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The Crash & Burn Tournament 4

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  • #91
    Re: The Crash & Burn Tournament 4

    And do forgive me if that fight wasn't up to scratch. 'Tis my first AW melee, and antweights are so weird to write fights about.

    no need for this self-doubt, it was a good fight!

    Comment


    • #92
      Re: The Crash & Burn Tournament 4

      Don't worry Kody. That fight was just as good as those heavyweight ones.

      Comment


      • #93
        Re: The Crash & Burn Tournament 4

        Well, we've reached the first Heat Final, haven't we? Disco 5 has managed to overcome The Final Cut quite nicely, but the question is, can the champ take out Mornington Crescent, who's smacked down an oldbie vapourbot, Drilla Killa 7? We're going to find out now!

        *in the pits*

        Melissa: I'm back here with both teams, and they seem to be ready to go.
        Martyn: You better believe it. I'm not losing my crown.
        Melissa: And you're confident about taking down the ring spinner?
        Martyn: It doesn't matter how many rings he brings to the table if I can beat 'em all, which I will.
        Melissa: Ooh! Your response to that Steven?
        Steve: Well, old bean, I'm not sure you can beat both of them, considering I have quite the big advantages.
        Martyn: Well let's see what'll happen, then, because to me, you're going down.
        Steve: Back at you, lad.
        Melissa: Right, let's get to the arena!

        ----

        Heat A Final
        Disco 5 (1) vs. Mornington Crescent

        Roboteers, stand by...

        House robots: Triple Big Mac, Damocles

        3...
        2...
        1...
        ACTIVATE!


        Now that is quite the speedy start, as both robots have taken off from their positions at lightspeed! Disco 5 is immediately chasing down Mornington Crescent with the flipper, but before the champ can strike, Mornington Crescent nips around the flipper, its manoeuvrability superior to the champion's! Realizing his mistake, Martyn reverses his machine quickly before Steve can make good on the threat, and it leaves Mornington Crescent wide open! This time, Mornington Crescent can't get out of the way in time and is collected onto the flipper...while still spinning! Martyn, not too keen on letting his opponent ride further up onto the wedge and hit the vertical, fires Disco 5's flipper, sending Mornington Crescent across the floor, and Steve's bot lands on its back several feet away. As it tries to get a sense of direction, Disco 5 crashes into it again and repeats the process; Mornington Crescent is right-side-up again, but seeing its opponent attacking again, it instantly moves forwards...which is straight into Disco 5! However, it's a lucky break for Steve, as Disco 5 is unable to fire the flipper in time as Mornington Crescent goes up the wedge thrice, and the lower spinning ring hits Disco 5's flywheel!

        CRASH!!!

        Stars and glory! Or, rather, sparks and unglory, as Disco 5 sends up a mess of both, the force shunting Mornington Crescent right in front of the champ, and ripe for picking! And despite the shock, the champ moves in again! Collected onto the wedge a fourth time, Steve's spinner can't do much of anything at the moment, except wait until Disco 5 is done taking it to...an empty CPZ. There goes the Crescent roll and both house robots slowly exit their own CPZs to attack Mornington Crescent...but Disco 5 won't leave the spinner alone! Up it goes again, the flipper, as it pushes Mornington Crescent onto the wall...is this it? Mornington Crescent is stacked on the wall, but wait! The upper...errr...whichever ring is now upper, is spinning! So Steve's bot still has some movement, but only in its weapon...and it isn't looking like it's helping any! The centrifical force is not enough to get Mornington Crescent off the wall, and sensing the exit of another robot, The Watcher is in da house, shunting the now-first Series Semi-Finalist aside as it begins the countdown to what should have been a much longer and exciting fight...
        1, 2, 3, 4, 5, 6, 7, 8, 9, 10!

        CEASE!

        Mornington Crescent ends here.
        Disco 5 (1) advances to the Series Semi-Finals!!

        ----

        Next time on C&B4
        3rd seeded Nitro-Gene 5.0 confronts newcomer challenger, Darkestar!
        The whirling darkness of Ringwraith takes on the high-velocity robosaur, Die-Reverta-Tops!
        And our first featherweight melee takes place where Rolling Pin FTW, Little Hitter, OverDrive, and Bulldozer brawl it out!

        Comment


        • #94
          Re: The Crash & Burn Tournament 4

          Loving the fights, Kody! Will have to keep it simple against Die-Reverta-Tops: just whack him hard as I can on sides and rear without wandering onto the flipper (will probably be best at the rear due to Ringwraith's shape).

          Comment


          • #95
            Re: The Crash & Burn Tournament 4

            DIE-REVERTA-TOPS' TACTICS
            It's going to be a little strange for me, typing something other than Die-Ceratops. Anyway, keep the front on as much as possible.

            Comment


            • #96
              Re: The Crash & Burn Tournament 4

              Standard tactics time... spin and push.... with the prongs.

              Comment


              • #97
                Re: The Crash & Burn Tournament 4

                Feelin' lucky, punk? You damn better be, because I've got the next fight up, after all this time.

                Heat B
                Eliminator 1
                Nitro-Gene 5.0 (3) vs. Darkestar

                ----
                From Orpington in Kent, seeded number 3, Nitro-Gene 5.0!
                This mobile gene pool's back for a second shot! Will it go all the way or is it full of gas?

                Melissa: So, what improvements have you made since last series?
                Paul: None. It was bad luck that I ran into Achilles, that's all, and that was a close fight in itself.
                Melissa: So it's still the same flipping arm from C&B3?
                Paul: Indeed it is. I'm gonna flip that Darkestar into subconsciousness.
                Melissa: Subconsciousness...?
                Paul: Sorry, unconsciousness.
                Melissa: Riiight...do good for the audience, okay?
                Paul: You got it.

                The bronze medallist returns rather unchanged. It can toss over a tonne with its Nitrogen-powered flipper, but it has very limited flips. Good Hardox monocoque armour, side and rear titanium skirts, and strong MagMotor drive power tally up some strong points about why this bot has its current ranking. The stats say it is invertible, but the low height of this robot sings a different tune. Not like it matters exceedingly much; it CAN self-right. As said, though, flips are few, so it must be careful about passing gas.

                C&B1: Didn't compete.
                C&B2: Didn't compete.
                C&B3: Went all the way to the Grand Final, where Achilles outlasted it and after a long tussle shoved it into Triple Big Mac's CPZ, where the house robot destroyed its flipper and main power. It was also bested in the play-off by an annoyingly aggressive Envy, who pitted N-G within the first half of the battle.

                From Geddinton in Northamponshire, Darkestar!
                It's the black hole in the sky you never wanted to see.

                Melissa: One of your tracked creations?
                Alex: Indeed. It's also got prongs at the front which surrounded a vertical triangular disc.
                Melissa: Sounds positively dreadful. Speaking of which, how do you feel about going up against the 3rd -
                Alex: Seed? I couldn't really care. Now if it was the champion then I'd be a bit nervous, but 3rd seeds, well...
                Melissa: Now now, he did brilliantly to get that far, so don't underestimate your opponent. So get out there and prove you're stronger?
                Alex: Will do, will do.

                With an extended Hardox chassis and stainless steel tracks, you'd be very hard put to damage this thing. Its flywheel housing and prongs are also Hardox, so try damaging that too. It's very powerful with its Lynch-drive system and tracks, and the 13kg vertical disc spells doom for those to come into contact with it. It can even keep the disc pointed at its opponent while being flipped, and is very hard to stack on the wall due to independent track modules. That said, it'll have a hard time manoeuvring around.

                C&B1: Didn't compete.
                C&B2: Didn't compete.
                C&B3: Didn't compete.

                Roboteers, stand by...

                House robots are Count Bleck and Renegade. It's your first time as a house robot, Bleck, so do us good, sir!

                3...
                2...
                1...
                ACTIVATE!


                A blindly fast start follows the call of ACTIVATE as Nitro-Gene, obviously set on proving its seeding, charges headlong into the prongs of Darkestar...a thoughtless manoeuvre, as the prongs easily defeat the flipper and the flywheel chews into it! Quite the spark show, but it's not done much to the flipper, other than nastily scratching up the red paint, but Darkestar's power is deemed the greater factor here as it overpowers Nitro-Gene's drive and, pushing the flipper up and exposing the ram (slightly), begins to shunt the 3rd seed across the arena...over the arena saws! BZZT! Both robots take a tumble, hardly sustaining damage, but Nitro-Gene's been freed of Darkestar's lacklustre grip and is skimming the arena, seeking some positioning. Darkestar isn't letting up with the aggression, however! It blows onto the scene but barely misses Nitro-Gene who speeds away in a blur of blue! Darkestar pours on the power and chases Nitro-Gene around the arena, but with its questionable manoeuvrability it better be careful. Ultimately noticing that he can't sneak past Darkestar, Nitro-Gene is forced to grit himself and smash into Darkestar's front end again! Unfortunately, it seems Darkestar is invulnerable to assault at the front, as again the prongs sneak under the flipper and push it into the flywheel!

                CRASH!

                A few sparks, but now the flipper has taken some damage! A nice gash down the middle is seen, and I doubt it'll do much now. And Darkestar is again pushing Nitro-Gene back. Further and further down the arena until Count Bleck's CPZ is reached! The Lord Blumiere shows just how heartless he can be by smacking Nitro-Gene's rear skirt!

                CRASH!!!

                Now that...was a big hit. Although the skirt is still there, it's barely clinging on to the rear end of the 3rd seed! Such power! But it doesn't end there, as Darkestar has somehow managed to keep control of the flipperbot and keep it against the wall of the CPZ! Bleck now spews flames at the trapped Nitro-Gene, as both The Watcher and Renegade poke their noses in as well. Darkestar, not one to welcome an incoming attack on himself, backs off and gives Renegade admission to the Nitro-Gene beating fest, but it is suddenly thwarted as Nitro-Gene bursts right out, and back into Darkestar! ...or is it thwarted? No, no no no, again those prongs are just too low for Paul to get his bot to slide under, and Darkestar pushes Nitro-Gene back into the CPZ...with Bleck spinning madly again!

                CRASH!!!

                An unstable Count Bleck sends the rear skirt of Nitro-Gene flying across the arena, and Renegade has the flipperbot smacked against his front, as he clamps onto the 3rd seed and begins to smack him with the axe! Not that it's doing too much damage to Nitro-Gene, but it is scoring several judges points for Darkestar, who's going after the pit release button now! The Watcher now bursts in, and not only shunts Renegade, but rams him into the wall! Why is the ref attacking his own teammate? As Renegade lets go of Nitro-Gene and shifts angrily to confront his fellow DarkZlayer, Paul guns the engines and launches his robot across the arena, right at the rear end of Darkestar, who's oblivious to the situation behind him! He turns, but too late, as Nitro-Gene slides under and takes him directly to the wall! It's a flip! It's a toss! It's over, as Darkestar sails straight over the wall, and out! The upset has been avoided in a lucky shot!

                CEASE!

                The force isn't strong in this one! Darkestar drifts back into the black hole from whence it came!
                Nitro-Gene 5.0 advances to the Heat B Final!

                Next battle: Ringwraith vs. Die-Reverta-Tops

                Comment


                • #98
                  Re: The Crash & Burn Tournament 4

                  omg fights. :P

                  Great comeback for the C&B there, Kody. As for the next fight, I'm tempted to side with Mr Mason's machine on this one.

                  Comment


                  • #99
                    Re: The Crash & Burn Tournament 4

                    HOLY SH*T!!!

                    C&B4 UPDATED!?!? WHAT'S NEXT? MTOD3 UPDATED!?!? A NEW ATTTWI?

                    And sweet fight, Kody.

                    Comment


                    • Re: The Crash & Burn Tournament 4

                      Lost on a fluke, well that doesn't give me anything to base improvements on. Curse you Kody! But congratulations Paul (although I will, of course, have my vengeance lol)

                      Comment


                      • Re: The Crash & Burn Tournament 4

                        No need for the language or hints, Mark. :P

                        Eliminator 2
                        Ringwraith vs. Die-Reverta-Tops

                        ----
                        From England, Ringwraith!
                        One ring to rule them all...but will the competition bind it?

                        Melissa: 2 very bad puns. I am shocked, sir.
                        Richard: Well that€™s not what important. What is important is the 30kg Duralumin spinning body on Ringwraith. Nice and pointy to rip into armour.
                        Melissa: Could you not have gotten wheel guards?
                        Richard: You€™ll only get my wheels if you do your job. You won€™t if I do mine.
                        Melissa: *cough*SewerSnake*cough*
                        Richard: Cough drop?
                        Melissa: Erm, no thank you. Good luck!

                        Old is new again...or rather, the veteran is new to the tournament! A Barberous-inspired design, extremely powerful with the 30mm Duralumin drum...shaped like Pussycat€™s blade. Very unusual, but effective! It€™s not going to push worth a damn here, but it does spin-up very fast and has a decent drive speed though, so hide under the covers, children!

                        C&B1: Didn€™t compete.
                        C&B2: Didn€™t compete.
                        C&B3: Didn€™t compete.

                        From Onehouse in Suffolk, Die-Reverta-Tops!
                        Gnashing back for a fourth shot, but will it be reverted?

                        Melissa: Before you ask, don€™t.
                        Chris: ...all right.
                        Melissa: Now, why have you gone for a different design? Re-Invertus looked quite above par.
                        Chris: Yes, well, the old Die-Ceratops was finding it hard to bring the flipper into play, so it had to get a makeover.
                        Melissa: And that thing is...
                        Chris: A roller, yes. You see, if we get flipped over, we€™ll roll out of danger, so it€™ll come in handy in tight spots.
                        Melissa: Innovative, indeed. Well, keep going strong.
                        Chris: Thanks.

                        The revertosaur returns after its previous tries! Good speed, 8mm titanium armour and 4 wheel drive, all good points. A sort of wide, low wedge here, and ah yes, the roller itself is powered by a Bosch motor, so it won€™t be too difficult to get away in time. Don€™t like the look of that ground clearance besides the front, though, and like all flippers, it won€™t flip forever.

                        C&B1: Defeated by Clawdius Decimus Murderous in Round 4.
                        C&B2: Smashed up at the...weaponry of Son of Ripper 5.0 in Round 3.
                        C&B3: Outmanoeuvred and pitted by Envy in Round 2.

                        Roboteers, stand by...

                        House robots are Hexadecimal and Damocles; we shall all enjoy the CHAOS Hex will bring to the table...

                        3...
                        2...
                        1...
                        ACTIVATE!


                        And it€™s a blindingly fast start by the former Finalist as Chris guns the motors and goes for the gold, slamming straight into Ringwraith right at the get-go! Unfortunately, Ringwraith had already gotten up to speed in that short of a time-frame, so this can€™t be good!

                        CRASH!!!

                        Just as predicted! Richard€™s bot flies into the air, out of the reach of Die-Reverta-Tops€™ flipper, which has a nasty scar in it already, and the revertosaur itself is knocked for a loop, amid the countless sparks littering the floor! Ringwraith€™s back on its wheels, though, and spins up that nasty drummish blade again...you can hear it whirring! Almost as if the life-force of the robot is positively brimming with energy! And it is, as Ringwraith trundles towards an incoming Die-Reverta-Tops again! Will we be amazed a second time?

                        CRASH!!!

                        The answer is a resounding YES, as the sparks erupt again and both bots are knocked away twice, Ringwraith into the air, Die-Reverta-Tops backwards, and Die-Reverta-Tops€™ flipper€™s front is not looking too good at the moment! A little more confidently, Ringwraith charges a split-second after it lands, but Die-Reverta-Tops€™ plans don€™t quite coincide with that! Like a blaring freight train it charges back-first into the pit release button and releases the pit floor...which descends into the pit! Ringwraith tries to catch up with Die-Reverta-Tops, but Chris has made his bot a bit too fast for Richard to catch, as Die-Reverta-Tops zooms away, past one of Ringwraith€™s wheels, and does an about face as Ringwraith keeps up the advance, but it€™s Chris who does the advancing now as now thrice the revertosaur barrels into the spinning blades!

                        CRASH!!!

                        Ouch, you can almost feel the waves of energy in each hit! This time, however, Die-Reverta-Tops is knocked into the air, while Ringwraith doesn€™t move at all...which is good news for Richard, who doesn€™t bother to try and hit the former Finalist, and instead drives under the falling flipper and catches the bottom of it on the now stationary drum. With all of Die-Reverta-Tops€™ wheels off the ground, it€™s party-time for Richard as he slowly moves the Die-Ceratops incarnation into Hexadecimal€™s CPZ...which ain€™t good, as Hex has lifted her upper blades, exposing the spinning lower one! With another heave, Ringwraith completes its journey towards the CPZ and Die-Reverta-Tops feels the pain!

                        CRASH!!!

                        And if Die-Reverta-Tops had a mouth, he€™d be screaming by now as the entire rear panel is taken out!!! The panel itself is barely dented, but the sheer force of that huge hit knocked the whole thing straight off! Thankfully, Die-Reverta-Tops is off the drum now and can move away...can he? ...after a pause, Die-Reverta-Tops sputters, then slowly moves out. That hit must have done more damage than we thought, and should this go to a judges decision, it€™ll earn Ringwraith some serious points -

                        CRASH!!!

                        Oh no it won€™t go to a decision! Not with hits like that! Ringwraith has smacked Die-Reverta-Tops€™ front end again, and the front of that flipper is just brutalized, brutalized, from just four hits! Ah...Die-Reverta-Tops has stopped...Chris is frantic with the controls...Ringwraith moves in again...no, wait, it goes for the rear! Is there anything Chris can do to stop it?

                        CRASH!!!

                        Not at all! The rear of the right side panel is bent up a bit, now and it€™s sent the big flipper onto its back now! Ahh...yes, the flipper is working, as Die-Reverta-Tops self-rights...but that€™s as far as you€™ll go, mate, if only your flipper is working! Now The Watcher moves in...but no, Ringwraith has cut him off!

                        CRASH!!!

                        And Die-Reverta-Tops finds himself on his back again, but again the flipper sends it back onto its wheels, but it€™s oh-so-near the pit now...Ringwraith throws itself into Die-Reverta-Tops, as The Watcher finally gets near enough to start the countdown.
                        1, 2, 3, 4, 5, 6, 7, 8, 9, 10!

                        And that€™s that, as Ringwraith...can€™t really push Die-Reverta-Tops like that...or can he? The roller is...helping it...slowly...and down it goes! AHA! Ringwraith followed it, and the house robots are robbed of delight! Better luck next time, fellows!

                        CEASE!

                        Make no bones about it: Die-Reverta-Tops falls a rung lower, as the former 6th seed prays for extinction!
                        Ringwraith advances to Round 2!

                        Next up
                        Featherweight Melee 1
                        Rolling Pin FTW vs. Little Hitter vs. OverDrive vs. Bulldozer

                        And later
                        Heat B Final
                        Nitro-Gene 5.0 (3) vs. Ringwraith

                        Comment


                        • Re: The Crash & Burn Tournament 4

                          I think this'll be where it ends for Ringwraith. That Duralumin shell won't survive the hazards or the house bots that Nitro-Gene can push it into. Nitro-Gene to be in the semis again, methinks.

                          Comment


                          • Re: The Crash & Burn Tournament 4

                            Nitro-Gene vs Ringwraith

                            Wow, so hard to decide... two very good machines here, and I think it will go either way. However, just because Ringwraith is more experienced, Nitro-Gene is not seeded for nothing, so I will go for the seed to zoom through to the semi's.

                            Good luck to Richard and Paul.

                            Comment


                            • Re: The Crash & Burn Tournament 4

                              Oops, I still have tactics to give here!

                              FEATHERWEIGHTS
                              ELIMINATORS
                              Bulldozer VS Little Hitter 2 VS OverDrive VS ROLLING PIN F.T.W.

                              Ouch, painful draw. Target Bulldozer first and rip off that sacrificial armour. With any luck I'll put a few tears in the proper armour as well. Batter till dead, then attack whoever happens to be nearest. Stick to the sides to avoid being pushed about by OverDrive or beaten flat by Little Hitter.

                              As for the Heat Final, I'll go with Nitro-Gene to soar to the Semis.

                              Comment


                              • Re: The Crash & Burn Tournament 4

                                Sheesh, am I bad at keeping tournaments running or what? :P Regardless, here be ze featherweights. :P

                                ----

                                Featherweight Melee 1
                                Rolling Pin FTW vs. Little Hitter vs. OverDrive vs. Bulldozer

                                From Glasgow, Scotland, Rolling Pin FTW!
                                FTW? Yes! Barberous-style machine with its own spinning drum, to boot! 2WD, nippy at 15mph, and titanium armoured, but it won't push worth a damn, or be too easy to control. Still beats your Mum's dough flattener by a long shot.

                                From Colne in Lancashire, Little Hitter 2!
                                One of the scariest FWs ever! A axe that can easily dent 3mm steel, a opposite corner 2WD, titanium and polypropylene armour, powerful drive and new front forks ensure this little hitter ain't your common garden variety axebot.

                                From Shrewsbury in Shropshire, OverDrive!
                                This rambot will put you under its wheels, with its MW-pushing 4W-drivetrain, thick 7075 aluminium alloy armour, and high speed. It can't really be stranded and is quite compact; it'll be aggressive as hell, making it a force to be reckoned with.

                                From Onehouse in Suffolk, Bulldozer!
                                Looking to clear the competition away with its overvolted drill motors and 4WD. The static scoop can push bots easily and it has a decorative moving 'tail'. Strange. It mostly has sacrficial armour; possibly the shrapnel from other matches.

                                Featherweights? We use the Battlegrounds arena here!

                                Roboteers, stand by...

                                Guest house robots, keeping the featherweights in line, will be two of Team Zlayerz' middleweights: Xianghua III and Solstice 2.0! But of course, The Watcher is still the ref.

                                3...
                                2...
                                1...
                                ACTIVATE!


                                Featherweights, AWAY!
                                And the quickest start? All of them? Well, not Little Hitter anyway, the slowest in the heat. Rolling Pin FTW has made a beeling for Bulldozer, who's come right at it! OverDrive is in overdrive as it makes contact with the bot nearest...Bulldozer! And it's shoved out of the way as Rolling Pin FTW blows by, hitting nothing but air! Little Hitter makes its way from its spot suddenly, proving its aceleration is not to be underestimated. It heads in the direction of Bulldozer as well, but OverDrive is pushing it so fast Mark Lumb has no time to catch up with Andy, who plows Bulldozer into the wall! His tactic of trying to damage Bulldozer delayed, Steve turns to attack one of the other two...but before he can, Little Hitter attacks him, directly at the side! Not will to sacrifice the axe yet, he tries to push Rolling Pin FTW, but the axlebot turns swiftly and Little Hitter plows right into the drum!

                                CRASH!!

                                The titanium holds up well, however, and soon the drum is ground to a complete halt! Steve struggles to move away, but he can't turn back before Little Hitter drives Rolling Pin FTW straight into the arena wall! And that, unfortunately, sends Steven's FW over top of Little Hitter! Lumb looks worried as he turns his machine around to try and face Rolling Pin FTW, but by the time he has, Steve has his own machine spinning up to speed and in the middle of the arena! As Steven tries to attack, however, he is plowed aside, literally, by The Watcher, who takes a blow to the plow aside as he goes to separate OverDrive and Bulldozer. That he does with a brutal ram, well, brutal to featherweights at least, seeing as he weighs ten times more than they do. The result is that OverDrive and Bulldozer are both flung into the arena wall; luckily neither become inverted, but it leaves OverDrive in a bad position to be rammed as BullDozer is facing him! In a roar the scoop is upon OverDrive and under the 7.5mm ground clearance as BullDozer exacts some revenge and smashes OverDrive into a CPZ, where Xianghua III, acting as a guest house robot, inhabits. With a huge spurt, the Peking-born flipper explodes with force as OverDrive is, literally, launched into the air, 11kg of robot sent flying across the arena...that must have been at least 10 feet...not a good distance to land from, as OverDrive crashes down to earth with a thunderous clatter, but Bulldozer is right there with the scoop, shoving OverDrive across the arena again before it can even move...I don't think OverDrive can move after that massive collision, with the floor...and OverDrive is left on top of the arena saws, Bulldozer backs off...and BZZT! The only movement seen from OverDrive is the distance he's thrown off of the killsaws! And it's quite a distance, too! And other than that...nothing. Chris is absurdly delighted with this and goes to attack the other two robots as The Watcher barges in and begins to count out OverDrive!
                                1, 2, 3, 4, 5, 6, 7, 8, 9, 10!

                                CRASH!!!

                                And obviously that means we've missed out! What's happened? Why, Rolling Pin FTW has schmacked Little Hitter, of course! It's flipped Little Hitter, of course, but not done too much damage! However, Bulldozer, coming off his...er, Xianghua's victory over OverDrive, crashes the party and rams into...Rolling Pin FTW! Steve can't get away again and Bulldozer pushes him towards the pit release button...but misses it by a mile! He does however keep Rolling Pin FTW against the wall and keeps him there...while Little Hitter recovers, rights itself, and comes back on the attack...on Bulldozer?! What?! It's crashed into the rear of Bulldozer and giving it huge, HUGE shots! There goes the 'paper bag'! And much more! That 4mm aluminium is completely toast! Look at that, great punches in that top armour! And now, Little Hitter's got his axe stuck inside of Bulldozer! Oh dear. He tries to pull Bulldozer away...and does so! Apparently Bulldozer's two rear wheels aren't in contact with anything with air, which is just fine by Mark Lumb! It drags Bulldozer away from Rolling Pin FTW, lest The Watcher slam into them again with a warning, and Steven's eyes flash angrily; he won't put up with that pin from Chris! Before Chris can try to pull away from Little Hitter, the drum of Rolling Pin FTW has spun-up, and with a brutal smash, smacks into the front scoop of Bulldozer!

                                CRASH!!!

                                The scoop takes the hit, but Bulldozer AND Little Hitter are both flipped by the attack! This has also freed Little Hitter's axe from Bulldozer! Little Hittler self-rights, and Bulldozer's tail wags...feebly. There's no self-righting from it, so Chris' hope is misplaced, and he watches sadly as Little Hitter rams it and puts it on top of the pit! Rolling Pin FTW gets the plan and drives towards the pit release button and connects with it, sending the inverted Bulldozer into black hell!

                                CEASE!

                                OverDrive's overblown, while Bulldozer has become deconstructed!
                                Rolling Pin FTW and Little Hitter advance to Round 2!

                                ----

                                Next battle: Nitro-Gene 5.0 (3) vs. Ringwraith

                                Comment

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