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Mechanical Noise - Series 1

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  • #16
    Mechanical Noise - Series 1

    SOW was a HW in season 3, so he probbolay means that version of SOW.

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    • #17
      Mechanical Noise - Series 1

      Well, to me it looks like Kevin didnt really save a spot as he was just asking if real robots could be entered so...

      Flank Attack
      FBSDS
      Cosmic Thunder 2
      Malaria
      The Windmill
      Cacodemon

      http://farr.proboards21.com/index.cgi?board=targetedhttp://farr.proboards21.com/index.cgi?board=targeted

      Comment


      • #18
        Mechanical Noise - Series 1

        Yes, it is the Series 4 version for Wild Thing.

        Robot Name: Love Bite V 2.0
        Length/Width/Height: 120/30/20
        Weight: 100KG
        Motivation: €œWheels/Legs/Shuffles€™ 4 inner wheels
        Speed: 30 MPH
        Weapon: €œWeapon type and specs€ Hydraulic pincers at 2000 psi, can damage light-moderate armour. At the front is a Firestorm type flipping arm, CO2 powered, really just a SRIMECH but it will get other bots over, not really meant to be an OOTA flipper seeing as it€™s speed and the pincers do most of the damage.
        Drive: €œMotors used and voltage, style of reduction€ Bosch motors at 36 volts, gear reduction
        Power: €œBattery type and Voltage & Amps€ 2 x 36 volts at 3 amp NiCD packs
        Armour: €œMaterials and thickness, method held on€ 4 mm hardox, welded.
        Ground Clearance: 3MM
        Turning Circle: 0M
        Notes: It is a double wedge with skirts around the two sides. The paint job is black with Love the Bite in red down the skirts. Muchos credit to Aaron for the help.
        Accomplishments: Spawn of Love Bite (NSBFL 7 16th seed), the NSBFLX New Blood runner up

        Name: Natural Selection
        Paint scheme: Green
        Wheels: Four, inside
        Shape: Boxlike. Scoop on the front, skirts around the sides, the back is rounded to help with self righting.
        Dimensions (cm): 80/40/20 (L/W/H)
        Weight: 100
        Armour: 4mm ti
        Weapon: A hydraulic lifting arm with vertical pincers. These are made of titanium and powered by a linear actuator, giving 400 KGs of grip. The arm is 70 CMs long.
        Motors: Two Bosch motors.
        Batteries: Natural Selection is powered with Hawker Genises batteries, which are placed in the rear to act as a counter-weight
        Top speed: 15 mph
        Turning circle: Zero
        Ground clearance: 7mm
        SRIMECH: The arm.
        Strengths: Crushing power
        Weaknesses: Slow to self right.
        Accomplishments: Runner up of Daves four bot tournie.

        Name: Going Crunch (Cluster bot)
        Weight: 100kg (55 KG spinner 45 KG flipper)
        Dimensions (LxWxH):120 x 30 x 12 joined.
        Shape: The flipper is triangular and designed not to flip itself ala Gemini. There is also a lump of metal at the back guarding against that as well. The flipping device is at the point of the triangle and there is a slight scoop. The spinner is same shape only the triangle is cut off with the spinner.
        Weapons: A flipper that has the ability to toss opponents far rather than high and a spinner that delivers about 20 KJ energy.
        Srimech: The flipper is its own srimech and the spinner has a lifting arm type srimech.
        Armour: 4mm Titanium
        Top Speed: 14 MPH when joined. Flipper 18 MPH separate. Spinner 14 MPH separate
        Main Tactics: At first the robots can be joined with a spinner at one end and a flipper at the other. Then they separate and use a pincer type attack.
        Colour: Red with black writing.
        Strengths: Ability to use a pincer attack.
        Weaknesses: The flipper is quite light and can be pushed around from the back. That€™s where the spinner would need to help.
        Accomplishments: Seeded 14th in NSBFL 7 Last surviving seed in NSBFL 7, 4th place finisher in NSBFL. Runner up (with 360) of NSBFLX tag terror, has always escaped the first battle since being converted from Going Going Crunch.

        Name: 3-6-0
        Weight: 100kg
        Dimensions (LxWxH):120x80x30
        Shape: Full body invertable spinner.
        Weapons: It IS a weapon all over. 32 KJ power
        Armour: 4mm Titanium
        Top Speed: 20MPH
        Motors: Bosch motors
        Main Tactics: Circle until spinner is going full speed then attack. Careful to avoid hazards though.
        Colour: Red with black writing
        Strengths: High powered weapon.
        Weaknesses: The ping effect and when its upside down the controls change (up becomes down and left becomes right) so that has to be kept track of. Also, being invertable, its wheels are vulnerable to axes.

        Comment


        • #19
          Mechanical Noise - Series 1

          I know SoW was a HW in season 3 but by Martijins rules it would be overwieght

          Comment


          • #20
            Mechanical Noise - Series 1

            Alex M and W; I think you are right. Kevin never really asked for a spot so technically he wasn€™t holding a spot, which is why you will get the last spot in my tournament.

            Chris C; Son of Whyachi is overweight, you€™ll need a replacement.

            Alex H; I need to know the 5 different set ups Slammer will be using (remember, a vertical and a horizontal mounted disc count as two different set ups)

            This is the current lineup:

            Entrant #1- Steven
            1- Wedge Devolution
            2- Killotine: EVO
            3- S.D. IV
            4- Whirligig 4.0
            5- Clawdius Decimus Murderous
            6- Tails
            Entrant #2- Anthony
            7- Novastorm 2
            8- Bloody Tears 2
            9- SUNCUST
            10- Judo Chop!
            11- Shovearound 2
            12- Cyberdemon
            Entrant #3- Chris M
            13- Orka MK4
            14- Die-Ceratops Re-Invertus
            15- Leprosy Infection
            16- Mega Masher 2
            17- Axe-O-Lotl
            18- Obliteration
            Entrant #4- Chris C
            19- Natural Selection
            20- Going Crunch
            21- Love Bite V2.0
            22- 360
            23- Wild Thing (series 4 version)
            24- [unknown]
            Entrant #5- Andy
            25- SOR 5.0
            26- Psyclonised
            27- OmniForce
            28- GeForce 4.0
            29- ForcePower 5.0
            30- Yet Another Cut Above The Rest
            Entrant #6- Martyn (stats needed)
            31- Disco 5
            32- Stop The Panicking
            33- Wind Chaser
            34- Rammy mk 3
            35- Forklift 2
            36- Storm 2
            Entrant #7- Alex H
            37- Tengu
            38- Kali
            39- Dante
            40- Slammer
            41- Achilles
            42- Black Panther Queen
            Entrant #8- Alex M and W
            43- Flank Attack
            44- FBSDS
            45- Cosmic Thunder 2
            46- Malaria
            47- The Windmill
            48- Cacodemon

            Still needed: Martyn€™s stats, Slammer€™s set ups and Chric C€™s 6th robot, I might come up with some more complaints after I carefully read all the stats though.

            Even though I don€™t feel like complaining at all I rather feel grateful seeing how quick the 8 spots got filled up




            Comment


            • #21
              Mechanical Noise - Series 1

              I thought they did a heavyweight version also, ah well I think ill go with 13 Black.

              Comment


              • #22
                Mechanical Noise - Series 1

                I was going to ask about that, however, covering it for me....

                wedge
                shield
                vertical disc
                horizontal claw
                vertical claw

                Comment


                • #23
                  Mechanical Noise - Series 1

                  thank you Chris Cooper and Alex Holt, now all I need is Martyns stats and I can get the draw up

                  also, I have a small question about Anthonys robot, Judo Chop!, your stat say nothing about a srimech nor about invertible-ness, so what happens when its flipped?

                  Comment


                  • #24
                    Mechanical Noise - Series 1

                    Firestorm, Mute, Gravity, Typhoon 2

                    Wolf

                    Mass-100kg
                    Weapons-front hinged flipper running at 250psi
                    Dimensions-95cm length/80cm width/40cm high
                    Shape-low wedge shape/sloped rear with skirts on the side
                    Wheels-Four inner wheels
                    Top Speed-22mph
                    Armour-8mm titanium all round
                    Motors-2x LEM130s at 36v
                    Power-4 x 48v NiCD 3600Mah Packs
                    Ground Clearance-0mm around the whole body.
                    Strenghs-Nippy around the arena, dependable armour, good weapon, can get under anything.
                    Weakness-Flipper cant get robots OOTA all the time (it can some times)

                    Enterprise

                    Dimensions-95cm length, 80cm width, 40cm height.
                    Weight-100kg
                    Shape-low wedge/sloped rear with Biohazard like side and rear skirts
                    Wheels-4 inner wheels
                    Speed: 20 mph
                    Weapon:A rear-hinged flipper. There is a strip on the bottom of the flipper, allowing the flipper to get under bots with skirts. The flipper is 750psi. There is the option of removing the strip and putting a small titanium plate that extends the flipper out 15cm. It could be used against dangerous spinners. Spikes at the back to prevent robot flipping itself over.
                    Motors-2 LEM-COs running at 36v
                    Power-4 x 36v 3600mAh NiCD packs
                    Armour-8mm titanium all around
                    Ground Clearance-0mm front, 0mm around the sides/back with skirts.
                    Turning Circle-0m
                    Strenghts-Powerful flipper, nippy around the arena.
                    Weakness-Weapon almost too powerful?

                    Comment


                    • #25
                      Mechanical Noise - Series 1

                      Name-Forklift 2
                      SHAPE- Low box with rear anti self flipping wedge
                      COLOUR- Yellowy orange
                      WEIGHT- 100kg
                      SPEED- 18mph
                      TURNING CIRCLE- 0m
                      GROUND CLEARANCE- 0mm at front due to flipper, 0mm at sides due to skirts 7mm with out, 0mm at rear due to wedge. The skirts are held down by torsion springs
                      ARMOUR- 3mm hardox
                      WHEELS- has 6 inner storm 2 style wheels
                      POWER- 2 x S28 Magmotors on 24v.
                      WEAPONS- it now uses a flipping arm that works much like the matadors or Toro€™s the flipper is powered by co2 on a 120mm pneumatic ram, working at 145psi, the flipper front is pretty unique as its front is like that of a fork lift (it has 2 flat bits of metal) this is welded onto the flipper, the arm can toss robots very high and if possible out of the arena. The prongs of the forklift weapon are used to get under the corners or gaps of skirts
                      SRIMECH- the flipper self rights the robot but because of the rear wedge thing it self rights like firestorm does i.e. the front wheels will go down first
                      NOTES- this is a modified version of my robot from the panic attack forum.
                      STRENGTHS- Power full weapon
                      WEAKNESSES- limited co2

                      Name: Disco 5
                      Shape: Low Wedge with small rear wedge
                      Motivation: it now uses four storm 2 style Vulcalon wheels
                      Speed: 12.5 Mph
                      Weight: 100kg
                      Height: 300mm to top of body, 600mm to the top of the disc
                      Length: 1300mm
                      Width: 600mm
                      Weapon: 500mm Vert. flywheel @ 3000rpm. Has a 4.00 second spin up time due to the C40-500 Magmotor on 36v with a 2:1 twin tension cog belt reduction. The flywheel produces 31.5Kj€™s at maximum RPM but is lethal at around 1 second. The second weapon is also the srimech, this weapon is a low pressure pneumatic flipper running on 10Bar (145psi) running into a single 80mm bore ram. This produces 509kg at the ram and is then transferred into the flipper with a leverage point ratio of 1:1. This is a forward facing flipper like FireStorm and will have no problem toppling the heaviest of robots.
                      Chassis: 4mm Grade 5 Titanium monocoque with extra 5mm Titanium ribs to give it more rigidity.
                      Drive: 2 x S28-400 Magmotors @ 36v with a 10:1 Mod 2 spur gear reduction
                      Batteries: 90 x 3000mAh NiCD cells producing 36v @ 9amp
                      Color- the robot and skirts and flipper are blue and the disc is yellow
                      Clearance- it has 0mm at the front due to the wedge it has 0mm at the sides due to skirts its 6mm with out it also has a 0mm at the rear due to the small wedge which is there to replace the problem of the skirt being flipped into the disc. The skirts are NOT hinged and held down by torsion-springs so they shouldn€™t spring up and the rear one shouldn€™t go up into the disc
                      Notes- The flywheel is at the back off the robot it goes over the back of the wedge so if I can get a robot up the wedge far enough it will be hit by the disc. The skirts stop the robot landing on its side.
                      Achievements- as disco, 3rd seed in ajwars and undethed challenge belt holder in ajwars extreme 1-4 ajwars 3 8th seed, as disco 4, semi finalist of the lord of the ring tourney, WINNER OF THE LORD OF THE RING TOURNEY

                      NAME- Rammy Mk 3
                      SHAPE- Invertible box with front hinged wedge
                      COLOUR- Blue
                      WEIGHT- 94kg
                      SPEED- 20mph
                      TURNING CIRCLE- 0mm
                      GROUND CLEARANCE- 0mm at the front due to wedge this is both ways, 0mm at sides and rear due to skirts 5mm without, the skirts can be taken off if they aren€™t needed for the fight
                      ARMOUR- 4mm Hardox
                      MOVEMENT- it has 6 inner vulcalon wheels
                      POWER- it uses 2 x lem 130€™s
                      WEAPONS- The front wedge can lift up and down powered by a linear actuator, this is only used if the opponent is winning to help get aggression points from the judges. The wedge is hinged so works both ways up however the lifter isn€™t as affective when the robot is flipped though it still works
                      SRIMECH- Invertible
                      NOTES- Rammy finally comes to the fra after entering frw 8 and some arc tourneys
                      STRENGTHS- Compact in size, great pushing power
                      WEAKNESSES- Comparatively Light

                      NAME- Wind Chaser
                      SHAPE- Invertible wedge with curved rear
                      COLOUR- white with 1 pink line on each side
                      WEIGHT- around 96kg
                      SPEED- 25mph
                      TURNING CIRCLE- 0mm
                      GROUND CLEARANCE- 0mm at the front due to wedge, 0mm at sides due to skirts 5mm at back
                      ARMOUR- 4mm Hardox
                      MOVEMENT- it has 6 inner vulcalon wheels
                      POWER- it uses 2 x lem 130€™s on 48volts
                      WEAPONS- It has a rear hinged flipping arm, powered by a lem 130 on 36volts, so it can easily get a robot out of the arena.
                      STRENGTHS- Compact in size, great pushing power, powerful weapn
                      WEAKNESSES- no rear skirt, no weapon when flipped.

                      No stop the panicking but here is panicking

                      Name- Panicking (previously panic 3 GTI 2)
                      SHAPE- Low invertible box
                      COLOUR- Yellow except for the lifting forks which are black
                      WEIGHT- 98kg
                      DIMENSIONS- 65cm x 60cm x 15cm (Length x Width x Height)
                      SPEED- 23mph
                      TURNING CIRCLE- 0 mm
                      GROUND CLEARANCE- 0 mm at front due to forks, 0 mm at sides and rear due to skirts 5 mm with out, the skirts are hinged so flop over when the robot is flipped
                      ARMOUR- 12mm polycarbonate
                      MOVEMENT- panic now uses 6 Vulcalon wheels to give extra pushing power
                      POWER- 2 x LEM130€™s on 36 volts
                      WEAPONS- on the front the robot has a pair of invertible lifting forks, the forks are like those on panic attack, the forks are powered by 2 linear actuators
                      STRENGTHS- Low ground clearance, reliable weapon
                      WEAKNESSES- previously lost to spinners

                      Comment


                      • #26
                        Mechanical Noise - Series 1

                        sorry Kevin, the tournament is full

                        and lotsa thanks to Martyn, for now I can finally reveal the heat line-ups


                        Heat A
                        Black Panther Queen
                        Cosmic Thunder 2
                        Judo Chop!
                        Natural Selection
                        S.D. IV
                        Yet Another Cut Above The Rest

                        Heat B
                        Flank Attack
                        Love Bite V2.0
                        Mega Masher 2
                        SOR 5.0
                        Storm 2
                        Tengu VII

                        Heat C
                        Disco 5
                        Going Crunch
                        Leprosy Infection
                        Omniforce
                        Shovearound 2
                        Whirligig 4.0

                        Heat D
                        Clawdius Decimus Murderous
                        GeForce 4.0
                        Kali
                        Panicking
                        SUNCUST
                        The Windmill

                        Heat E
                        Axe-O-Lotl
                        Cyberdemon
                        Malaria
                        Psyclonised
                        Slammer V
                        Wind Chaser

                        Heat F
                        13Black
                        Achilles
                        Cacodemon
                        Killotine: EVO
                        Orka MK4
                        Rammy mk 3

                        Heat G
                        360
                        Bloody Tears 2
                        Die-Ceratops Re-Invertus
                        Forcepower 5.0
                        Forklift 2
                        Tails

                        Heat H
                        Dante
                        FBSDS
                        Novastorm 2
                        Obliteration
                        Wedge Devolution
                        Wild Thing S4

                        Predictions? Thoughts? I can€™t wait to hear them

                        The battle line-up for Heat A will be up soon

                        Comment


                        • #27
                          Mechanical Noise - Series 1

                          Wow, that was close. Almost wasnt able to have a competition to compete in! =P

                          Hmm... I think that The Windmill probably has the best chance of all my robots... FBSDS could probably do well two, it would take out a lot of those robots in Heat H with ease... Looks pretty nice.

                          Oh, and its also good to see a tournament move this fast too. =P

                          Comment


                          • #28
                            Mechanical Noise - Series 1

                            thanks Alex, Im just full of enthusiasm, and remember, its also because of the competitors themselves that this tournament can run so fast (well, till now anyway)

                            but I think Ill wait with the actual battles untill I heard a couple of predictions for the heat winners, although I realise its hard to give an unbiased prediction for every heat when everyone has a competing robot in 6 heats, there are still two heats left for everyone to predict

                            still needed: Anthony to explain how Judo Chop! works inverted

                            (Message edited by MajinB on October 20, 2005)

                            Comment


                            • #29
                              Mechanical Noise - Series 1

                              Martijn it would be easyer for us to predict if we had the round 1 line up but the tourny looks good

                              Comment


                              • #30
                                Mechanical Noise - Series 1

                                Didnt I say the axes worked like Splinter [Theyre horizontil, not like most axes which are vertical] And could fire either way? SO why wouldnt it work inverted?

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