™t retract fully given the fact it€™s bend), and box-rushes Psyclonised, but the dancing machine again flies over the wedge instead of staying on it, and again ends up on its 4 wheels behind Martyn€™s rambot. Our two vapourboteers have been in this position before and Andy gradually spins up his ring up to feel speed again, while Martyn tries to get away from there ASAP. Fully spun up, Psyclonised manages to give the accelerating machine a good blow against its back! Wind Chaser still drives away, but now slowly decelerates! That last hit against its back seemingly hammered something inside Wind Chaser out of position! In fact, Wind Chaser isn€™t moving at all at the moment, as observed by the judges, who start counting€¦ 1€¦ 2€¦ 3€¦ 4€¦ 5€¦ 6€¦ 7€¦ 8€¦ 9€¦ 10€¦

                CEASE

                Wind Chaser has been beaten into submission
                Psyclonised goes through to the heat final!

                Coming next:
                Cyberdemon vs Psyclonised

                Gimme your predictions, gimme your tactics, gimme your thoughts


                Comment


                • Mechanical Noise - Series 1

                  Cyberdemon vs Psyclonised

                  Here Ill basically use my spinning power advantage to try and damage Cyberdemon. Until I know what way Tony is approaching the fight I cant say a lot else yet.

                  Great fights as ever.

                  Comment


                  • Mechanical Noise - Series 1

                    Oh boy...Isnt THIS a great matchup?
                    Well, theres no way to avoid it. In order for either of us to do damage, we need to take damage. Considering theres not much else I can do, spin up and stay that way as long as I can, so Ill deal the maximum effect of my damage when he hits me.

                    Comment


                    • Mechanical Noise - Series 1

                      Prediction

                      Psyclonized.

                      Comment


                      • Mechanical Noise - Series 1

                        Prediction

                        The Pit....

                        The Victum

                        The Arena Walls

                        Comment


                        • Mechanical Noise - Series 1

                          Hello there

                          As you might have noticed, there hasnt been a battle for some time now.
                          Because Im in the final year of secondary school, Ive had my exams during the second halve of May. I still had some gaps within my exams, so I didnt really feel like delaying the tournament. In the end, I couldnt put these gaps in good use. I thought that once my exams were over, Id have enough time to continue this tournament, BUT, because Ill be going to a university prety far from here, Im gonna need a room, and for that, Ill have to SEARCH a room, and THAT, ladies and gentlemen, takes a shitload of time -_-

                          so there you guy, Ill be very busy the next two months or so... so you all have to wait a bit longer to see wholl win out of...

                          Coming next:
                          Cyberdemon vs Psyclonised

                          seeya then!

                          Comment


                          • Mechanical Noise - Series 1

                            Once again, I predict that the victor will be Psyclonized.

                            Comment


                            • Mechanical Noise - Series 1

                              Heat E
                              Heat Final

                              Cyberdemon vs Psyclonised

                              3... 2... 1... Activate!

                              We can see two full-body spinners eager to win this heat and ensure themselves a place in the semi-finals spinning up their mighty weapons. Its the fast Cyberdemon that leaves his starting position with great pace and starts exploring the arena. Psyclonised is no wussy either and he begins he arena-tour as well, looking for a good hit. The well-controlled robot aims for his nemesis and attampts to nudge it... CRASH! Both bots unnleash the kinetic energy stored in them and both can be seen flying backwards! Andy manages to regain the control over his robot fairly quickly. Tony on the other hand sees his machine flying quite a distance, and once it lands, he cant really seem to control the Y-drive system he smartly build into his mighty machine. Andy smells an oppurtunity and pays another visit to Cyberdemon... CRASH! Flying robots everywhere! And this time, pretty much unlike last time, some serious damage can be seen, especially on the momentarily stalled Cyberdemon, who has some nasty dents on his surface. Psyclonised tries to keep on the agressive, but Tony learned from past mistakes and drives out of the frontline ASAP. Andy crashes into the wall, and is swept away on impact. And, lucky Andy, he flies into the direction of Cyberdemon! Tony is on the run again, but this time, his poorly controlled machine cant avoid an incoming Psyclonised... CRASH! And holy mozes, Psyclonised rammed Cyberdemon so hard, he hardly receives any feedback! Andys giving it all and comes in again... CRASH! Cyberdemon simply hasnt go the time, nor the control, to do anything against the annihilation he currently goes through. Two claws can be seen falling off his spinning shell. Andy reverses, for one final onslaught perhaps...? Or to see the damage he has done. Smoke is coming out of Cyberdemon now, and his shell is battered, and no movement can be seen. Andy decides to forget about that Onslaught he planned and backs off, waiting what the judges will say...
                              And the judges say:
                              1...2... 3... 4... 5... 6... 7... 8... 9... 10...

                              CEASE

                              Cyberdemon has been beaten into submission
                              Psyclonised goes through to the semi-finals!

                              Coming next:
                              Heat F

                              Achilles vs Cacodemon vs Orka MK4

                              13Black vs Killotine: EVO vs Rammy mk 3

                              Gimme your predictions, gimme your tactics, gimme your thoughts

                              Comment


                              • Mechanical Noise - Series 1

                                7 months between fights? The scary thing is Im sure thats not the biggest gap theres been. Great to see you back at it, Marti!

                                HEAT F
                                ROUND 1
                                1) Achilles VS Cacodemon VS Orka Mk 4
                                Pretty close encounter here. I may take Cacodemon to lose a close judges decision.

                                2) 13 Black VS KILLOTINE: EVO VS Rammy Mk 3
                                Time for the realies to catch a break, methinks. Here, Ill take my chances with Rammy - trying to stick the axe in one of the wheel houses and ramming it into nasty or deep. If Marty proves too troublesome, Ill just sod my vow and try to grapple n pit 13 Black instead!

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