The Crash & Burn Tournament 2
No tactics? No problem!
Killotine: EVO vs. Axe-O-Lotl
Killotine: EVO got through with Flick of the Wrist after Tira-san took out Fragmentors weapon in a double kill. He then won a judges decision over the tough nut of a bot, Bloody Tears 2.
Axe-O-Lotl hammered In-terror-fied into a pancake flat enough to serve him with eggs in the nearest universitys cafeteria breakfast menu, and then plunged into the pit thrusting Flick of the Wrist in first.
Roboteers, stand by...
In the arena for the house robots are Obelix Bulguous and his deadly hammer, and Double Big Mac, the big twisty king with his spinning hammers. Makes you kinda feel bad your hammer doesnt spin, eh Obelix?
3...
2...
1...
ACTIVATE!!!
Killotine is away to the races and collides with an incoming Axe-O-Lotl! WHAM! Both axes swing almost simultaneously, but its Axe-O-Lotls who connects! The armour of Killotine however withstands the blow and Killotine responds by getting under Axe-O-Lotls front wedge and hammering him into the wall, lifting him up into the air and allowing Killy to hack the underbelly! Unfortunately since Axe-O-Lotl is so close to Killys axe it doesnt do much damage, but it DOES prevent Axe-O-Lotl from flying overtop of Killotine and he lands right back on top of him! Killotine fires his axe again but the axe-shaft is halted by Axe-O-Lotls own wedge and the former swings down his axe and another blow is done to Killotines armour! This time there is a dent made but nothing more. Killotine knows that this is no place to be and reverses away, but Axe-O-Lotl is only given two more seconds of breathing room before the red Scottish terror is back for more, and the axe of Killotine slams down into Chris bots armour! The 5mm aluminum is not strong enough to withstand it and a huge hole is made where the axe hits! Axe-O-Lotls own axe descends and smacks Killotine again but its only a minimal dent. Killotine retracts and fires again, and another hole is made! Axe-O-Lotl cant stay in this position forever but he cant get away without leaving himself in a disadvantageous situation and Killotine sensing this drives forward, wedging underneath Axe-O-Lotl and careening off the wall at a sharp angle, and carries Axe-O-Lotl right into DBMs CPZ!
CRASH!!!
OOOOHHHHH! The carnage! Axe-O-Lotls entire back panel has been blown right off by the mighty hammer blow, although Axe-O-Lotl hasnt hardly at all from this hit, and Killotine noticing pushes Axe-O-Lotl further into the CPZ, in turn shoving DBM against the wall. Obelix hurries forward to aid his comrade but far too late, as Killotine backs away to let Obelix take over. Obelix would have, if Axe-O-Lotl wasnt escaping like he is now! His movement, however, seems to be quite sluggish, thanks to that hit by DBM. Good strategy on Killotines part. Killotine himself is now ramming Axe-O-Lotl back into the CPZ, and into the waiting wedge of Obelix! Axe-O-Lotl however fires the axe, and finally makes a hole in Killotines 15mm polycarbonate top armour! Not only that, but it seems to be stuck! Killotine appears to be okay and Obelix now brings down HIS hammer! BAM! The top armour is bashed inwards caving in at the back, but thankfully it releases Axe-O-Lotls axe from Killotines own armour and he comes crashing down...to meet another axe blow from Killotine! WHACK! Another sizeable hole in the obviously bruised top 5mm aluminum of Axe-O-Lotl, and Obelix now shoves both of them away, and Axe-O-Lotl spins away to escape, however his pace has slowed quite greatly! Killotine takes advantage of this and quickly getting to Axe-O-Lotls side gets under it and rams him into the angle grinder! WHAM! Axe-O-Lotl bounces away, and...no, hes still moving, but even the angle grinder has been a little damage, as there is a small gash in Axe-O-Lotls left side! Killotine spins around and easily rushes the shaken-up Axe-O-Lotl, but proceeds to axe the crap out of him! Another hole in the armour! And another! And another! Axe-O-Lotl however refuses to die, and is able to turn and face Killotine, and thwacks his axe down on Killotine again, achieving another dent. Killotine isnt too happy having even a little damage done to him and quickly rams Axe-O-Lotl into an empty CPZ! Obelix again comes over to deal with them. He tackled Killotine but edges off the side and instead smacks Axe-O-Lotl and brings down teh (not misspelled) hammer...onto the arena wall!
Killotine backs away and allows Obelix to get in again, and Obelix again positions himself right...BAM!!! The armour is busted up almost completely, and no life can be seen now in Axe-O-Lotl, but time is winding down and so are Killotines chances for another KO!
10...9...8...7...
The Watcher comes over for a look as Killotine revs up...
6...5...4...
Killotine guns forward and HAMMERS Axe-O-Lotl, but not over the fence, sadly! He crashes down on top of Killotine.
3...2...1...
The Watcher begins counting Axe-O-Lotl out, but...a little too late for that, ref!
CEASE!
The Watcher is denied a countout, so it goes to the judges.
Killotine: EVO - Axe-O-Lotl
Style = 4/5 - 1/5
Control = 5/5 - 0/5
Damage = 4/5 - 1/5
Aggression = 5/5 - 0/5
Strategy = 5/5 - 0/5
Total = 23/25 - 2/25
Axe-O-Lotl is sent to the prehistoric era by an almost unanimous judges decision.
Killotine: EVO (9) advances to the Series Semi-Finals!!!
Heat F
Wedga Revo 2.0 (11) vs. Cacodemon vs. Star 69
Tengu VII vs. IDSFA vs. Storm II
Tactics? Predictions? An autograph signed by Salamander IIIs disc?
No tactics? No problem!
Killotine: EVO vs. Axe-O-Lotl
Killotine: EVO got through with Flick of the Wrist after Tira-san took out Fragmentors weapon in a double kill. He then won a judges decision over the tough nut of a bot, Bloody Tears 2.
Axe-O-Lotl hammered In-terror-fied into a pancake flat enough to serve him with eggs in the nearest universitys cafeteria breakfast menu, and then plunged into the pit thrusting Flick of the Wrist in first.
Roboteers, stand by...
In the arena for the house robots are Obelix Bulguous and his deadly hammer, and Double Big Mac, the big twisty king with his spinning hammers. Makes you kinda feel bad your hammer doesnt spin, eh Obelix?

3...
2...
1...
ACTIVATE!!!
Killotine is away to the races and collides with an incoming Axe-O-Lotl! WHAM! Both axes swing almost simultaneously, but its Axe-O-Lotls who connects! The armour of Killotine however withstands the blow and Killotine responds by getting under Axe-O-Lotls front wedge and hammering him into the wall, lifting him up into the air and allowing Killy to hack the underbelly! Unfortunately since Axe-O-Lotl is so close to Killys axe it doesnt do much damage, but it DOES prevent Axe-O-Lotl from flying overtop of Killotine and he lands right back on top of him! Killotine fires his axe again but the axe-shaft is halted by Axe-O-Lotls own wedge and the former swings down his axe and another blow is done to Killotines armour! This time there is a dent made but nothing more. Killotine knows that this is no place to be and reverses away, but Axe-O-Lotl is only given two more seconds of breathing room before the red Scottish terror is back for more, and the axe of Killotine slams down into Chris bots armour! The 5mm aluminum is not strong enough to withstand it and a huge hole is made where the axe hits! Axe-O-Lotls own axe descends and smacks Killotine again but its only a minimal dent. Killotine retracts and fires again, and another hole is made! Axe-O-Lotl cant stay in this position forever but he cant get away without leaving himself in a disadvantageous situation and Killotine sensing this drives forward, wedging underneath Axe-O-Lotl and careening off the wall at a sharp angle, and carries Axe-O-Lotl right into DBMs CPZ!
CRASH!!!
OOOOHHHHH! The carnage! Axe-O-Lotls entire back panel has been blown right off by the mighty hammer blow, although Axe-O-Lotl hasnt hardly at all from this hit, and Killotine noticing pushes Axe-O-Lotl further into the CPZ, in turn shoving DBM against the wall. Obelix hurries forward to aid his comrade but far too late, as Killotine backs away to let Obelix take over. Obelix would have, if Axe-O-Lotl wasnt escaping like he is now! His movement, however, seems to be quite sluggish, thanks to that hit by DBM. Good strategy on Killotines part. Killotine himself is now ramming Axe-O-Lotl back into the CPZ, and into the waiting wedge of Obelix! Axe-O-Lotl however fires the axe, and finally makes a hole in Killotines 15mm polycarbonate top armour! Not only that, but it seems to be stuck! Killotine appears to be okay and Obelix now brings down HIS hammer! BAM! The top armour is bashed inwards caving in at the back, but thankfully it releases Axe-O-Lotls axe from Killotines own armour and he comes crashing down...to meet another axe blow from Killotine! WHACK! Another sizeable hole in the obviously bruised top 5mm aluminum of Axe-O-Lotl, and Obelix now shoves both of them away, and Axe-O-Lotl spins away to escape, however his pace has slowed quite greatly! Killotine takes advantage of this and quickly getting to Axe-O-Lotls side gets under it and rams him into the angle grinder! WHAM! Axe-O-Lotl bounces away, and...no, hes still moving, but even the angle grinder has been a little damage, as there is a small gash in Axe-O-Lotls left side! Killotine spins around and easily rushes the shaken-up Axe-O-Lotl, but proceeds to axe the crap out of him! Another hole in the armour! And another! And another! Axe-O-Lotl however refuses to die, and is able to turn and face Killotine, and thwacks his axe down on Killotine again, achieving another dent. Killotine isnt too happy having even a little damage done to him and quickly rams Axe-O-Lotl into an empty CPZ! Obelix again comes over to deal with them. He tackled Killotine but edges off the side and instead smacks Axe-O-Lotl and brings down teh (not misspelled) hammer...onto the arena wall!

10...9...8...7...
The Watcher comes over for a look as Killotine revs up...
6...5...4...
Killotine guns forward and HAMMERS Axe-O-Lotl, but not over the fence, sadly! He crashes down on top of Killotine.
3...2...1...
The Watcher begins counting Axe-O-Lotl out, but...a little too late for that, ref!

CEASE!
The Watcher is denied a countout, so it goes to the judges.
Killotine: EVO - Axe-O-Lotl
Style = 4/5 - 1/5
Control = 5/5 - 0/5
Damage = 4/5 - 1/5
Aggression = 5/5 - 0/5
Strategy = 5/5 - 0/5
Total = 23/25 - 2/25
Axe-O-Lotl is sent to the prehistoric era by an almost unanimous judges decision.
Killotine: EVO (9) advances to the Series Semi-Finals!!!
Heat F
Wedga Revo 2.0 (11) vs. Cacodemon vs. Star 69
Tengu VII vs. IDSFA vs. Storm II
Tactics? Predictions? An autograph signed by Salamander IIIs disc?

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