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  • The Crash & Burn Tournament 2

    Heat A - My prediction would probably be for the reigning champ, as I can€™t vote for myself

    Tactics for round 1 - Joy, my best flipper robot against 2 invertible robots. I don€™t like team-ups unless I€™m genuinely scared so I€™m not going to propose 1. The idea will be to go after Salamander, as I keep my friends close but my enemies closer. The armour is strong as is the front wedge at the bottom. *prays people actually understand how that works this time* so if I keep the wedge to them they€™re unlikely to do anything, although even the sides should withstand the treatment. If we can get them on the wedge, just push them backwards into the fence and flip. There is no guarantee they€™ll go out, but if we keep repeating it enough we€™ll be fine. Kan Opener I am am not scared of as we have good armour to withstand their claws and better pushing power, so if they attack us, we€™ll dispose of them, but I€™d rather get Salamander out the way and cause an upset.


    Heat B - The Disc 5 FTW

    Heat C - I€™ll put an outside bet on Leprosy Infection

    Heat D - Again, if it€™ not me, it€™ll be Whirligig

    Tactics for round 1 - Call me arrogant but I personally think this one should be a piece of the proverbial :P I€™ve got a supremely strong spinning axlebot€¦. Up against 2 flippers. I€™m gonna fight them both equally, but with different plans. The plan for Panic Attack is to go straight at their forks, they€™re vulnerable to full on attacks and I believe with the power we€™ve got we may well be able to break the actuator. If we flip it over with the disc, then we€™ll drive to their back, wait for them to try and self-right and then try to aim an attack on the wheels, and repeat until they€™re dead. With Enter the May-Tracks we DO have more of a problem. They are of no danger to us short of flipping us OOTA, but we€™re of less danger to them as well. The plan will be to try and get them to the side wall, and flip them up onto their side with the disc. Then to pummel repeatedly the underbelly and hopefully break the tracks. If that doesn€™t appear to be working, hit it, hit it, and hit it some more and hope that something internal goes.

    Heat E - This could be Bloody Tears heat.

    Tactics for round 1 - Not as confident about this one (Matt, not an arrogant $hit I hear you cry) as In-Terror-Fied is probably the weakest in my squad, but not to say that it can€™t win. As far as I am concerned Bloody Tears is very underrated and is not the kind of robot I like to fight, We have a better chance of disposing of Axe-o-Lotl but not monumentally better, the idea will be to latch onto something, anything, and bite. The way we are designed means, that if someone attacks us with something in the jaws, they€™re going with us, if something attacks them, the force shouldn€™t carry us over, we should stay stable and be able to watch them have their jaxi kicked. We€™re gonna need one lucky attack to get through this.

    Heat F - Storm 2 for me - Best chance a realie€™s got

    Heat G - Wedge has been a bit quiet for too long, I reckon he could come back and shock a few people this time.

    Heat H - Hmmm, MDU 4 if it doesn€™t explode, Baldur otherwise

    Would you believe that I€™m quite happy about this draw? As far as I€™m concerned it does me a favour. I€™ve got an absolutely cannon fodder robot fighting alongside me, and a draw that says I can€™t meet MDU again until the heat final. Score. Just shunt Terrorhurtz into him, and watch him die. With any luck MDU will destroy itself anyway, if it comes for me, I€™ll make it chase me, and then back out of the way when it reaches the arena wall. It€™ll certainly kill of the spinning even if the shockwaves don€™t break the motor so we€™ll just ram them around. I have a feeling that everyone€™s gonna look at it and go €œThat can€™t lose€ when really, it€™s not that hard.

    Heat I - I think this is the best chance Aaron has of getting through a heat.

    Tactics for round 1 - There€™s only 1 way we can lose this, which is if we get do distracted by offense that we negate our defence. To this end, I€™m going to take a surprisingly defensive attitude to this melee, yes we€™ll attack, yes we€™ll go for it, but only if we can get in an attack without another becoming involved. If robots are after us, we shall knock them away, move away and repeat, Panicking€™s corners look vulnerable to me sot that will be the aim on them, while with MSSD we€™ll just hit the front full on, as there€™s nothing their saw can get to under the disc.

    Heat J - GigaByte

    Heat K - One of the Marty€™s

    Heat L - If it€™s not me, it€™ll be the seed.

    Tactics for round 1 - What an awesome draw, axe versus flipper versus FBS. Well I can quite honestly say that I couldn€™t give a flying expletive about either of them. MegaByte can take out titanium, but I doubt it€™ll do anything to my Aluminium Boron Carbide, cause it€™s not much weaker than Hardox and I€™ve got more of it than most people have Hardox. Plan is to stop them spinning, get the wedge under and slam them over. As for Turbulence the axe should puncture his armour quite nicely so we€™ll just stick it in his gubbins and pull him around. I€™d rather dispose of MegaByte though as I believe Turbulence would be easier to take in a 1-on-1 later and I want to win.

    Heat M - I can€™t pick it. I[€˜m going to be very blunt and say I think it€™s about the blandest heat there is.

    Tactics for round 1 - Writing tactics for Stinger is about as pointless as trying to turn the Pope Muslim, so I€™m just gonna say spin, wheelie, hammer and be done with it. Have a laugh with it.

    Heat N - Achilles

    Heat O - My best chance of winning a heat, but if not, Aneurysm.

    Tactics for round 1 - This should be very very simple without disrespecting the other 2. This is how to make a full body spinner as far as I€™m concerned, low centre of gravity so it won€™t fly off, good build-up speed and a weapon strong enough to cause damage but without beign greedy and putting it so high that it€™ll destroy itself as well as everyone else. Biohazard would be the obvious target after seeing its fight against MegaByte, but I€™m not gonna go with any specific tactic The only thing I will say is that The Deer stands a very small chance if we stop spinning, so if we stop spinning, stay away from him, even though we should be too wide anyway, other than that, spin-up, attack and kill.

    Heat P - Bring the Bore€™s success back!

    Comment


    • The Crash & Burn Tournament 2

      Heat A
      Salamander III (1) vs. Back 2 Basics vs. Kan-Opener

      Hopefully I stand a decent chance here - Ill go for kan-opener as the armour isnt too tough so should be the easier to KO, and FBS work better one on one.

      Heat D
      Allanon vs. Whirligig 4.0 vs. FBSDS

      Yet another chance for Allanon to squiff up - in theory however, I reckon that it should be able to do some decent damage to either - its just drive at them and spin.

      Heat F
      Tengu VII vs. IDSFA vs. Storm II

      Tengu and Storm - a rather frustrating pairing for all involved, Im not familiar with IDSFA but Im guessing its probably softer than Storm, so go for that.

      Heat H
      Baldur Gamma vs. Cyclone Force 2.5 vs. NSBFR-X

      My memory is failing me a bit, but I think these are both spinners - Baldurs favourite snack. Hopefully Ill get to fight MDU later in this heat as thats whom Baldur was originally conceived to fight.

      Heat J
      Tempest Evil-er-oution (14) vs. Wheely Big Cheese vs. Big Nipper

      Im going to go for tempest, purely because if I dont itll go for me. Flip it at every oppertunity.

      Heat L
      ArchAngel of the Abyss (10) vs. Flank Attack: DT vs. ForcePower 5.0
      Turbulence vs. Hacked off Ha-ka vs. Megabyte

      Another ram/spin matchup so same tactics as before - go for the third party.

      Heat N
      Achilles vs. Tough as Nails vs. Rammy Mk 3
      By my reckoning achilles should be quite effective against TAN - use pnuematics and flip everythign about.

      Heat P
      Clawdius Decimus Murderous (2) vs. Infusion vs. Black Panther Queen
      Hit and run attacks - go straight for infusion with my huge speed and flip the beggar over and sink my axe in - dont let it spin up under and circumstance!

      Comment


      • The Crash & Burn Tournament 2

        Heat A
        Salamander III (1) vs. Back 2 Basics vs. Kan-Opener

        Salamander and B2B through.

        Disco 5 vs. The Riddler vs. Tornado

        Either Tornado or The Riddler to go out here. Im slightly leaning towards The Riddler though, sorry Steve-O.

        Heat winner: Salamander.

        Heat B
        Orka MK4 (3) vs. Liar vs. Voltronic

        I dont see Liar veing too manouverable, which I think both its opponants can exploit.

        The Disc 5 vs. Novastorm 2 vs. Mass Disctruction Revolution

        Ill go for Novastorm 2 here, the shape looks easier for me to get my teeth into. Not got much plannage beyond that.

        Heat winner: Honestly, I kinda like Voltronics chances. Its between him and MDUR.

        Heat C
        Aquarius (5) vs. Flipping Mad vs. Leprosy Infection

        Flipping Mad out I think.

        Breed vs. Rogue vs. Firestorm V

        I think Breed is going to find it very tough in there. Either Breed or Firestorm out.

        Heat winner: Probably Rogue.

        Heat D
        Enter the May Tracks (7) vs. BIACS-LE vs. Panic Attack

        I see Panic Attack as the weak link here, so Ill target that. The object of round 1 is just to get through as easily as possible after all

        Allanon vs. Whirligig 4.0 vs. FBSDS

        Uh... Complete war of attrition. Im going to go for Allanon to go out, as it seems to have more to go wrong with it

        Heat winner: Going to go for Whirly.

        Heat E
        Killotine: EVO (9) vs. Flick of the Wrist vs. Fragmentor

        Killotine out in a shock exit methinks.

        Axe-O-Lotl vs. Bloody Tears 2 vs. In-terror-fied

        I think In-Terror-fied will do well unless it goes to a judges, where any damage to the fibreglass could count against it. Honestly no idea.

        Heat winner: Very open heat. Translation - Not the foggiest

        Heat F
        Wedga Revo 2.0 (11) vs. Cacodemon vs. Star 69

        Cacodemon out.

        Tengu VII vs. IDSFA vs. Storm II

        Ill initially go for Tengu, try to get under it before it spins up and flip it around. Should Tengu reach dangerous speeds, Ill go for Storm 2 and push/flip him into Tengu.

        Heat winner: Its between Wedga and Storm, or Tengu if we fail to get him out here.

        Heat G
        Axeon (13) vs. Wedge Devolution vs. Axe to Fall

        Two very similar axe robots, but Axeon looks slightly more efficient. Axe to fall... To fall.

        Hellbrand vs.Revenge of the Accountant vs. Scorpion Bite

        Hellbrand out I think.

        Heat winner: Wedge Devo or Axeon. But I think Wedge Devo.

        Heat H
        Terrorhurtz (15) vs. Boxed In vs. Mass Disctruction Ultimate 4

        Honestly, I dont see Terrorhurtz surviving long.

        Baldur Gamma vs. Cyclone Force 2.5 vs. NSBFR-X.

        Ill use the drum here, to maintain invertability and be able to flip and push. Speaking of flip and push, Ill do that to Cyclone and feed him to the house robots, the pit, anythng else I can find.

        Heat winner: Really, really bad heat for MDU4. With the exception of Terrorhurtz I think any robot in this heat could beat it. For the winner, Im going for a heat final between Baldur and Boxed In, and between them... Flip a coin.

        Heat I
        Shovearound 2 (16) vs. Cosmic Thunder 2 vs. Knightrous Wedge

        Cosmic Thunder out, probably.

        Panicking vs. Metal Sonic Spin Dash vs. Powerpoint the Thrasher 5

        I think MSSD is out here.

        Heat Winner: Probably Knightrous Wedge, it suprisingly underperformed last year though.

        Heat J
        Tempest Evil-er-oution (14) vs. Wheely Big Cheese vs. Big Nipper

        Alex thinks Im going to go after him, and if Wheely Big Cheese is his entry, then hes right Simply put, with its manouverability I see it as the weak link. 6 inch teeth I think here, try and aim for those wheels. If Hypnodisc can tear them apart, imagine what an FBS can do.

        Back to Rock 2 vs. Disc-O-Inferno vs. GigaByte Evilution

        Disc-O-Inferno out I think.

        Heat winner: For the record, I think this is my best chance. A prediction from the others though would be GigaByte.

        Heat K
        Turbo Tails (12) vs. Mousey 4 vs. Crash Bandi-bot 3

        Very inspired line-up Kody:wink: Mousey out probably.

        Spawn Again vs. Son of Wedgie vs. A Night at the Bar

        A Night at the Bar is going through, as to which one goes out I dont know.

        Heat winner: Tails or Night.

        Heat L
        ArchAngel of the Abyss (10) vs. Flank Attack: DT vs. ForcePower 5.0

        Flank Attack out probably.

        Turbulence vs. Hacked off Ha-ka vs. Megabyte

        Not sure what Turbulences stats are, so just play it safe and flip whoever OOTA.

        Heat M
        Warrior SKF ( vs. Starstorm 2 vs. X-Terminator 3

        Go for X-Terminator. I dont think its self righting is all that good. My shaoe should stop him flipping me, and the armour should be able to take a blow or three from him.

        Stinger vs. Malaria vs. SUNCUST

        I love Stinger, but its going out.

        Heat winner: Warrior.

        Heat N
        Die-Ceratops Re-Invertus (6) vs. Son of Ripper 5.0 vs. Chaos 2

        Again, I love Chaos 2 but that wont save him.

        Achilles vs. Tough as Nails vs. Rammy Mk 3

        Bad draw for TAN.

        Heat winner: Die-Ceratops, SOR and Achilles all have a shout here.

        Heat O
        Aneurysm (4) vs. Sheer Heart Attack vs. Quocunque Jeceris Stabit

        By Daves admission, Quocunque Jeceris Stabit is behind the times. Behind the winning post too, Id suggest.

        Roo 2 vs. Biohazard vs. The Deer

        I think The deer will fall here.

        Heat winner: Aneurysm or Sheer Heart Attack.

        Heat P
        Clawdius Decimus Murderous (2) vs. Infusion vs. Black Panther Queen

        Black Panther to go I think.

        Terror Gear 3 vs. The Crashing Bore vs. Spring-BOK!

        Bores getting on a bit, Ill mostly be relying on pushing power. Ill try pushing Spring-BOK into the drum of Terror Gear to see if the fur can jam up that drum a bit. Other than that, Ill ahve to let the house robots and the pit do my work for me.

        Heat winner: Infusion.

        Comment


        • The Crash & Burn Tournament 2

          The Disc 5 vs. Novastorm 2 vs. Mass Disctruction Revolution

          Well isnt that just great...
          Im going to try and get the disc from the side. I dont know how good its going to do me, but its worth a shot.


          Aquarius (5) vs. Flipping Mad vs. Leprosy Infection

          Flip and uh...avoid infusion.

          Axe-O-Lotl vs. Bloody Tears 2 vs. In-terror-fied
          I did get rid of those useless side clamper things, right? I dont remember.

          Slap em around.

          Shovearound 2 (16) vs. Cosmic Thunder 2 vs. Knightrous Wedge

          Try and pit Alex. Lord knows I dont want to start any unessacary conflict with Aaron...

          Spawn Again vs. Son of Wedgie vs. A Night at the Bar
          It was Spawn again I entered, right? Again, I dont even remember XD

          Go after SoW.

          Stinger vs. Malaria vs. SUNCUST
          I should be able to pit Stinger without too much trouble...

          Terror Gear 3 vs. The Crashing Bore vs. Spring-BOK!
          I DID make the thing invertible this time, right? Man, I was so sure I put that. Bummer what happened in C&BT1.

          Anyway...go after Springbok.

          Oh right. Hellbrand is my thing XD

          Hellbrand vs.Revenge of the Accountant vs. Scorpion Bite

          Attack the drunk accountant...

          (Message edited by Swiss_tony on May 24, 2007)

          Comment


          • The Crash & Burn Tournament 2

            ORKAS TACTICS
            I believe Ive tackled Voltronic before, with success. Hell probably be on my to-go-for list, only because Liar will probably be after me.

            LEPROSYS TACTICS
            Flipping Mad is an old robot. I think my drum could tear his skirts off easily, then flip him around.

            AXE-O-LOTLS TACTICS
            Not really sure who to go for. ITF appears to have damagable armour, but...on the other hand...I dont like boring robots. Attack evenly between the two.

            CYCLONES TACTICS
            I love an oblivious target. Despite the possibility that I could be flipped, Ill be using the scoop to bulldoze a few robots around.

            REST OF TACTICS LATER

            Comment


            • The Crash & Burn Tournament 2

              Continued...

              DISCO INFERNOS TACTICS
              Just spin up and try to hit something.

              CRASHS TACTICS
              Now if this fight doesnt win an award, I dont know what will.:wink: Anyway, turn my attentions to Mousey 4. After all, us video game legends have to stick together, right?

              DIE-CERATOPS TACTICS
              Chaos 2 for the straight and out.

              SPRING-BOKS TACTICS
              (Suicidaly) attack Crashing Bore.

              Comment


              • The Crash & Burn Tournament 2

                Hooray for another tournament!

                HEAT A
                ROUND 1
                1) Back 2 Basics VS Kan Opener VS Salamander III (1)
                I cant see Kan Opener surviving long with the champs disc and Matts flipper.

                2) Disco 5 VS THE RIDDLER VS Tornado
                Nice way to start my run, Kody.
                Presuming no-one wants to be a git and team up with me, Ill just go after whoevers nearest. For Tornado, Ill aim for the wheel houses and for Disco, Ill try to stick the axe in when the flipper opens. Hopefully, my superior manoueverability and speed will keep me out of trouble for a while too.

                Comment


                • The Crash & Burn Tournament 2

                  Heat B
                  The Disc 5 vs. Novastorm 2 vs. Mass Disctruction Revolution

                  Take out Novastorm, and punish the T3h D1$K 5 if it comes near me, he cant do anything but run like a wobby gong into my weapon... . Main focus is Novastorm, shred what I can.

                  Heat C
                  Breed vs. Rogue vs. Firestorm V

                  woot... Spin up, tear sh|t apart, gyro dance and get drunk

                  Heat H
                  Terrorhurtz (15) vs. Boxed In vs. Mass Disctruction Ultimate 4

                  Destroy Terrorhurtz. Destroy Boxed In. Ive seen lightweights tear through 6mm titanium... MDU4 will have no hassles with it. I have complete faith in this new design, when you can spend every gram of weight of the robot into the weapon without sacrifice, you can have this kind of confidence, without being cocky.

                  Heat I
                  Shovearound 2 (16) vs. Cosmic Thunder 2 vs. Knightrous Wedge

                  Pushy Bots Ruul! Ram, wedge, flip, get drunk, go home


                  Heat L
                  Turbulence vs. Hacked off Ha-ka vs. Megabyte

                  Spin, break things... Nothing else Megabyte does

                  Heat M
                  Warrior SKF ( vs. Starstorm 2 vs. X-Terminator 3

                  Break them with the spinner, flip them with the flipper. Whyachi made this bot legendary...

                  Heat P
                  Clawdius Decimus Murderous (2) vs. Infusion vs. Black Panther Queen

                  Go after CDM... Stevo needs a bit o spinner lovin

                  Comment


                  • The Crash & Burn Tournament 2

                    Heat A
                    Disco 5 (ME) vs. The Riddler vs. Tornado
                    go for tornado with the disc, if it hits the disc it will go for a flight, after a while something in tornado will break

                    Heat D
                    Enter the May Tracks (7) vs. BIACS-LE vs. Panic Attack (ME)
                    Ah crap, erm open the pit straight away and try and pit something asap.

                    Heat F
                    Wedga Revo 2.0 (11) vs. Cacodemon vs. Star 69 (me)
                    Spin up and smack into whoever has the weakest armour. Avoid getting flipped if possible.

                    Heat H
                    Terrorhurtz (15)(me) vs. Boxed In vs. Mass Disctruction Ultimate 4
                    Well isnt this fun, aim to hope the other two hit each other and break. And then attack them when they arent expecting it mwhahahaha.

                    rest of the tactics later

                    Comment


                    • The Crash & Burn Tournament 2

                      my tactics shall come when my heats arive, my Heat A predictions shall come...

                      NOW!

                      Heat A
                      Salamander III (1) vs. Back 2 Basics vs. Kan-Opener
                      Kan-Opener doesnt stand much of a chance methinks


                      Disco 5 vs. The Riddler vs. Tornado
                      Interesting... Disco 5 should go through, I think, but The Riddler vs Tornado could be very interesting...
                      I honoustly cant make a valid prediction here

                      Comment


                      • The Crash & Burn Tournament 2

                        Its finally here. The sequel to the tournament you loved so much. Starting now...

                        +2>THE CRASH & BURN TOURNAMENT 2!!!

                        And without further ado, let us begin our first fight!

                        Salamander III (1) vs. Back 2 Basics vs. Kan-Opener

                        Salamander III, from the weird (and talented) mind of Alex Holt, is the reigning champion of the last tournament! Hes an axlebot with a serious attitude, and an equally serious spinning disc, weighing 22kg and spinning at 2000rpm, aided by two hardox square teeth on the edges to dish out some serious PAIN. Almost everything about this champ is hardox, except the wheels, which are made of Boron Carbide. Also, Salamander is shookproofed to prevent recoil damage from its own disc! Can it be defeated?
                        C&B1: Destroyed Disc-O-Inferno completely, tore apart IDSFA indefinitely, took out Killotine: EVO on a close judges decision to win its Heat, made a smoking wreck of Aquarius, ripped off Aneurysms weapon to claim the judges decision, and finally managed to claim a victory over Clawdius Decimus Murderous in the final!

                        Back 2 Basics, conceived by Matthew Fowler, is pretty basic wedge shape, if I may say so myself. But its quite capable, too, with a helium-powered flipper that takes up the whole wedge, another detachable wedge, hinged side skirts, and rollbars on the back to help when self-righting. Its also sporting 7mm Ti/V alloy armour with a cm of aluminum chassis underneath. However, its top speed is 8.5mph, and thus will hinder its pushing power.
                        C&B1: Did not enter

                        Kan-Opener, entered by Mr. David Sheppard, is a well-known real robot that sports two giant claws that are extremely deadly if you happen to get caught in them. Its also invertible, but however, not having skirts, and a high ground clearance, will give it lots of air any time it comes into contact with a flipperbot. Also its not very agile. Its won an annihilator already, but can it win C&B2? Doubtful...
                        C&B1: Did not enter...

                        Roboteers, stand by...

                        Booth 1: Salamander III, Kan-Opener
                        Booth 2: Back 2 Basics

                        Ah ha! You didnt think wed kick this off without house bots, did you! Of course not! Starting things here are the 225kg Obelix Bulguous with the wedge and hammer, and Double Whamlet with the scoop and quad axes.

                        3...
                        2...
                        1...
                        ACTIVATE!

                        Crash & Burn 2 start! And a good match-up this should be. Heres B2B coming at Kan-Opener, who backs away from the flipper, but B2B is actually quite quicker than the real robot, and drives under Kan-Opener and TO THE WALL! FLIP! But no! Kan-Opener was actually thrown overtop of B2B and has landed behind him! Unfortunately for him, its now in the path of Salamander III!
                        CRASH!
                        The disc collides with the side, and a clean little nick in the side can be seen, but no sign of internal damage is evident as of yet. B2B is back into the fray, sliding under the champion and tossing him across the arena! Salamander bounces but is otherwise unharmed by the jolt. But B2B bears down on Salamander again. Salamander drives towards B2B but not straight on, and one of Salamanders wheels catches the flipper and drives it over the body. B2B lets out a mighty helium snort there, and heres Kan-Opener for an assault on B2B! The realie shoves B2B against the wall, and the claws squeeze around the rear armour of the wedge! And who do you suppose is going to take advantage of a situation like this?
                        CRASH!
                        Salamander buckles Kan-Opener in the rear with the 22kg of mighty hardox weaponry. This time, however, damage is quite apparent! A great slice, and the rear armour of Kan-Opener has been bent into the robot! Oh dear, how do you think this is going to affect their chances? B2B shoves backwards, but Kan-Opener, wounded as he is, still has a grip on him! Salamander isnt waiting around; the discs up again to speed and grazing the side of Kan-Opener again! No big crash, though, as hardly any damage has been inflicted by that blow. Kan-Openers drive is back, and they are pushing B2B towards Double Whamlets CPZ! Salamander rears in on Kan-Opener and adds to the fun, trying to shove them both into the CPZ! Ands here Obelix Bulguous - running right in the fully revd disc of Salamander!
                        CRASH!
                        The wedge is buckled, and a more ragged gash has been cut into the armour. Obelix himself is not too pleased, and shunts Salamander in the disc. Salamander cant get away and is squeezed between Kan-Opener, who still has a grip on B2B, who is getting hammered by Whamlets twin axe! Down comes Obelixs hammer, and the armour of Salamander is bent. OH WHATS THIS?! B2B has got under Whamlet and flipped him! What a surprise this is! And the result of this is Obelixs power being utilized, shoving all three of the competitors into the CPZ with Whamlet inverted next to it. Obelix brings the hammer down again, but this time it hits Kan-Opener! Oh my! The top armour is loosed! Its almost completely off! Kan-Opener has released B2B, but B2B is still in the danger zone, and oh, there goes Salamander, escaping the wrath of the house bots! Whamlet finally rights himself and joins the party in the CPZ. Its hammer and axe time now on Kan-Opener, who is completely trapped in the CPZ, the claws opening and closing feebly. Salamander is charged up now and collides with the rear of Whamlet!
                        CRASH!
                        AAAAAGH! The rear armour of Whamlet iproved to be not that resilient at all! Its ripped wide open, and the ghastly mechanics of Whamlet are exposed! And the 150kg house bot has stopped moving by the same blow! Obelix turns around in wrath, and sees that Alexs axlebot has hit the spinner button, activating the arena spinner. As Obelix leaves the CPZ to punish Salamander, B2B shoves the comatose Kan-Opener backwards and escapes, flipping over Whamlet again in passing. Obelix catches Salamander, who grazes Obelixs side with the disc. Hardly any damage is caused, but Obelix responds with the slam against the wall, and Salamander rears away to escape...and finds the wedge of B2B shoving back into Obelix, and flipping him over it! Obelix lets fly the hammer, which hits Salamander in mid-air and therefore merely tapping the disc. B2B continues his charge forward and sliding under Obelix tosses the humungous robo-gaul over onto its belly! Nobody seems to notice that the referee, The Watcher has trundled over to the dead Kan-Opener and started counting him out.
                        1, 2, 3, 4, 5, 6, 7, 8, 9, 10!
                        Kan-Opener is hereby out of the tournament! And in other news, Obelix is finding himself hard to right, and B2B turns his attention to Kan-Opener, ramming the chomper into the wall. FLIP! Kan-Opener flies over the wall this time and hits the camera track. Salamander spins around in victory dance style.

                        CEASE!

                        Kan-Opener got a can of whoop-ass opened on him!
                        Salamander III (1) and Back 2 Basics advance to Round 2!

                        Next battle: Disco 5 vs. The Riddler vs. Tornado

                        Comment


                        • The Crash & Burn Tournament 2

                          Heat A
                          Tornado: Use the drum, box rush and push them around.

                          Heat B
                          Prediction: I€™ll go for The Disc to win this heat.

                          Heat C
                          Breed: Avoid Rogue! Try and get some work done on FireStorm.

                          Heat D
                          Prediction: Probably Whirly for this heat.

                          Heat E
                          Prediction: Interesting, but I€™ll go for Fragmentor over Killotine.

                          Heat F
                          Wedga Revo: I have no idea what Cacodemon is like and I€™m too lazy to look it up, so I suggest me and Martyn take it out.

                          Heat G
                          Axeon: Lets see who has the better chopper€¦ avoid Wedge Devo if possible.

                          Heat H
                          Prediction: I€™ll look forward to seeing if MDU and Baldur meet up, but for now I€™ll go for MDU 4.

                          Heat I
                          Prediction: This is a tough one. I€™ll go for Shovearound but Knightrous Wedge and MSSD could be there too.

                          Heat J
                          GigaByte: I seem to remember TAN making light work of Disco Inferno before, I say same again.

                          Heat K
                          Prediction: I€™m gonna take Turbo Tails to breeze this heat.

                          Heat L
                          ForcePower: Box rush the hell out of AAOTA and dispose of it before its too late.

                          Heat M
                          Prediction: I€™ll go for Warrior SKF in this heat.

                          Heat N
                          SOR: I say take out Chaos 2 with the spinner, shouldn€™t take too long.

                          Heat O
                          Aneurysm: Destroy. Do the twist.

                          Heat P
                          Prediction: Another interesting one€¦ I€™ll go for CDM based on last seasons performance.

                          Comment


                          • The Crash & Burn Tournament 2

                            revised tactics
                            Heat F
                            Wedga Revo 2.0 (11) vs. Cacodemon vs. Star 69 (me)
                            Since AJ wants to team up, i shall. Cacodemon only has 1mm ground clearance so it will have trouble driving and turning. It should be easy to attack with the FBS of star 69 since it will have low manovrability. However if this fails it should be easy to push around.

                            Comment


                            • The Crash & Burn Tournament 2

                              Heat E
                              Killotine: EVO (9) vs. Flick of the Wrist vs. Fragmentor

                              I missed tactics for this bot

                              Spin up, drive into the first bot closest, do big damage, rinse and repeat... Maybe do some shifty business and team up with Stevo

                              Comment


                              • The Crash & Burn Tournament 2

                                Very good first fight. Incidentally, I am following the C&BT2 and creating a chart of the results.

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