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Mechanical Noise - Series 2

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  • Mechanical Noise - Series 2

    Heat D
    Heat Final

    Achilles (7) vs Killotine: EVO

    3€¦
    2€¦
    1€¦
    ACTIVATE!

    What€™s interesting to say is that back in Mechanical Noise - Series 1, many predicted this fight to be the Heat F final. Back then, Chris Mason proved the criticisers wrong by flipping Killotine OOTA in the 2nd round, only to fall against Achilles in the Heat Final. Steve got his €œrevenge€ then by beating Achilles with Wedge Devolution on a JD in the semies, but Alex had the last word when Black Panther Queen beat Wedge Devo in the finals . Back in the present day, Achilles€™ Eteks push it forward and towards Steve€™s axing menace. Killotine may have a disadvantage when it comes to speed and drive, the axebot is slightly more controlled and heck, those skirts offer some nice protection against Achilles€™ weaponry, as is showed off right now when Achilles tries to get under Killotine€™s side. Achilles initial attempt fails here and Steve makes sure he won€™t get a second chance. Killotine skid-steers around Achilles€™ chassis and reaches Achilles€™ side, only to come by the same problems Achilles encountered earlier, those blasted skirts . Luckily Killotine€™s weapon doesn€™t rely on getting underneath stuff, and Steve brings down his mighty axe !
    CLANG!
    CLANG!
    Achilles is left vibrating after 2 axe-blows in quick succession, but other than the judges noting this display of aggression, Alex is happy to see the attack had little effect. Achilles€™ top is by far the best-protected area of the machine with 10 mm rubber over 5 mm of titanium. Achilles accelerates away from the pressure Killotine is putting him under, and makes a 360, giving Steve a nice view of that feared flipper. Achilles steams in, fully aware of how Killotine€™s weapon only hits that what€™s right in front of it, and rams the front-corner of Killotine! Killotine lowers the axe but narrowly misses Achilles! Achilles is underneath the front now, and activates the flipper.
    FLIP!
    Now it€™s Killotine€™s turn to make a 360, a 360 through the air that is . Alex is displeased to see himself failing to through Killotine on its back, but given the position in which Killotine lands in front of him, receives one helluva second chance. Achilles attacks Killotine€™s front, again. Killotine uses its axe, again€¦
    CLANG!
    Only this time the axe does hit its target! The damage is minimal however, and Achilles continues to get underneath Killotine and flip it€¦
    FLIP!
    On it€™s back this time! Achilles nudges Killotine as it starts to self-right, out of danger. Achilles is quick to turn however and can now be found at Killotine€™s side, pushing it, towards the wall!
    CLANG!
    Killotine finds itself closed in by Achilles and the wall on either side, and because of this Achilles quite easily pierces Killotine€™s skirt now! Lets see what a flick of the flipper can do, shall we Alex?

    CEASE

    Killotine: EVO has hit the camera tracks
    Achilles (7) goes through to the semi-finals!

    Coming next:
    Heat E
    Cyberdemon (9) vs BIACS-LE vs Wedginator 5.0

    Turbulence vs Starstorm 2 vs MORD2

    Gimme your predictions, gimme your tactics, gimme your thoughts

    Comment


    • Mechanical Noise - Series 2

      I shall fulfil my readers duty to give compliments on a very wooty fight

      As for predictions, Id guess Turbulence and...uh...Cyberdemon to go out. That first one is close though.

      Comment


      • Mechanical Noise - Series 2

        Woot! Can I say that you took inspiration from my R5 fight in E.O.T.R 2? :wink:. If so then VERY GOOD FIGHT. If not then UNBELIEVEABLY GOOD FIGHT

        Cyberdemon (9) vs BIACS-LE vs Wedginator 5.0: Lets see - Wedginator has the power, but is vulnerable to spinners. BIACS-LE is flipper and spinner-proof, but it isnt unstoppable. Cyberdemon has the power, but it cannot give tactics . Ill go for Wedginator to go out.

        Turbulence vs Starstorm 2 vs MORD2: This is the Turbulence with more power in the flipper than orginally, more control, more pushing power, and better armour. The only problem is that its more flippable than before, so go for Starstorm (as it lacks in the pushing department ) and flip it onto its back. Whilst self-righting, make sure it bounces onto my flipper, push it to the edge and flip it out! If Rich wishes to gang-up on Frank, then thatll be fine.

        Comment


        • Mechanical Noise - Series 2

          Ive said it before, Ill say it again 9 times out of 10, pushing power is overrated. If your opponants wheels arent on the ground, you can push them no matter how much HP youve got.

          Anyway, I WAS going to go after MORD but if Pauls targetting me Ill return the favour. Go for the sides of Turbulence and flip him, then push him right to the edge of the arena so I can get him OOTA.

          Comment


          • Mechanical Noise - Series 2

            Woo, superb fight Martijn, not least because I won!

            Comment


            • Mechanical Noise - Series 2

              Heat E
              Cyberdemon (9) vs BIACS-LE vs Wedginator 5.0

              Ah, the old 5.0 version. Lets improve Wedginators awesome record, and prove Paul wrong, shall we?
              First off, BIACS-LE is a spinner, not a flipper. Keeping in mind that this is a pretty awkward spinner to fight, so Ill go for Cyberdemon and try to cause an upset. Hit him, keep hitting him, hit him til I get under, and flip him over. The added 5mm lexan on my flipper, and 15mm polycarbonate armour (really, 20mm in polycarb armour since theyre the same ) shouldnt be breached TOO quickly. Avoid BIACS-LE, but he comes for me, try and push Cyberdemon into him. Really, Cyberdemon is kinda scary, but if you can stop it spinning up, its quite a pushover, and thats what I intend.

              Turbulence vs Starstorm 2 vs MORD2

              Turbulence to get flipped OOTA.

              Groovy battles, Mr. Benschop.

              (Message edited by kodster on February 24, 200

              Comment


              • Mechanical Noise - Series 2

                Stupid editing rule...

                Also, from what I remember from the CAD (as it isnt available now), Cyberdemons teeth are on top of the body, not on the edge, so actually it will do little damage to me.

                So yeah, go straight for Cyberdemon.

                Comment


                • Mechanical Noise - Series 2

                  Once again, doh. I misread Pauls post a little. thought it said BIACS-LE is a flipper instead of BIACS-LE is flipper and spinner-proof.

                  Sorry bout that Paul.

                  Comment


                  • Mechanical Noise - Series 2

                    Heat E
                    Round 1
                    Fight 1

                    Cyberdemon (9) vs BIACS-LE vs Wedginator 5.0

                    Cyberdemon (9): A translational spinner shaped like an octagon with sloped side allover , courtesy of Tony. This full body spinner uses its drive train to literally spin up the entire body and wreck havoc everywhere. However, Tony has some genuine control-concerns.
                    In MN1: Has beaten Slammer V in round 1 on a JD together with the later champ, Psyclonised, won its 2nd battle by ripping Axe-O-Lotl to shreds, only to be beaten by its round 1 buddy Psyclonised in the heat final.
                    Also, Cyberdemon won MN1€™s €œmost aggressive€-award.

                    BIACS-LE: What€™s to say about this original concept of Matty? This Stinger-like axlebot has a big vertical flywheel rather than a lousy harpoon to get rid of its opposition. It also has a protecting cage that protects either the front or the rear, depending on the position of the disc.
                    In MN1: Did not compete.

                    Wedginator 5.0: Probably the most successful machine Kody has to offer. This version of Wedginator is a member of the seldom seen race of front-hinged flippers. Add to this a 2 wheel drive-system and a pair of LEM130€™s, and you have one effective robot .
                    In MN1: Did not compete.

                    3€¦
                    2€¦
                    1€¦
                    ACTIVATE!

                    With Cyberdemon and Wedginator, this match has 2 very fast competitors engaging each other. Cyberdemon is spinning up rather than driving around, but Wedginator has no such limitations and drives straight in on the translational spinner! Cyberdemon attempts to get out of Wedginator€™s way now, but that translational drive system combined with such a high top speed gives the spinner too little control!
                    CLANG!
                    Wedginator receives a little blow from Cyberdemon, but nevertheless does manage to get its Hardox skirt under Cyberdemon€™s 6 mm ground clearance! Kody knows what he has to do!
                    FLIP!
                    Cyberdmon ends up on its backside where he is left at the mercy of its srimech, when BIACS-LE comes in looking for adventure. When the spinner meets the duo Matty sees how Wedginator is closest to him. BIACS-LE is getting nearer and nearer to the wedge€™s rear, and even though Kody tries to dodge this attack, the disc comes down!
                    CRASH!
                    While the judges note how Cyberdemon successfully self-righted using its pneumatic srimech, Wedginator€™s top suffers from the force of BIACS-LE€™s weapon. A gash across the flipper is seen, but Kody is happy to see it is only superficial damage, or so he thinks. Wedginator now drives away from BIACS-LE and towards Cyberdemon. Anthony on the other hand has used the time he got from BIACS-LE and Wedginator meddling with each other to spin up his robot. Wedginator on the attack.
                    CRASH!
                    Cyberdemon€™s octagon has hit Wedginator€™s front-skirt, and ripped the Hardax plate straight off! Wedginator is swept aside, and Cyberdemon moves on to face BIACS-LE next! Matty is hardly afraid of the translational spinner and has a go now€¦
                    CRASH!!!!!!
                    BIACS-LE€™s vertical flywheel confronts Cyberdemon€™s translational body! The results are explosive to say the least! BIACS-LE makes a 360 and sees its wheel being nudged by Cyberdemon€™s teeth, badly. Cyberdemon however, received a hit on its top by BIACS-LE€™s weapon, and has its srimech badly damaged! Wedginator is quick to respond on this new development and wedge-rushes Cyberdemon. Front-skirt or no front-skirt, Wedginator penetrates Cyberdemon€™s ground clearance and activates its flipper! Last year€™s most aggressive vapour ain€™t so aggressive now, as it lays on its back with its srimech badly deformed. Can Cyberdemon get back on its wheels?! Guess not!

                    CEASE

                    Cyberdemon (9) has been beaten into submission
                    BIACS-LE and Wedginator 5.0 go through to round 2!






                    Heat E
                    Round 1
                    Fight 2

                    Turbulence vs Starstorm 2 vs MORD2

                    Turbulence: The first realie enters the tournament, thanks to Paul being so kind to enter it. It is, well a wedge-flipper, that happens to be the old Fighting Robots UK champion of 2006.
                    In MN1: Did not compete.

                    Starstorm 2: A totally unique dome-shaped full body flipper designed by Frank. It€™s nifty skirts are powered by an actuator so the machine can have either 0 or 5 mm ground clearance, depending on the situation.
                    In MN1: Did not compete.

                    MORD2: Another shuffling bot by Richard . This one, Master of Robot Destruction, is a skirted invertible box that uses an invertible scoop as its weapon, with a drum hidden behind that scoop. Talking about synergy!
                    In MN1: Did not compete.

                    3€¦
                    2€¦
                    1€¦
                    ACTIVATE!

                    The Master of Robot Destruction is quick on its shafts and seemingly eager for blood. The machine heads for Starstorm first, who€™s lowering his skirts in response and attempts to dodge this first attack. Seeing his opponents skirts lowered, Richard decides to raise his scoop and attack Starstorm with his drum. How quick is Startstorm to respond?
                    CRASH!
                    Not quick enough! Superficial damage is seen from the impact of MORD€™s drum on Starstorm€™s body! In the meanwhile, Turbulence comes driving in on Starstorm, but the letter returns the favour and turns towards the turbulent realie. Through turning though, Starstorm leaves a small gap between its skirts and the ground which Turbulence immediately takes advantage of! The realie wedges the flipper and flips!
                    FLIP!
                    Starstorm is send up and over and lands on its back! Turbulence accelerates and Starstorm selfrights€¦ straight on top of Turbulence. Well, actually, on top of Turbulence€™s rear! Before Paul can fire that flipper Starstorms slides down Tubrulence€™s rear and hits the ground. MORD comes in now, on Turbulence€™s side! The scoop does what it€™s designed for and overthrows Turbulence, the realie landing on its back, at the mercy of MORD€™s drum!
                    CRASH!
                    Turbulence€™s side is dented and Starstorm rages in to give MORD some help!
                    CLANG!
                    Starstorm rushes Turbulence against the wall! Startorm€¦ activates its flipper!

                    CEASE

                    Turbulence has hit the camera tracks
                    Starstorm 2 and MORD2 go through to round 2!

                    Coming next:
                    Wedginator 5.0 vs MORD2

                    Starstorm 2 vs BIACS-LE

                    Gimme your predictions, gimme your tactics, gimme your thoughts

                    Comment


                    • Mechanical Noise - Series 2

                      WAY-HEY! I was right

                      Wedginator 5.0 vs MORD2
                      Ill go for Wedginator to edge this one, based on the fact its probably more maneuvrable and could probably push MORD around.

                      Starstorm 2 vs BIACS-LE
                      I cant really see what Starstorm can do to BIACS-LE, so unless theres a breakdown or Starstorm manages an OOTA Id predict BIACS-LE to win.

                      (Wedginator 5.0 vs BIACS-LE)
                      Again, unless Wedginator can manage an OOTA Id have to go for BIACS-LE.

                      Comment


                      • Mechanical Noise - Series 2

                        Woohoo!

                        Wedginator 5.0 vs. M.O.R.D. 2

                        Eep. :S

                        Not quite confident about this one, as M.O.R.D. 2 here is quite good. I may be faster, and have more motor power (LEM130s on 48v compared to 4 Perm 080s? lol ), but I have 2WD compared to his camshafts, which would probably have better traction, so he probably would be able to push me around a bit. Im thinking of a reckless frontal attack to penetrate the scoop and stop the drum, but if that fails on the first attempt, Ill go for the sides. Basically Ill have to use my manoeuvrability advantage to slip around to M.O.R.D.s sides, try to get at those skirts (which, ironically, Im fairly confident I can get under) wedge him, and then carry him to the pit or something else nasty. If Im feeling lucky, Ill try to get an OOTA by rushing towards the wall and hitting the flipper button like a half a second before I hit the wall. I believe it would be enough to get him over.

                        After the first reckless charge: dodge that front! If he gets under my front skirt with the scoop, or anywhere else for that matter, then I think Im numbered, so really, try to avoid that. And Ill count my lucky stars if I manage to get out of THAT one.

                        Summary: Start out with a frontal attack; failing that go for sides, slip under, ram to pit or flip OOTA.

                        Fantastic first-round battle, Martijn, except Im not sure how Cyberdemon ripped off Wedginators front skirt, having the spikes on top instead of the edge, but good regardless.

                        (Message edited by kodster on February 28, 200

                        Comment


                        • Mechanical Noise - Series 2

                          Drat, forgot about the other fight.

                          Starstorm 2 vs BIACS-LE

                          Here, I think, is where BIACS-LE will have problems. The shape of Starstorm is hard to hit, and more or less impossible to flip over with a vertical disc unless its hit REALLY awkwardly. Ill give this one to Starstorm 2.

                          Heres hoping you give Richard a good fight in the Heat Final, Frank :wink:

                          (Message edited by kodster on February 28, 200

                          Comment


                          • Mechanical Noise - Series 2

                            No messing around. Get straight under BIACS-LE, carry it to the arena wall and flip it OOTA. I think Kody already pointed out my best advantages in this fight

                            Comment


                            • Mechanical Noise - Series 2

                              MORD2 will try to shove Wedginator against the walls and hopefully whack the underside with the drum, or just use the drum if I cant catch him on the scoop

                              Comment


                              • Mechanical Noise - Series 2

                                Slam slam slam slam slam

                                Comment

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