Personally can't wait to see what everyone come up with :P
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Attention Beetleweight builders!
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Still the idea with the S900 replica motor?
I don't think loads of spinners will be a problem to begin with; with the high-speed/low-cost brushless setups, a lot of weapons will probably be too powerful for themselves and many will probably suffer chassis failure or self-inflicted damage, especially since it's a new weight class and little things like how strong various bits need to be have yet to be properly sussed. Once they're ironed out some time down the line, then it might get a bit more damaging or 'samey'.Last edited by RogueTwoRobots; 5 June 2013, 09:03.
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If people are thinking that the robots are going to be a bit samey, then the obvious thing would be to make sure you do something really different and creative
I'm still chopping and changing my mind atm, sort of tempted by a drum spinner but have no really way of making one at present moment.
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Digital scoreboard parts assembled. Traffic light F1 style start lighting led/pcbs assembled. 3 minute countdown clock ready. lots of relays, wiring and a couple of boxs to make up. There will be 2 boxes....with control panel, points will be scored in the 50's and 100's. A good hit, flip or whatever 100 points. anything else that is deemed aggression...50 points. judges will just press either 100 or 50 button. start fight button which will start the clock countdown. when 3 mins are up the points buttons will be offline so no more points can be scored. I think this way you will get your full 3 mins fight every time not just when its good for the show..and the points will be scored during the fight for all to see. the judges will also have their own displays duplicated smaller on their control panels.
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Sounds great to me. I've still got this one gathering dust: http://www.fightingrobots.co.uk/thre...l-beetleweight
And will hopefully have this one finished over summer: http://www.fightingrobots.co.uk/thre...leweight/page2
Edit: I do think it would be worth thinking about some kind of wall-based hazards that robots could be stacked onto, not so far as to allow flip-outs which get boring but something which requires some more careful strategy for lifters or flippers.Last edited by ewan; 5 June 2013, 17:03.
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