Announcement

Collapse
No announcement yet.

The Chevron Championship Series 2 - Medium Medium Speed Ones

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • The Chevron Championship Series 2 - Medium Medium Speed Ones

    *ahem*

    Welcome, friends, enemies, people I feel indifferent towards, people Ive never met, animals, plants, obscure other lifeforms, inanimate objects, Alex, Steve and Frank. Welcome to the new series of The Chevron Championship.

    The more astute of you will have skipped ahead to see the gauntlet by now, the few of you remaining shall be reminded of the improvements for this series. After the first one was considered to be a paragon of w00tiness (again, thanks to all those who voted for it in various categories at the 2008 Vapourbot Awards ), the production company has given me an improved set of facilities and a shedload more money with which to make this one even w00tier. Unfortunately I spent it all on cheap women and very expensive cocaine, so my improved writing skills will have to do here.

    Without further ado, lets meet tonights competitors!

    FIRST, FROM GEDDINGTON IN NORTHAMPTONSHIRE, OUR REIGNING CHAMPION, DARKESTAR!
    Alex Holts machine triumphed over all last time around and the title holder is back for more, redesigned in the image of a science fiction battle tank with titanium and polycarbonate armour over a Hardox wearplating chassis, new stainless steel tracks and Lynch motors replacing the Bosches for both weapon and drive. Can Darkestar hold onto its crown against all comers for this series?

    FROM LANCASHIRE, BATTLE RAPTOR 5!
    A compact invertible box shape with orange danger colouring and black speed stripes, this reptilian robot features electric lifting forks to claw at opposing machines skirts and a CO2 powered axe to slash their hopes to shreds, all running on wheels rather than spindly legs but retaining raptor acceleration and sprinting using electric go-kart motors.

    FROM THE ENDINBURGH AIR CADETS IN SCOTLAND, TYPHOON 2!
    One of the machines that everyone knows graces us with its presence, this RAF and BAE designed juggernaught has a 1000rpm outer rotating full body spinning cone, with wheelchair motors delivering the vortex to its destination, Hardox claws to rip the opposition up, and it makes a noise like a Eurofighter too with the chainsaw petrol and Magmotor engine force in the weapon.

    FROM ENSCHEDE IN THE NETHERLANDS, BACK TO ROCK III!
    Another veteran of previous ages returns unchanged, with the seven millimetre thick titanium outer shell affording good protection for the electric lifter and circular saw weapons, Lynch motor drive at 48 volts, and side skirts to help ensure it doesnt get flipped that often. Being versatile, it can self right as well should that occur.

    FROM ONEHOUSE IN SUFFOLK, MEGA MASHER 2!
    Built like a cheese wedge with red and yellow bodywork made from three millimetre Hardox, Mega Masher can run and wedge opponents upside down with overvolted Bosch motors and Gigavirus style six wheel drive, while the rear houses a Lynch motor powered spinning vertical disc, aiming to gouge at and flip opponents if Chris has his way.

    FROM MILTON KEYNES, HYPERTENSION MARK 3.5!
    Finally, tonights last robot is a fast wedge design concealing a full pressure dual ram pneumatic flipper run from a single CO2 bottle, with the most durable armour on the show tonight in the form of seven millimetre Hardox, eight horsepower of drive in the Magmotors and two wheel drive for maneuvrability, will this white knight herald the dawn of a new age in the tournament?

    ---

    ROBOTEERS, STAND BY

    First to take on the new gauntlet is Alex Holt, reigning champion with Darkestar.

    *cut to pits*

    Joey: Right, now youre due on in ten minutes and the robots in bits, whats the problem?
    Alex: There isnt one really, just had to change crystal...the tracks snap back on so itll look like a proper robot shortly.
    Joey: Ah. What are the main changes then, if you could talk us through it?
    Alex: I can...theres two new Lynch motors in the drive, new gearboxes for them...new tracks, the old ones were unbreakable but really heavy for it so Ive gone to these stainless steel ones. Its all a bit more armoured as well, the only thing thats really the same is the layout and front disc.
    Joey: Sounds fair enough...are you confident for this year then?
    Alex: Sort of, we shall see but Id like to retain the title if at all possible. *grins*

    3
    2
    1
    ACTIVATE

    Darkestar begins the new war in much the same way it did the last one, scraping along the side of the cage as it comes out with some speed and skids sideways, stopping just before the lifting spikes of the left hand route. Alex pauses briefly, waiting or his moment to cross the spikes...which fall, and he slams the sticks forwards from up in his booth, the tracks taking Darkestar beyond the spikes and almost straight into the arm of the waiting Sentinel. Lowering almost to the ground, the spiked appendage slowly eases to the side, Darkestar trying to go for the resulting gap but only succeeding in pinning itself in against the arm, which pushes Darkestar aside and into the gap between the pit and the sentinel base, the machine fitting neatly in there half diagonally, and all Alex can do is wait now...the arm sweeps away, and Darkestar edges out of the nook it found itself in, darting beyond the arm as it completes its arc to meet with Killalot, the house machine backing up slightly, but turning...bringing the lance in on the side plate of Darkestar, again forcing the machine sideways slowly, the forward movement of the tracks doing little more than scratch up the arena paintwork as Alex watches his machine get pinned against the arena barriers once more, going no further as the drill holds it just opposite the second pit.

    STOP, AND DEACTIVATE ROBOTS

    Darkestar - 12 metres

    ***

    ROBOTEERS, STAND BY

    Battle Raptor 5 is the next machine to go through the motions, controlled by Richard Southworth.

    3
    2
    1
    ACTIVATE

    Like Darkestar before it, Richard gets off the mark quickly - unlike Darkestar avoiding the fence - and Battle Raptor 5 heads straight for the left hand route, fast at seventeen miles an hour, but the rear end of the machine rises up suddenly as the robot darts into the gap - the spikes have shot up, beaching the machine on its front forks and on the steel points from the arena floor! Richard looks concerned, pulling back on his controls, and the forks raise up, allowing the fromt wheels contact with the floor again, and as the spikes retract once more Battle Raptors struggling turns to movement, a squeal of the tyres signalling a burst of speed down just past the Sentinels arm, avoiding it luckily at both the front end of the route and later on, but Richard is forced to brake hard as Killalot stands in the way...the house robot moving slightly towards it and lowering the claw in warning, Battle Raptor not moving for a moment as it wonders what to do, before the Sentinel decides that for it by catching on the drilled Hardox armour and giving the back end a sideways nudge, putting the machine at an angle...and Richard floors the power, spotting an opportunity, and while Killalots lance is still raised Battle Raptor shoots beneath it, crashing into the arena barrier just next to the house robot, and moving his robot in an arc and away from the danger, and away from the obstacles too - Rich raises one arm in triumph as his robot slows to a halt in the end zone!

    STOP, AND DEACTIVATE ROBOTS

    Battle Raptor 5 - COMPLETED in 36 seconds

    ***

    ROBOTEERS, STAND BY

    Jack Orr and Gary Cairns step up to the plate next, with Seventh Wars champion Typhoon 2.

    3
    2
    1
    ACTIVATE

    Typhoon makes a slower start than the previous two machines, cautiously coming out of the start, but picking up speed as it angles left and past the brick wall of the central route, the shell starting to rotate faster and faster as Gary presses the switch to unleash the fury. Right now it seems the ramrigs fury is being unleashed, with the team going for that route, and the flag atop Typhoon turns before the robot eases forward, into the open rig, and now darting past the circular saws as Jack parks the machine at the end of the first stage of the rig, waiting for the second half to open and allow them through unobstructed. The first half comes ever closer to the spinning blades though...the second half opening...Gary says something up in the controls booth to Jack, who slams the controls forward, sending Typhoon into the barely open part of the rig...
    CRASH! Typhoon makes contact with the circular saws, and as the sparks fly from disintegrating blades, the machine is pinged across the alley, the momentum resulting in it firmly embedding itself into the second half of the ramrig...Jack tries to free it, but the machine is completely stuck, wheels spinning in the air as the ramrig mechanism appears to have broken, while down at the end Matilda rams the scenery, seemingly trying to get at the stricken robot, but not able to reach it as time runs out.

    STOP, AND DEACTIVATE ROBOTS

    Typhoon 2 - 6 metres

    ***

    ROBOTEERS, STAND BY

    Martijn Benschop next to make the run with Back To Rock III.

    3
    2
    1
    ACTIVATE

    Another fast start for the Dutch machine, as Martijn steers his robot out of the gate with some speed, almost turning towards the Sentinels route but overcorrecting at the last second and slamming Back To Rock into the dividing fence between the centre and left hand routes. Regaining his bearings, Marti backs his robot up, before using the power of the Lynch motors more cautiously to edge into the route, past the spikes and the first pit, before pausing before the Sentinel.
    The arm begins its reverse sweep back down the route, and seizing the moment Back To Rock grabs a burst of speed and powers by, catching on the arm as it passes and the horns of the lifter running away with some of the decoration, revealing the poorly disguised JCB boom beneath, but Back To Rock flies past where the arm would have been a few seconds later, past most of the routes obstacles, but quickly coming to a halt as the titanium front bashes into the claws of a waiting Dead Metal, just inches from the finish line! Flooring the amps, Marti tries to get past the house robot...trying...trying...but not hard enough it seems, as the tyres squeal, ripping up the paintwork on the arena floor as Back To Rock is edged back slowly, and now Killalot begins to take an interest. Lowering his lance, the robotic knight closes in on the struggle, beginning to turn the lance in on the front...Marti cant reach the switch to turn the saw on in time, and the end of the drill jams firmly into the slot that allows it to rotate, before hoisting the competitor almost effortlessly into the air...dangling the Dutch hope in the air for a split second as Killalot turns, before it slips from the end of the lance, only to land on its side, buried in the tyres that line the second pit.

    STOP, AND DEACTIVATE ROBOTS

    Back To Rock III - 11 metres

    ***

    ROBOTEERS, STAND BY

    Mega Masher 2, designed and driven by Chris Mason, is next.

    3
    2
    1
    ACTIVATE

    And Chris almost jumps the start here, the fast acceleration of the 36v Bosch motors setting Mega Masher on a direct collision course with the brick wall, barreling straight into the concrete blocks and sending white dust scattering, pieces of brick littering the Hardox top plate of Mega Masher like dead leaves. Not all the bricks have fallen though, and Chris turns his machine tentatively left and right, the front blade sliding the remaining blocks out of the way...the path cleared, Mega Masher tries a 180 degree rotation, but almost hangs up on the blocks. With Killalot coming up from the Sentinel route, Chris pulls his controls the other way, and his machine edges the left hand side wheels up onto the ramp, before reversing, disc first, up the incline. The ramp increasingly tips under 100 kilos of Mega Masher, seesawing over as it comes past the halfway point, but Shunt is ready at the other end...Chris piles on the amps, sending his robot straight down into the house robots scoop, trying to come past...and sending Shunt back, the house robot reversing...but coming in straight back just as the ramp pops back up from the weight of the bricks at the other end, Mega Mashers 6mm rear ground clearance being subverted by the lifting blade so easily, and Chris can but watch as his robots disc raises in the air, the wedge scraping against the stainless steel floor as the machine is forced back against the ramp, into the pyramid, the house robots axe coming down on the Hardox shell as it backs away, leaving a small dent. Chris tries his controls, but the wheels of Mega Masher spin in the air, no traction on the arena floor, and he shakes his head as Shunt comes back in, inflicting further punishment on the yellow paintwork.

    STOP, AND DEACTIVATE ROBOTS

    Mega Masher 2 - 7.5 metres

    ***

    ROBOTEERS, STAND BY

    Last to take on the gauntlet is Matty Fowler, with the Mark 3.5 version of Hypertension.

    3
    2
    1
    ACTIVATE

    Matty has six metres to beat here, bringing Hypertension slowly out of the chain link cage housing the machine and turning immediately to the left, picking up speed as it approaches the circular saws. Hypertension pauses briefly, swivelling to line up a run on the opening rig, waiting for it to widen enough...waiting...and tentatively coming forwards into the rig, Matty increasing the power as he sees the chance to make it through the other half, and he could be in luck here. Hypertension makes speedy progress, through into the second half of the rig, trying to get through to the end before the claws on the rig beach it...and just a little too late, just as Hypertension reaches the end the right side wheel gets lifted from the ground and the robot, power only being applied to one side, curves around and into the side of the rig structure, now stuck fast with both wheels lifted from the ground. Matty tries a flip to get out of trouble, the end of the machine rising into the air...and Matilda closes in, getting her tusks beneath the front edge of Hypertension, but a second flip by Hypertension jolts the wheel free of the rig, and the force of the still spinning wheels wrenches the machine forward, twisting the house robot around and forcing the second obstacle out of the way! Mattys face brightens up, realising he could make it to the end here, and the two Magmotors push the machine forward with some force, over the flames and smoke from the grid of the floor, and past a last minute charge from Dead Metal to shoot into the end zone!

    STOP, AND DEACTIVATE ROBOTS

    Hypertension Mk. 3.5 - COMPLETED in 48.5 seconds

    Leaderboard
    1: Battle Raptor 5 - Completed
    2: Hypertension Mk 3.5 - Completed
    3: Darkestar - 12m
    4: Back To Rock III - 11m
    5: Mega Masher 2 - 7.5m
    6: Typhoon 2 - 6m

    *cut to pits*

    So, sadly, the RAF team brought here by Jack are out, and hes gonna have to take them back home again. Are you guys disappointed much?
    Gary: Not all that much, Id like to have gotten further but, you know, six metres is reasonable, and we gave your arena crews a headache trying to fix the rig for the next run so Ill take comfort in that.
    Jack: Yeah, Ive still got three bots left, it was a fun start at least. It can only get better from here...*laughs*
    Joey: Well, thanks for coming anyway, hope to see you soon.

    COMING NEXT:
    SUMO (against Shunt, no weaponry uses other than for self righting)

    ...so...whaddaya think so far? Sorry for the epic delays.

    Comment


    • The Chevron Championship Series 2 - Medium Medium Speed Ones

      well done mate keep up the good work

      Comment


      • The Chevron Championship Series 2 - Medium Medium Speed Ones

        dang it! rubbish battle joey 0/10!

        nah only kidding wicked fight mate, glad i went out in epic style

        bring on round 2 !!!

        anyway off for some haggis

        #car drives off to Scotland#

        p.s yes i do like haggis, Scottish born and bred

        Comment


        • The Chevron Championship Series 2 - Medium Medium Speed Ones

          Good stuff, Joey! Sumos pretty simple, obviously - Ill just avoid driving straight into Shunts plow and see if I can get round to his sides.

          Comment


          • The Chevron Championship Series 2 - Medium Medium Speed Ones

            Similar tactics - my traction should be better than his, so using my own prongs control the fight should make this relatively simple if I can get them under him.

            Comment


            • The Chevron Championship Series 2 - Medium Medium Speed Ones

              did i ever post stats for this?

              Comment


              • The Chevron Championship Series 2 - Medium Medium Speed Ones

                Go for the sides and slide under. the wedge should hold him there if nothing else, survival is the main aim, victory would just be an advantage.

                Comment


                • The Chevron Championship Series 2 - Medium Medium Speed Ones

                  Thanks for the comments everyone, glad to know the new series is up to scratch so far

                  And Martyn, the answer is no, you didnt, and Disco 5 is in the next heat so unless I see stats shortly I shall have to dig some out.

                  And on that note, here is the Sumo:

                  --------------------------------------------------

                  BATTLE RAPTOR 5

                  3
                  2
                  1
                  ACTIVATE

                  Battle Raptors aim here is to last thirty seconds in the ring with Shunt, an as the house robot gets off the mark, Richard starts off by tuning his machine broadside on...perhaps an unwise move, but applying the power to the four go-kart motors and dodging the initial charge of Shunt, skidding the rear end of the robot around to mount its own attack, the two machines approaching as Shunt turns its own scoop to meet its foe, and the two robots meet, snowplow to forks, neither really gaining an advantage...both machines move around in something of a table, the combination of vectors causing a slow robotic dance in the middle of the dohyo. After a few more seconds of this the competitor backs off, Richard coming in for another push to get a better grip on the house robot, but meeting Shunts scoop head on...the forks slide up the bulldozer blade edge, Richard realising something is not right, trying to reverse off to the left, but his robot merely leaving the front scoop and the rear two wheels of Battle Raptor finding and passing the edge of the sumo ring, pushed in an arc and sideways by Shunt and toppling down onto the tyres.

                  Battle Raptor 5 - 19 seconds

                  ***

                  HYPERTENSION MK. 3.5

                  3
                  2
                  1
                  ACTIVATE

                  Again, Shunt starts with a simple charge while the competitor chooses to go in a different direction, Matty swinging Hypertension out of the way of the house robot and turning to get the front blade to face Shunt, aiming to get Hypertension in underneath the side of the house robot and prevent it from moving. And little time is wasted by the team in doing so, coming in just as Shunt begins to turn and jamming the wedge shape beneath the bars supporting the house robots lifting scoop, causing a whining sound to fill the air as both of the wheels on Shunt are left spinning in the air, not getting any traction on the floor. Matty grins up in the control pod, this is all he intended on doing, but tentatively pushes his controls further forward, in an attempt to gain total victory by pushing the house robot off the platform entirely, but the progress is very slow...the weight of Shunt just in front of the front wheels isnt helping matters, causing the rear wheels to lift slightly off the ground due to the levarage this produces, so there is little grip being gained by the rubber tyres on the dohyo surface, but it is no matter; the seconds tick down and the status quo is maintained.

                  Hypertension Mk. 3.5 - Survived

                  ***

                  DARKESTAR

                  3
                  2
                  1
                  ACTIVATE

                  Last time this game was played with Darkestar, the prongs on the front almost effortlessly defeated the plough of Shunt and Alex got a comprehensive victory...and he slams on the amps as the start is signalled, charging in to meet the house robot, which does likewise, slowing down just before contact in the hope that the spikes will go up the scoop rather than beneath it...but as the two collide that hope is misplaced, and the 48 volt Lynch motor driven tracks of Darkestar barely bog down under the load of Shunt, following through and sending the house robot once more toppling on to the tyres and out!

                  Darkestar - WON in 6.5 seconds

                  ***

                  BACK TO ROCK III

                  3
                  2
                  1
                  ACTIVATE

                  Shunt moves a fraction of a second before the Dutch machine does, but they both accelerate quickly towards their foes, picking up speed, and they go scoop to scoop just beyond the centre of the dohyo...but this time its the house robot whos the lower, harvesting the front extensions of Back To Rock up onto the hardened shovel edge, and now pushing with intent back towards the edge of the circle! Marti thinks quickly, putting one side of the drive into reverse and scrambling free of the scoop just as they reach the perimeter, backing away to leave the house robot in a broadside on position. Shunt turns, facing the competitor, and Back To Rock countermaneuvers to avoid the second thrust, but is leftexposed to the side attack by the house robot, which comes in...only to be stopped by the skirt and the grip of the six wheeled Back To Rock. Marti tries a different tactic, reversing his robot and planning to come back to the centre of the ring to defend that position...but Shunt is still pushing, and the result is that both robots move in an arc around the top of the circle...and one of Shunts wheels slips near the edge and drops! Martijn can see this from his position, backing up his machine to come in for a final shove...but as the wheels of the house robot spin, Shunt fires the axe, hitting naught but thin air and overbalancing, sending Shunt tumbling side over side onto the tyres!

                  Back To Rock III - WON in 22 secs

                  ***

                  MEGA MASHER 2

                  Richard nervous in the pits, so far his machine has been the only one to be pushed off the platform. Chris has 19 seconds to beat...

                  3
                  2
                  1
                  ACTIVATE

                  Chris starts quickly, moving forward towards Shunt, who after a brief pause responds in kind, the two machines accelerate towards each other, and as is the norm in sumo, they impact against each other in the middle of the ring, wedge front to scoop edge...and although neither is getting an advantage as far as ground clearance and leverage are concerned, Mega Masher is moving backwards somewhat, the wheels spinning but not getting any grip on the dohyo floor. Chris senses something is wrong, backing Mega Masher up and turning to come in for a better angle of attack, but Shunt follows through on the earlier push, coming in on Mega Masher with the scoop...which hits the corner of the front wedge, forces it backwards, and allows the other half of the scoop to slide beneath the six millimetre ground clearance at the side, effectively hanging Chris machine sideways on the scoop! Chris can do little now, the drive reverses for some last second attempt at bringing the fight back into the centre, but theres no grip, and Shunt simply bulldozes Mega Masher up to and over the edge, forcing it down onto the tyres in defeat.

                  Mega Masher 2 - 10 seconds

                  Leaderboard
                  1: Darkestar - Victorious
                  2: Back To Rock III - Victorious
                  3: Hypertension Mk. 3.5 - Survived
                  4: Battle Raptor 5 - 19 secs
                  5: Mega Masher 2 - 10 secs

                  *Joey and Richard in pits, watching the final stages of Mega Mashers turn on a large screen*

                  Richard: Come on...its coming back...
                  Joey: Shunt has about ten seconds to push Mega Masher off if youre to go through...
                  Richard: Damn, its going to escape now *laughs*...wait...

                  *Mega Masher goes over the edge*

                  Richard: Yes! *punches air*
                  Joey: *looks at watch* ...ten seconds...that puts you fourth, and through...how do you feel?
                  Richard: Relieved more than anything, really relieved. I thought I did quite well early on, and then Matt survived and Alex and Marti got Shunt out of the ring, so I was starting to think...ah well, guess Ive got to start charging the batteries now, Im here for another round.

                  *Chris wheels Mega MAsher out of the arena, joined by Joey*

                  Joey: Bad luck Chris.
                  Chris: Yeah...I thought I could get under him, but clearly that wasnt the case. I didnt seem to get too much grip either?
                  Joey: Yeah...what are these wheels made of?
                  Chris: Uh...dont know if Im honest, but they were grippy enough in testing...Im not sure if it was the arena surface or the tyres but I think something different may be in order for next year.
                  Joey: Probably...thanks for coming though, its been great having Mega Masher here.
                  Chris: No problem, got to work on the others now.

                  The Chevron Championship Series 2: Medium Medium Speed Ones
                  Heat A
                  Semi Final Draw

                  (Sponsored by the Vote For Both Kane And Mike Because Theyre Both Fairly Decent People And Seem Nice Enough campaign)

                  Darkestar (1) vs. Hypertension Mk. 3.5
                  Back To Rock III vs. Battle Raptor 5

                  Tactics, comments, predictions, sea kittens?

                  Comment


                  • The Chevron Championship Series 2 - Medium Medium Speed Ones

                    Oh yeah, and before I forget again...next up is the first of the antweight fights:

                    Flamberge vs. MicroForce 3.0 vs. Dead Meat vs. Wedge 3mm

                    To recap, one robot goes through, and this takes place in an AWS style arena with two dropoffs.

                    Jack: Am I to assume that in the recent RRC videos, Dead Meat was the four wheeled one of your black taped boxes? Its difficult to tell without a picture.

                    Comment


                    • The Chevron Championship Series 2 - Medium Medium Speed Ones

                      ANTWEIGHTS
                      Dead Meat VS Flamberge VS MicroForce 3.0 VS WEDGE 3MM

                      Its an antweight battle, so any form of tactics will be absolutely useless. Just run around and flip things.

                      Ripping stuff thus far, Joey! Hell of an Arena line-up!

                      Comment


                      • The Chevron Championship Series 2 - Medium Medium Speed Ones

                        I certainly am relieved, Joey! Against BTR3, Ill just try and stick to his sides and hammer away to score points, as well as trying to shove into arena hazards.

                        Comment


                        • The Chevron Championship Series 2 - Medium Medium Speed Ones

                          Aim for anything exposed, avoid the weaponry and drive around with the wedge. Cant imagine itll be too hard to carry out even against the champ. Just throw em out.

                          Comment


                          • The Chevron Championship Series 2 - Medium Medium Speed Ones

                            BTR will aim for the sides and/or rear of BR5, lift, saw, pit, the usual routine

                            Comment


                            • The Chevron Championship Series 2 - Medium Medium Speed Ones

                              ANTWEIGHTS ROUND ONE
                              Dead Meat vs. MicroForce 3.0 vs. Flamberge vs. Wedge 3mm

                              Joey: So...for those of you who dont know, this tournament also gives a spotlight to some of the weight classes of robot other than the one hundred kilo heavyweights. These are the antweights, they have to weigh no more than one hundred and fifty grams if they have wheels, they are allowed seventy five more if they have legs though, and fit inside a four inch square cube prior to battle. Theyre also subject to limits on armour and most of the same restrictions as the larger machines, but thats a subject for another time....lets meet todays competitors!
                              This is DEAD MEAT, with the Orr family team here...its a four wheel drive pusher with four motors, and the armour is made of this unique composite of polycarbonate, cardboard and military grade black sellotape. Next we have MICROFORCE 3, which is very similar to Dead Meat except theres less tape *Andy laughs* and it runs on servos rather than motors, nice titanium front wedge there for ramming opponents around.
                              All the way from Scotlandland is Steves WEDGE 3MM, which is the smallest ant here at just eight centimetres long, and yet it still fits a Lego Technic 100psi pneumatics set in powering the front flipping arm, which apparently can throw another ant quite some way into the air. Finally, last but by no means least, we have FLAMBERGE...its got two wheels, two 10mm gearmotors, titanium body panels, and it does this:
                              *Kody picks up his transmitter from the bench, flips the top right switch, and the front blade very quickly becomes a blur*
                              ...quite nasty.

                              *cuts to arena*

                              ROBOTEERS, STAND BY

                              *MicroForce 3.0 twitches slightly, Flamberges blade rotates twice before snapping back to a standstill*

                              Top left corner: Jack Orr
                              Top right corner: Andrew Jackson
                              Bottom left corner: Steve McGregor
                              Bottom right corner: Kody Kunz

                              3
                              2
                              1
                              ACTIVATE

                              The immediate focus as the fight starts is on Flamberge, down in the corner, which almost instantly gets its blade spinning at terrifying speeds, the jet engine whine of the brushless motor filling the arena as it edges out of its starting position. Dead Meat though is by far the fastest in the arena, already having reached the middle and turning towards the bottom of the arena, where Wedge 3mm is coming out, keeping the front facing towards the other machines. Dead Meat pauses briefly in the centre of the arena, Jack wondering exactly what to do, before being rear-ended by a run from MicroForce, causing Dead Meat to slam into reverse, avoiding the approach of Flamberge, and pushing MicroForce back up towards the dropoff edge...Andy looks worried, the servo drive of his machine doesnt seem to have the torque to bite back against the four gearmotors of Dead Meat, and it finds itself slammed against the edge of the short end wall, turned by the continuing push, and both of the tyres going over the edge and causing the machine to topple over into the abyss!
                              Andy shakes his head, smiling a little as he retracts his transmitter aerial, while Dead Meat quickly moves forward, dodging the approach of Flamberge, and finds itself barreling straight into the front of Wedge 3mm, which has made its way out to the centre of the arena, and Steve sees his chance to test the flipper pneumatics!
                              FLIP! Dead Meat is somersaulted over onto its back, but there didnt seem to have been enough contact with the opposing robot to put all of the 100psi flipping force to good use - Wedges flipper reaches the limit of its travel and pulls the rest of the ant over with it, leaving Wedge stranded! The ram slowly retracts, as Dead Meats wheels spin in the air, and Steve prepares to self right his ant, but Flamberge, for so long in this fight unable to get any attacks in on the other machines, sees its chance, and Kody charges into the fray, keen to make no mistakes, and catches the rear of Wedge 3mms polycarbonate armour!

                              BANG!

                              ...well...what precisely happened there could probably only be summed up in slow motion, but both machines are now absent from the arena floor, Flamberge having left an ugly white scar on the transparent wall of the arenas enclosure where it flung itself against the wall with the blade still going, and a great gouge has been torn out of the arena paintwork where the end of Wedge 3mms ram scratched into the surface as it was tossed towards the top end of the arena, barely having slowed before tumbling down into the abyss. Dead Meat stands alone in the arena, a slightly stunned Jack Orr behind the controls, still trying to make sense of what exactly has happened, but as the last ant left, Dead Meat is the winner!

                              CEASE

                              MicroForce pushed off the arena floor by Dead Meat
                              Wedge 3mm tossed out of the arena by Flamberge
                              Flamberge executing itself with the equal and opposite reaction to its attack on Wedge 3mm
                              Dead Meat goes through to the antweight final!

                              ...hope that was to all your satisfactions, antweight physics are by the nature of the beasts a little strange

                              Comment


                              • The Chevron Championship Series 2 - Medium Medium Speed Ones

                                ...youre kidding me.

                                Meh, cant complain with that surprise.

                                Comment

                                Working...
                                X