EnigmaTek Series 1.01
Looks like a good opportunity to test out the new Novastorm 2, and Bloody Tears 2.
Team Name: Team Hitmen
Representing: Oswego NY
Name: Novastorm 2
Dimensions: 80cm length, 80cm width, 30cm height
Speed: 20mph
Armor: 10mm titanium.
Power: a 48v Perm powered by 2 Panasonics. FOr the weapon, that is. THe drivetrain is 4 S28 Magmotors at 48v.
Motovation: 4 wheels.
Weapon: The horizontil spinning bar has been ditched for a diagonal spinning bar at the front. This also required ditching of the hinged wedges. No big deal, as now it can self right via the rear lifter [Built inside the wedge, like Voltronic] It can also be used to lift oppoments into the bar if they try to approch from the rear. It wont help if the bar breaks and Novastorm 2 winds up on its side unhinged wedge, But that will rarley happen. The bar is also long enough to chip the side of a oppoment, sometimes. The lifter can lift 200kg.
The bar spins at a high 4000 RPM, which can toss a thing or two around! It also weighs 10kg, and produces 80kjs.
GC: around 3mm all around, 0 at the rear lifter.
Turning Circle: Guess. What does almost every vapour have for this? Fine fine, 0.
Strengths: Can now self right, powerful, speedy, well armored, can lift and push, good pusher.
Weaknesses: Control might suffer a tad.
Unsure if its legal or not...
Name: Bloody Tears 2
Weight: 100kg
Dimensions: 100cm length, 60cm width, 20cm height.
Speed: 25mph, with Omni-Directional drive.
Power: 4 cobalt astroflights on 24v. Fueled by 2 Panasonics.
Armor: 1cm hardox 600.
Motovation: 4 wheels.
Weapons: 4 weapons, all by penutumatics, and all run at 250psi. 4 2kg tanks are in here, by the way.
The first is the punching rack inside the plow. its mainly made to scoop up oppoments, then see if I can toss them away any. Also might send anybody who charges head onto it right back.
The first new weapon, proving this thing is made for defense, is the side stoppers, which is kind of two parts. The first part is two static hinged skirts with spikes on the top of it. The second is a metal sheet with spikes on the bottom that comes down quick, and can make a spike sandwich, not doing much damage but can fire quickly, and MAY be able to hold a enemy if they kep firing down, although more likley not than so. Rarley used for attacks, these are used to slow down rammer charges at the side or to clip a overpowered spinner from the side driveby. Only the front ones clamp down, so they cant work when inverted. There are two of them, one on each side.
The final one, is that the rear hinged wedge has been converted into a rear CO2 flipper. It doesnt have too mcuh force, but is mainly used to stop any sneaky rammer attacks from the back and give them a flight plan instead. Also used to send overpowered spinners off course, and maybe go all over the arena and do massive damage to themselves. OOTAs are unlikley, but can happen aginst multibots or with a lucky fire.
Also: All parts have a 5mm allunimum casing with severeal shock absorbers outside the casing to prevent rattiling on the inside, and if that wont help, then a steel wire binding all the compoments together will.
GC: 0 at the plow, 0 at the side skirts, 0 at the rear flipper.
TC: 0.
Invertible: Yes.
Strengths: Strong armor, hard to attack or do anything to, hard to push despite low torque, great anti-rammer and anti-overpowered spinner.
Weaknesses: Not much for offense, leads to alot of boring fights.
Unsure if thats underweight too, although I wouldnt be surprised if it wasnt.
Looks like a good opportunity to test out the new Novastorm 2, and Bloody Tears 2.
Team Name: Team Hitmen
Representing: Oswego NY
Name: Novastorm 2
Dimensions: 80cm length, 80cm width, 30cm height
Speed: 20mph
Armor: 10mm titanium.
Power: a 48v Perm powered by 2 Panasonics. FOr the weapon, that is. THe drivetrain is 4 S28 Magmotors at 48v.
Motovation: 4 wheels.
Weapon: The horizontil spinning bar has been ditched for a diagonal spinning bar at the front. This also required ditching of the hinged wedges. No big deal, as now it can self right via the rear lifter [Built inside the wedge, like Voltronic] It can also be used to lift oppoments into the bar if they try to approch from the rear. It wont help if the bar breaks and Novastorm 2 winds up on its side unhinged wedge, But that will rarley happen. The bar is also long enough to chip the side of a oppoment, sometimes. The lifter can lift 200kg.
The bar spins at a high 4000 RPM, which can toss a thing or two around! It also weighs 10kg, and produces 80kjs.
GC: around 3mm all around, 0 at the rear lifter.
Turning Circle: Guess. What does almost every vapour have for this? Fine fine, 0.
Strengths: Can now self right, powerful, speedy, well armored, can lift and push, good pusher.
Weaknesses: Control might suffer a tad.
Unsure if its legal or not...
Name: Bloody Tears 2
Weight: 100kg
Dimensions: 100cm length, 60cm width, 20cm height.
Speed: 25mph, with Omni-Directional drive.
Power: 4 cobalt astroflights on 24v. Fueled by 2 Panasonics.
Armor: 1cm hardox 600.
Motovation: 4 wheels.
Weapons: 4 weapons, all by penutumatics, and all run at 250psi. 4 2kg tanks are in here, by the way.
The first is the punching rack inside the plow. its mainly made to scoop up oppoments, then see if I can toss them away any. Also might send anybody who charges head onto it right back.
The first new weapon, proving this thing is made for defense, is the side stoppers, which is kind of two parts. The first part is two static hinged skirts with spikes on the top of it. The second is a metal sheet with spikes on the bottom that comes down quick, and can make a spike sandwich, not doing much damage but can fire quickly, and MAY be able to hold a enemy if they kep firing down, although more likley not than so. Rarley used for attacks, these are used to slow down rammer charges at the side or to clip a overpowered spinner from the side driveby. Only the front ones clamp down, so they cant work when inverted. There are two of them, one on each side.
The final one, is that the rear hinged wedge has been converted into a rear CO2 flipper. It doesnt have too mcuh force, but is mainly used to stop any sneaky rammer attacks from the back and give them a flight plan instead. Also used to send overpowered spinners off course, and maybe go all over the arena and do massive damage to themselves. OOTAs are unlikley, but can happen aginst multibots or with a lucky fire.
Also: All parts have a 5mm allunimum casing with severeal shock absorbers outside the casing to prevent rattiling on the inside, and if that wont help, then a steel wire binding all the compoments together will.
GC: 0 at the plow, 0 at the side skirts, 0 at the rear flipper.
TC: 0.
Invertible: Yes.
Strengths: Strong armor, hard to attack or do anything to, hard to push despite low torque, great anti-rammer and anti-overpowered spinner.
Weaknesses: Not much for offense, leads to alot of boring fights.
Unsure if thats underweight too, although I wouldnt be surprised if it wasnt.
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