The Fowler Fic War Series 3
Your Name - Frank Goacher
Other team members - Only the Voices
Team Name - Team Bored
Robot 1
Name: NSBFR X (Never Seen Before Fic Robot X)
Shape: Invertible box wedge with rounded sides, plus side and rear skirts.
Weight: Dependant on weapon set-up, but the heaviest is 100 KGs
Speed: 20 MPH
Weapons: Interchangeable weapons selected from the below list:
1: Basic horizontal 5 KG spinning bar. This goes around at 1500 RPM.
2: Electric 4 mm hardox pincers with weight reducing holes. These have 5 CM soft compound rubber pads on the tips, and are used against FBS€™
3: The classic solid hardox scoop with controlling latch, weighing in at a massive 20 KG€™s. Mainly used against flywheel wielding nasties.
4: Electric lifting plate, able to tip over 150 KG€™s€¦ I€™m sure I can find a few things to use this on
5: 12 KG spinning drum spinning at 3500 RPM, powered by a LEM-130 (my favouritest spinner motor
) at 48 volts. Probably won€™t damage much, but could tip some robots over.
Weapon attachment method: I have changed this. First off the weapons are slotted on, and a 1.5 CM titanium locking bar is pushed through the side of the machine, and then held in position with two 5 mm hardox bolts. The under-section of the weapon is then attached with more bolts, holding it on very firmly and should prevent the weapon from being torn off (which as far as I know never happened, but no sense taking chances).
Armour: 5 mm grade 5 ti.
Ground clearance: 0 at the front no matter which wedge is being used. 4 mm at the side, and 6 mm at the rear. If using the pincers, the front GC is 4 mm. The skirts give it 0 mm all round, and are hinged so flop over when flipped.
Wheels: 4 indoor go-kart wheels which are stuffed rather than pumped.
Motors: 2 LEM 130€™s powered at 48 volts.
Srimech: Invertible.
Safety link: Under a hatch at the rear.
Strengths: Good armour, interchangeable weapons. Quick.
Weaknesses: May not perform as well in melees. Might still be possible for weapons to come off mid-fight, but I doubt it€™ll happen.
Robot most compared to*- Tornado, with proper weapons instead of just interchangeable wedges.
Robot most feared*- Dunno.
House robot most feared*(Mine)- See above answer.
Preferred Heat Format*- Format 2
Preferred Arena*- Any
Robot 2
Name: Grabbit Advance
Shape: Rectangular, with hinged skirts, which flop over when flipped.
Weight: ~98 KGs
Size: 115X50X20 CM (LWH)
Speed: 15 MPH
Drive: Four wheels, powered by two S28-400 magmotors on 24 volts.
Weapon: Horizontal hydraulic pincers, operating at 3000 or 5000 psi, depending on tournament rules. The pinchers are made of 1 cm solid Titanium, and sharpened to a point. These can also be used as a 360o lifter, which is powered by 2 S28-300 magmotors, allowing it to grapple robots, lift them up and drop them somewhere VERY nasty.
Armour: 5 mm grade 5 ti.
Srimech: Runs either way up.
Strengths: Good pushing power, heavy-duty armour and powerful weapon. Once it has a grip on a robot, it€™s mine to play with. Also can€™t be stacked, as it can just push itself off the wall again
Weaknesses: Ideal shape for axes and vertical crushers.
Robot most compared to*- Big Nipper
Robot most feared*- Razer
House robot most feared*(Mine)- Donald
Preferred Heat Format*- Any
Preferred Arena*- Butchers
Robot 3
Name: I.D.S.F.A
Shape: Similar to Raging Knightmare..
Weight: 100 KGs
Speed: 20 MPH
GC: 0 at front, 1 CM at back and sides. 0 with skirts at back and sides.
Drive: 4 wheel drive, powered by two LEM 130 Lynch motors at 48 volts.
Weapon 1: A front hinged flipper on the front, using two 120 stroke, 80 bore rams on 250 PSI. Don€™t know how much it should be able to tip over, but should manage other robots fine. There is a lead weight bolted inside the machine in the far front to give it a little weight and ensure it can get under other machines, along with a sharp strip on the front to let it slide under skirts. There is also a speed bump on the end of the flipper to make sure fast robots like Storm 2 can€™t just drive straight over it.
Weapon 2: A rear steel horizontal disc. This weighs in at 15 KGs, and deals out 10 KJ€™s.
Armour: The front flipper plate is made of 4 MM hardox, and the rest of the machine is 4 MM grade 5 Ti.
Skirts: Made of 3 mm Grade 5 Ti. These are held down with springs, but not the dual sprung monsters as seen on SpinVerter. Just regular springs like on Storm 2 to make them a little harder to get under than regular hinged skirts.
Srimech: The flipper. The weight installed in the front of the machine makes sure it rests on the flipper and not on its back, for more efficient self righting.
Strengths: Fast drive and good flipper mean it could get under and throw over opponents before they can even move.
Weaknesses: Armour and rear flywheel compromised for weight.
Robot most compared to*- Disco or Son of Ripper, maybe?
Robot most feared*- The heavy duty spinners.
House robot most feared*(Mine)- Father of Rotatovater
Preferred Heat Format*- Not fussed.
Preferred Arena*- A stuff. That€™s what I can€™t give
Robot 4
Name: Scimiter
Shape: Wedge at the front, barrel at the back, with a blade at the wedge.
Speed: 12 MPH
Ground clearance: 0 at front 5 mm everywhere else
Weapon: Two stage sword lifter at front. After getting under a robot, I can do two things. First off the blade itself can be used as a lifter, powered by two S28-150 Magmotors on 24 volts, to prop up a robot a-la Voltronic. This will result in the entire robot being balanced on a point which can damage weak underbellies, or with good driving slip in the wheel-gap and damage the drive chain. However, the fun doesn€™t end there, as the wedge is a hydraulic lifter allowing me to theoretically tip over two tonnes. However this is unrealistic as the lifter would never balance that much without taking damage. It should tip over 200 KG€™s with no problem though, which is all I need. There is a wedge under the lifter, similar to the one on Tornado (S7 version).
Weapon 2€¦ Sort of: By raising the hydraulic lifter, and moving the electric lifter down, it becomes a crusher! As I have an under-wedge I can still trap opponents before crushing.
Armour: 4 mm hardox, except the base plate which is 4 mm Polycarb.
Wheels: 4 indoor go-kart wheels.
Motors: 2 LEM 130 lynch motors at 36 volts.
Srimech: Just rolls over if flipped. If it gets stuck, it can use the sword to push itself over.
Safety link: Under a hatch in the top.
Strengths: Unique weapon, it cant be trapped against a wall, strong armour.
Weaknesses: Can€™t get robots OOTA, may struggle a bit against invertible robots.
Robot most compared to*- What would happen if Mega Morg, Panic Attack and Razer had a baby. Yes, I meant to make your mind boggle there
Robot most feared*- Things like Dervish and The Disc.
House robot most feared*(Mine)- That one. *points*
Preferred Heat Format*- Format 2
Preferred Arena*- The Plinth
Robot 5
Name: Omega
Speed: 20 MPH
Weight: 95 KGs
Shape: Axle bot with a ball in the middle as opposed to just a shaft.
Weapon: Small vertical flywheel at the business end, can reach speeds of 2000 RPM. On the sides of the flywheel are two Stinger style spikes, so it has to attack with the overhead swing to cause the most damage.
Drive: Stinger style wheels, powered by LEM-130€™s on 36 volts. The wheels have been tyred with vulcanised rubber, so excellent traction along with nippy speeds.
Armour: 1 CM Ti wheel hubs. Shaft is made of 8 MM stainless steel, and the ball in the middle is made of 5 mm Ti.
Strengths: Speedy, and the flywheel should make for painful overhead slams. Difficult to get hold of as only an axle €˜bot can be
Weaknesses: Zero pushing power. Battery for weapon is in the ball between the wheels, so one good lucky blow from a vertical weapon can disable the weapon. Horizontal weapons will merely hit the wheels.
Robot most compared to*- Stinger
Robot most feared*- Boring bricks.
House robot most feared*(Mine)- Dunno.
Preferred Heat Format*- Format 1 or 4
Preferred Arena*- Last €˜Bot Rip Off
Robot 6
Name: Starstorm 2
Shape: Dome, with a spike on top in the centre to allow it to self right.
Colour: Black with stars painted on.
Weapon: Full body flipper. It uses three 80 bore X 160 stroke rams, powered on 500 PSI. When the weapon fires, the entire lid of the robot shoots upwards. The aim of this robot is: Shoot it high, watch it die. Because of the shape it€™s likely to throw opponents up rather than long, meaning a high drop but it will land near me, so with decent driving I can keep getting under them as they fall. Won€™t be able to OOTA unless pretty close to the wall though:sad:
Weapon 2, more or less: Four skirts completely surround the machine. These can be raised and lowered using linear actuators. They€™re raised when cruising, but when I want to get under something, the skirt in question is lowered as I attack, allowing me to slide under nicely. The skirts can also be lowered as a defence mechanism. When lowered fully, the skirts go flat against the floor, so most wedges will go straight over and onto the dome, and can then be launched.
Armour: 4 mm hardox with weight reducing holes for the dome, 3.25 hardox for the skirts and 6 mm Polycarb for the base.
Drive: Four wheel drive, powered by two S28-400 Magmotors.
Ground clearance: Variable depending on skirt level. Minimum is 0 mm, maximum is 5 mm. Under the front and rear GC though are rollers, allowing it to move up and down ramps easily.
Turning circle: 0.
Srimech: The lid will tip it over. Thanks to the spike, this will work 100% of the time.
Extras: Contains Tempest level shock absorption.
Safety link: The top spike.
Strengths: Hopefully very high powered flipper, reliable, tough armour. The shape of the armour will make spinners glance off rather than actually damaging it. Also 360 degree offensive/defensive capability.
Weaknesses: Can be out-pushed, and like any totally new ideas I€™m only 50% sure it€™ll work. Also thanks to the flipping method, opponents will likely go up high, but not along very much so may struggle OOTA-ing a bit.
Robot most compared to*- If I can put anything here, it means I€™ve failed
Robot most feared*- Pushy €˜bots.
House robot most feared*(Mine)- Donald
Preferred Heat Format*- That one.
Preferred Arena*- The Plinth
Robot 7
Name: Enter The May Tracks
Shape: Like Comengetorix, but with more of a wedge on the front.
Size: 130X60X18 CM (LWH)
Speed: 20 MPH
Weapon: Rear hinged flipper, powered by two 80X140 rams on 150 PSI. It has a flat extension plate, extending the front by 2 CM, and allowing it to defeat most skirts. It has a recycler system as well, theoretically giving it unlimited fire power. The sunglasses are made of metal, and are attached to the top of the flipper to stop robots going straight over the top like with Mute.
Armour: 5 MM hardox.
Mobility: Steel tracks, with rubber strips glued in place to provide traction. These are hidden inside the robot, meaning only an axe can attack them, after flipping the machine. As there are very few Axe/flipper combos I should be safe from this
If I have to go up ramps, I can remove some hardox plates to expose the tracks and make it extremely manoeuvrable as only a tracked machine can be,
Motors: 2 S28-400 Mags at 24 volts.
Ground clearance: 0 at front, 5 at back and sides.
Strengths: Good traction, has a lot of flips, and all-round toughness. It can keep going on and on and on and on and€¦
Weaknesses: Tracks are exposed when flipped,
Random fact: It€™s brown coloured, and has decorative sunglasses.
Robot most compared to*- 101 with some mods.
Robot most feared*- Anything that can get passed the hardox to damage the tracks.
House robot most feared*(Mine)- See above answer.
Preferred Heat Format*- Don€™t care.
Preferred Arena*- Any
Robot 8
Name: Another Twist of Fate
Shape: Typhoon shaped. Sort of The basic shape is like that of Typhoon.
Speed: 15 MPH.
Turning circle: 0
Ground clearance: The basic GC is 1 CM.
Drive: four wheeled drive for stability. These are powered by two S28-400 Magmotors on 24 volts, providing a nicely powerful yet reliable drive.
Weapon: It€™s a *deep breath* full body spinning corkscrew flipper
It has one blade that extends from a 4 MM GC and continues all the way around the machine in a corkscrew fashion, so anything the blade slips under should be lifted up as the machine spins and then tipped over
€¦Or it might just be tossed into the far horizon, and it should be a good wheel killer too. I have no idea if this will work but if it does it would be so€¦ Freaking€¦ COOL
The corkscrew is made of 5 MM hardened steel so it shouldn€™t bend under the weight. The corkscrew is carefully positioned to provide its own counterweight, but there is a hardox block directly opposite the main getting under blade to offset the weight of that, so no crazy gyro dances here. If an opponent has too low a GC for this to get under, or has skirts, the fact it provides exactly 50-60-ish KJ€™s is my answer. This is driven by two LEM-130€™s on 48 volts, so if any debris gets in the way it should just punt it into the far horizon.
€œWeapon€ 2 - For assault courses and the like, the corkscrew top can be removed for another dome with a 2 CM GC, and a front roller allowing it to travel up ramps and around slopes with the greatest of ease.
Armour: 5 mm Titanium/Vandium alloy. Should take a lot of blows to stop this.
Srimech: Technically none, but it might be able to push itself upright by spinning. That€™s if it doesn€™t burrow through the floor first
Skirts: Like all the girls I€™ve ever gone out with, it doesn€™t like wearing skirts.
Notes: I think I€™ve finally snapped
.
Strengths: It€™s€¦ Unique. Packs a decent punch if the flipping thing doesn€™t work out.
Weaknesses: Design is untested to say the least. Also probably won€™t self right.
Robot most compared to- HAHAHAHAHAHAHA
Robot most feared*- Any well armoured flipper that can stall it long enough to throw it over.
House robot most feared*(Mine)- Smack the flipper
Preferred Heat Format*- Not fussed.
Preferred Arena*- The mo€¦ Sorry, The Plinth
There we go
Your Name - Frank Goacher
Other team members - Only the Voices
Team Name - Team Bored
Robot 1
Name: NSBFR X (Never Seen Before Fic Robot X)
Shape: Invertible box wedge with rounded sides, plus side and rear skirts.
Weight: Dependant on weapon set-up, but the heaviest is 100 KGs
Speed: 20 MPH
Weapons: Interchangeable weapons selected from the below list:
1: Basic horizontal 5 KG spinning bar. This goes around at 1500 RPM.
2: Electric 4 mm hardox pincers with weight reducing holes. These have 5 CM soft compound rubber pads on the tips, and are used against FBS€™
3: The classic solid hardox scoop with controlling latch, weighing in at a massive 20 KG€™s. Mainly used against flywheel wielding nasties.
4: Electric lifting plate, able to tip over 150 KG€™s€¦ I€™m sure I can find a few things to use this on

5: 12 KG spinning drum spinning at 3500 RPM, powered by a LEM-130 (my favouritest spinner motor

Weapon attachment method: I have changed this. First off the weapons are slotted on, and a 1.5 CM titanium locking bar is pushed through the side of the machine, and then held in position with two 5 mm hardox bolts. The under-section of the weapon is then attached with more bolts, holding it on very firmly and should prevent the weapon from being torn off (which as far as I know never happened, but no sense taking chances).
Armour: 5 mm grade 5 ti.
Ground clearance: 0 at the front no matter which wedge is being used. 4 mm at the side, and 6 mm at the rear. If using the pincers, the front GC is 4 mm. The skirts give it 0 mm all round, and are hinged so flop over when flipped.
Wheels: 4 indoor go-kart wheels which are stuffed rather than pumped.
Motors: 2 LEM 130€™s powered at 48 volts.
Srimech: Invertible.
Safety link: Under a hatch at the rear.
Strengths: Good armour, interchangeable weapons. Quick.
Weaknesses: May not perform as well in melees. Might still be possible for weapons to come off mid-fight, but I doubt it€™ll happen.
Robot most compared to*- Tornado, with proper weapons instead of just interchangeable wedges.
Robot most feared*- Dunno.
House robot most feared*(Mine)- See above answer.
Preferred Heat Format*- Format 2
Preferred Arena*- Any
Robot 2
Name: Grabbit Advance
Shape: Rectangular, with hinged skirts, which flop over when flipped.
Weight: ~98 KGs
Size: 115X50X20 CM (LWH)
Speed: 15 MPH
Drive: Four wheels, powered by two S28-400 magmotors on 24 volts.
Weapon: Horizontal hydraulic pincers, operating at 3000 or 5000 psi, depending on tournament rules. The pinchers are made of 1 cm solid Titanium, and sharpened to a point. These can also be used as a 360o lifter, which is powered by 2 S28-300 magmotors, allowing it to grapple robots, lift them up and drop them somewhere VERY nasty.
Armour: 5 mm grade 5 ti.
Srimech: Runs either way up.
Strengths: Good pushing power, heavy-duty armour and powerful weapon. Once it has a grip on a robot, it€™s mine to play with. Also can€™t be stacked, as it can just push itself off the wall again

Weaknesses: Ideal shape for axes and vertical crushers.
Robot most compared to*- Big Nipper
Robot most feared*- Razer
House robot most feared*(Mine)- Donald
Preferred Heat Format*- Any
Preferred Arena*- Butchers
Robot 3
Name: I.D.S.F.A
Shape: Similar to Raging Knightmare..
Weight: 100 KGs
Speed: 20 MPH
GC: 0 at front, 1 CM at back and sides. 0 with skirts at back and sides.
Drive: 4 wheel drive, powered by two LEM 130 Lynch motors at 48 volts.
Weapon 1: A front hinged flipper on the front, using two 120 stroke, 80 bore rams on 250 PSI. Don€™t know how much it should be able to tip over, but should manage other robots fine. There is a lead weight bolted inside the machine in the far front to give it a little weight and ensure it can get under other machines, along with a sharp strip on the front to let it slide under skirts. There is also a speed bump on the end of the flipper to make sure fast robots like Storm 2 can€™t just drive straight over it.
Weapon 2: A rear steel horizontal disc. This weighs in at 15 KGs, and deals out 10 KJ€™s.
Armour: The front flipper plate is made of 4 MM hardox, and the rest of the machine is 4 MM grade 5 Ti.
Skirts: Made of 3 mm Grade 5 Ti. These are held down with springs, but not the dual sprung monsters as seen on SpinVerter. Just regular springs like on Storm 2 to make them a little harder to get under than regular hinged skirts.
Srimech: The flipper. The weight installed in the front of the machine makes sure it rests on the flipper and not on its back, for more efficient self righting.
Strengths: Fast drive and good flipper mean it could get under and throw over opponents before they can even move.
Weaknesses: Armour and rear flywheel compromised for weight.
Robot most compared to*- Disco or Son of Ripper, maybe?
Robot most feared*- The heavy duty spinners.
House robot most feared*(Mine)- Father of Rotatovater
Preferred Heat Format*- Not fussed.
Preferred Arena*- A stuff. That€™s what I can€™t give

Robot 4
Name: Scimiter
Shape: Wedge at the front, barrel at the back, with a blade at the wedge.
Speed: 12 MPH
Ground clearance: 0 at front 5 mm everywhere else
Weapon: Two stage sword lifter at front. After getting under a robot, I can do two things. First off the blade itself can be used as a lifter, powered by two S28-150 Magmotors on 24 volts, to prop up a robot a-la Voltronic. This will result in the entire robot being balanced on a point which can damage weak underbellies, or with good driving slip in the wheel-gap and damage the drive chain. However, the fun doesn€™t end there, as the wedge is a hydraulic lifter allowing me to theoretically tip over two tonnes. However this is unrealistic as the lifter would never balance that much without taking damage. It should tip over 200 KG€™s with no problem though, which is all I need. There is a wedge under the lifter, similar to the one on Tornado (S7 version).
Weapon 2€¦ Sort of: By raising the hydraulic lifter, and moving the electric lifter down, it becomes a crusher! As I have an under-wedge I can still trap opponents before crushing.
Armour: 4 mm hardox, except the base plate which is 4 mm Polycarb.
Wheels: 4 indoor go-kart wheels.
Motors: 2 LEM 130 lynch motors at 36 volts.
Srimech: Just rolls over if flipped. If it gets stuck, it can use the sword to push itself over.
Safety link: Under a hatch in the top.
Strengths: Unique weapon, it cant be trapped against a wall, strong armour.
Weaknesses: Can€™t get robots OOTA, may struggle a bit against invertible robots.
Robot most compared to*- What would happen if Mega Morg, Panic Attack and Razer had a baby. Yes, I meant to make your mind boggle there

Robot most feared*- Things like Dervish and The Disc.
House robot most feared*(Mine)- That one. *points*
Preferred Heat Format*- Format 2
Preferred Arena*- The Plinth
Robot 5
Name: Omega
Speed: 20 MPH
Weight: 95 KGs
Shape: Axle bot with a ball in the middle as opposed to just a shaft.
Weapon: Small vertical flywheel at the business end, can reach speeds of 2000 RPM. On the sides of the flywheel are two Stinger style spikes, so it has to attack with the overhead swing to cause the most damage.
Drive: Stinger style wheels, powered by LEM-130€™s on 36 volts. The wheels have been tyred with vulcanised rubber, so excellent traction along with nippy speeds.
Armour: 1 CM Ti wheel hubs. Shaft is made of 8 MM stainless steel, and the ball in the middle is made of 5 mm Ti.
Strengths: Speedy, and the flywheel should make for painful overhead slams. Difficult to get hold of as only an axle €˜bot can be

Weaknesses: Zero pushing power. Battery for weapon is in the ball between the wheels, so one good lucky blow from a vertical weapon can disable the weapon. Horizontal weapons will merely hit the wheels.
Robot most compared to*- Stinger
Robot most feared*- Boring bricks.
House robot most feared*(Mine)- Dunno.
Preferred Heat Format*- Format 1 or 4
Preferred Arena*- Last €˜Bot Rip Off

Robot 6
Name: Starstorm 2
Shape: Dome, with a spike on top in the centre to allow it to self right.
Colour: Black with stars painted on.
Weapon: Full body flipper. It uses three 80 bore X 160 stroke rams, powered on 500 PSI. When the weapon fires, the entire lid of the robot shoots upwards. The aim of this robot is: Shoot it high, watch it die. Because of the shape it€™s likely to throw opponents up rather than long, meaning a high drop but it will land near me, so with decent driving I can keep getting under them as they fall. Won€™t be able to OOTA unless pretty close to the wall though:sad:
Weapon 2, more or less: Four skirts completely surround the machine. These can be raised and lowered using linear actuators. They€™re raised when cruising, but when I want to get under something, the skirt in question is lowered as I attack, allowing me to slide under nicely. The skirts can also be lowered as a defence mechanism. When lowered fully, the skirts go flat against the floor, so most wedges will go straight over and onto the dome, and can then be launched.
Armour: 4 mm hardox with weight reducing holes for the dome, 3.25 hardox for the skirts and 6 mm Polycarb for the base.
Drive: Four wheel drive, powered by two S28-400 Magmotors.
Ground clearance: Variable depending on skirt level. Minimum is 0 mm, maximum is 5 mm. Under the front and rear GC though are rollers, allowing it to move up and down ramps easily.
Turning circle: 0.
Srimech: The lid will tip it over. Thanks to the spike, this will work 100% of the time.
Extras: Contains Tempest level shock absorption.
Safety link: The top spike.
Strengths: Hopefully very high powered flipper, reliable, tough armour. The shape of the armour will make spinners glance off rather than actually damaging it. Also 360 degree offensive/defensive capability.
Weaknesses: Can be out-pushed, and like any totally new ideas I€™m only 50% sure it€™ll work. Also thanks to the flipping method, opponents will likely go up high, but not along very much so may struggle OOTA-ing a bit.
Robot most compared to*- If I can put anything here, it means I€™ve failed

Robot most feared*- Pushy €˜bots.
House robot most feared*(Mine)- Donald
Preferred Heat Format*- That one.
Preferred Arena*- The Plinth
Robot 7
Name: Enter The May Tracks
Shape: Like Comengetorix, but with more of a wedge on the front.
Size: 130X60X18 CM (LWH)
Speed: 20 MPH
Weapon: Rear hinged flipper, powered by two 80X140 rams on 150 PSI. It has a flat extension plate, extending the front by 2 CM, and allowing it to defeat most skirts. It has a recycler system as well, theoretically giving it unlimited fire power. The sunglasses are made of metal, and are attached to the top of the flipper to stop robots going straight over the top like with Mute.
Armour: 5 MM hardox.
Mobility: Steel tracks, with rubber strips glued in place to provide traction. These are hidden inside the robot, meaning only an axe can attack them, after flipping the machine. As there are very few Axe/flipper combos I should be safe from this

Motors: 2 S28-400 Mags at 24 volts.
Ground clearance: 0 at front, 5 at back and sides.
Strengths: Good traction, has a lot of flips, and all-round toughness. It can keep going on and on and on and on and€¦
Weaknesses: Tracks are exposed when flipped,
Random fact: It€™s brown coloured, and has decorative sunglasses.
Robot most compared to*- 101 with some mods.
Robot most feared*- Anything that can get passed the hardox to damage the tracks.
House robot most feared*(Mine)- See above answer.
Preferred Heat Format*- Don€™t care.
Preferred Arena*- Any
Robot 8
Name: Another Twist of Fate
Shape: Typhoon shaped. Sort of The basic shape is like that of Typhoon.
Speed: 15 MPH.
Turning circle: 0
Ground clearance: The basic GC is 1 CM.
Drive: four wheeled drive for stability. These are powered by two S28-400 Magmotors on 24 volts, providing a nicely powerful yet reliable drive.
Weapon: It€™s a *deep breath* full body spinning corkscrew flipper



€œWeapon€ 2 - For assault courses and the like, the corkscrew top can be removed for another dome with a 2 CM GC, and a front roller allowing it to travel up ramps and around slopes with the greatest of ease.
Armour: 5 mm Titanium/Vandium alloy. Should take a lot of blows to stop this.
Srimech: Technically none, but it might be able to push itself upright by spinning. That€™s if it doesn€™t burrow through the floor first

Skirts: Like all the girls I€™ve ever gone out with, it doesn€™t like wearing skirts.
Notes: I think I€™ve finally snapped

Strengths: It€™s€¦ Unique. Packs a decent punch if the flipping thing doesn€™t work out.
Weaknesses: Design is untested to say the least. Also probably won€™t self right.
Robot most compared to- HAHAHAHAHAHAHA

Robot most feared*- Any well armoured flipper that can stall it long enough to throw it over.
House robot most feared*(Mine)- Smack the flipper
Preferred Heat Format*- Not fussed.
Preferred Arena*- The mo€¦ Sorry, The Plinth

There we go

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