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  • How Could I Improve...

    And Paul, that actually looks as if you got it right first time, apart from the scoop problem Kody mentioned. Im not sure about low speeds as a weakness - is everything less than 14mph considered slow?

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    • How Could I Improve...

      12mph is a nice average speed. Anything below 8mph would be considered pretty slow. Above 25mph is just overkill.

      Just my opinion.

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      • How Could I Improve...

        OK, with scoop problem sorted, I think Ive perfected building a robot in one go without any issues with weight or figures?

        GO ME! I hope I keep it up - which means I possibly wont

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        • How Could I Improve...

          Dont worry - Im sure theres a gap in the robot world somewhere for a box wedge with spinning chainsaws, cereal box armour and twenty-four square wheels

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          • How Could I Improve...

            They are all possible...except the box-wedge

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            • How Could I Improve...

              Why not? You just take a box, and a wedge, and attach them together...somehow.

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              • How Could I Improve...

                Yeah, with glue, cellotape, chewed chewing gum, and those plastic thingies you get on drinks cartoons that hold the straws on.

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                • How Could I Improve...

                  Or cable ties. Never underestimate the cable tie.

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                  • How Could I Improve...

                    2 Words: Duct Tape

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                    • How Could I Improve...

                      Or velcro

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                      • How Could I Improve...

                        Or three or four suckermouth catfish.

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                        • How Could I Improve...

                          Here you go, Chris. My unprofessional opinion :

                          - ORKA MK 4: How exactly does the dorsal fin work? Is it a pneumatic ram ala Vlad the Impaler? Also, it wouldnt hurt to know how powerful the claw is. Is it just for clamping or does it have a bit of crush behind it too?

                          - DIE-CERATOPS REINVERTUS: One weakness I find in launchpad flippers like Wheely Big Cheese is low pushing power. Maybe you could upgrade to 4 wheels. Itd improve control, and with the right batteries, would make it easier to ram under other robots.

                          - CYCLONE FORCE 2.5: Maybe slow down slightly to improve control. Some of those set-ups might be rather unrealistic to swap around in real life too, but then again, this IS fan fiction, so why am I complaining?

                          - LEPROSY INFECTION: Im not entirely sure how the wheel guards work, but Im guessing something to do with weights. Maybe you could add a pair of front prongs or a a pair of lifting forks slightly wider than the drum (like Kick Robutts arms, only beefier). You could scrape under other robots, lift them into the drum and parade them around the ring.

                          - MEGA MASHER 2: This is more of a pushy bot, so you might want to beef up the armour a little. A little description of how the srimech works would be helpful too.

                          - Y4: The semi-exposed wheels could suffer greatly against spinners. You could either beef up the pods protecting them or move them inside the robot. It might help to make Y4 invertible too. That way, if youre trapped in the corner, you can drive out of danger and self-right where theres more room.

                          - AXE-O-LOTL: Youve said youve beefed up the armour, so I dont think much else needs changing here.

                          - OBLITERATION: Make it faster. If you want something steady and controllable, maybe go somewhere between 8-12mph. Also, Jamie & Kody are right, invertible FBSs are usually ring spinners, in that an outer rim of armour spins rather than the whole body. Maybe its just me but 500rpm sounds rather slow. 700-1000rpm sounds a bit more threatening.

                          - CRASH BANDIBOT 3: Specify what type of flipper it is. From the stats, I can deduce its rear-hinged ala Chaos 2, but it never hurts to confirm. Maybe itd be useful getting a weapon for the rear wedge too, like a pneumatic spike ala Spawn of Scutter.

                          - SPRING-BOK!: Looks good to me. Reminds me of Maximus, except the flipper doesnt activate at 2mph.

                          In general, try to specify what motors (MagMotors, LEMs etc) and weapon power (pneumatics/hydraulics, psi etc) youre using like Jamie said. It indicates how powerful your machine is more clearly and adds that extra air of professionalism. Id also be weary of ground clearances, as robots too low to the ground run the risk of getting stuck. Usually about 5mm+ keeps you safe.

                          Hope that helps!

                          Actually, while Im here, I might as well ask for advice. Id really like to do some modifications to some of my squad in time for the next Crash & Burn Tournament, but I dont know what there is I can do. Im mostly happy with Wedge, Killotine and Whirligig but Im quite interested in upgrading Spin Dash, Clawdius and Tails and maybe throwing together a new machine. I know some people have been prodding me to upgrade again(*coughodykaycough* :wink and I wouldnt mind knowing what I should do.

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                          • How Could I Improve...

                            Thanks Steve. To answer your queerys...

                            -ON ORKA: Actually, the dorsal fin worked in a much more complex way than that...but come to think about it, thats a good suggestion. The claw works ala Mantis, purely for grabbing.

                            ON LEPROSY INFECTION: Would it be possible to have prongs that were on a hinge, so theyd still work if Leprosy was inverted?

                            ON MEGA MASHER: The srimech is a bar that comes out sideways, like Minions, or Hypno-Discs.

                            ON CRASH: Yep, the flipper is rear hindged.

                            ON MOTORS: To be honest, I know very little about motors. At the moment, I specified Y4 as having the S28-400 that Jamie suggested without really knowing what its on about, or even if thats correct (whether the 28-400 behind the S is meant to be a single set-up, or its a range). Im still learning here.

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                            • How Could I Improve...

                              Uh...*points at name*

                              Regarding Spin Dash, LEM130 Magmotors dont exist. Otherwise, I cant see what you could do to improve it, other than the usual better armour and stuff.
                              Likewise for CDM. For Tails, either the design, the srimech or the picture needs improving, but I think you knew that already :P

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                              • How Could I Improve...

                                hahaha, LEM130 Magmotors, yes, a genuine mistake from your part Steve ol boy :wink:

                                furthermore, Tails and MSSD are the ones you redid most recently, if I were you Id test the current versions a bit longer before re-doing them. Wedge Devo and Whirligig are very good machines too in the current game. CDM perhaps can be given a small change to make it more agile, and stay on top of the vertical crushing food chain . Perhaps Killotine can use a new... something... too, if only to please *coughodykaycough* :wink:.

                                As for a new bot... design what you want and bring it to this thread so we can all say how much we love it . Also please take another look on The Doomsday Project, will ya :wink:.

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