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The Crash & Burn Tournament 2

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  • The Crash & Burn Tournament 2

    Round 2 Fight 1
    Turbo Tails (12) vs. Spawn Again

    Turbo Tails
    went after Mousey 4 with Crash Bandi-bot 3, but was unable to prevent Crash from being destroyed by the house robots.

    Spawn Again sent veteran Son of Wedgie right over the fence, after A Night at the Bar smacked it twice with its weapon.

    Roboteers, stand by...

    Booth 1: Turbo Tails
    Booth 2: Spawn Again

    In for the house robots is that Shunt/Splinter hybrid we love to hate, Double Whamlet. Joining him is Tira-san.

    3...
    2...
    1...
    ACTIVATE!!

    Spawn Again flies across the arena to get at the seed, and Tails JUST gets away, but Spawn Again turns and chases after the rear, which is home to that deadly blade, spinning up to speed! Spawn Again, right at the rear!
    CRASH!!
    Not fully spun-up, but it€™s a hit nonetheless, as Spawn is rocked a little, but nothing too serious. Spawn now gets under the rear of the obviously flustered Tails, and tosses it onto its back! FLIP! Tails activates the self-righter, but right back onto Spawn Again€™s wedge, and now Spawn is taking them to the wall...OH, BUT TAILS FALLS OFF THE WEDGE! Spawn Again turning, not wanting the battle to escape his grasp, but Tails has, running away to spin up the blade! Spawn Again is again chasing the Sega-bot down and Tails is on the move, wanting to stay away from that flipper regardless of spinning weapon or not! Spawn Again does a nifty little spin and backs towards the wall - oh, he€™s hit the pit release button! Tails comes in and just misses the pit as it opens, coming at Spawn€™s side with the tails! Spawn Again turns to point the flipper at the 12th seed and gets a load of blade!
    CRASH!!!
    WOAH! Great hit! That flipper is looking banged right up, I€™m surprised it hasn€™t been ripped off, but Tails has been sent flying away from the wall that he pounded Spawn against! Spawn slowly moves towards the seed, yes much more slowly, I think that attack has done something to the drivetrain, which is not good at all. Tails now fearlessly heads right at the flipper with the wedge, and getting under it slams Spawn Again into the wall. No flip, but a pin on the wall as the blade gets up to speed! ...FLIP! There we go. The srimech tosses Spawn Again over...who seems unable to self-right! Tails turns and exposes the deadly €˜tails€™ spinning weapon again! Spawn Again can€™t resist the hit!
    CRASH!!!
    Spawn is knocked back quite a distance away, right across from the CPZ and against the wall! Tails comes back for the inverted, beaten Series 7 heat finalist but it€™s no longer a battle anymore, as the flipper is dead, and so seems to be Spawn Again, as the wheels are not turning. The Watcher has finally had enough, and so begins the countdown to Spawn€™s death!
    1, 2, 3, 4, 5, 6, 7, 8, 9, 10!
    And out go the Spawn Again boys, as well as Tony, who is quite rejected, but Tails parks himself right back in the spot he started at the beginning, and watches as Tira and Whamlet close in on Spawn Again...Whamlet rams the inverted flipper, grabs it and stacks it against the wall and WHACK! Down come the twin axes onto Spawn Again€™s armour, puncturing it badly! Tira isn€™t going to be left out and hurriedly buries the disc in.
    CRASH!!!
    Spawn Again, covered in emerald and violet sparks, is mashed against the wall, and strangely enough tilts off the wall and back onto his wheels...but again unable to move, and that last hit just tore open his left side completely! Whamlet has had his fill of action, and grappling with the Spawn machine takes over to the pit and dumps it in. BOOM!

    CEASE!

    Spawn Again did a bit better, but that€™s not good enough!
    Turbo Tails advances to the Heat K Final!!

    ----

    Round 2 Fight 2
    A Night at the Bar vs. Mousey 4

    A Night at the Bar
    smacked Son of Wedgie around two times with that deadly bar before Spawn Again sent it over the fence with a single flip.

    Mousey 4 single-handedly defeated Crash Bandi-bot 3 by feeding it to house bots early, and then brawling with Turbo Tails until Crash was counted out.

    Roboteers, stand by...

    Booth 1: Mousey 4
    Booth 2: A Night at the Bar

    We have our own gruesome twosome in the form of Exa-Gore-Ic: AI, with the pincer pair at the front and rear, and Double Big Mac, with the 4 duo spinning hammers!

    3...
    2...
    1...
    ACTIVATE!!

    Quick off the start is Mousey 4, charging headlong into A Night at the Bar, and actually stopping the bar before it gets up to speed! This is most unexpected! FLIP! Bar is tossed back into the arena wall and Mousey continues his charge even during the toss, and pins him against the arena wall! Now remember, you can only hold your opponent for 30 seconds, and once that time has elapsed, you must release your opponent, and here comes The Watcher, letting Mousey know the golden rule! FLIP! Mousey tosses Bar into the air but NOT out, for Bar is launched quite linear into the air and comes back down onto the upraised flipper, sliding off the side and back onto the floor, and into the match! Mousey turns right around, and lowering the flipper comes flying at Bar again. Martijn manoeuvres his bot away from Mousey and its flipper, and careens along the arena wall! Oh! Would you look at that! He€™s nicked the pit release button with his wheel, only slightly, but opening the pit nonetheless, and hardly losing any drive speed! Very good driving from the Dutch roboteer. Mousey looks tentative, pensive, apparently not sure how to come at Bar now that the blade is spun up! He€™s too busy coming up with a plan that he fails to notice the arena saws lifting him up and sending him backwards a little, with some nice sparks during that! Bar comes forward, weapon up to full capability, and slams right into the left side of Mousey!
    CRASH!!!
    Ooh, nasty blow! But the hardox survives it while the blue fur is ripped everywhere! Mousey is not moved at all by the hit but Bar because of its instability launches himself backwards, as Mousey takes the chance and flies right into the axlebot, and slides under the middle immediately! FLIP! Bar goes tospy-turvy, aaaand...twisting right side up! The weight balance is quite effective! Mousey is still the persistent one, and in my books on top here as he barrels into the axlebot once more - oh! Bar escapes! This is interesting...now that blade is getting back up to speed...Mousey turns and backs into Bar, who retreats away, because the weapon is not fully spun up yet. Bar turns, but Mousey just backs into the wheel and tries to push, but can€™t really push him sideways...and that gives Bar an excellent opportunity to smash him with the blade, which he takes and turning into the right side, strikes!
    CRASH!!!
    More fur gone, and this time some armour gone too!!! Gash opened in the right side panel! Mousey is twisted around, and Bar backs off to spin up the weapon again but Mousey is at him again...Mousey looks quite durable right now, amazing that it can take that punishment and shrug it off - oh, and Bar gets tossed again! (FLIP!) Of course this hardly means much due to Bar being an axlebot, but Mousey scores more points for aggression! Bar has shaken off the nice little toss now, and is spinning up his weapon again...Mousey backs up towards the spinner and Bar plows into him full force!
    CRASH!!!
    OOH!!! The back panel of Mousey is completely ripped off, fur and all flying! Martyn seems to be shocked at this, and Martijn displays a wide grin on his face, though Bar has been launched again by his own force. Mousey is coming after Bar again, refusing to fall here, and Bar retreats again, but Mousey gets him at the wall and FLIP! OH! No go! Bar almost did an S3 but managed to stay in the arena AND HE JUST MISSED THE PIT!!! What a close shave! Mousey is turning up the heat still, relentlessly coming after Bar and ramming him, but evades it, blade now at full speed, and strikes Mousey in the right side again!
    CRASH!!!
    OH! They€™re stuck! The blade of A Night at the Bar has inserted itself into the previous gash of Mousey, and is jammed right in! Neither robot can get free of the other! Exa-Gore-Ic decides to play referee this time and rams both bots, right near the CPZ, trying to free the bar...and does! Bar is free now and spinning up that blade...and Mousey isn€™t looking good! It€™s going in circles! But time is running out for Bar!

    10...9...8...7...

    Bar tackles Mousey back in the right side!
    CRASH!
    THE WHOLE PANEL HAS BEEN RIPPED RIGHT OFF! The mechanics of Mousey are horribly exposed! But can Bar take advantage now, flung away by his own force yet again?

    6...5...4...

    Mousey is STILL moving, only in circles, but still mobile! Bar spins around randomly.

    3...2...1...

    Bar flies across the arena and rams into Mousey, who finally stops moving, but...

    CEASE!

    What a solid contest! Let€™s see if the judges can digest it!

    A Night at the Bar - Mousey 4

    Style = 2/5 - 3/5
    Control = 2/5 - 3/5
    Damage = 5/5 - 0/5
    Aggression = 1/5 - 4/5
    Strategy = 3/5 - 2/5

    Total = 13/25 - 12/25


    Mousey 4 not quite squashed, but considered to be.
    A Night at the Bar advances to the Heat K Final!!

    Heat K Final

    Turbo Tails (12) vs. A Night at the Bar

    Tactics, predictions, comments, thoughts, and a bananaphone please.

    Comment


    • The Crash & Burn Tournament 2

      my aim is to destroy bot its weapons ASAP, hit the front, take out the flipper (to some degree) hit the back, take out the flywheel (to some degree), should work wonders ^^

      Comment


      • The Crash & Burn Tournament 2

        HEAT K
        ROUND 3
        A Night at the Bar VS TURBO TAILS (12)

        Kamikaze time! Charge straight at ANatB to stop the spinner, maybe getting some fur caught in it in the process. With the blade halted, the plan will be to charge straight back in and use my superior pushing power to dump it in with the House Robots or down the pit.
        If the oppertunity arises, however, I wouldnt say no to giving one of those wheels a whack with my own bar.

        Comment


        • The Crash & Burn Tournament 2

          Heat K Final
          Turbo Tails (12) vs. A Night at the Bar

          Turbo Tails (12)
          went through Round 1 with Mousey 4, after Crash Bandi-bot WOAHed itself out of the tournament, and then took out Spawn Again without too much difficulty.

          A Night at the Bar helped Spawn Again take out respected veteran Son of Wedgie, and then narrowly defeated Mousey 4 in a judges decision.

          Roboteers, stand by...

          Booth 1: Turbo Tails
          Booth 2: A Night at the Bar

          Ninjabot Taki-san is in for the housies today, wedge and cutting blade ready, alongside our unfriendly neighbourhood dragonbot, the 800kg Ancalagon the Black, with the jaws, flamethrower, and discs.

          3...
          2...
          1...
          ACTIVATE!!!

          Off the mark we are! And so is Tails as he charges straight for A Night at the Bar, who tries to get out of the way in time but no chance here!
          CRASH!
          A rather weak hit by the blade sends Bar skidding backwards a little, allowing Tails to get some leverage and scoop under the middle of Bar, and slams it in the wall! WHAM! Bar is slammed up, and on top of Tails, and his immobile weapon comes into contact with Tails€™ fully spinning own!
          CRASH!!!
          Bar is sent back over the front of Tails but into the wall, but not taking any damage at all from that huge hit! Tails activates the srimech and pops Bar into the air, possibly trying to shove it off the wall and leave it open for attack but Bar is tilted over to the side of Tails and escapes. Steve swings his fist in slight agitation and directs Tails back over to Bar, whose blade is now spinning! Bar backs off, but Tails is already in his face with the wedge!
          CRASH!!!
          Oh, but the blade was already at full speed, AND OH!!! That self-righting flipping arm is gone! Ripped right off the ram and sent flying! Not as far back as Bar though, who takes some recoil as he rockets backwards. Tails decides to play it safe and exposes the €˜tails€™, to try and damage Bar, who backs off again, spinning the weapon again. Now this is interesting: whose spinning blade reaches furthest? It definitely looks like Bar from here, and now that blade has disappeared in a rotating blur! Tails charges into him!
          CRASH!!!
          Bar is sent back again, right into the wall! Some fur comes off there, but Tails looks okay despite the lack of his flipper. Tails charges in at Bar with HIS weapon, who can€™t find a way to escape!
          CRASH!!!
          OUCH! Martijn winces as the hardox armour of Bar is slightly gashed by Tails€™ €˜tails€™. Bar however has begun to spin his weapon up again even before he€™s stopped whirling around from the force of that blade of Steve€™s beloved fox. Tails seems to notice this too, and charges in again before Bar can get the chance.
          CRASH!
          Another hit, but it€™s definitely not as powerful as his last, as he wobbles back a bit, but backs off, and Tails seems to be a little stunned. I think I see some smoke from Tails! Ah, there we go, Steve has Tails moving again, but the smoke is still pouring out! Bar is backing off again, but again unable to escape from Tails€™ deadly LEM-powered incisor!
          CRASH!!!
          Bar is thrown back, again starting to spin up, though, as another gash appears, this time a little wider! Ooh...Tails is moving slowly, however...what could this be about? Bar charges in at Tails€™ rear end, striking underneath the €˜tails€™!
          CRASH!!!
          Tails now goes backwards a little, with a large gash to match Bar€™s own scars! Steve seems worried, and Martijn seems to think that the battle is now going his way...and charges without the weapon spun up! OH! Tails is rammed towards the flame pit! Oh, this could be worth a laugh! Tails spins around a bit, definitely not as speedy as before, but Bar is spinning up his blade again, and with it fully gone up waits as Tails approaches with the wedge, Steve just wanting to ram Martijn€™s bot to death.
          CRASH!!!
          Another gash, another spin away, and Tails isn€™t looking too good at the moment, more smoke floating out through the flipper ram...is that CO2? The €˜tails€™ are spinning but Tails can€™t effectively use them because he€™s moving as fast as a snail! Bar smells the death scent of a wounded fox and moves in for the kill!
          CRASH!!!
          Tails is absolutely POUNDED by the bar, right in the side, and this time it does have enough force to send him flying, RIGHT ONTO THE FLAME PIT!!! Ohhhhh! What humiliation this is! We€™ve a roasting, burning fox in the oven now! Bar...is something wrong with A Night at the Bar? It€™s moving rather sluggishly as well! Tails, however, has ceased all movement, even the spinning blade which is no longer spinning happily, now looking rather sad, and not in any position to fight. The Watcher decides to call it a day and it€™s time for another countout!
          1, 2, 3, 4, 5, 6, 7, 8, 9, 10!

          CEASE!

          Turbo Tails goes the way of the witches of medieval times.
          A Night at the Bar advances to the Series Semi-Finals!!!

          Heat L

          ArchAngel of the Abyss (10) vs. Flank Attack: DT vs. ForcePower 5.0
          Turbulence vs. Hacked off Ha-ka vs. Megabyte

          Tactics, predictions, comments, thoughts, and a jar of Planter€™s cracked pepper-flavoured cashews please.

          Comment


          • The Crash & Burn Tournament 2

            Im predicting ArchAngel to win, if only because I appear to have noticed a patterning in which robot goes through.

            In the very first heat, the seed went through. In the next heat, an unranked robot went through. In the next one after that, a seed went through. It went seed, unranked, seed, unranked and so on. Then, after Heat 8, it swapped around, so it went unranked, seed and now unranked.

            Therefore, I think ArchAngel will win. Knowing my luck itll now lose and render the pattern useless, but I think it has all the qualities it needs.

            Comment


            • The Crash & Burn Tournament 2

              w0000000000000000000000000000000000000000000000000 00000000000000000000000000000t

              w00t

              ArchAngel of the Abyss (10) vs. Flank Attack: DT vs. ForcePower 5.0
              A Flank Attack&ForcePower teamup could render ArchAngel useless, but I cant see that happen, ArchAngel&ForcePower through

              Turbulence vs. Hacked off Ha-ka vs. Megabyte
              sorry Turbulence...

              and yeah, ike Chris, I predict Archangel to win the heat, nice detective-work there Chris

              Comment


              • The Crash & Burn Tournament 2

                Gang up with ForcePower against ArchAngel. Get him in my jaws and have his spinner stopped to make the pitting.

                Comment


                • The Crash & Burn Tournament 2

                  Gang up with Forcepower against Flank Attack . Get Forcepower to pin him so I can attack.

                  Sorry couldnt resist, lol.

                  Comment


                  • The Crash & Burn Tournament 2

                    Gang up with both, I can push these two round all day!

                    Comment


                    • The Crash & Burn Tournament 2

                      Question: Did I enter Turbulence? If I did, Ill attack Hacked off Ha-Ka.

                      ...If I didnt, I just recommended to whoever DID enter Turbulence that they attack Hacked off Ha-Ka

                      Comment


                      • The Crash & Burn Tournament 2

                        ArchAngel of the Abyss (10) vs. Flank Attack: DT vs. ForcePower 5.0: Hmm... well, I think that ForcePower 5 should go out here.

                        Turbulence vs. Hacked off Ha-ka vs. Megabyte: Hacked-Off HaKa out for sure.

                        Comment


                        • The Crash & Burn Tournament 2

                          Oh and the Heat Winner: ArchAngel or Megabyte

                          Comment


                          • The Crash & Burn Tournament 2

                            heh, I was basing my tactics off of what andy posted earlier in the thread where he said he would be targeting ArchAngel and trying to pit him as quickly as possible.

                            Comment


                            • The Crash & Burn Tournament 2

                              Hit hit hit

                              Comment


                              • The Crash & Burn Tournament 2

                                (Frank, I noticed you changed your team name to SSDD from Bored in MN2: if your current team name is different, please correct me :sad

                                Ed, Dave, if you were still wondering if Turbulence vs. Megabyte would be an interesting battle, well here€™s your answer. Just with Hacked off Ha-ka involved.

                                5 heats left to go. Let€™s get it on!

                                Heat L
                                Round 1 Battle 1
                                ArchAngel of the Abyss (10) vs. ForcePower 5.0 vs. Flank Attack: DT

                                Representing Alex Holt and Team DoomForAll: our 10th seed, ArchAngel of the Abyss! It€™s an extremely deadly full-body-spinning walker with two separate spinning rings, the lower one doing the more damage with longer blades. It also has quite decent armour, but it can be shoved around despite the weight advantage. It isn€™t invertible either, and while it can self-right, it takes long to do so and can be attacked in that instance.
                                C&BT1: Destroyed Heart of Fire, and although being shoved into the pit Starstorm 2, had flipped him over and Frank€™s bot was counted out before being put on the floor flipper...but then Clawdius Decimus Murderous, the 2nd seed, dumped Alex€™s FBSW down the pit in the Heat D Final.

                                Representing Alex MacWilliams and Team Targeted: Flank Attack: Divisionary Tactics! VERY tough, with 12mm titanium for the main body and 15mm titanium for the claws, which are coated in rubber to absorb hits. It€™s got a hugely powerful pair of jaws too, ala Tough As Nails, to carry opponents around. No motors are described in the stats, but with a speed of 21mph they must be pretty powerful... but it doesn€™t grip onto wedges that well, and claws are slow to close...
                                C&BT1: Did not enter.

                                Representing Andrew Jackson and Team ???: ForcePower 5.0! This bad machine is hella powerful, with 2 LEM200s and 250 C-Cell Nicad batteries, all @ 60v giving it over 100hp!!! It also has 6mm hardox monocoque, and a front wedge to ram opponents whether inverted or not, as both the wedge and forcePower are invertible, and it has an angled rear for stopping strandings. It seems like it is over the weight limit, though...but I could be wrong.
                                C&BT1: Lost out to Tempest Evil-er-oution in Heat G€™s first round.

                                Roboteers, stand by...

                                Booth 1: ArchAngel of the Abyss, ForcePower 5.0
                                Booth 2: Flank Attack: DT

                                In this corner we have the green feathery decorative covering and destructive spinning ring of Tira-san, who will be ousted from the house bot ranks after this tournament. Exa-Gore-Ic: AI makes his 400kg dual-claw presense known as well, in the opposite corner.

                                3...
                                2...
                                1...
                                ACTIVATE!

                                AJ smirks as his ForcePower backs away, allowing ArchAngel and Flank Attack some room to tango. Flank Attack flies full bore at the 10th seed, only to find the ring and upper shell of ArchAngel already up to full speed! Regardless he bolts in anyway to cause some sort of mischief.
                                CRASH!!!
                                Ooh, dastardly hit, directly on the plow, and it has a nice gash through it, but Flank Attack has withstood the blow, containing ArchAngel in the pincers that are now closing the spinner in, and is pushing ArchAngel away! The jaws fully close, and ArchAngel cannot move! However due to the armour of ArchAngel, Flank Attack is only able to damage him to a minimal extent, but that doesn€™t change the fact that he€™s caught! Now that AJ sees a trapped opponent, it€™s ForcePower time! In comes the rammer, slamming straight into ArchAngel and nearly blasting it out of the grip of the horizontal crusher, but Alex MacWilliams€™ bot has the bumper spinner in its powerful jaws and isn€™t letting go for the world! Alex Holt works his controls, trying to throw Flank Attack off but no good. ForcePower decides to take the easy way out and reverses into the pit release button, opening the pit for the umpteenth time this tournament...and Flank Attack gets the message, heading straight over to the opened hole. ArchAngel really doesn€™t want the match to end this way, but with a broad smile, Alex MacWilliams releases the grip of his bot€™s jaws on ArchAngel...right over the hole. BOOM!

                                CEASE!

                                ArchAngel of the Abyss meets a disappointing end at the bottom of the pit.
                                Flank Attack: DT and ForcePower 5.0 advance to Round 2!

                                ----

                                Round 1 Battle 2
                                Turbulence vs. Hacked off Ha-ka vs. Megabyte

                                Representing Frank Goacher and Team SSDD is a real robot: Turbulence! A Roaming Robots champion in all its glory, built by Ed Wallace and Dave Moulds, and it€™s got quite the big, powerful flipper. Like most robots with flippers it can self-right when flipped, and its armour isn€™t quite that bad, but it has limited flips, also like all other flippers. Also a hit to the pneumatics when the flipper is open could give Turbulence some...turbulence.
                                C&BT1: Did not enter.

                                Representing Matthew Fowler and Team Devil€™s Incarnate: Hacked off Ha-ka! Resilient to many spinners with its 5mm Aluminium Boron Carbide armour, and sporting a wedge each at the front and rear. It also has a nasty full pressure axe that can brutalize even 8mm titanium, but it€™s limited. Each wedge has a thin strip of titanium on the bottom edge to slide under skirts easier, but it won€™t win against Storm II in a pushing match, that€™s for sure.
                                C&BT1: Did not enter.

                                Representing Aaron Knigh and Team Disctructive Technologies is a real robot: Megabyte! Scary powerful full-body spinner with blades to slice and dice and absoultely murdalize you with, ain€™t that nice. It can even self-right, but it depends on the moment for how long it takes Megabyte to self-right ala Mauler-spin. And while its armour isn€™t that bad either, when not spinning, it€™s not going to survive long.
                                C&BT1: Tore through Biohazard, but was fated to meet his demise at 12th seed Tails in Round 2 of Heat E, getting tossed over the fence.

                                Roboteers, stand by...

                                Booth 1: Megabyte, Hacked off Ha-ka
                                Booth 2: Turbulence

                                Double Big Mac and Double Whamlet enter the arena and their CPZ, respectively, with double the amount of hate for their eventual victims...

                                3...
                                2...
                                1...
                                ACTIVATE!

                                Ha-ka is straight off the mark in this diverse battle of weapons, right at Turbulence, who is taking a different tack: heading straight for Megabyte! Megabyte is having a hard time finding its direction, and it pays off bad for them as Turbulence slides right into Megabyte€™s direction of rotation, causing the spinner to spin itself onto the wedge of Turbulence, and fly right over it and even over Ha-ka! Ha-ka throws the axe, but just taps the underbelly of the spinner, nonetheless throwing it off-balance and into a crazy Mauler 5150 spin! Ha-ka hits the brakes and turns around, burying the wedge into the crazed spinner causing Megabyte to fall onto the wedge and WHACK! Ooh, heavy axe blow from the Fowler camp! Turbulence approaches Ha-ka from the rear and tries to get at the rear but ends up driving onto the titanium strip and in turn onto the rear wedge. Ha-ka ignores this and gives Megabyte another WHACK from the axe, this time impaling a hole into the shell of the spinner. Turbulence decides to change tack and has a go at Ha-ka€™s sides, tossing it right over! Megabyte also topples, but back onto its wheels! Turbulence makes a beeling for the spinner, Megabyte however slightly dodging using its half-spun up shell to smack the edge of the side and send itself away, spinning again. Turbulence gives chase as Ha-ka vaults into the air using its axe to right itself, but Megabyte is now back up to speed despite the previous attack by Ha-ka, and decides to abandon all pretence, charging straight into the wedge of Turbulence...not a good idea! The blades of Megabyte catch the wedge dead center, with the same result: Megabyte soars right overtop of Turbulence and lands squarely in front of Ha-ka, who wastes no time in scooping the spinner onto the wedge and WHACKing it again. Another hole is made, still small, but noticeable. Turbulence spins around, not going to let Ha-ka have all the fun, and sees his quarry gangway for the pit release button, axe catching Megabyte and holding it on the wedge...no! Megabyte escapes, but ready to be scooped up by Turbulence, and finally: FLIP! The flipper of Turbulence comes into play and sends Megabyte flying through the air, landing right onto its back. Ha-ka backs into the pit release anyway, opening that hellish hole for yet another round, as Megabyte slowly begins to spin up upside-down. Turbulence is quite ready for this attempt and marrs it immediately by tackling Megabyte and sending it right into Double Whamlet€™s CPZ! Whamlet€™s hatred is given an outlet as the twin axes pounce upon the underbelly of Megabyte! WHACK! Turbulence backs off from the seen, only to bump into Ha-ka, who gives the wedge a WHACK from the back! OH! The flipper is caught! The Watcher trundles over and takes care to bump into Ha-ka as harshly as possible, before heading over to the CPZ, as Double Big Mac slowly wheels over there, hammers spinning wildly. Turbulence backs away, trying to force Ha-ka towards the wall opposite, wheels digging into the ground. Ha-ka shows an equal amount of determination, its own wheels providing torque, but not enough to break the deadlock. Megabyte, meanwhile, seems to be beaten, and the final confirmation is given, as The Watcher€™s countdown begins!
                                1, 2, 3, 4, 5, 6, 7, 8, 9, 10!
                                Whamlet immediately shoots out of the CPZ, and pushes the defeated spinner down the pit. DBM spins down his hammers mournfully, and Ha-ka and Turbulence also become stationary, as the match is over.

                                CEASE!

                                Megabyte goes to the Recycle Bin.
                                Turbulence and Hacked off Ha-ka advance to Round 2!

                                Round 2

                                Turbulence vs. ForcePower 5.0
                                Flank Attack: DT vs. Hacked off Ha-ka

                                Tactics, predictions, comments, thoughts, and a fibre optic cable please.

                                Comment

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