Announcement

Collapse
No announcement yet.

The Crash & Burn Tournament 2

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • The Crash & Burn Tournament 2

    Boxed In

    Weight - 100kg dead.
    Dimensions - L- 80cm, W-60cm, H-32cm
    Speed - 15.1mph
    Shape - Literally A Box with skirts side and back.
    Ground Clearance - Minimal under the skirts, around 4mm at the front.
    Turning Circle - 0
    Armour- 6mm titanium all over, coming to a total of 24.3 kg. The skirts take up an extra 6kg and are made from 5mm titanium.
    Power- 4 x LEM 200€™s running at 24V and at a gearing of 3:1. It has a phenomenal acceleration, and is hitting with around 10.8BHp. It€™s designed essentially to be Tornado with more speed and better armour, as well as more protection form flippers. The motors themselves do weigh 42kg. And the batteries, 12 x 2480mAh, Apogee Lithium Polymer Batteries, run in series to produce 24V, weigh just 1.86 kg.
    Locomotion- We€™re using treads form old wet go-karts mounted on aluminium hubs from a mini wheelbarrow. Each of these should weigh around 2kg each, as we€™ve drilled holes in the aluminium to reduce weight and have shaved a layer of rubber form the tyres.
    Removable Link- The removable link is positioned under the rear skirt. When stopped it should provide for easy access by hand, but not to robots in battle unless the machine is turned over.
    Weapons - A single, 1kg titanium spike, with an aluminium boron carbide tip. The point itself is as thin as we could make it at around 0.075cm, and using the rule of Power = Force/Area means that we have a force of around 11 tonnes at the very very tip when we run in at full speed and with the full area of the spike tip. The spike itself is around 2cm wide, and therefore at the end of the tip it€™s far less and only around 0.6 tonnes, however we should still be bale to get the tip through and cause some damage.
    Srimech - Invertible
    Strengths - Read the stats
    Weaknesses - Read the stats

    Weight Breakdown

    Chassis - 12.42kg
    Armour - 30.30kg
    Locomotion - 8.11kg
    Batteries - 1.86kg
    Motors - 42.08kg
    Weapon - 1kg
    Weapon Power-0kg
    Electronics - 5.23kg

    Powerpoint The Thrasher 5 (PTT5)

    Weight- 91.2kg (WDOR)
    Dimensions- L- 60cm, W- 90cm, H- 28cm
    Speed- 16.7mph, 7.5m/s
    Shape- resembles a spanner, with the tightening bits at the side.
    Ground Clearance- Not too big, but not tiny either, probably around 4mm
    Turning circle- Minimal, if not nil
    Armour- 1cm Grade 5 titanium all over, weighing a total of 38.88156kg
    Power- 12 x 2480mAh, Apogee Lithium Polymer batteries, running at 11.1V each, but run in series to crank it up to a limit of just 24V as this is all we need and they weigh a total of just 1.86kg. They power 2 PERM-PMG-080€™s running at 24V and weigh a total of 6.1818182kg and produce 7.9BHp. The motors are geared down at a ratio of 14:1
    Locomotion- We€™re using wheels from off-road skateboards for the main powered central reasons, and then we have 8 wheels from normal skateboards mounted on all corners top and bottom for extra stability.
    Removable Link- The removable link is in the centre of the top of the machine, directly above the weapon.
    Weapon- In the centre of the spanner form, there is a 50cm diameter horizontal disc, running off 2 x LEM 130€™s running on a reduced gearing to just 2000RPM . This will produce just over 10Kj, but the numerous little teeth on the outside (about 250 of them) will constantly chew at the surface. The whole disc is made of 1cm titanium and weighs just 9.2kg.
    Srimech- Invertible
    Strengths- Invertible, Nippy, Hard To Get Hold Of
    Weaknesses- Slightly tricky to drive, Weapon will not damage thick armour

    WD

    Chassis- 12kg
    Armour- 38.9kg
    Locomotion- 8kg
    Batteries- 1.9kg
    Motors- 6.2kg
    Weapon- 9.2kg
    Weapon Power- 6.2kg
    Electronics- 7kg
    Nuts n€™ Bolts- 1.8kg
    TOTAL- 91.2kg

    B2B (Back 2 Basics)

    Weight- 100.6kg
    Dimensions- L-75cm W-54cm H- 36.5cm
    Speed- 8.5mph/ 3.8 m/s. This however still gives excellent acceleration and the speed of the hits will help us do the Tornado thing
    Shape- Normal Wedge, with rollbars on the back panel made from welded 1cm titanium.
    Locomotion- 2 x 270mm diameter wheels with custom cut treads from an old adapted Go-Kart
    Ground Clearance- 0 at front, 0 underneath hinged skirts at sides, 4mm underneath skirts and at back.
    Turning Circle-0
    Power- 2 x 36V Dustin Motors running off 3 x 24V TMC batteries weighing a total of 9kg for the batteries plus 2.6kg for the motors (Lightweight or what). It gives a total (Presuming efficiency is at maximum) of 4.42BHp. Not the best shover, but with the wedge shaped, the idea will be that before pushing you scoop the wheels off the ground.
    Armour- 7mm Titanium/Vanadium Alloy all around weighing a total of 28.4940747kg for the whole body. The titanium bars on the back weigh a total of about 8.4kg.
    Chassis- The chassis is made of 1cm aluminium bars, and weighs around 12kg.
    Weapon 1- The weapon is a Helium powered flipper, with 2 x 3kg helium rams, capable of firing about 40 times within the course of a fight, and despite running off just 400psi, is easily capable of flipping 250kg. The rams in total, plus gas, and bottles etc. weighs around 16kg and the actual flipper is made out of 4mm Titanium/Vanadium alloy and is around two-thirds the width of the body and goes up the whole wedge. It weighs 5.022kg.
    Weapon 2- the bottom of the front wedge is an entirely detachable wedge made of 1cm aluminium. It€™s been designed to be heavy enough to prevent the front wheelying when driving, and therefore means that it should be simple to flip any robots over. It covers about 10cm of the wedge, and is more than capable of resisting attacks. It€™s been designed well and uses the force of gravity and balance to keep it down, whilst only weighing 3.288384kg in total.
    Removable Link Position- In a hole with a swinging flap about 10cm into the back panel, but you have to get past the rollbars to get to it.
    Srimech- The flipper acts as a self-righter, and will always land on his wheels thanks to the rollbars on the back, once we self-right. The only time this won€™t work is if we can€™t get enough pressure in the ram to fire us over.
    Strengths- Powerful, long-lasting weaponry. Manouvreable. Flipper should never fail to slide underneath.
    Weaknesses- Not the best pusher in a straight shoving battle.

    Weight Distribution-

    Chassis- 12kg
    Armour- 37kg
    Batteries- 9kg
    Motors- 2.6kg
    Locomotion- 9kg
    Weapons- 7kg
    Weapon Power-16kg
    Electronics-8kg
    TOTAL- 100.6kg

    Roo 2

    Weight- 97.8kg (Weight distribution available on request)
    Dimensions- H- 17.5cm D- 130cm
    Speed- 15mph in driving speed.
    Shape- Low wide cylinder
    Ground Clearance- Around 5.5mm
    Turning Circle- 0
    Armour- 2mm titanium over 2mm Polypropylene over another layer of 2mm titanium.
    Locomotion- 4-x air filled tyres with expansive hole-filling mousse inserted in order to prevent puncturing.
    Power- 4 x S28-150 Magmotors running at 24V off 2 packs of 24v Nicads. This produces 12BHp as well as only weighing a total of 13kg.
    Removable Link- In the very centre of the machine. Positioned so few axes will have heads powerful nor long enough to reach it, whilst the shafts must be long and this will reduce their accuracy.
    Weapon- A 38kg, titanium ring around the outside of the machine with 8x 4-inch long steel teeth with a chamfered triangular design in order to maximize damage. It€™s powered by a LEM-170 geared down by 5:2 giving out an output speed of 1286.4rpm. With a reasonably high horse power motor spinning it, and a low yet deadly top speed, it should get up to speed in around 2.8 seconds and has an output of 159Kj. It€™s 1cm thick as well so should withstand a good battering.
    Srimech- Invertible
    Strong against- Everything really.
    Weak against- Very quick rammers, Me
    Robot Most Compared to- Gyrobot?
    House Robot Most Feared- Probably Growler
    Strengths- Destructive, Invertible, Nippy, Well Armoured
    Weaknesses- we€™ll add those as we find them out. The only one I can think of is that the armour may be vulnerable to axes.


    Weight Distribution

    Chassis- 15kg
    Armour- 18kg
    Batteries- 6kg
    Motors- 6.8kg
    Weapon- 38kg
    Weapon power- 8kg
    Electronics- 6kg
    TOTAL- 97.8kg

    In-terror-fied

    Weight- 97kg(WDOR)
    Dimension- L- 95cm, W-70cm, H-32cm
    Speed- 18.6mph or 8.3m/s
    Shape- Box with sloped sides and a rounded back
    Ground Clearance- 0mm everywhere but back where it€™s 8mm
    Turning Circle- 0
    Locomotion- 2 x 330mm diameter rubber tyres with custom designed treads. There is also a full-size invertible castor at the front to aid steering.
    Removable Link position- At the back of the machine, under the armour and about 10cm back. This bit has a swinging flap.
    Armour- 4mm Fibre Glass over 3mm Grade 5 titanium
    Power- 2 x 15.1hp PERM motors running at 48V and powered by 36V NiCad packs.
    Weapon- A pair of large clamping jaws ala Dundee, powered by a hydraulic ram and producing around 7 tonnes of force. At the back is a hydraulically powered crossbow that will hopefully puncture the shell on the sides as back as well as the top and base.
    Srimech- Invertible
    Strength- Powerful weaponry, Powerful drive, strong and lightweight armour.
    Weaknesses- Poor traction, against well-armoured machines, weapon will be useless.

    Weight Distribution

    Chassis- 15kg
    Armour- 19kg
    Motors- 22kg
    Batteries- 7kg
    Weaponry- 14kg
    Weapon Power- 11kg
    Electronics- 9kg
    TOTAL- 97kg

    Hacked off Ha-ka

    Weight- 89.4kg- (WDOR)
    Dimensions- H- 40cm, L- 1m, W- 70cm
    Speed- 13.3mph or 5.3 m/s
    Shape- 2 x 35 degree wedges about 40cm long, with a 3ocm box section in the middle.
    Locomotion- 4x Solid aluminium hubs with old karting wets around it
    Ground Clearance- 1mm at sides, 3mm at rear, 0 at front
    Turning Circle- 0
    Power- 4x Dustin motors running on 36V powered by 3 TMC 36V batteries/ They produce a total of 8.84BHp
    Armour- 5mm Aluminium Boron Carbide
    Weapon 1- A larger hammer than before weighing 11.5kg. It runs off some very nice 1000psi nitrogen rams, and produces around 4 tonnes at the beginning and about 2.7 towards the end. At the beginning I€™d say it€™d cut through 8mm titanium in 2 or 3 swift hits. It€™s double sided, with one Terrorhurtz style blade, and one Mortis one.
    Weapon 2- A small strip of ti/vanadium alloy that should enable each wedge to slide under easier
    Removable Link Position- Under a small 6mm steel electromagnetically secured panel at the back of the robot.
    Srimech- invertible, but the axe will right it if necessary due to the fact that the head is angled back into a hole, which keeps the head inside the body.
    Strengths- Powerful weaponry, Manouvreable, good acceleration, well armoured
    Weaknesses- Not the best pushing power, limited CO2.

    Weight Distribution

    Chassis- 13kg
    Armour- 18kg
    Batteries- 9kg
    Locomotion- 11kg
    Motors- 5.4kg
    Weapon- 11.5kg
    Weapon Power- 12kg
    Electronics- 8kg
    Nuts n€™ Bolts etc.- 1.5kg
    TOTAL- 89.4kg

    BIACS-LE

    Weight- 100.3kg (WDOR)
    Dimensions- H- 65cm, L- 65cm, W- 75cm
    Speed- 11mph, 5.1 m/s
    Shape- Somewhere between S6 Sabretooth and Atilla the Drum.
    Locomotion- 2x Motorbike wheels with screws embedded. These are bigger diameter than the robot itself.
    Ground Clearance- Massive
    Turning Circle- 0
    Armour- A cage made from a 3mm titanium mesh with moulded 8mm fibre glass armour over that.
    Power- 2x S28-400€™s at 24V giving 9BHp. These are powered by some TMC batteries at 24V.
    Removable link position- Inside the left wheel, as far in as possible whilst keeping it accessible.
    Weapon- As before, the weapon is a 300mm 18kg vertical disc on an arm, which can swing right through the whole arc of the robot, and is capable of coming down with a thump. The blades are mounted diagonally, which means that they are capable of both flipping and ripping. The cage can also swing over the top, protecting the axle and wheels from the side that is unprotected by the disc. This means that other than the cage, nothing can be damaged apart from the disc. It should produce about 62Kj. It€™s powered by another S28-400 on 24V and has a spin-up time of 4.7 seconds.
    Srimech- Invertible
    Strengths- Powerful weaponry. Manouvreable, Strong
    Weaknesses- Low traction, slow acceleration.

    Weight distribution.

    Chassis- 8kg
    Armour- 28kg
    Batteries- 7kg
    Motors- 6.2kg
    Locomotion- 14kg
    Weaponry- 27kg
    Weapon Power- 3.1kg
    Electronics- 7kg
    TOTAL- 100.3kg

    Ill have Stinger as my realie.

    Comment


    • The Crash & Burn Tournament 2

      Good. Now all thats needed is Alex M&Ws entries.

      Comment


      • The Crash & Burn Tournament 2

        Or, perhaps, if Alex is willing to sacrifice his spot for Chris, that could be arranged.

        Comment


        • The Crash & Burn Tournament 2

          Just do it, hes been given more than enough time...

          Comment


          • The Crash & Burn Tournament 2

            But it seems that Chris is also taking a while... =P

            The spots open now. Anybody who wants to enter (not Tim) can do so.

            Comment


            • The Crash & Burn Tournament 2

              If you REALLY REALLY need it, I suppose I can enter another team, all realies.


              ...But lets only use that as a last resort.

              Comment


              • The Crash & Burn Tournament 2

                No thanks. =P

                Edit: I also forgot to mention that Martijn needs to get his clampbot(concept name is Under Pressure)s stats up, or put in a realie when Alex/Chris/whomever gets their stats up.

                (Message edited by kodster on May 17, 2007)

                Comment


                • The Crash & Burn Tournament 2

                  Like I said, that should only be done as a last resort.

                  ...And somehow I get the feeling itll need to be done. XD But we can give them a bit more time. Whoever gets there first, I say.

                  Comment


                  • The Crash & Burn Tournament 2

                    I have Chris on MSN, if you like I can give him a kick up the rear end for you.

                    Comment


                    • The Crash & Burn Tournament 2

                      Eh...hell probably just tell you that he hasnt got anything up as of yet, which is what he told me. =P

                      Comment


                      • The Crash & Burn Tournament 2

                        Flank Attack
                        http://farr.proboards21.com/index.cgi?board=targeted&action=display&thread=112 7156730http://farr.proboards21.com/index.cg...y&thread=11271 56730

                        FBSDS
                        http://farr.proboards21.com/index.cgi?board=targeted&action=display&thread=112 7057591http://farr.proboards21.com/index.cg...y&thread=11270 57591

                        Scorpion Bite
                        http://farr.proboards21.com/index.cgi?board=targeted&action=display&thread=112 5588722http://farr.proboards21.com/index.cg...y&thread=11255 88722

                        Cosmic Thunder 2
                        http://farr.proboards21.com/index.cgi?board=targeted&action=display&thread=112 5588424http://farr.proboards21.com/index.cg...y&thread=11255 88424

                        Cacodemon
                        http://farr.proboards21.com/index.cgi?board=targeted&action=display&thread=112 5588460http://farr.proboards21.com/index.cg...y&thread=11255 88460

                        Malaria
                        http://farr.proboards21.com/index.cgi?board=targeted&action=display&thread=112 5587515http://farr.proboards21.com/index.cg...y&thread=11255 87515

                        And then for realies, I choose

                        Voltronic
                        and
                        Biohazard

                        :P

                        Comment


                        • The Crash & Burn Tournament 2

                          And there you have it, ladies and gentlemen.

                          Comment


                          • The Crash & Burn Tournament 2

                            So all we need is Martijns last entry and then Ill have line-ups for you guys.

                            Cmon Marti!

                            Comment


                            • The Crash & Burn Tournament 2

                              I shall have Firestorm please, newest version

                              Comment


                              • The Crash & Burn Tournament 2

                                Excellent! Due to a conflict, Im going have to change AJs line-up a bit. Storm II shall be replaced with Tornado, since Dave entered Storm II first. Im sure AJ wont object, as he doesnt come on here enough to.

                                Anyway...

                                +1>THE CRASH & BURN TOURNAMENT 2 - LINE-UPS

                                Heat A
                                Salamander III (1) vs. Back 2 Basics vs. Kan-Opener
                                Disco 5 vs. The Riddler vs. Tornado

                                Heat B
                                Orka MK4 (3) vs. Liar vs. Voltronic
                                The Disc 5 vs. Novastorm 2 vs. Mass Disctruction Revolution

                                Heat C
                                Aquarius (5) vs. Flipping Mad vs. Leprosy Infection
                                Breed vs. Rogue vs. Firestorm V

                                Heat D
                                Enter the May Tracks (7) vs. BIACS-LE vs. Panic Attack
                                Allanon vs. Whirligig 4.0 vs. FBSDS

                                Heat E
                                Killotine: EVO (9) vs. Flick of the Wrist vs. Fragmentor
                                Axe-O-Lotl vs. Bloody Tears 2 vs. In-terror-fied

                                Heat F
                                Wedga Revo 2.0 (11) vs. Cacodemon vs. Star 69
                                Tengu VII vs. IDSFA vs. Storm II

                                Heat G
                                Axeon (13) vs. Wedge Devolution vs. Axe to Fall
                                Hellbrand vs.Revenge of the Accountant vs. Scorpion Bite

                                Heat H
                                Terrorhurtz (15) vs. Boxed In vs. Mass Disctruction Ultimate 4
                                Baldur Gamma vs. Cyclone Force 2.5 vs. NSBFR-X

                                Heat I
                                Shovearound 2 (16) vs. Cosmic Thunder 2 vs. Knightrous Wedge
                                Panicking vs. Metal Sonic Spin Dash vs. Powerpoint the Thrasher 5

                                Heat J
                                Tempest Evil-er-oution (14) vs. Wheely Big Cheese vs. Big Nipper
                                Back to Rock 2 vs. Disc-O-Inferno vs. GigaByte Evilution

                                Heat K
                                Turbo Tails (12) vs. Mousey 4 vs. Crash Bandi-bot 3
                                Spawn Again vs. Son of Wedgie vs. A Night at the Bar

                                Heat L
                                ArchAngel of the Abyss (10) vs. Flank Attack: DT vs. ForcePower 5.0
                                Turbulence vs. Hacked off Ha-ka vs. Megabyte

                                Heat M
                                Warrior SKF ( vs. Starstorm 2 vs. X-Terminator 3
                                Stinger vs. Malaria vs. SUNCUST

                                Heat N
                                Die-Ceratops Re-Invertus (6) vs. Son of Ripper 5.0 vs. Chaos 2
                                Achilles vs. Tough as Nails vs. Rammy Mk 3

                                Heat O
                                Aneurysm (4) vs. Sheer Heart Attack vs. Quocunque Jeceris Stabit
                                Roo 2 vs. Biohazard vs. The Deer

                                Heat P
                                Clawdius Decimus Murderous (2) vs. Infusion vs. Black Panther Queen
                                Terror Gear 3 vs. The Crashing Bore vs. Spring-BOK!

                                Predictions, tactics in please!

                                Comment

                                Working...
                                X