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FRA Royal Robot Rumble: 30 enter, 1 leaves

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  • #76
    FRA Royal Robot Rumble: 30 enter, 1 leaves

    Ok people, heres the next part of the Rumble:

    With the arena as it was and the tracks clear, the fight resumes€¦

    3€¦
    2€¦
    1€¦
    ACTIVATE!

    Gravity is first on the draw, bobbling towards the deadlocked Razer and M2. Gravity is starting to show the effects of repeated attacks on it. Gravity flips over M2 and Razer, causing the claw to slide out, and allowing M2 to self right, but Razer doesn€™t move! Razer has landed on the broken srimech side! M2 and Gravity back away, allowing Refbot to count it out€¦8€¦9€¦10: OUT! But Refbot€™s counter changes back to the time, and once again hits 0, signalling for robot No. 12 to enter. The door opens and out comes Adam Emmett€™s Mute, the robot with the self righter that€™s all wrong! Gravity goes for Mute, but lurched forward and stopped€¦the wheels has come off and jammed! Mute uses this, wedging fully under the immobile Gravity, and catapulting it 6 feet through the air! Gravity lands next to the immobile Razer, and Refbot comes and counts down the Dutch launch pad. M2, who has been observing all this time, takes a shot at Mute, barely getting under Mute€™s tiny GC, but enough to send the New Blood runner-up onto its back. We all know what follows! Mute throws itself into a 360° somersault, sending it back onto its head! This continues for 4 flips, until M2 gets in its way on the way down, sending it back onto its wheels! Mute gets under M2 and flings it away as Refbot€™s clock hits 0, and in comes the yellow launch-pad, Atomic! Atomic makes a dash for Mute, wedging under it and throwing it into the wall! Mute is on its side, flipper facing the wall, which it fires, sending it spinning on its side and eventually onto its wheels. M2 and Atomic, meanwhile, are having a grudge match from S7, but this time. M2 is on top, flipping and flipping Atomic into an unoccupied CPZ (thank God for that!)! M2 throws Atomic into the corner and against the wall. M2 takes a running shot at him, only to be interrupted by a furious Mute, throwing M2 into the wall as Atomic did to him, whilst the yellow Atomic flips itself off the wall, just as Refbot€™s clock hits 0, summoning robot No. 14 in, the simply swingin€™ Stinger! Wheeling at full tilt, Stinger slams the tail into Mute, only making a tiny mark in the tough armour. With M2 and Atomic both back on track, both of them scoop up Mute and throw it skywards, and coming down, only to be clouted by a spinning Stinger! Mute bolts away to avoid another mob attack, but is quickly followed by all three robots, hungry for robot blood! Mute turns to avoid the pile of wood and dead robots, only to get a face full of Atomic! Mute is launched up and onto the remains of the piano! Mute rolls off, but is once again met by a spinning Stinger, clouting the rear flipper and leaving a large chop mark! Mute is continuously thrown about by all three flippers, as if they were playing ping pong! Mute manages to wheel away from them, just as Refbot€™s clock hits 0, and No. 15 in the rumble shoots out; its Dantomkia, the bi-wedge flipper, named after the kids, nothing kiddie about it! Dantomkia goes straight for Stinger, wedging up one of the wheels and flipping it over, sending the robots spinning like a top! Atomic speeds up behind Dantomkia and fires the flipper, sending Dantomkia crashing into Stinger, shortly followed by Atomic, who is flipped by the silent M2! Dantomkia come to rest on one side of the pit, but Atomic has one wheel over the edge! Stinger spins anti-clockwise and smacks Atomic off the pit side, which he really shouldn€™t have done! Mute, meanwhile, is keeping out of harms way, but Dantomkia, now recovered, brings harm to Mute€™s doorstep, wedging under the front and flinging it over onto its roof. Before its even hit the floor, Mutes flipper opens up and fires the robot to the wall, right side up (phew), and speeds towards Dantomkia, wedging under it and firing it towards the pit, landing the robot upside down, and Mute makes a final charge at the Lambert€™s machine, but Dantomkia fires the self righter, throwing itself over Mute, and Mute, missing Dantomkia, takes a nosedive into the pit! Mute is eliminated! Stinger, meanwhile, is slamming the bludgeoning spike down onto M2€™s flipper, making a large crack down the polycarbonate window on the flipper, but M2 is fighting back, trying desperately to flip Stinger away, but in reality wasting precious CO2. Atomic, safely away from the pit€™s edge, is busying itself with Dantomkia, flipping it over and over, only to have Dantomkia turn around and fling him over himself! Refbot€™s counter hits 0, and the next robot to come through the gates is the mad axe-bot, Terrorhurtz! THz immediately swings into action, slamming the axe into the underbelly of the overturned Atomic, leaving a large slot in the thin armour. Dantomkia takes this chance to take out THz early, wedging under the thick skirts and throwing THz over, but he quickly self rights with a snap of his axe, and proceeds to chase Dantomkia all over the place, swing the axe wildly. Atomic flips itself over, and swivels to face the CPZ, occupied by M2 and Stinger, with M2 still trying to get Stinger out, but still having no effect. Atomic charges in, avoiding the pit as it does so, and slams into M2, launching it over the fence and out of the Rumble! Stinger, still not quite with it, gets scooped up by Atomic and pushed towards the opposite arena wall, firing the axle-bot into the wall, but Stinger simply bounces away, and takes a side swipe at Atomic, making a neat slice in its side panel. THz, meanwhile, has Dantomkia up against the wall, and is pummelling the hell out of it, hoping to knock out the receiver or aerial, But Dantomkia is pushing back with all the motor power it has, sending smoke out from the underside of the robot. Stinger and Atomic, meanwhile, are taking it to each other, Atomic throwing Stinger around and Stinger taking big swipes with the mace, leaving several large dents and gashes in the side plating Atomic forces Stinger in front of the gate, pinning him down with all its got, and, like Dantomkia is, sends dust and smoke from the arena floor, trying to get Stinger far enough up the flipper to fire him over. Refbot€™s counter hits 0, the gate drops, Stinger drops, Atomic jolts forward, and both are met by the monster of the deep, Hydra! Hydra runs right past Atomic, flipping it side wards into the wall, revealing the gash in its underbelly, which Stinger adds to with a swinging attack. Atomic self rights off the wall, and speeds into the arena before the gates shut, and Stinger, realising he may be shut out, does the same, and only just beats the rising gate! Hydra, meanwhile, is slamming down the axe onto THz€™s raised side, making minor dents but nothing more. Dantomkia uses this and gets away from the pummelling THz, who turns and clubs Hydra with the executioners axe, making a big dent in the bodywork! Dantomkia, now free, takes a shot at Atomic, flipping it over with great force. Stinger, who was spinning to fend off Atomic, makes a small dent in the side panel of Dantomkia, but nothing more. Realising that it won€™t do much damage to Dantomkia, it makes a hasty exit, rolling away from Dantomkia, leaving Dantomkia to deal with the now self righted Atomic. Stinger decides to join in with THz in pummelling the living daylights out of Hydra, who is firing its axe and arm everywhere to get free. Stinger slams down the mace again and again, leaving a few impact marks in the titanium armour, but then it starts spinning, knocking THz away and letting Hydra get away! Hydra quickly turns to face the back of Stinger, and it fires the axe right between the axel, and fires the flipper, locking Stinger€™s axle between the two weapons! Hydra backs away with Stinger in its grasp, with THz swinging its axe away in a mad rage. Hydra turns to the pit, and releases both weapon, sending Stinger tumbling on top of Mute, eliminating the Axle-bot! THz, meanwhile, has been letting fly with the axe and finally it slams down on Hydra€™s rear end, making a large chasm in the top. Hydra throws itself into full reverse, pushing itself and THz€™s away from the pit€™s edge, away from danger! The Refbot€™s clock hits 0 again, and the gates drops for robot number 18; it€™s the robo-lobster, Thermidor 2! Thermy instantly gets stuck in with Dantomkia and Atomic, who are both almost out of CO2! Thermidor gets under the yellow Dantomkia and fires it over onto its back leaving Thermy open for an attack by Atomic! Atomic goes under Thermy€™s flipper and...Erm€¦flaps it away? The gas is running out on Atomic, but it already has run out on Dantomkia! Dantomkia isn€™t moving, and the Refbot comes to count it out, only for Hydra to come in and turn him back over! The count stops, and Dantomkia motors away, a lucky escape! Hydra, despite just helping it out, goes after Dantomkia and thwacks Dantomkia with the axe, making nothing more than a tiny hole in the polycarbonate cover. Dantomkia turns and wedges under Hydra, pushing it towards a wall, and firing the flipper€¦which does nothing more than give a little flick on Hydra; he€™s not going out of the arena that easy! Atomic, meanwhile, has attracted the attention of THz, who it now pummelling away on the bulldozer shaped €˜bot, attacking the flipper arms with his axe. But all the roboteers note, the THz hits are getting more and more feeble. The continuous axing of Dantomkia and Hydra has weakened it. Thermy, meanwhile, is seeking out a target, who to choose€¦he chooses Dantomkia, speeding towards it, wedging it up and firing it over the fence, sending Hydra flat into the wall as it goes! Thermy goes for the double, but Hydra quickly flips itself off the wall and speeds away to avoid the incoming lobster. Refbot€™s clock hits 0, and the gate drops down, revealing the new UK champion, Typhoon 2! The S7 champ is already up to full rev and everyone knows that it means you must keep away! However, THz doesn€™t know about this, and gets its rear end armour torn away by the FBS. This sends THz recoiling and Atomic becomes free again. Atomic turns to face the spinning Typhoon, and chases it towards the arena wall. Atomic gets just under, flipping Typhoon into the wall, getting its flipper blade ripped off in the process, and the flip, despite not having much power, throws Typhoon into the wall, which shatters upon impact!
    CEASE!
    Typhoon is told to turn off their body spinner and to back away, as the tech crew once again come in to make repairs. The robots are told to stay put until the next ACTIVATE is called. To Be Continued€¦

    Comment


    • #77
      FRA Royal Robot Rumble: 30 enter, 1 leaves

      Dave, I dont think you realise but Atomic is using 6 mm Ti nowadays. Tough stuff.

      Apart from that, good work

      Comment


      • #78
        FRA Royal Robot Rumble: 30 enter, 1 leaves

        please note that Stinger only made a nice cut, I never said that it went all the way through I am fully aware of what Atomic uses as armour. Terrorhurtzs axe, BTW, could quite easily break through or at least severly weaken 6mm Titaimium

        Comment


        • #79
          FRA Royal Robot Rumble: 30 enter, 1 leaves

          SuperNova has chomped through 16mm aluminium and titanium thicker then 6mm, what do you think Typhoon is going to do?

          Comment


          • #80
            FRA Royal Robot Rumble: 30 enter, 1 leaves

            Typhoon managed to get through Atomic when I saw them at the S7 Series Semi Finals. I saw Atomic later, and it was quite beaten up.

            Comment


            • #81
              FRA Royal Robot Rumble: 30 enter, 1 leaves

              NAME- You. Outside. Now!
              SHAPE- Low invertible boxes
              COLOUR- Unpainted except for Scottish flag on scoops
              WEIGHT- ~120kg
              SPEED- 15mph
              TURNING CIRCLE- 0
              GROUND CLEARANCE- 0 at scoops and skirts, 5mm everywhere else.
              ARMOUR- 6mm aircraft grade aluminium alloy
              WHEELS- 2 x 4 wheels, 4WD
              POWER- 2 x 2 LEM130s at 24v
              WEAPON 1- Static scoop on each half
              WEAPON 2- Pneumatic spike on each half that works like Spawn of Scutter€™s
              SRIMECH- Invertible
              SKIRTS- Yes, hinged with a 0GC
              NOTES- Clusterbot. Connects with a mechanism like Gemini€™s.
              SUMMARY- A clusterbot rambot with a pneumatic spike on each half to get around the active weaponry rule.
              STRENGTHS- Teamwork, pushing power
              WEAKNESSES- Exposed wheels at top.

              NAME- Dodge This
              SHAPE- Hexagon with sloped sides
              COLOUR- Unpainted except for bits of disc.
              WEIGHT- ~120kg
              SPEED- 15 mph
              TURNING CIRCLE- 0
              GROUND CLEARANCE- 5mm without skirts, 0mm with skirts.
              ARMOUR- 5mm titanium, 10mm polycarb.
              WHEELS- 4, 4wd, enclosed in body
              POWER- 2 Mag S28-400s at 24v, 24v of NiCad€™s
              WEAPON 1- Big spinning horizontal dome powered by a LEM130 at 48v, with 48v of NiCad€™s.
              WEAPON 2- Linear Actuated srimech arm above dome.
              WEAPON 3- Skirts all round
              SRIMECH - Yes
              SKIRTS- Yes, hinged with a 0 ground clearance.
              NOTES- 2 LED €œeyes€ in srimech. Good speed and pushing power. Very difficult to get under
              SUMMARY- A robot with a powerful spinning dome and good armour
              STRENGTHS- Power of disc, hard to catch
              WEAKNESSES- No weaponry at sides

              Comment


              • #82
                FRA Royal Robot Rumble: 30 enter, 1 leaves

                dum de dum de dum de...........

                *oh*

                someone killed the thread.

                DAVID GET YOUR ASS ON THE CHAIR AND CONTINIUE THE DAMN TOURNAMENT

                sorry for the disturbance, but still u know.........um, meh

                Comment


                • #83
                  FRA Royal Robot Rumble: 30 enter, 1 leaves

                  Ivan, be patient.

                  Dave Weston is at college, and if it is like mine, is covered with homework, revision and leaturers trying to finish modules ready for the exams.

                  Writing battles doesnt come high in that list.

                  Comment


                  • #84
                    FRA Royal Robot Rumble: 30 enter, 1 leaves

                    Correct. I will be posting the 3rd part tonight, and I will get writing the new FRA Royal Rumble, with all the current robots in it (its not 30, but itll do)

                    Comment


                    • #85
                      FRA Royal Robot Rumble: 30 enter, 1 leaves

                      Here it is, the final part:

                      With the wall repaired and the bots as they were, the fight resumes€¦

                      3€¦
                      2€¦
                      1€¦
                      ACTIVATE!

                      Typhoon instantly runs away to spin the cone up, as THz comes in, swinging the axe once again towards Atomic, now weapon less, slamming into the titanium armour and creating a large dent mark in the back. Thermy, meanwhile, is chasing down Hydra, running it all over the arena trying to get the flipper underneath, but as Hydra runs, it runs straight into the spinning Typhoon! Typhoon slams the front of Hydra hard, ripping away one of the front wedge pieces and sending Hydra spinning. Thermy, who has been following Hydra, quickly slams into reverse to avoid the cone, which now turns the hunter into the hunted, chasing after Thermidor. Hydra, now with its senses back, heads for THz and Atomic, scooping up the pummelled Atomic and flipping it over, and getting its underbelly once again smacked by THz. THz and Hydra both back away, to see if it self rights€¦it doesn€™t! Refbot scuttles over, and counts down the crumpled heap that was once Atomic. The count finishes, but the clock comes back on, signalling for robot number 20 to enter: it€™s the windy warrior, Tornado! Tornado comes out, slamming into the running away Thermidor as it does so, slowing down the lobster enough for a fully spinning Typhoon to come in and clout the rear end of Thermidor, ripping away a panel of armour and the pneumatic wheelie foot too! Tornado slams into the by-standing THz, pushing it away from the Atomic carcase, sending sparks flying from the discs€™ impact on the THz skirts. Tornado is keeping up the push, and shoves down THz down into the pit! But the celebration is short lived, as Hydra comes in behind with the flipper and flips Tornado over its head and into the pit! It€™s only been in 30 seconds and the ex-champion is already out! Typhoon and Thermy meanwhile, have been avoiding each other all this time, but Typhoon decides to break the deadlock, charging at Thermidor, clipping the right side wheel and tearing it completely off! Thermidor is going around and around in circles, as Typhoon spins up the cone, ready to kill off the lobster once and for all. The cone is howling, and Hydra is standing well back, and in comes Typhoon€¦BAM! Thermidor is sent careering across the floor, towards Hydra, who dodges the wreckage. Refbot comes in to count out the Lobster, as Hydra stands watching, but the driver shouldn€™t have taken his eye off Typhoon, who comes in and smacks Hydra away. The counts complete, and the Refbot goes back to his clock: 5€¦4€¦3€¦2€¦1€¦0! Time for robot 21, and it€™s the web covered flipper, Spawn again! Spawn makes a charge for the partially spinning Typhoon, and gets clouted, but gets underneath! Spawn pushes Typhoon towards the wall, and fires the meter long flipper€¦but Typhoon crashes the right side of the wall! Typhoon zips away before Spawn can come in again. Hydra, meanwhile, is moving a bit sluggish, but manages to catch up with Spawn, chasing Typhoon around. Hydra bumps into the side, not getting far enough under to flip, so it gives it an almighty thwack with the hammer, but the armour on it is too tough, withstanding the blow easily. Typhoon, now up to speed, stops and comes back towards Spawn, hitting the flipping and ripping off the front plate! Spawn can€™t flip anymore! With Spawn€™s edge gone, it€™s left with no weapon to use! Spawn turns to run, but runs into Hydra, who gets wedged under the now wide open front, and pushes Spawn back into the rear arena wall and flips it against the wall and onto the rear roll bars. Hydra takes 5 crunching shots at the Spawn underbelly, making minor cracks only in the polycarbonate base. Hydra backs away to charge, but Spawn self rights off the wall and wheels away, only to be met by Typhoon once again, ripping a gash in the side, revealing the wheels on the inside! The Refbot€™s clock hits 0, and the gate drops, with Hydra, Typhoon and Spawn right in front of it! In comes the No. 22 robot, the Welsh champion Panic attack! PA charges head long into Hydra, hoisting it up with the forks and pushing it back across the floor. Spawn, taking this chance to run away, is halfway across the arena, scared of what Typhoon is going do to it next! Typhoon revs up the cone, and chases after Panic attack, ignoring Spawn for the moment. Typhoon comes up behind PA, and clips the rear skirt, ripping it off and sending PA spinning, and sending Hydra towards the pit, but Hydra slams on the brakes and avoids joining THz and Tornado who are already in there. PA, now back from its spin cycle, goes for Typhoon, but the cone is already up to speed, slamming into the front forks and ripping them clean away from the linier actuators operating them! PA, weapon-less, just like Spawn, runs away to avoid losing anything else! Hydra, watching at this point, decides enough is enough, and takes a kamikaze charge at Typhoon, who slams the front and jumps into the air, allowing Hydra to get under! Hydra fires the flipper, sending Typhoon spinning like a top, but not totally over. It spins on its side€¦will it€¦won€™t it€¦ it does! Typhoon falls over onto its head, and with no srimech, Typhoon is out! Refbot comes in to count, as Hydra turns to face the two weapon-less opponents. Choices, Choices€¦Panic Attack! Hydra takes a charge at the ex-UK champion, wedging under the defenceless front, flipping the Welsh wizard over! Refbot now finished with Typhoon, counts in a new rumble contestant: It€™s the fur-brained Diotior! Diotior rolls over to where the now immobile Panic Attack lays, prodding it to see if it€™s alive, but its no good. Refbot rolls over, and counts down PA, as Spawn takes on Diotior, whose scoop gets under the front and flicks up Spawn, taking its wheels off the floor. Diotior pushes Spawn into the wall with all its got, but Hydra comes in and gets under Diotior, flipping Diotior up, but not over, allowing Spawn to get off the scoop, and shove Diotior back into the arena centre. Hydra comes in and slams into the side of Diotior, knocking it off the floor, and onto the edge of the flipper arm of Spawn Again! Spawn fires, throwing Diotior up into the air, and Diotior lands upside down in front of the two robots. And, as everyone knows, they too have no srimech, so they too are out. As Refbot counts down, Hydra takes a full frontal charge at Spawn again, getting under and flipping it over, onto the flame pit, charcoaling the 8th seed€™s paintwork. Spawn quickly self rights, but straight onto Hydra€™s arm, which flicks it up, supporting the front of Spawn on the arm. Hydra, realising he is running out of CO2, uses this to manoeuvre Spawns front end onto the arena wall, where it leaves it. Spawn, firing the flipper, trying to get away, but it can€™t get off the wall! Hydra takes a charge, and half rams and half flips, and Spawn tumbles out of the arena! Hydra is all alone€¦but not for long! Refbot€™s clock hits 0, and out comes bot No. 24, the World Champ runner up, Supernova! With the disc already at full spin, Supernova comes in towards Hydra, smacking the side and tearing a huge gash down the side of the Didcot robot. Hydra, realising its€™ got a problem, runs away from Supernova, who gives chase, and catches the back end, tearing another huge gash, this time on the robots rear plate! The impact sends Hydra spinning away, allowing Supernova to spin up again. Hydra has its back against the wall, as Supernova comes in with another devastating slam, ripping off the remaining wedge front piece. Hydra is showing visible deterioration, moving slowly away, only for Supernova to skid round in front and deliver another face fulla disc! Hydra goes spinning, and it bangs into the wall, but Hydra is not moving away€¦why? A close up shows that the last attack knocked the removable link from the back, which had been loosened earlier. Refbot goes over to count out the long running Hydra. Supernova just sits there and spins the disc, waiting for its next victim. As Supernova spins, Refbot counts, and the gate is opened, revealing the No. 2 seed, Firestorm! Firestorm zooms head long into Supernova, getting a gash on the wedge for its troubles, but flipping Supernova over, the centrifugal forces making Supernova jig in the air, and landing upside down, but the disc is still not letting its wheels hit the floor, so Firestorm goes in again, this time away from the dangerous end, flipping Supernova once again, and causing Supernova to tear a huge gash in the floor and send splinters flying everywhere. Supernova falls onto its wheels, and has enough traction to throw itself into full reverse, away from Firestorm, as the disc begins once again to spin up, but Firestorm knows this is bad news, and so gives chase after the Sri Lankan robot. Supernova continues to back away from Firestorm, when, all of a sudden, it stops and slams into full forward, disc at full rev, smacking the front wedge of Firestorm and sending the Co. Durum machine spinning away. Firestorm comes to a stop, and reveals the sheared flipper hinge on the front, meaning that it no longer has its weapon! Firestorm, realising this, starts running from the advancing Supernova, like before, but the tables have turned! The Refbot counter hits 0, and the gates drops, and in comes the number 4 seed, Bigger Brother, the nightmare in metal! BB instantly launches itself at Firestorm, wedging under and throwing the yellow €˜bot onto its roof, and with no srimech, its out of the rumble! However, BB is now in the chase path of the vicious Supernova, smacking him full in the side with the disc, leaving a 6 inch gash down the side, not enough to penetrate, but a worry for the Watts family. The impact sends BB spinning, but a quick twist of the wheels set it straight, and BB aims for Supernova, whose disc is spinning once again. BB and Supernova collide at full throttle, sending red hot sparks flying everywhere, and sending the two robots away from each other, Supernova with glowing teeth and BB with a bent flipper arm! BB quickly swivels around and aims for Supernova before the disc gets up to punishing speeds. BB gets the bent arm under the disc, stopping the disc from spinning, and lifting Supernova into the air, pinning it off the floor! BB drags Supernova towards the pit, with Supernova spinning its wheels in a vain attempt to get off. BB holds Supernova millimetres from the pit, and drops the arm, sending Supernova down, but with one wheel in the pit. Supernova is not going to get away from there! BB gently rolls up alongside the stranded bot, but as it does so, Refbot€™s clock hits 0, and the great beast Behemoth rolls into the arena! BB quickly turns its attention to the immediate threat of Behemoth, and goes for the vulnerable sides, but Behemoth turns and scoops BB up, slamming down the axe, but to little effect, so the scoop is fired, sending BB over, revealing its softer underbelly. Behemoth comes in and slams down the axe before BB can self right, and the scoop rises once again, plucking BB into the air, and Behemoth rolls over to the wall with BB firmly gripped. Behemoth bumps into the wall, and releases BB, only for the Brighton robot to tumble back the right side of the wall! Refbot, meanwhile, it checking on Supernova, nudging it and counting, but one nudge bought back the wheel from the edge of the precipice! The count stops, and the disc spins, and Supernova goes hunting for BB, who is busy fighting off the mighty Behemoth, whose trying to lever BB out of the arena. Supernova takes a charge at the two robots, but making impact with Behemoth first, making a slash mark down the skirts and sending Behemoth backwards, leaving BB free to get away. Supernova starts to spin up again, but Behemoth is right there to pick the robots back end up, causing the disc to once again rip up the floorboards. Behemoth pushes forward, sending Supernova tumbling over, and is instantly met with the bucket again. The Refbot clock hits 0 and the gates open, to reveal the most resilient tank in the wars, 101! 101 trundles towards Bigger Brother, who turns to face 101, scooping up the front, but getting wedged on the front spikes as a result! BB€™s wheel spin in mid air, as 101 pushes BB towards the yawning pit, but is interrupted by a running away Supernova, trying to escape the relentless Behemoth, and gets hit on the side for its troubles, leaving only a minor mark on the track protectors. Behemoth picks up on this and scoops under Supernova again, throwing it over and onto 101. 101 backs off, setting BB free, and swivels to attack Supernova, firing the spike, making virtually no impression on the tough outer case, so 101 rams Supernova full throttle into the wall, causing all the walls to vibrate. Behemoth, meanwhile, is having a flipping match with BB, turning each other over, again and again, until Behemoth finally gets round the back of BB, and hits the gas, pushing BB towards the wall, and firing the scoop up, sending BB over, rear end facing the wall. Behemoth backs away, as BB self rights, but onto the wall edge! BB fires its flipper frantically, trying to free itself, and eventually, BB falls off the wall, and rolls quickly away from the wall. Behemoth, meanwhile, is attacking 101, who still have Supernova pinned against the wall. Behemoth throws over 101 over, freeing Supernova from the push, and allowing the disc to rev up once again. 101 spins to fend off Behemoth, and quickly runs off to regain its senses (or should that be sensors?), as Supernova AND BB come in with an attack on Behemoth, Supernova making a matching slash on the side of Behemoth, and BB throwing the No. 10 seed up and over. The Refbot€™s clock hits 0, calling in the final robot in the Rumble, the No. 12 seed for the 7th wars, Bulldog Breed! Bulldog goes straight for BB, flipping it into the air and over, but no sooner has Bulldogs flipper gone down, Behemoth self rights on top of it, and so gets the same treatment! Supernova, meanwhile, is in pursuit of 101, disc spinning at full rev, and just catching the tracks of 101, sending 101 spinning and ripping the track links away all over the floor! 101 tries to turn, but the track falls off, leaving 101 immobile! Supernova backs away from the limping 101, banging into the overturned Typhoon as it does so, searching for its new target. Bulldog breed, meanwhile, is continuing its flipping assault on BB, throwing the mild steel machine over and over, as Behemoth looks on, but it soon bought back into the mayhem, as Supernova comes in with a crumpling attack, sending Behemoth and itself spinning away. Behemoth turns to face Supernova, who is moving slowly€¦it seems that the batteries are going. Behemoth, knowing this could be a deception, turns to face Bulldog Breed and BB, hitting the side of Bulldog breed and flipping it over, getting it off BB€™s back for a brief moment. Bulldog Breed self rights in front of Behemoth, who scoops under once again and slams down the axe, making a minor dent in the bodywork, and slams Bulldog into the side wall, picking the bulldog up between the axe and scoop (deja vu anyone?), and dumping it over the side wall! The Bulldog is sent to the kennels! BB meanwhile, is watching as 101 is counted down and out by the Refbot, but Supernova reminds him he€™s in a war zone, clipping the side of BB with the now slowly spinning disc. BB turned to face Supernova, wedging under the disc once again and pushing it to the wall, firing the flipper and sending Supernova onto the top of Spawn Again, out of the arena! We€™re down to the last two robots in the rumble! Behemoth turns to face BB, and charges towards it, and the two flipper edges collide, but Behemoth€™s gets under, turning BB over onto its head. Behemoth follows this up, scooping under BB and firing the axe, pinning BB down, unable to self right! Behemoth slowly but surely pushes BB towards the pit, but the Refbot comes over and yellow cards Behemoth for pinning BB over 30 seconds, so the axe comes out and he backs away, allowing BB to self right, but is immediately met with the scoop, firing BB over and into the pit!
                      CEASE!
                      30 robots have come in, 1 robot stands bloodied, battered, but with its axe head held high. Behemoth is the Robot Wars Royal Rumble champion!

                      The FRA Royal Rumble will be started soon, so keep your shorts on Ivan

                      Comment


                      • #86
                        FRA Royal Robot Rumble: 30 enter, 1 leaves

                        May I be the first person to say what a good fight .

                        Very orginal, death melees have been done before but not on this scale

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                        • #87
                          FRA Royal Robot Rumble: 30 enter, 1 leaves

                          Actually, they HAVE, it was just before your time... It was a fantastic read though. Bravo Mr. Weston

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                          • #88
                            FRA Royal Robot Rumble: 30 enter, 1 leaves

                            Can you give a list of the vapourbots in the order they will enter the arena

                            Ta

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                            • #89
                              FRA Royal Robot Rumble: 30 enter, 1 leaves

                              Kick Ass Davo! Sweet reading!

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                              • #90
                                FRA Royal Robot Rumble: 30 enter, 1 leaves

                                wicko!

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