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Crash & Burn: Mini-Tournament of Death 3

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  • #76
    Re: Crash & Burn: Mini-Tournament of Death 3

    Good gosh! 2 battles in a day!!! Anyways, I didn't expect Qwertyuiop to beat Lethal Weapon. Awesome adding the part with Hexy's blades getting smashed to pieces.

    Comment


    • #77
      Re: Crash & Burn: Mini-Tournament of Death 3

      Wa-hey! Look who's back.

      Eliminator 6
      Nitro-Gene 5.0 vs. Monsoon Season

      Nitro-Gene 5.0. Yes, that robot. The one who came 4th in CB&3, and the recent C&B4 Heat Finalist. Completely unchanged, with overvolted S28-400 MagMotors and 4WD to propel the invertible angled box to 20mph quite quickly. Its has compact dimensions, but big enough to accommodate the Nitrogen-powered flipper that can send robots flying...however, those flips are very limited. It also brings to the table a 3.25mm Hardox monocoque, and 4.5mm titanium skirts around the body proving mildly impervious to spinner assault. Will Nitro-Gene burn out or boost its way to the top?

      Monsoon Season looks to wash away its opponent in style. It's an angled box wedge with a body shell constructed from a piece of 30mm HDPE, the stuff that doesn't break. The Atomic-style flipper is made from 4mm Hardox, and is powered by 3 1.1kg CO2 tanks and 2 80mm stroke 6mm bore rams, so you don't need to be a rocket scientist to know that those flips will hurt. It's got 35 of them too, so it can outlast its opponent. It also has more power in the LEM130 it powers its drive with, and has tracks for more traction. Having tracks, though, won't see it being as manoeuvrable...

      Roboteers, stand by...

      House robots: Rorschach and Damocles

      3...
      2...
      1...
      ACTIVATE!


      Yowch! That was a blindingly fast start! And it's Nitro-Gene who's flown across the arena before Monsoon Season has even moved a few inches! The said Monsoon Season is met by the tenacious C&B3 finalist with an almighty CRASH, but, strangely enough, neither can seem to get their flipper under the other robot! They struggle in this position, and surely enough Daniel wins the pushing match with his greater drivetrain. Paul however pulls back immediately and Monsoon is sent flying forward, a perfect opportunity for Paul to take! Which he does, sliding under the 7mm clearance and taking Monsoon to the...no. Just no. Nitro-Gene lost control of Monsoon Season and Daniel's robot falls right off the flipper, leaving Monsoon with the advantage now! Paul can't even blink before Monsoon's flipper sends his robot onto its back! Nitro-Gene hurriedly races off to right itself, with Monsoon pounding away after it! The flip comes, and Nitro-Gene goes into a 540 before crashing magnificently onto its 4 wheels on the arena floor. Which is fine by Daniel because he gets straight back under Nitro-Gene before the latter can even turn and tosses him again! Nitro-Gene rides the arena railing before falling back into the arena, but still on its back, and on the edge of a CPZ. It drives away lest a house robot migrate to the choice spot, and...no, Monsoon's under it! Daniel doesn't flip yet, thoughl; his main tactic is getting Paul to waste his robot's flips, but Paul isn't flipping anything either! So Monsoon holds Nitro-Gene against the arena wall for quite a bit, as the crowd becomes quite bored, and eventually it's Watcher time, as the ref barges in and forces Monsoon to...flip Nitro-Gene! Oh, that was a close-r, t'was! Another arena railing bouncing, but Nitro-Gene finds itself still on its back, thankfully still inside the arena though! Monsoon approaches again, but Paul is ready, and this Nitro-Gene rights itself...in a perfect imitation of Mute! A 540 right overtop of Monsoon! Ah, but there's no aerials to make Monsoon go all nutty...

      Knowing this Paul attacks Daniel's machine, but Monsoon's quick enough to get his own flipper into play, and again the two metal behemoths lock horns, or in this case flippers. Paul pulls away, hoping that Daniel falls for the same trick, but no go! Dan hadn't taken the bait and remained right where he was! Now he drives forward but Nitro-Gene smacks into him again! And finally one of the two fluippers gets under the other. The winner? Monsoon Season! Though not the battle, yet, sir. Having taken all of Nitro-Gene's wheels off the ground, Monsoon drives forward again and tosses Nitro-Gene across the arena. You know, in an awkward way, Nitro-Gene looked like a dog trying to catch a frizbee in mid-air, just then. It does catch the ground though, and is belly up, though not in the mood for a tummy tickle and re-rights itself...or does it? Nope, it went into a 450 and crashed onto its snout...before coming back down onto its back! Apparently he's running short of full pressure now! Seeing this, Monsoon leaves Nitro-Gene in its self-righting misery and goes for the pit release button...but Nitro-Gene is right behind it! Daniel, didn't you realize that Paul's machine is invertible? Not that it makes much difference...or does it? Nitro-Gene's rear skirt finds Monsoon's rear and gets under it, the angled rear of the body not hindering the progress at all as Monsoon is slammed against the pit release button...what's that sly grin on Paul's face?! ...oh wow. So that was the plan! Pity it didn't work as hoped. Nitro-Gene flipped itself while under Monsoon, sending the Britespark flipper very nearly OOTA but Monsoon just manages to stay in the arena, performing an excellent replication of Nitro-Gene's railing bouncings, before coming to rest inverted! But Nitro-Gene ISN'T inverted now! As Monsoon self-rights, Nitro-Gene pummels it from the side, gets under, and flips...and suffers because its flipper isn't powerful enough to get Monsoon Season over the fence this time! It has however pinned the fellow flipper against the arena wall, so it holds Monsoon there for a few seconds, then tries flipping it again. The effect is somewhat weaker, even then, as Monsoon is carefully rolled along the wall onto its back. Monsoon self-rights, but again the tenacious Nitro-Gene is back on its case, wedging it immediately and pushing it into Rorschach's CPZ! Who watches the Watchman? Why, the Watcher, who else? But for now Rorschach can have his fun as Monsoon is swept into the plow/scoop, and squeezd by the claw! Ooooh...HDPE, however thick it is, it's not holding up to the piercing beak. Look at that, what a major hole in the armourment! Damocles isn't moving from his CPZ, content to let Rorschach do away with the Britespark machine, but Rorschach lets Monsoon go...has damage been caused internally? Daniel answers this question with a hefty ram to the front of Nitro-Gene, who'd been loafing about in the center of the arena and not paying quite as much attention as he should have. And thus Nitro-Gene is wedged onto the fellow flipper and taken the opposite way of Rorschach's CPZ...unfortunately, that's Damocles' CPZ! This won't end well!

      CRASH!!!

      No it does not! The rear skirt deflected a bit of the blow, but the rear panel above it got cut into quite nastily, a large gash even in that Hardox monocoque! Dear or dear, it's also sent the Insanity machine back over, inverted! This of course means Monsoon's lost control of it, but it does mean Nitro-Gene has to self-right again...and it barely does. But it took too much time to self-right and Monsoon is the early bird, sliding under the rear skirt and then under the main body, tossing it over once more! It then pushes Nitro-Gene...towards the pit! Nitro-Gene can't get away in time...and doesn't trouble to. What's this about? Dan notices this too, and pushes the wedged Nitro-Gene a bit slower, wondering what Paul has up his sleeve...then it guns forward! Paul expects this and hits the flipper button, as Nitro-Gene throws itself off of Monsoon AND OVER THE PIT!!! AND MONSOON NEARLY GOES IN!!! What! A! Tactic! It didn't work out fully the way Paul wanted it to, but Nitro-Gene survives longer! Will it be in vain? Monsoon backs WELL away from the pit, and drives around it to find the Nitrogen user, only to find the cheeky bugger coming in from the side! It wedges Monsoon...but can't seem to flip him! I think the flipper's power is very well gone! It does however push Monsoon back into Rorschach's CPZ, where the house robot gladly makes a second date with the HDPE of Monsoon, creating another wide indent with the beak! This time Nitro-Gene hovers near the CPZ, wanting to capitalize on a release, but Rorschach isn't letting go yet! It pushes Monsoon against the wall of the CPZ and makes yet another hole, this time right near the flipper! Will that damage them? Daniel tries to pull away but there's no escaping the wrath of the crushing weapon! At least until Rorschach finally lets him go after that...and yes Monsoon is definitely moving slower! Evidently some electronics have been damaged, and there's Nitro-Gene right back in Monsoon's face...but to no avail, as Monsoon gets under it! Seeing the pit ahead, Monsoon drives towards it, and this time there's no help for Nitro-Gene as Monsoon gets it down!

      CEASE!

      Nitro-Gene? More like Halo-Gene, for heaven's where Paul's machine is now.
      Monsoon Season advances to Round 2!

      ----

      Next battle: Under Pressure vs. Symmetry

      Comment


      • #78
        Re: Crash & Burn: Mini-Tournament of Death 3

        Tactics: spin to win. Aim at the flanks of Under Pressure.

        Comment


        • #79
          Re: Crash & Burn: Mini-Tournament of Death 3

          And after over 3 months, this thing is getting continued again. :P

          Watch for this space to get edited with a battle.

          Comment


          • #80
            Re: Crash & Burn: Mini-Tournament of Death 3

            Originally posted by kodster
            And after over 3 months, this thing is getting continued again. :P

            Watch for this space to get edited with a battle.
            Never mind, apparently I can't edit messages after an hour, lol :P

            ----

            No I'm not cancelling this! We're almost halfway through, what's the point?

            Eliminator 7
            Under Pressure vs. Symmetry

            Under Pressure is gonna put the squeeze on you with its double crusher set-up. The claws below are actually wedges and they aim to get under opposing robots' sides, where the real claws on top come in, fine-pointed to pierce through all in its grasp. The whole claw set-up is armoured in 3.5mm Hardox and is powered by a Vivoil pump and LEM130 running it. It can run invertible but it doesn't work as well inverted. MagMotors run the actual 2WD and 5mm titanium guards the 'main body' between the claw axles, but it has huge ground clearance around the claws, except at the tips of the bottom ones. That and it's quite cumbersome.

            For a robot called Symmetry, it ain't symmertical when you split it down the middle on the x-axis, but I'm just being picky now. It's rather round and tall, with 2WD (4WD in actuality, but the wheel set-up is that of Crushtacean, note ) making it invertible. Hardox armouring protects its vitals and it has a low enough ground clearancem, but the real threat is the counter-rotating discs powered by Perm 080 motors. Such counter-rotations prevent overbalancing, and the discs are ridiculously powerful. Not a robot for the long battles, however, as the batteries will drain very quickly.

            Roboteers, stand by...

            House robots: Count Bleck and Asterix Anarchius

            3...
            2...
            1...
            ACTIVATE!


            And we're underway yet again in the MToD 3! Under Pressure comes forward immediately, seeking an early end of its opponent down the pit, but Symmetry has other plans. It swerves around the claws, only to find them in front of it again. Martijn's full-body crusher isn't too shoddy at turning, and it races forwards again as Symmetry tries to turn and attack. The result is that the lower disc grinds against the area between Under Pressure's right upper and lower claws, and comes to a halt, while the upper one spins aimlessly. Grinning broadly, Martijn activates the crusher and closes it in against its enemy, the claws shut tight on the disced robot, and Martijn drags it over to the pit release. Leo tries to get away but it's hopeless! Naught you can do now, me disced friend; the pit descends and Under Pressure drags Symmetry over to it! What a quick match this is! Under Pressure has inherited the spirit of T.A.N., tough as nails as it dumps Symmetry into the pit and completes a very quick and very excellent match! However...Asterix Anarchius, feeling robbed of a good time, rockets over suddenly and dumps Under Pressure into the pit itself!

            CEASE!

            Symmetry looks a bit uneven after that swift dunking.
            Under Pressure advances to Round 2!

            Next battle: Minesweeper 1.1 vs. Next Stop Jupiter

            Soz 'bout the quick match but there really wasn't anything much to that match. :|

            Comment


            • #81
              Re: Crash & Burn: Mini-Tournament of Death 3

              REVISED TACTICS:

              Okay, both of our robots are invertible. That's fair. The downside for me is that I don't have an active weapon, which is okay. The upsides for me are tougher armor, 0 ground clearance at front and back due to my scoops, and better pushing ability. I will not give him a chance to get under either the sides, and will keep the front or back towards him at all times. I will still try to exploit the side and rear ground clearance, and use my pushing ability to ram him around and into the pit. Once again...

              If I feel that I can't push him in without suffering major damage/being pitted myself, I'll shove him into one of the house robots. Only after I feel he's been worn down to near-immobilization will I pit him.
              Reposting so you don't forget.

              Comment


              • #82
                Re: Crash & Burn: Mini-Tournament of Death 3

                Finally, we see the end of Round 1! Let's get it over with!

                Eliminator 8
                Minesweeper 1.1 vs. Next Stop, Jupiter

                Minesweeper 1.1 is a vapourbot by Mark Elam...question is, will it sweep away the competition, or itself be swept away? Box shaped, invertible, 4WD, and bare bones tough. Quad S28-400 MagMotors power it, and it's armoured in a 5.5mm Hardox monocoque. The main weapons are the front and rear scoops, freely hinged and can work invertibly. However, they don't really do any physical damage, and invertible scoops aren't exactly the most leveraging of weapons...

                Next Stop, Jupiter is the bassa' child of Phrizbee and Hexadecimator, and actual son of retired bot Thanatos. Basically a Warrior SKF clone with Hardox and Ti/V armour and Bosch motors powering an invertible 4WD. The trademark rim-powering-flipper set-up is there too, on par with the actual Warrior SKF's power levels. However, being a clone, it shares Warrior's weaknesses: the flipper can't work if the rim won't work, and it's relatively unstable.

                Roboteers, stand by...

                House robots: King Leer, Hexadecimal

                3...
                2...
                1...
                ACTIVATE!


                Here goes nothing, eh? The last two are willing to give it all, and right off Minesweeper is across the arena, bashing into the incoming NSJ, but unfortunately for Mark NSJ's own momentum and great leverage advantage has its flipper easily defeat the invertible scoop of Minesweeper, and Samuel wastes no time in tossing Mark's bot onto its head...in a 540! Even less fortunately for Mark he lands side-on to NSJ, who proceeds to get under Minesweeper again and launches it across the arena! Being invertible, Minesweeper will always land on its wheels, and proves so by spinning about, but Samuel has scored quite a few points early on and Mark has to catch up quickly, should it go to a judges decision! Minesweeper hurriedly moves back in, and deftly swerves around another charge from NSJ, so getting to the sides of it, but in doing so is greeted by the spinning rim, which cuts into the scoop!

                CRASH!!!

                And Minesweeper is sent spinning away, straight over the saws which pop up and - BZZT! - cut into the underbelly! Doesn't seem to have done much damage, however, and Minesweeper moves in again. This time, NSJ can't get enough speed to power under Minesweeper and the scoop bashes into the flipper; neither can get under, but Minesweeper's power advantage comes into play alarmingly fast, pushing Samuel's machine back, and into King Leer's CPZ! The powerful house robot pushes back, catches the rim with its wedge and deflects NSJ onto said wedge, pushing it back into Minesweeper. Minesweeper is forced back by Leer's immense drivetrain prowess, but keeps pushing itself against NSJ, unwilling to leave it alone should NSJ escape the king of the DarkZlayerz. Hexadecimal watches greedily from her CPZ as King Leer pushes both robots all the way across the arena towards her CPZ, and Mark realizes what's going to happen, before it does! ...or does it? No! To Mark's intense relief, he is able, just barely able, to extract Minesweeper's scoop from against NSJ's side and scoot his robot away, as King Leer reaches the CPZ of the chaotic queen! Samuel watches on in horror...oh this can't be good!

                CRASH!!!

                A monumental CRASH later and NSJ is blasted onto King Leer's front by Hex's deadly blades, landing directly on top of the wedge of Leer, in a shower of sparks; Minesweeper waits eagerly nearby, but apparently no damage has been done to NSJ, either...however that doesn't help its situation right now! King Leer's blades can't reach right in front of him, but NSJ is pegged in there and he's helpless! Possibly assured by Samuel's frightful position, Mark goes after the pit release and hits it, lowering the pit, then comes back. But during this Leer has slammed NSJ further into Hexadecimal's CPZ, and Hex is lifting NSJ off the wedge...and he's away! Minesweeper is thus met with a colossal ram to the scoop; such momentum is carried by Samuel's robot and it easily gets under Minesweeper...and he flips Minesweeper, though not as high as Samuel hoped due to NSJ's rim not fully spun up. And this works in Mark's favour as Minesweeper recovers quickly and rams into NSJ before the latter can lower its flipper...and now the pit is in line! A determined gleam in Mark's eyes, he guns Minesweeper's motors to their highest output and pushes NSJ back! NSJ tries to turn backwards but it's too late and NSJ goes over the side edge of the pit, just enough so that it falls in moments later! Perhaps it's the shock of actually winning its match, but Minesweeper drives in moments later!

                CEASE!

                Next Stop...well actually, there ain't no more stops for you besides the pit, Samuel.
                Minesweeper 1.1 advances to Round 2!

                Comment


                • #83
                  Re: Crash & Burn: Mini-Tournament of Death 3

                  Well well well, we have 8 competitors, and 4 spots left into the semi-finals. Let's see who'll fight for those 4 spots, shall we?

                  Round 2
                  Gabriel V vs. Qwertyuiop
                  Minesweeper 1.1 vs. Envy
                  Mornington Crescent vs. Monsoon Season
                  Apocalypse II vs. Under Pressure

                  Tactics, predictions, the usual.

                  Comment


                  • #84
                    Re: Crash & Burn: Mini-Tournament of Death 3

                    Well, that was unexpected...

                    Gabriel V vs. Qwertyuiop

                    Gabriel V. Qwertyuiop, though it beat Lethal Weapon, will lose here.

                    Minesweeper 1.1 vs. Envy

                    W00T!!! I won my first fight!!! Against a good robot!!! In a Kody Kunz Mini-Tourney!!!

                    Anyways, my plan will be to get underneath the back of Envy. The shape's a lot like Firestorm, so there is an area at the back where I can get in. If he flips me, my other scoop will prevent him from getting under me again. Press the pit release button, shove the machine into the house robots, and after he's seriously damaged, pit him.

                    Good luck, Shane.

                    Mornington Crescent vs. Monsoon Season

                    I'll say Mornington Crescent. With 2 rims, 1 has to hit Monsoon whenever he tries to get in.

                    Apocalypse II vs. Under Pressure

                    Probably Apocalypse. However, if Under Pressure can get underneath at the beginning, then Martijn will win.

                    Comment


                    • #85
                      Re: Crash & Burn: Mini-Tournament of Death 3

                      To get to the rear of envy is difficult in itself as envy has a very good powerful drive and will always face its opponent... to get under the front of envy is also difficult too as 80% of envys weight is in front of the wheels. your invertable wedges will only hug the floor under their own weight so envy will win the war of getting under the robot... You will be flipped to the edge and oota. If by some miracle you do get under the front of Envy you will have to lift it quite high to lift its wheels off the ground....envy will simply reverse off. I predict an Easy win for Envy Mr Elam.

                      Oh and good luck

                      Comment


                      • #86
                        Re: Crash & Burn: Mini-Tournament of Death 3

                        *Cough*Are those supposed to be tactics?*Cough*

                        And let me remind you that your Powerful drive isn't powerful in the world of vapours. And that I will use my super-powerful drive to ram you into a house robot. And that I will watch in glee as your 3.25mm hardox is seriously damaged by whatever house robot there is. And that I will press the pit release button and shove you down. And they're invertible scoops. And you're only making those statements since you've fought realies that don't have the super-drive, super-armour, and super pushing power that Minesweeper 1.1 has(18hp to 6 hp).

                        And I wish you good luck also.

                        Comment


                        • #87
                          Re: Crash & Burn: Mini-Tournament of Death 3

                          With all due respect (or lack thereof), Mark, you may not realize this but your above post was extremely arrogant and ignorant.

                          Comment


                          • #88
                            Re: Crash & Burn: Mini-Tournament of Death 3

                            Ahhhhhhhh Mr Elam you seem to think i know nothing of vapourbots. you dream on about your s28 mags....they are simply not made for heavyweight robots.....in the real world c40 300 are better than the s28. Equate that to the world of vapour then surly the c40 would be the better more powerful drive....add everything else i have said and your on a looser on every count.

                            good luck Mr Elam

                            Comment


                            • #89
                              Re: Crash & Burn: Mini-Tournament of Death 3

                              My apologies to Shane, Kody, and anyone else offended by that.

                              REVISED TACTICS:

                              Major Points:

                              Minesweeper 1.1:
                              4x 24 S28-400 = 18hp
                              6mm Hardox
                              2 9mm Hardox scoops

                              Envy:
                              2x C40-300 = 7.6hp
                              3.25mm Hardox
                              Co2 low-pressure flipper

                              According to this, I have more horsepower and tougher armour then he does, but he has an active weapon. I will use my 18hp of drive to shove him into a house robot, and watch in glee as (Insert house robot name here) damages his armor. I will open the pit release button while he's damaged and will shove him into the pit the moment he exits the CPZ. I will use my superior HP to ram him around the arena if he refuses to go down, and I will hope that something breaks. If something does, then I will pit the crippled realie and relax.

                              Gloat/Make excuses depending on outcome.

                              Comment


                              • #90
                                Re: Crash & Burn: Mini-Tournament of Death 3

                                Its hard to explain but your super doooooper18hp drive is next to useless.......remember you only have 100kg of weight. 18hp will simply wheelspin. there is not enough weight to get the power to the floor. the c40 geared like i have will have all the low end torque to out push your wheelspinning robot all day. Thats if your s28 dont overheat and burn out. and thats if my front end doesnt get onder your light weight thingies you have which it will. how can you out push envy if you are riding up my scoop. Flip.....bye bye Mr Elam.

                                Comment

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