Well, I thought it was about time I started and tortured you! =D
Time for some rules:
I need any amount of people (8 people is the minimum, 1000 is the max =P) to enter robots. Obviously. You each are allowed to enter 1 (And only one) realie each. The amount of robots total that you enter must be a power of two, so it can be 2, 4, 8, 16. Although I cannot stop you from entering 16, I would strongly suggest against it. The entries will close once I have 64 robots. If I dont get that much, Ill ask for people to enter more (If they can spare it), as well as add some other real robots into the mix.
When you enter, I want you to obviously give stats. The usual format please. Also, when you enter a realie, I would like a linked picture of it upon demand. I will only ask for it if I do not know the robot that well, so you dont have to give one for Panic Attack or Firestorm or whatever. And with your main robots, I encourage that you enter pictures. No matter how crappy, I encourage you to do so. You dont have to, but itd be nice.
03. The weight limits are 100kg for wheeled robots, 110kg for shufflers and tracked robots, and 150kg for walkers.
04. Clusterbots are allowed - there is a 2 part limit for them. A clusterbot is eliminated if one or more parts of it are destroyed.
05. Robots with passive or no weaponry are allowed. Flying robots are banned.
06. Robots with interchangable weaponry are allowed. You must say when you first give your stats that your robot has interchangable weaponry, and what those weapons are. If after giving your stats, you come up with a new interchangable weapon you didnt mention before, or change one you did mention, the new weapon or change cannot be used. There is a max of 3 interchangeable parts. Sorry Slammer, but it just gets too complicated.
07. Basic Battlebots rules on what is and isnt allowed apply to anything I havent mentioned. No flammable weapons or electric weapons or anything of the like, but I hope that that is a given.
This tournament will work a little bit differently than you are used to. All robots will start in a 4-way rumble. The top two will go through to the knockout stages. The difference here is that to decided the brackets for the knockout stage, the top two robots will be separated by how well they did. (EX: Say that Tengu, Tails, Novastorm, and Flaming Hell were in heat A. Novastorm was knocked out first, then Flaming Hell, then Tails. Tails would then, in the knockout stages, face the winner from heat P, whereas Tengu would face the loser from heat P. This would encourage you to do well in your heat, and not slack off while the rest are eliminated. If the time runs out, then it will go to a judges decision to see who won.)
The time limit for each match is 3:00, on the exact dot.
In judges decisions, the robots are marked on Aggression, Damage, and Control. 15 points goes toward each category, and that 15 is split between the two on how well they did. (EX: For the aggression, say that Tails rammed Tengu a lot, and Tengu spend a lot of the match running away. Tails would win that category 12-3. Tails getting 12 points, while Tengu got three. This is the same for all categories.)
The definitions for each were:
Aggression - This is how much you chased your opponent down, and didnt run away.
Damage - How much pain you inflicted upon your opponent.
Control - How dominant you were. Its all good if youre inflicting damage, or continually ramming the other guy, but if theyre giving you a beating and controlling you, this category isnt yours.
No house robots, they suck.
Since I love you alllllll so much, I went and made a CAD of the arena for you!
http://img149.imageshack.us/img149/9272/macarena7ab.jpghttp://img149.imageshack.us/img149/9272/macarena7ab.jpg
The wall spikes can NOT be bent, by any means. They are that strong. Same with the wedged wall, and the floor. None can be damaged. You can, however, break the hazards; the saws (end and middle) and floor spikes.
The end wall saws of DOOM! - Running at 8000RPM, these will really kill you. They have 50lbs force behind them.
http://img149.imageshack.us/img149/5466/macarena20by.jpghttp://img149.imageshack.us/img149/5...carena20by.jpg
The middle saws of not so great DOOM! - These only go at a mide 1000RPM, and have just 15lbs of metal going behind them. Theyre good for bending wedges upwards, however, and shearing hinged wedges off!
http://img149.imageshack.us/img149/8072/saws0xe.jpghttp://img149.imageshack.us/img149/8072/saws0xe.jpg
Pokey spikes in the middle - These dont do much damage, unless you have really really bad armor. Theyre more used for flipping so watch out!
http://img149.imageshack.us/img149/7986/spikes9ix.jpghttp://img149.imageshack.us/img149/7986/spikes9ix.jpg
Wedged wall; used to highcenter opponents, and maybe even flip them! =O
http://img149.imageshack.us/img149/3241/wedgedwall8cu.jpghttp://img149.imageshack.us/img149/3...gedwall8cu.jpg
You CAN get OOTAs in this, but looking at the way the wall is formatted, you can guess itll be hard. Firestorm flippers are almost guarenteed not to get OOTAs here. Almost.
Also with special wall to protect my lovely contestants! =)
http://img149.imageshack.us/img149/4605/wall5og.jpghttp://img149.imageshack.us/img149/4605/wall5og.jpg
http://img149.imageshack.us/img149/6060/contestants4at.jpghttp://img149.imageshack.us/img149/6...estants4at.jpg
For one on one matches, the contestants start in the red and blue squares.
http://img149.imageshack.us/img149/7992/startingsquares9sh.jpghttp://img149.imageshack.us/img149/7...squares9sh.jpg
For a one on one on one on one, two contestants start in the red and blue, while the other two start evenly spread on the wedges wall side.
Side events anyone?
ENIALATION EVENT! The annihilator, only 10 robots from the main competition can enter. One per person.
OTHERWEIGHTS?!?!?!?! Yup, everyone can enter 2 of each class at the max. Im hoping for 16 robots in each class. And yes, you dont have to do the main event to do this.
Antweights (100-150g; 125-225g for walkers)
Featherweights (4-12kg; 4-18kg for walkers)
Lightweights (12-35kg; 18-52kg for walkers)
Middleweights (35-60kg; 52-90kg for walkers)
Superheavyweights (101-150kg; 151-200kg for walkers)
Eight robots (Vapour or real) can be entered in each weight class - each person can only enter one robot in each weight class. If a weight class doesnt have enough entrants, I will enter realies into it.
Thats probably everything. Tell me if I missed something out. NOW ENTER! PARCE QUE JE LU DI!!! BECAUSE I SAID SO!!!
Time for some rules:
I need any amount of people (8 people is the minimum, 1000 is the max =P) to enter robots. Obviously. You each are allowed to enter 1 (And only one) realie each. The amount of robots total that you enter must be a power of two, so it can be 2, 4, 8, 16. Although I cannot stop you from entering 16, I would strongly suggest against it. The entries will close once I have 64 robots. If I dont get that much, Ill ask for people to enter more (If they can spare it), as well as add some other real robots into the mix.
When you enter, I want you to obviously give stats. The usual format please. Also, when you enter a realie, I would like a linked picture of it upon demand. I will only ask for it if I do not know the robot that well, so you dont have to give one for Panic Attack or Firestorm or whatever. And with your main robots, I encourage that you enter pictures. No matter how crappy, I encourage you to do so. You dont have to, but itd be nice.
03. The weight limits are 100kg for wheeled robots, 110kg for shufflers and tracked robots, and 150kg for walkers.
04. Clusterbots are allowed - there is a 2 part limit for them. A clusterbot is eliminated if one or more parts of it are destroyed.
05. Robots with passive or no weaponry are allowed. Flying robots are banned.
06. Robots with interchangable weaponry are allowed. You must say when you first give your stats that your robot has interchangable weaponry, and what those weapons are. If after giving your stats, you come up with a new interchangable weapon you didnt mention before, or change one you did mention, the new weapon or change cannot be used. There is a max of 3 interchangeable parts. Sorry Slammer, but it just gets too complicated.
07. Basic Battlebots rules on what is and isnt allowed apply to anything I havent mentioned. No flammable weapons or electric weapons or anything of the like, but I hope that that is a given.
This tournament will work a little bit differently than you are used to. All robots will start in a 4-way rumble. The top two will go through to the knockout stages. The difference here is that to decided the brackets for the knockout stage, the top two robots will be separated by how well they did. (EX: Say that Tengu, Tails, Novastorm, and Flaming Hell were in heat A. Novastorm was knocked out first, then Flaming Hell, then Tails. Tails would then, in the knockout stages, face the winner from heat P, whereas Tengu would face the loser from heat P. This would encourage you to do well in your heat, and not slack off while the rest are eliminated. If the time runs out, then it will go to a judges decision to see who won.)
The time limit for each match is 3:00, on the exact dot.
In judges decisions, the robots are marked on Aggression, Damage, and Control. 15 points goes toward each category, and that 15 is split between the two on how well they did. (EX: For the aggression, say that Tails rammed Tengu a lot, and Tengu spend a lot of the match running away. Tails would win that category 12-3. Tails getting 12 points, while Tengu got three. This is the same for all categories.)
The definitions for each were:
Aggression - This is how much you chased your opponent down, and didnt run away.
Damage - How much pain you inflicted upon your opponent.
Control - How dominant you were. Its all good if youre inflicting damage, or continually ramming the other guy, but if theyre giving you a beating and controlling you, this category isnt yours.
No house robots, they suck.
Since I love you alllllll so much, I went and made a CAD of the arena for you!
http://img149.imageshack.us/img149/9272/macarena7ab.jpghttp://img149.imageshack.us/img149/9272/macarena7ab.jpg
The wall spikes can NOT be bent, by any means. They are that strong. Same with the wedged wall, and the floor. None can be damaged. You can, however, break the hazards; the saws (end and middle) and floor spikes.
The end wall saws of DOOM! - Running at 8000RPM, these will really kill you. They have 50lbs force behind them.
http://img149.imageshack.us/img149/5466/macarena20by.jpghttp://img149.imageshack.us/img149/5...carena20by.jpg
The middle saws of not so great DOOM! - These only go at a mide 1000RPM, and have just 15lbs of metal going behind them. Theyre good for bending wedges upwards, however, and shearing hinged wedges off!
http://img149.imageshack.us/img149/8072/saws0xe.jpghttp://img149.imageshack.us/img149/8072/saws0xe.jpg
Pokey spikes in the middle - These dont do much damage, unless you have really really bad armor. Theyre more used for flipping so watch out!
http://img149.imageshack.us/img149/7986/spikes9ix.jpghttp://img149.imageshack.us/img149/7986/spikes9ix.jpg
Wedged wall; used to highcenter opponents, and maybe even flip them! =O
http://img149.imageshack.us/img149/3241/wedgedwall8cu.jpghttp://img149.imageshack.us/img149/3...gedwall8cu.jpg
You CAN get OOTAs in this, but looking at the way the wall is formatted, you can guess itll be hard. Firestorm flippers are almost guarenteed not to get OOTAs here. Almost.
Also with special wall to protect my lovely contestants! =)
http://img149.imageshack.us/img149/4605/wall5og.jpghttp://img149.imageshack.us/img149/4605/wall5og.jpg
http://img149.imageshack.us/img149/6060/contestants4at.jpghttp://img149.imageshack.us/img149/6...estants4at.jpg
For one on one matches, the contestants start in the red and blue squares.
http://img149.imageshack.us/img149/7992/startingsquares9sh.jpghttp://img149.imageshack.us/img149/7...squares9sh.jpg
For a one on one on one on one, two contestants start in the red and blue, while the other two start evenly spread on the wedges wall side.
Side events anyone?
ENIALATION EVENT! The annihilator, only 10 robots from the main competition can enter. One per person.
OTHERWEIGHTS?!?!?!?! Yup, everyone can enter 2 of each class at the max. Im hoping for 16 robots in each class. And yes, you dont have to do the main event to do this.
Antweights (100-150g; 125-225g for walkers)
Featherweights (4-12kg; 4-18kg for walkers)
Lightweights (12-35kg; 18-52kg for walkers)
Middleweights (35-60kg; 52-90kg for walkers)
Superheavyweights (101-150kg; 151-200kg for walkers)
Eight robots (Vapour or real) can be entered in each weight class - each person can only enter one robot in each weight class. If a weight class doesnt have enough entrants, I will enter realies into it.
Thats probably everything. Tell me if I missed something out. NOW ENTER! PARCE QUE JE LU DI!!! BECAUSE I SAID SO!!!
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