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How could I Improve pt 2

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  • How could I Improve pt 2

    Well, I had attempted to give Mega Masher works parallel to Tornado, and you know how powerful he is. Ignoring the stuff Storm 2 has, how can you get him more powerful?

    The problem is that youve done Mega Masher with a sloped back. He doesnt have a sloped back. He has a straight back. And the instance he gets flipped over, hes going to do an X-Terminator, or worse...a Spider. I know you said Most 2wd invertible vertical discs have their disc reach higher than the main body, but Mega Masher is a 4wd drive robot. OK, yes, it has 6 wheels, all driven, but for conventional purposes, and the fact that this is the maximum number of wheels on the ground at one time, its a 4WD robot. So, that point doesnt help.

    Maybe if I made the robot 35cm high and gave it a 32cm diameter disc.

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    • How could I Improve pt 2

      more powerful in this case means stronger motors I think

      what do you mean with a Spider?

      http://i74.photobucket.com/albums/i268/_MadBull_/MegaM2.jpghttp://i74.photobucket.com/albums/i2...ll_/MegaM2.jpg
      New pic, again the triangle is the main body, the three circles are wheels and the big circle is the disc, again the disc is higher than the main body. The rear is straight but keep in mind that once inverted the rear will be sloped.

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      • How could I Improve pt 2

        Ahh...I see. Im sorry, but for some reason, I kept invisioning itd be identical either way up.

        So, if I had a 35cm high robot and a 35cm high disc....would that be OK?

        I was referring to The Spider from Extreme 1. I couldnt say a The Spider because that would have sounded wierd.

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        • How could I Improve pt 2

          I know the bot, but what happened to Spider in Extreme 1 that ur referring too?

          Anyway, Ive been busy Rhino-ing
          http://i74.photobucket.com/albums/i268/_MadBull_/Mega.jpghttp://i74.photobucket.com/albums/i2...Bull_/Mega.jpg
          A main body linked with a disc, the rear is straight, the main body is 5 cm high, the disc is 7 cm high and doesnt touch the ground

          http://s74.photobucket.com/albums/i268/_MadBull_/?action=view&current=Mega1.jpghttp://s74.photobucket.com/albums/i2...rent=Mega1.jpg
          The exact same robot inverted, the rear suddenly is sloped, the disc is still higher than the body and STILL doesnt touch the ground, so a 35 cm high body and a 35 cm high disc would be MORE than ok

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          • How could I Improve pt 2

            OK then...here are the final stats for Mega Masher for today. I need a little rest break.

            MEGA MASHER 2

            Weight: 100 kilos
            Body Shape: A Triangle shape, a bit like Inshredable (from Series 6). 0.85m in length and width, and 0.35m at its highest point. There are minature ploughs at the rear where the blade is, to guide robots into it.
            Speed: 15mph
            TC: 0
            GC; 0 at front and back, 6mm at sides
            Wheels; 6 inner, aranged in a 3-wheel-a-side formation. This means that four wheels are always on the ground at any one time.
            Armour: A nice 3.25mm Hardox, all over.
            Power: 3x 12v batteries, plus Bosch 750s at 36v.
            Colour: Red and yellow.
            Weapons; The front is a wedge, and the back has a nasty vertical titanium 35cm in diameter disc, powered by its own LEM130 motor and spinning at 2000 rpm. It can probably flip as well as damage.
            Srimech: The robot can run inverted, with the sheer angling at the sides making stranding near impossible.
            Inspiration; This is probably the only robot I have where I have had no inspiration. It just came as a good name.
            Strengths: Power, weaponary
            Weaknessess: New and untested design.

            As for the incident, when Spider fought Behemoth, it was flipped over and it ran straight into the arena wall. Its blades then literally pulled it up and over the arena wall, pinning it here and leaving it at Behemoths mercy. I know its less likely for a full spinning disc, but I didnt want to leave it to chance.

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            • How could I Improve pt 2

              Forget Sevaz for the moment, xan someone help me with this:
              Name: Shrimp on the Barbie
              Shape: Check Pic
              Colour: Check Pic
              Pic: http://img87.imageshack.us/img87/3276/91123015lp8.pnghttp://img87.imageshack.us/img87/3276/91123015lp8.png
              Speed: 14mph
              Weight: 100KG
              Armour: 5MM Titanium
              Drive: 2 LEM 130s @ 36V
              Power: 6 NiCad Battlepacks @ 36V
              Locomotion: 2 large grippy offroad wheels filled with a self-reparing rubber compound made by INASMET-Tecnalia, it uses millions of tiny microcapsules embedded inside the rubber that releases a polymer compound when torn or punctured, filling any holes or cracks
              Ground Clearance: 1mm under blade, 10mm under bars, 4mm under main body
              Turning Circle: 0
              Size: 150X70X30
              Weaponry: 2 Hardox spinning bars, one on top, one on the bottom, the top one is 40X7X1 and the bottom one is 50X7X1, the idea is the bottom one damages the wheels first, then the top ine damages the main body, but of course, this is opposite when upside-down, the bars spin at 7500rpm and are powered by a B62-500 magmotor @ 60V
              Srimech: Invertible
              Tactics: Take out wheels, then dismantle the body/armour/electronics
              Bio: Needed an undercutter, but my original undercutter plan lacked body damaging potential
              Theme Song: The BBQ song by Rhett and Link Ft The Homestead Pickers

              Comment


              • How could I Improve pt 2

                This is a pretty good bot Ben, the only problems I have are these:

                - B62-500 magmotors dont exist
                - RPM might be too high, it will take a while to get to that speed, but thats a recommendation
                - How much does each bar weigh?

                Comment


                • How could I Improve pt 2

                  B42-500, that was a typo
                  5000rpm
                  15kg each

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                  • How could I Improve pt 2

                    Hmm...My comments from the last thread stand, what are these bars made of? The same goes for Martis comments about batteries not going at a certain voltage, you can have 6 36v NiCad battlepacks, but not 6 battlepacks at 36v...the latter implies you have something powering your batteries, maybe you need battery batteries in the stats :P

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                    • How could I Improve pt 2

                      SHRIMP ON THE BARBIE - IMO the nicest among these 4 newcomers, but have you considered its contact with the floor? It will rest on 2 wheels and 1 bar. If the 2 tips of the bottom bar and the bottom of the wheels are PERFECTLY in line its plausible yet the bottom bar would meet with a lot of unwanted friction. If these 3 points arent exactly in line (which is more likely) you will be hitting the floor all the time. Also the suggestion that the bottom bar will hit the wheels and the upper bar will hit the armour AFTER that is unlikely since mostly the wheels are INSIDE the armour... If you add a detail to keep your bar off the ground I think you have a nice robot right there.

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                      • How could I Improve pt 2

                        Joey, it says hardox in the stats

                        Martijn, what do you suggest to keep the bar off the ground?

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                        • How could I Improve pt 2

                          a small castor underneath the axle of the blade would be nice

                          also, when looking at your robot Scotsh on the Rocks... I discovered it greatly confused me, and asking AJ and Joey for their take on it confused me even more because the three of us both look at it another way... Andy thinks SOTRs claws are setup like this http://i476.photobucket.com/albums/rr122/ajrobotics/pinsir.jpghttp://i476.photobucket.com/albums/r...ics/pinsir.jpg , he had the idea the pnuematic claws are arranged at the bottom of the bot. Myself, I thought the claws are arranged like this http://i74.photobucket.com/albums/i268/_MadBull_/m5m1907tmp.jpghttp://i74.photobucket.com/albums/i2...m5m1907tmp.jpg with the silver claws being pnuematic and the yellow ones being hydraulic.
                          Joeys take on it doesnt come with a picture but he thinks there is a row of seven claws each consisting of an upper and a lower jaw, making 14 jaws in total.

                          Alternatively, could you do a better picture/explaination of the weapon?

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                          • How could I Improve pt 2

                            The existence of B42-500s is uncertain also

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                            • How could I Improve pt 2

                              B42-500 Magmotors do infact exist. They are just known as BFA42-500 or BA42-500 instead.

                              See here - http://www.magmotor.com/brushless/bfa-ba42.pdfhttp://www.magmotor.com/brushless/bfa-ba42.pdf

                              I have also been asked to remind Liam he is in http://z10.invisionfree.com/Drowning_City_Forums/index.php?act=idxthis.

                              Comment


                              • How could I Improve pt 2

                                In an experiment, who would like me to judge Razer VS Tornado in Series 6 using my judging system?

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