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The Crash & Burn Tournament 4

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  • #76
    Re: The Crash & Burn Tournament 4

    Aaron, how's entering going to take up any time at all? It's not like ARC where you have to RP weekly. You can virtually just enter your designs and not even post tactics at all and you could still be a contender to win [I don't recall posting any tactics whatsoever and SUNCUST still made it to the quarterfinals of C&BT....2, right?]
    I'd like to enter a new fleet including a few new designs, but I currently don't have the time to get them finished. I don't see why your having a cry because I've decided to withdraw my entries

    There is always next time for me to have my new team ready by (Just depends how long it is before Kody hypo's this one j/k)

    Comment


    • #77
      Re: The Crash & Burn Tournament 4

      Now that I've posted in the tactics, I figure I have to make predictions

      Heat A Winner: Disco 5
      Heat B Winner: Nitro-Gene. Failing that, Ringwraith.
      Heat C Winner: Killotine Evo
      Heat D Winner: YAY ME!!! *Claps hands* (London Tipton )
      Heat E Winner: Under Pressure
      Heat F Winner: Venus Flytrap or *69
      Heat G Winner: May Tracks, failing that, YAY ME!!!! /
      Heat H Winner: Seriously, does this even need to be here? AJ to win it easily.
      Heat I Winner: GBOD or Magnitude
      Heat J Winner: The ex-champ... or... YAY ME!!!!
      Heat K Winner: Raging Tempest to blow everyone away.
      Heat L Winner: Wedge Devo
      Heat M Winner: Lime-y looks quite good.
      Heat N Winner: Maximum Genocide!!!!
      Heat O Winner: Ge5orce!
      Heat P Winner: Achilles or Apocalypse

      Comment


      • #78
        Re: The Crash & Burn Tournament 4

        Here€™s some tactics for the first battle.

        Disco 5 vs. The Final Cut

        As good as Disco 5 is, I think I can cause it a few problems here. Being fully invertible means his flipper is out of the equation. Then with The Final Cut€™s strange shape and 4mm Hardox, his flywheel is going to have a hard time damaging me. However, I think my own flywheel can damage Disco 5. That 4mm thick Titanium isn€™t the strongest armouring around. Hopefully I can tear into that quite nicely and cause some serious physical damage to the externals. Not sure what the skirts are made of, but removing those would probably help.

        Good luck Martyn, I think this should be good.

        Comment


        • #79
          Re: The Crash & Burn Tournament 4

          From 64 to 1, the tournament has now begun. Brace yourselves...

          The Crash & Burn Tournament 4

          --------
          --------

          The crashing, burning, metal churning action is here again! Salamander III, Sheer Heart Attack, and now Disco 5 all have their Crash & Burn trophies, having all been champions. Thing is, who will claim this tournament's crown? The robots go through fight after fight, battling many enemies until 1 robot stands above all others with its...well, stance straight and shame unapparent, basking in the glory of the chmapionship while all others go home in envy and shame, nursing their wounds.

          But not only must you defeat your opponent to get to the crown, there are also several things you must look out for in our arena: spikes, saws, discs, pits, and flippers...but most importantly, the house robots. Encounter one of these 8 meanies in the corner patrol zones (CPZs) and you'll feel it in the mornin'. There are only 2 house robots in the arena at a time, so that may give you some easier breathing room. The Watcher is the referee, and, alive or not, if you're counted out, you're out of the tournament and at the mercy of the house robots!

          Of course, our staff are on hand to assist the roboteers with carrying the machines into the arena, and taking care of emergencies that happen in the arena should such an event happen, and let's not forget our very own Melissa Urbich who will be collecting info on all the robots and their strategies! And of course, the commentator, but you wouldn't want his job...would you? Okay, maybe you would, but it's a lot harder than it looks.

          And we'll kick off the tournament with the first heat, where reigning champion Disco 5 looks to defend its title against the horizontal flywheel of The Final Cut, and C&B newcomers Drilla Killa 7 and Mornington Crescent lock horns! And don't forget our first antweight melee afterwards, with the likes of MicroForce 3.0, Stewie, CombatANT, and Anty B! Then it's back to the main competition, to see who first makes it to the Series Semi-Finals! Will it be the reigning champ, or the other three competitors who look to halt the current champ's win streak?

          So without further ado, let the wars begin!

          --------
          --------

          Heat A
          Eliminator 1
          Disco 5 (1) vs. The Final Cut

          ----
          From Kelvedon, seeded number 1 and reigning champion...Disco 5!
          It's time to panic at the disco, because this robot's king of the dance floor!

          Melissa: Disco 5, the champion thus far! And a very fine dancer he is, too.
          Martyn: It could be a she. :P
          Melissa: Very true. How's she going to make her opponent boogie on outta here?
          Martyn: Ram it everywhere I guess. Only use the disc when his has stopped.
          Melissa: You're not going to enter this thing in Strictly Come Dancing, are you?
          Martyn: No. :P
          Melissa: Shame...good luck to you!

          A dancing champion...have we ever seen the like? Electric powered drive and weapon producing 31.5 kilojoules, more than Hypno-Disc of Robot Wars fame, and titanium armour. It's mildly nippy at 12.5mph and the skirts around it are torsion sprung to deflect wedge attacks away...it's a case of Saturday night fever!

          C&B1: Didn't compete.
          C&B2: Defeated by C&B1 champ Salamander in Round 3.
          C&B3: (seeded #27) Pranced its way past Monolith, Ramminator, ISDSFA, Venus Fly Trap, Cosmic Thunder 2, Ge5orce, Envy, and finally Achilles to acclaim the C&B3 crown!
          ----
          From Shrewsbury in Shropshire...The Final Cut!
          A cut above, or on the chopping block? We'll slice it.

          Melissa: A very unusual design, can you tell us more?
          Andy: Well it uses its tracks and motors powering them to ram its body into opponents, and hopefully cuts 'em up with the giant disc in the center.
          Melissa: And you're not worried about the champion?
          Andy: Actually I feel pretty confident given its weaknesses are my strengths. Should be a good dance.
          Melissa: I think we've done the puns to death...fight on.
          Andy: Ta.

          Quite compact compared to its opponent, it's also quite faster at 18mph, despite having tracks, and its armour seems tougher too. It's also completely invertible. However, it looks like it could easily be wedged with that ground clearance. Could this newcomer get cut down to size? Time will tell.

          C&B1: Didn't compete.
          C&B2: Didn't compete.
          C&B3: Didn't compete.
          ----

          Roboteers, stand by...

          House robots: Exa-Gore-Ic Evo, Asterix Anarchius

          3...
          2...
          1...
          ACTIVATE!


          Commence Operation: Crash & Burn 4!

          And we're on the road again, as both robots have immediately, and with shocking speed, come to blows! Disco 5 is attacking wedge-first, so as to ward off any blows from the disc, and it's working at the moment as the 35kg disc's hit the wedge straight on and gone up it with the rest of the robot! Andy's not too happy that the disc's stopped, but even more disheartened when he finds out that Disco 5's hasn't! Luckily for him, it hadn't reached full speed yet and so merely jolts the horizontal disc of The Final Cut slightly, but Martyn isn't playing nicey-nice for this fight, and so takes The Final Cut all the way to the arena side wall where it's mashed against, and activates the flipper, sending the I-shaped bot completely into the wall! It doesn't really stack The Final Cut as the disc sticks out and pushes Disco 5's flipper back down as it lands back on it. That's not really good for Andy though, as Disco goes sideways and tries to push him into the nearby Disc of Death! Unfortunately, as Disco 5 turns, the tracks catch the wedge and propel The Final Cut away, slightly towards the Disc of Death, and he misses it by a hair's breadth. Disco 5 however is hot on his tail and smashes into him with the wedge again, preventing the horizontal flywheel again from spinning up properly, and slamming it viciously into an empty CPZ! This drives The Final Cut further up onto Disco 5's wedge, and the now fully spinning vertical flywheel meets The Final Cut's rather stationary horizontal one!

          CRASH!!!

          A sparkless collision, as the disc of Disco 5 slashes the disc of The Final Cut, but merely scratches it as the house robots close in. Disco 5 tosses The Final Cut against the wall again and backs off...a bit too late, as Asterix plows into the back of him, but strangely enough can't defeat the skirt at the back and collides with Disco 5's disc, which isn't spinning yet. This lifts Asterix's wheels off the ground and Disco 5 shoves him away slightly to escape; The Final Cut meanwhile again falls off the wall and is struck by Exa-Gore-Ic whose claws easily fit around the track of Andy's bot and squeeze, hard. Andy, however, can't help but snicker as the house robot's mighty spike juts out and strikes air: it's too high to hit The Final Cut! Realizing this, Exa-Gore-Ic angrily drags its victim to the arena saws and lets them go to work...BZZT! Sparks. BZZT! More sparks. Disco 5 decides to cut in and take advantage of his opponent's helplessness. Evading another charge from an aggravated Asterix Anarchius, it goes around Exa-Gore-Ic's sides to its front, and buries the vertical flywheel into The Final Cut's side!

          CRASH!!!

          A rather sickening vibration to the ears Mr. Jackson as neither his robot or the house robot have moved from the hit, meaning that The Final Cut had taken, more or less, the entire blow of that nasty collision. However, he's spared any further harm for the moment as Asterix plows into Disco 5 and, though not able to breach the skirts on the side, is now able to push him away into a wall, and Exa-Gore-Ic releases its victim, which startingly enough seems to be okay! Disco 5 now escapes its predator, which returns to its CPZ in a huff, but in all that quarrel, it's allowed Andy the time he's needed to spin up his robot's disc! Martyn carefully moves his robot forwards, not wanting to expose a side, but Andy is too quick for him; he loops around the front of Disco 5 and puts a nice blow to the side, nearly wrenching the skirt away on impact and sending Disco 5 into a spinning dance! Well, whaddaya know? He really is the king of the dance floor! But the king's in trouble now, as The Final Cut's disc has hardly been slowed down by that collision, and now moves forwards again, dealing another sick blow to Disco 5, this time the disc!

          CRASH!!!!

          Oh...dear. Disco 5's reaction to this collision is pretty much the same as Steve-O trying to do a backflip in Dancing With The Stars and falling on his tailbone; the champ flies across the arena, tips up onto its back and, disc still spinning, smashes the disc right into the floor, sending it caterwalling into the arena wall with a nasty crunch. It manages to self-right, but the disc's clearly bent and now rather useless. The Final Cut hasn't been excluded from the punishment though, either; it's spun into several 360s itself and is only now getting its bearings back, as Disco 5 comes back on the attack with the wedge, and easily catches the befuddled tracked machine, slamming it into the wall again and flipping it against the panelling. And...The Final Cut doesn't come off the wall! It looks mighty unstable though...and sure enough, it starts to slide down off the wall...just as Disco 5 moves in again and tosses it again against the wall, this time diagonally. And now The Final Cut's sideways against the arena wall...err, this could be it. The tracks on The Final Cut are moving, but they're touching nothing but air; one track's hanging over the railing, the other's just off the ground! It's stacked, and it doesn't look like it's going to get out of this one! With a sigh of relief, Martyn watches as The Watcher moves in and...starts pushing The Final Cut along the wall?! But whatever The Watcher's trying to do, most likely be sporting and free it as a sign of courtesy, The Final Cut's still stuck on the wall, and that's it! The Watcher backs up a bit and starts the first countdown of C&B4...
          1, 2, 3, 4, 5, 6, 7, 8, 9, 10!

          Rather wanting to spare its opponent, Disco 5 heads for the pit release button and mashes against it, but Exa-Gore-Ic's already coming out to attack! It latches onto the same track it grabbed onto last time, and drags it off the wall (with a little difficulty), but Disco 5 attacks the house robot from behind, and is able to get under and lift it onto its side! This surprises the house robot enough to release The Final Cut, which falls back onto its tracks, very much mobile, but very much out of the competition.

          CEASE!

          The Final Cut gets the axe, and is hacked off the winners list!
          Disco 5 (1) advances to the Heat Final!

          ----

          Next up: Drilla Killa 7 vs. Mornington Crescent

          How was the first fight? Do speak; I feel getting back into the 'major'ity might've left me feeling a bit rusty; advice is always welcome.

          Thank you.

          Comment


          • #80
            Re: The Crash & Burn Tournament 4

            You don't need much advice in my view, admittedly it surprises me Disco 5 can move with its ground clearance but I read all of that line by line and it was most enjoyable, you haven't lost it.

            Predictions...I kind of forgot those didn't I...I'll go for Mornington Crescent to prove the stronger here.

            Comment


            • #81
              Re: The Crash & Burn Tournament 4

              ersh...

              Kinda distracted tonight; as a result, no fight. I'll try and get it up tomorrow though.

              Comment


              • #82
                Re: The Crash & Burn Tournament 4

                Never mind, really great battle Kody!

                I think Mornington Crescent will go through next.

                Comment


                • #83
                  Re: The Crash & Burn Tournament 4

                  Time for tactics and predictions!

                  The Crash & Burn Tournament 4 Line-ups

                  Heat A
                  Disco 5 (1) vs. The Final Cut - ...
                  Drilla Killa 7 vs. Mornington Crescent - Mornington Crescent via JD
                  Heat Winner: Disco 5

                  Heat B
                  Nitro-Gene 5.0 (3) vs. Darkestar - Nitro-Gene via OOTA
                  Ringwraith vs. Die-Reverta-Tops - Die-Reverta Tops via OOTA
                  Heat Winner: Nitro-Gene 5.0

                  Heat C
                  Killotine: EVO (5) vs. STAT - Killotine via KO
                  Mobile Failure vs. Y5 - Mobile Failure via pitting
                  Heat Winner: Killotine or Mobile Failure

                  Heat D
                  Paralyzation 2 (7) vs. Sideswipe - Sideswipe via KO
                  Novastorm vs. Harraz - Harraz via JD
                  Heat Winner: Harraz

                  Heat E
                  Under Presssure (9) vs. Elizabeth - Ouch. His wedges will be less effective against an axlebot, so I will just tr to run in and hit him repeatedly while pushing him around the arena.
                  Megabyte vs. MeCannibal 3.0 -

                  Heat F
                  Venus Fly Trap (11) vs. *69 - The seed for a pitting
                  Bloody Frigid vs. LowDown - Bloody Frigid via KO
                  Heat Winner: Bloody Frigid

                  Heat G
                  The May Tracks Has You (13) vs. Blast - May Tracks via OOTA
                  Blue Hurricane vs. MacBeth - MacBeth via JD
                  Heat Winner: May Tracks

                  Heat H
                  PsycloniZer (15) vs. Panicking Still - Psy via KO
                  Black Panther vs. The 6isc - The 6isc via JD
                  Heat Winner: Psy

                  Heat I
                  Tornado (16) vs. GBOD - Tornado via pitting
                  With Or Without You vs. Magnitude - Magnitude via KO
                  Heat Winner: Magnitude

                  Heat J
                  Sheer Heart Attack 2 (14) vs. Dendroaspis - SHA2 via JD
                  Holepunch 2.0 vs. Neo-Mecha - Holepunch 2.0 via KO
                  Heat Winner: Holepunch

                  Heat K
                  Raging Tempest (12) vs. Symmetry - Tempest via KO
                  Shovearound 2.5 vs. Gabriel IV - Shovearound via pitting
                  Heat Winner: Shovearound

                  Heat L
                  Wedge Devolution (10) vs. The Deer - Wedge Devo via OOTA
                  Monsoon Season vs. Next Stop, Jupiter - Monsoon Season via OOTA
                  Heat Winner: Wedge Devo

                  Heat M
                  Gehenna ( vs. Lime-y - Gehenna via JD
                  The Crashing Bore 2 vs. M.O.R.D. 2 - The Crashing Bore 2 via pitting
                  Heat Winner: TCB2

                  Heat N
                  Orka RV (6) vs. Maximum Genocide - Spin up, kill . try to avoid the flipper, self-right if I need to.
                  Dantu vs. Liar 2 - Dantu via JD

                  Heat O
                  Ge5orce (4) vs. N3 - N^3 via KO
                  LockJaw v3 vs. Mega Masher 2 - Try to grapple it side on, then crush before feeding it to the pit. Avoid disc.

                  Heat P
                  Achilles (2) vs. Dervish: The l337 Generation - Achilles via OOTA
                  Lethal Weapon vs. Apocalpyse II - Drive underneath, take to wall and flip out.

                  ----

                  Antweight Melees
                  MicroForce 3.0 vs. Stewie vs. CombatANT vs. Anty B - flip things
                  Razzler vs. Katjuscha vs. Wedge 3mm vs. Bobcat - Wedge 3mm & Bobcat through

                  Featherweight Melees
                  Rolling Pin FTW vs. Little Hitter vs. OverDrive vs. Bulldozer - Overdrive & Rolling Pin FTW through
                  Small System Shock vs. Innis vs. Sith vs. Redemption - Ram and pit things. Team p anyone?

                  Lightweight Melees
                  Sergeant Slaughter vs. Backlash vs. Ziggo vs. Gamma Raptor - Grapple and pit Gamma Raptor, then Backlash, avoid Ziggo but hope it kills Backlash for me team up Joey?
                  Ground Zero vs. Minigig vs. Tiny Tengu vs. Minilith - Tiny Tengu & Minigig FTW

                  Middleweight Melees
                  Pack Raptors vs. Gamma-Rex vs. Heroin vs. Blizzard MW - flip things
                  The Unnamed Feeling vs. Killoteeny vs. Hazard vs. T-Minus - T-Minus and Killy through

                  Superheavyweight Melees
                  Revolver vs. Drive vs. Toro vs. Ziggy - Ziggy and Toro through, IMHO I think they can deal with those two vapours
                  UberForce 2.0 vs. Red Knight vs. Omega-Rex vs. The Judge - Flip The Judge. Team-up anyone other than The Judge?

                  Good luck everyone, and looks to be a killer competition Kody

                  Comment


                  • #84
                    Re: The Crash & Burn Tournament 4

                    Team up accepted, sounds good to me

                    Comment


                    • #85
                      Re: The Crash & Burn Tournament 4

                      Bleh...really getting aggravated at this. The laptop's getting shelved again. Hopefully I'll be writin' fights, but again no renders.

                      Parents. I tell ya. Can't get in a word against 'em.

                      Comment


                      • #86
                        Re: The Crash & Burn Tournament 4

                        I'm not here to bust anyone's bubble or to offend anyone, but why the heck does almost everyone hate my vapours?

                        Tactics for other weights

                        CombatANT - Team up with Anty B, and rip MicroForce into submission.
                        Ground 0 - Demolish anyone who comes in my way
                        Hazard - Rip up T-Minus
                        Ziggy - Flip anyone who dares to come my way

                        Comment


                        • #87
                          Re: The Crash & Burn Tournament 4

                          My predictions for the heavyweight matches:

                          The Crash & Burn Tournament 4 Line-ups

                          Heat A
                          Disco 5 (1) vs. The Final Cut: Disco 5
                          Drilla Killa 7 vs. Mornington Crescent: I'm probably gonna be wrong, but the veteran: Drilla Killa 7.
                          Heat Winner: Disco 5.

                          Heat B
                          Nitro-Gene 5.0 (3) vs. Darkestar: Nitro-Gene
                          Ringwraith vs. Die-Reverta-Tops Die-Reverta-Tops
                          Heat Winner: Nitro-Gene

                          Heat C
                          Killotine: EVO (5) vs. STAT: Killotine
                          Mobile Failure vs. Y5: Mobile Failure
                          Heat Winner: Killotine

                          Heat D
                          Paralyzation 2 (7) vs. Sideswipe: Paralyzation 2
                          Novastorm vs. Harraz: Novastorm
                          Heat Winner: Paralyzation 2

                          Heat E
                          Under Presssure (9) vs. Elizabeth: Under Pressure
                          Megabyte vs. MeCannibal 3.0: Megabyte
                          Heat Winner: Under Pressure

                          Heat F
                          Venus Fly Trap (11) vs. *69: Venus Fly Trap
                          Bloody Frigid vs. LowDown: LowDown
                          Heat Winner: Venus Fly Trap

                          Heat G
                          The May Tracks Has You (13) vs. Blast: May Tracks
                          Blue Hurricane vs. MacBeth: MacBeth
                          Heat Winner: MacBeth

                          Heat H
                          PsycloniZer (15) vs. Panicking Still: Duh... PsycloniZer.
                          Black Panther vs. The 6isc: The 6isc
                          Heat Winner: The 6isc

                          Heat I
                          Tornado (16) vs. GBOD: GBOD
                          With Or Without You vs. Magnitude: WOWU
                          Heat Winner: WOWU

                          Heat J
                          Sheer Heart Attack 2 (14) vs. Dendroaspis: SHA2
                          Holepunch 2.0 vs. Neo-Mecha: Holepunch
                          Heat Winner: SHA2

                          Heat K
                          Raging Tempest (12) vs. Symmetry: Symmetry, since I think Leo fixed the batteries.
                          Shovearound 2.5 vs. Gabriel IV: Gabriel IV
                          Heat Winner: Symmetry

                          Heat L
                          Wedge Devolution (10) vs. The Deer: Wedge Devo.
                          Monsoon Season vs. Next Stop, Jupiter: NSJ
                          Heat Winner: Wedge Devo

                          Heat M
                          Gehenna ( vs. Lime-y: Gehenna
                          The Crashing Bore 2 vs. M.O.R.D. 2: TCB2
                          Heat Winner: TCB2

                          Heat N
                          Orka RV (6) vs. Maximum Genocide: I'm going with Liam on this one.
                          Dantu vs. Liar 2: Liar 2
                          Heat Winner: Liar 2

                          Heat O
                          Ge5orce (4) vs. N3: Ge5orce
                          LockJaw v3 vs. Mega Masher 2: Lockjaw v3
                          Heat Winner: Ge5orce

                          Heat P
                          Achilles (2) vs. Dervish: The l337 Generation: Achilles
                          Lethal Weapon vs. Apocalypse II: Apocalypse II
                          Heat Winner: Achilles

                          Comment


                          • #88
                            Re: The Crash & Burn Tournament 4

                            You know, Joey was energetic enough to get a fight up. Well, so shall I. 'Cause I'm a good person, you see.

                            ...nah. I just feel like it.

                            Eliminator 2
                            Drilla Killa 7 vs. Mornington Crescent

                            ----
                            From England...Drilla Killa 7!
                            Pretty much the oldest one on the circuit. Will experience help it out in the warzone?

                            Melissa: Hello.
                            Richard: Evenin'.
                            Melissa: This is Drilla Killa, I presume.
                            Richard: Yes it is, it's got a wedge at the front and an inverted at the back, and drills inside of them to ram and damage other robots.
                            Melissa: And this is the oldest robot on the circuit right now?
                            Richard: I'd like to think so, yes.
                            Melissa: Then give it all for the golden oldies.
                            Richard: Definitely will, thank you.

                            It's 8 years old, this machine, but its motives are the same. 6 wheel drive and Perm 080s propel this beast to 17mph, and it can ram other robots with either the front wedge or the drill that comes out of it. Flip it over, it's pretty much the same, and its Hardox armour looks quite nice too, but the wheels are exposed at the top.

                            C&B1: Didn't compete.
                            C&B2: Didn't compete.
                            C&B3: Didn't compete.
                            ----
                            From Glasgow, Scotland...Mornington Crescent!
                            Now here's a fine spinner we can wake up to in the morning.

                            Melissa: Mornington Crescent! What's the rundown?
                            Steve: The rundown is that this robot has two spinning rings, one on top of the other, m'dear. One spins one way, the other spins the other. If that makes sense.
                            Melissa: I might have to think about it. Err...this robot is inspired by the London Underground?
                            Steve: Quite possibly.
                            Melissa: And you're certain it'll do well against Drilla Killa?
                            Steve: Yes indeedy. Good to be going up against Richie again to be honest.
                            Melissa: Good luck to you both, then. Should be good.
                            Steve: 'Twill be.

                            Like its opponent, Hardox composes the armour. Unlike its opponent, however, Magmotors power the drive and Lynch motors power the weapons...Team Braveheart claims it will be easier to drive with its weapon set-up, but we'll see. It's invertible, but that means that, again, its wheels are exposed to attack from above.

                            C&B1: Didn't compete.
                            C&B2: Didn't compete.
                            C&B3: Didn't compete.

                            Roboteers, stand by...

                            House robots: Taki III, Renegade

                            3...
                            2...
                            1...
                            ACTIVATE!


                            And so the second fight of the tournament begins! It's Drilla Killa 7 on the attack first, shooting out like a bullet towards the newcomer spinner known as Mornington Crescent...only to find that the spinner is no longer at its starting position! Drilla Killa turns around to find Steve's spinner moving around, trying to avoid the wedge of Drilla Killa, but Richard's got the wedge pointed right at Mornington Crescent, and now bears down upon it with shocking speed! Mornington Crescent is unable to get out of the way fully, and is nailed by the wedge on the edge, sent to the side of the rammer and away, still spinning, as Richard turns and moves in to attack again. Steve directs his spinner away, and is able to fully dodge the charge of Drilla Killa this time, and finally manages to slam into the side of the ramming machine! The skirt takes the brunt of the hit from the lower spinning ring and nearly gets shaved off the side! The upper ring can't seem to hit Drilla Killa, however, as the hit skirt is still blocking Mornington Crescent. Drilla Killa sees its chance and turning around it bores into the double ring spinner, scooping it onto the wedge, and slams it into the arena wall!

                            CRASH!!!

                            That can't have been good. Mornington Crescent is propelled across the arena from that single hit, its upper ring stopped, as it comes to rest directly on the floor flipper. As no robot has yet been counted it, it does not activate, but Steve is keen not to have any tricks played on him and gets his machine away before they do happen. Drilla Killa sees the spinner recovering and comes flying into the onset; again it seems futile for Mornington Crescent to get away as the wedge thunders into the half-sped-up lower ring and sends Mornington Crescent into the air in a great bounce. As soon as it lands, Drilla Killa reverses into it and starts to it push it around...unforuntately, this is allowing Mornington Crescent's lower spinning ring to get back up to speed, since nothing is impeding it! Realizing his mistake, Richard tries to turn and attack, but Steve is much too quick, and seconds later the previously damaged skirt parts with the side of Drilla Killa, sending it away across the arena! Drilla Killa isn't too happy at this point and gets the wedge back in play now, ready to deliver some whoopin' and hollerin' on Mornington Crescent's case ...but the upper spinning ring is back at full speed. Richard knows he can't be too reckless and so keeps the wedge facing his enemy, knowing Steve must make the first move. And indeed Mornington Crescent is trying to get around the rammer...and now he seems to be succeeding! Drilla Killa isn't turning fast enough! Steve pours on the pressure and guns Mornington Crescent, its lower spinning ring now at strength, towards the now exposed side of Drilla Killa, who can't get the wedge in the zone fast enough!

                            CRASH!!!

                            It's the side of the wedge that gets the blow, hardly taking even a scratch, though. But Mornington Crescent isn't done. The attack's left the side open for another blow, which Steve jumps upon!

                            CRASH!!!

                            The upper spinning ring smacks Drilla Killa now, sending the oldbie flying across the arena! There's a noticable dent in the side of Drilla Killa now, but it seems there's not too much damage done, so it comes back on the attack...only to find the spinner very much alive and very much up to speed again! Richard can't believe how tough the fight has become, but steels himself for another bout as Drilla Killa flies into the storm of spinning metal that is Mornington Crescent. Or it would have, if Steve hadn't moved his machine away from the charge yet again! This leaves Drilla Killa's other skirt exposed...which is not good for a certain Mr. Southworth! And it definitely isn't, as the skirt is slashed and gashed open by the hit...but once more, Mornington Crescent can't get the upper ring to hit the side, as the skirt juts out far enough to stop it...and the lower ring has stopped. Opportunity is screaming in Richard's head and he takes it! The wedge finds the ring and sneaks under it, delivering Mornington Crescent to Taki III's CPZ!

                            CRASH!

                            Now Taki bears the mark...a very small one, mind you, of Mornington Crescent. Drilla Killa keeps it there, unrelenting, and unwilling to let it roam free, as Renegade slouches over. Taki's wedge raises, sending Mornington Crescent into the air, balanced upon both wedges. Drilla Killa backs off slightly, lest Mornington Crescent fall on top of him, as Renegade finally makes its way over and shunts Drilla Killa aside. Richard gets the message and heads for the pit release button as Taki shoves Mornington Crescent into the claws of Renegade. Steve furiously flips the controls as masterfully as he can but it's no use; the claws grasp hold of his robot, or rather, claw (the other one being unable to grab it), and drag it over to one of the Discs of Death! Drilla Killa nails the pit release button, signalling the lowering of the pit, and heads back over, as the axe of Renegade falls and WHACK! lands right on Mornington Crescent's back! Luckily, no wheels were hit, but that's loosened Renegade's grip on Mornington Crescent! Steve doesn't wear the relieved face for long though...Richard had not been idle, and Drilla Killa greets Mornington Crescent with a massive collision that sends the spinner flying back into an empty CPZ! Drilla Killa follows it and traps it there, and now figures it's safe to use the drill. Indeed it is, as neither ring can spin up! Ping Ping Ping goes the 'drilla' against the underbelly of Mornington Crescent, and Steve's a'sweatin'! Drilla Killa backs off now, recalling the drill, but before Mornington Crescent can even thinkof escaping, it's rammed again by the oldbie and...sent over top of it! Unfortunately, it's right at Drilla Killa's back and is pushed away towards the middle of the arena. The lower ring begins spinning again, but Drilla Killa is moving so fast Steve can't even try and turn! BZZT! ...or can he?! What a move! Mornington Crescent, side-on, helped steer Drilla Killa towards a arena killsaw, and left the robot stunned! Mornington Crescent makes the most of its chance!

                            CRASH!!! CRASH!!!

                            The previously (and slightly) damaged side takes two savage blows for both rings, and, awkwardly enough, sends Drilla Killa in a straight path away from Mornington Crescent, its side looking a bit more dented than before. It's along the wall, too, so it is unable to recover before Mornington Crescent gets back to speed, which it does! Richard decides the pit is his best option now, and goes around back of it, Steve in pursuit. Drilla Killa turns around, making sure the wedge is facing Mornington Crescent, before backing around the pit edge and dodging a charge from - GAH! Renegade has...flung itself down the pit! What a cheeky manoeuvre, planned or not, by Richard...Mornington Crescent swerves around the pit, Steve slightly nonplussed by the scene but generally ignoring it and keeping his eyes on the current scene. Then Drilla Killa charges! Steve, taken unawares by this sudden daring, is caught by the wedge and flung...into the CPZ! Drilla Killa moves in quickly, but Mornington Crescent is just able to sneak away, and then deals another blow to Drilla Killa!

                            CRASH!!!

                            Again that same side took a'hammerin', and now Drilla Killa goes a'dancin' across the arena floor! Thankfully it just manages to stay out of the pit, but can't stop Mornington Crescent's lower ring from getting back to speed, but charges in anyway. Steve is unable to get away in time, and is smashed against the CPZ. Taki is coming back over and Richard backs off to let the house robot get her dues...only to find Mornington Crescent sneak past both of them! In a rage Drilla Killa chases after the spinner, but it's spun up and out in the open, which is just what Steve needs, and this extra room for manoeuvring allows Mornington Crescent to evade the charge of Drilla Killa, slashing the remaining skirt and sending it flying off! The upper ring continues to spin...until it connects with Drilla Killa's right side!

                            CRASH!!!

                            And now that side's taken some damage! That, and it's sent Drilla Killa flying once more! Plus his front wedge isn't looking too hot from all those glancing blows on the front! Realizing this, Richard turns his machine around, and wearily comes at Mornington Crescent with the rear inverted wedge...Steve nimbly dodges the charge again and buries both spinning ring blades into the left side in quick succession!

                            CRASH!!! CRASH!!!

                            A lot of dentage, but no holeage or gashage, on Drilla Killa, meaning the Hardox is putting up reasonably well with the blows, but the force of the blows continues to send Drilla Killa hurtling across the arena once more! And I do believe we are running low on time, here...

                            10...9...8...7...

                            Drilla Killa tries to get its bearings back as Mornington Crescent spins up once more.

                            6...5...4...

                            As Drilla Killa turns its back on its opponent, Steve moves his spinner away again...

                            3...2...1...

                            ...only to find it was a feint, and that Drilla Killa is coming at it again -

                            CRASH!!!

                            CEASE!

                            A last blow to the inverted wedge before the end! Well, since neither could finish each other off, this must go to a judges decision!

                            Drilla Killa 7 - Mornington Crescent

                            Strategy = 1/5 - 4/5
                            Style = 3/10 - 7/10
                            Control = 8/15 - 7/15
                            Aggression = 13/20 - 7/20
                            Damage = 1/25 - 24/25

                            TOTAL = 26/75 - 49/75


                            Maybe Drilla Killa 7 is better suited to the retirement home than drilling holes in robots.
                            Mornington Crescent advances to the Heat Final!

                            ----

                            Next up
                            Antweight Melee 1
                            MicroForce 3.0 vs. Stewie vs. CombatANT vs. Anty B

                            And later
                            Heat A Final
                            Disco 5 (1) vs. Mornington Crescent

                            Comment


                            • #89
                              Re: The Crash & Burn Tournament 4

                              What can I say, Kody? Epic on a stick. Bravo, sir, and to Rich as well.

                              HEAT A
                              HEAT FINAL
                              Disco 5 (1) VS MORNINGTON CRESCENT

                              Same tactics as with Drilla Killa; outmanouever Disco and attack the sides, hopefully tearing off a skirt or two. Keep battering it till it stops moving. If I'm feeling particularly brave or desperate, I'll try attacking the flywheel too, preferably from an angle. In the battle of the spinners, horizontal > vertical. :wink:

                              Comment


                              • #90
                                Re: The Crash & Burn Tournament 4

                                All right, we've found two Heat Finalists. But before we find the first Series Semi-Finalist, we've got our first otherweight fight. Behold...antweights!

                                Antweight Melee 1
                                MicroForce 3.0 vs. Stewie vs. CombatANT vs. Anty B

                                From Shrewsbury in Shropshire...MicroForce 3.0!
                                Andy Jackson's tiny terror has quite the force with a invertible box-wedge shape design, 1.5mm polycarb armour with a mm of titanium on the front wedge, and Servo power. Its rounded edges also help it keep on its wheels. It's nothing fancy, it just hits stuff. Pushy little git, innit?

                                From Carterton in Oxfordshire...Stewie!
                                This annoying baby has 3mm MDF armour and 1mm polycarb, and has a nasty Servo-powered flipper. Solarbotics gear motors and Lipo battery drive this tyrant, so be very careful, or you'll be lying flat on your back, and hearing those manacing words: VICTORY IS MINE!

                                From Bucks...CombatANT!
                                AW Champion of Robot Wars Series 4! It's got a vertical flywheel powered by an 80 watt gearbox motor, and 10mm motors and a Lipo power the drive. Its chassis is a mix of titanium, delrin, and spring steel, so you can be sure this little'un's got some Mortal Kombat to dish out, and take.

                                From Hertfordshire...Anty B!
                                It's Behemoth! Or is it? The miniature creation of Kane Aston's features a bucket scoop like its bigger self, electrically powered, and it has polycarb armour. Servo motors also run this dude's drive, but NiMH cells power the motors. Will Anty B live up to its 2002 reputation?

                                Now, because the antweights are so small, the main arena is much too big: they'd be flying around, unable to hit each other for minutes at a time! So the solution we've come up with is to chuck the main arena for them, and use a 2m x 2m arena instead. It has a drop-off zone at one of the sides, and the walls be two layers of 15mm polycarbonate. So, let's get stuck in, shall we?

                                Roboteers, stand by...

                                House robots? What are you, mad? Of course not.

                                3...
                                2...
                                1...
                                ACTIVATE!


                                Oh...dear. They're off already, and zipping around the little arena like anxious first-graders running after an ice-cream truck! Anty B seems to be the quickest, and tries to get under Stewie, but misses as the Team Hell robot scoots away to take on MicroForce. CombatANT, blade whizzing maniacally, heads for Anty B, only to find that the micro-Behemoth is now gone! Such disappearing acts, eh? MicroForce is in Stewie's face immediately, and we get our first meeting of the match, as the flipper and wedge meet. Unfortunately for Andy, it's the flipper that wins out this time and Stewie slides under MicroForce's figure, tossing it! WHOA! I had forgotten the physics of antweights, it seems... MicroForce just went flying into the air, almost hit the ceiling, and came back down wedge first! Hopefully it didn't get too harmed, but now here's Anty B with the attack on MicroForce, sliding under and slamming it into the wall! MicroForce needs to get away, and does so, bouncing out of CombatANT's reach, the spinner angered by the quick escape, and so attacks the rear of Anty B! It spins around quick enough, but not quick enough to dodge the disc! BANG! Yikes! Anty B and CombatANT have lift-off! Both robots land back on their wheels, but Anty B looks to be okay after that...only to see CombantANT's weapon spun right back up to speed again! But that's just fine by MicroForce, who catches the spinner off-guard and slams into the rear...sending it towards Anty B! Anty B tries to move away, but he doesn't need to: Stewie's barged in and, trying to attack CombatANT, hits Anty B instead! BANG! The flywheel hits Stewie's side armour and sends both Stewie and Anty B flying into the air, and also knocked CombantANT off of MicroForce! Andy tries to go after CombantANT again, but Team Termite have put a really accelerative weapon on their winning AW, and it shows in this battle as it's back up to speed again! MicroForce backs off, but as it does so, CombatANT advances. Anty B, having righted itself, flies in between the two randomly, Stewie following it and suddenly smacks into MicroForce's side. Dave fires the flipper and MicroForce gets another taste of air, indeed a huge taste as it's again nearly touched the ceiling and comes straight down onto its wheels. But Stewie isn't out of the woods, as Anty B and CombatANT close in on it...but CombatANT completely misses its attack! Anty B suddenly rushes forward and by fate, skill, or just god-given luck, he smacks into CombatANT's side, and pushes him towards the drop-off area! MicroForce seems what is happening and goes in to take advantage...as does Stewie! The RW4 AW champ struggles to no avail, and a second later, Anty B has dropped him down the hole! But before it can even celebrate its accomplishment, MicroForce rams into the mini-Behemoth, and sends it down as well! Just for sheer annoyance, Stewie pushes into MicroForce from behind and sends them both down as well.

                                CEASE!

                                CombatANT and Anty B are eliminated!
                                MicroForce 3.0 and Stewie advance to the Semis!

                                ----

                                Next battle: Disco 5 (1) vs. Mornington Crescent

                                And do forgive me if that fight wasn't up to scratch. 'Tis my first AW melee, and antweights are so weird to write fights about.

                                Comment

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