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  • #31
    The Crash & Burn Tournament 3

    Right. Dan...

    Death Threat 0.2 - Maybe you could explain how the claws are powered, but I guess its okay...

    Axes of Evil - So, 15mm ground clearance WITH skirts? Batteries might be useful as well...

    Cat With Wheels - Fine.

    Crimson Thunder - Fine.

    Sithis - What RPM can it get to?

    Lethal Execution - Does Set-up 2 work inverted? How is the height 25cm if the drum has a 30cm diameter?

    Blue Sparks - Fine.

    Leviathan - Fine.


    Martijn...

    SHA2 - Fine.

    Axe to Fall - No comment, will wait for the new one.

    Flick of the Wrist - See above.

    Another Night at the Bar - See above.

    Back to Rock III - Fine.

    With or Without You - Might be a tad overkill with the blade but otherwise fine.

    Liar 2 - The ram looks kinda small to be taking 1000kg of pressure but other than that its fine.


    Chris...will check yours later. :P


    Alex...damn you.

    Comment


    • #32
      The Crash & Burn Tournament 3

      Paul...you should use either drop the kg of force, or use dual rams for both Heyght and Nitro-Gene, as they will be more reliable (remember what happened with Spawn Again in Series 7 :P) Other than that, good.

      (Message edited by kodster on July 31, 200

      Comment


      • #33
        The Crash & Burn Tournament 3

        Mkay, a convo with Leo has enlightened me further about flipper rams.

        Nitro-Gene 5.0 and Heyght are accepted. Welcome to C&B3, Paul.

        Comment


        • #34
          The Crash & Burn Tournament 3

          Can I change Kan-Opener For Megabyte?

          Comment


          • #35
            The Crash & Burn Tournament 3

            Sure Ben.

            List of entrants:

            1. Frank Goacher (stats needed)
            Tempest Evil-est-oution
            The 6isc
            The May Tracks Has You
            ISDFSA
            Masamune
            Sakura
            Cobalt
            Door Stops

            2. Paul Cuomo
            Nitro-Gene 5.0
            The Rock
            Knyfe
            Heyght
            D.V.D: The Sequel
            MeCannibal 3.0
            Big Nipper
            Storm II

            3. Christopher Mason
            Die-Ceratops Re-Invertus
            Cyclone Force 3
            Leprosy Infection
            Axe-O-Lotl
            Orka Mk 4
            Mega Masher 2
            Y4
            Crash Trashing Robot

            4. Ben Read
            Iron Awe 5
            Megabyte
            Biohazard
            Gemini
            Gravity
            Tsunami
            Onslaught
            Nightmare

            5. Alex Holt
            Slammer VI
            Salamander III
            Tengu VII
            Achilles
            Baldur Gamma
            Black Panther
            Archangel of the Abyss
            Dante

            6. Danny Bailey
            Death Threat (might need stat sorting)
            Axes of Evil (needs stat sorting)
            Cat With Wheels
            Crimson Thunder
            Sithis (might need stat sorting)
            Lethal Execution (needs stat sorting)
            Blue Sparks
            Leviathan

            7. Martijn M Benschop
            Sheer Heart Attack 2
            Axe to Fall 2 (likely)
            Flick of the Wrist 2 (maybe)
            Three Nights at the Bar (maybe)
            Back to Rock III
            With or Without You
            Liar 2
            Under Pressure (maybe)

            8. Andrew Jackson
            (reserved)

            9. Daniel Stickler
            (reserved)

            10. Martyn Forsyth
            (reserved)

            11. Shane Swan
            (reserved)

            12. Steven McGregor
            (reserved)

            Well, thats already 12 spots taken! Might get 4 more!

            Come on guys!

            Comment


            • #36
              The Crash & Burn Tournament 3

              UNCONFIRMED LINE-UP

              1: Supreme
              2: DreamCatcher
              3: Fling
              4: Dervish Generation X
              5: Pure Evil Back 2 Basics
              6: Noo Monsoon
              7: Weapon Synergy Unleashed
              8: TBC - possible new robot design!

              Comment


              • #37
                The Crash & Burn Tournament 3

                Entries ahoy!

                TEAM BRAVEHEART
                1) Wedge Devolution
                2) Killotine: EVO
                3) Spin Dash Unleashed
                4) Whirligig 4.5
                5) E Clawdius Unum
                6) Turbo Tails
                7) The Botles Reunited
                SWATbot

                STATS:
                1. Wedge Devolution
                SHAPE- low wedge with sloped rear
                COLOUR- sleek and shiny silver
                WEIGHT- about 100kg
                DIMENSIONS- 90cm X 75cm X 30cm
                SPEED- 16mph
                TURNING CIRCLE- 0
                GROUND CLEARANCE- 0mm at the front, 7mm for the rest of the robot. Fitted with Biohazard-style skirts on sides and rear, giving 0mm
                ARMOUR- 4mm Hardox
                WHEELS- inside robot, 4-wheel drive
                POWER- 2 X LEM-130s; 2 x 12v 3amp NiCad packs, giving 36v @ 12amp
                WEAPONS- As usual, the main weapon is a rear-hinged flipper. This is very similar to Chaos 2, except the blade at the bottom is bent ala Bigger Brother, allowing the flipper to have greater effect against bots with skirts or low centres of gravity. The flipper itself is powered by 2 X 80mm high pressure pneumatic rams, each running at 250psi. This should allow Wedge Devo to comfortably flip up to 1 tonne.
                SRIMECH- The flipper can right the machine easily and the rear wedge should hopefully prevent a Chaos-style self-flip. Also, Wedge Devo is equipped with a grey semi-sphere on either side of robot to prevent it getting stuck on its side
                NOTES- flashing red light on top of robot, flies Scotland flag
                STRENGTHS- powerful flipper, fast, manoeuvrable, difficult to get underneath, tough armour, good traction
                WEAKNESSES- could prove a bit tricky to control, limited CO2 (like all other flippers :P)
                THEME SONG - Im Gonna Be (500 Miles) by the Proclaimers

                http://img166.imageshack.us/img166/7555/wedgedevolutionza6.pnghttp://img166.imageshack.us/img166/7...olutionza6.png

                2. Killotine: EVO
                SHAPE- compact box-wedge ala Storm 2, rounded back
                COLOUR- red
                WEIGHT- about 100kg
                DIMENSIONS- 100cm X 70cm X 35cm
                SPEED- 16mph
                TURNING CIRCLE- 0m
                GROUND CLEARANCE- virtually 0mm at the front with spatula, 10mm at sides and back. Skirts at sides and back produce 0mm.
                ARMOUR- 3.25mm Hardox
                WHEELS- inside robot, 4WD
                POWER- 2 X LEM-130s; 2 x 12v 3amp NiCad packs, giving 36v @ 12amp
                WEAPONS- The main weapon is the large pneumatic axe, composed of 3.5mm hardox. It is very similar to that of Killerhurtz and operates with a rack-and-pinion system like Terrorhurtz. Running on 160psi, the axe runs off an 80mm X 20mm ram and stores its gas in a 2kg main bottle and 1kg buffertank. If anything goes wrong with the axe, Killotine can use its great pushing power to simply ram its opponents to death.
                SRIMECH- The axe. Even if it€™s already been fired while flipped, the axe can right itself ala Killerhurtz. Also, just like the original Killotine, the machine has a rounded back and a red semi-sphere on either side of robot to stop it getting beached.
                NOTES- flies the Scotland flag, thanks to Tom, Aaron & AJ for helping with the design
                STRENGTHS- Fast, dangerous weapon, good amount of traction, difficult to get under, quick srimech, nice and fast
                WEAKNESSES- so-so turning, limited gas supply
                THEME SONG - Shopping for Blood by Franz Ferdinand

                http://img511.imageshack.us/img511/8806/killotineevocw0.pnghttp://img511.imageshack.us/img511/8...tineevocw0.png

                3. Spin Dash Unleashed (formerly Metal Sonic Spin Dash)
                SHAPE- skirted box, with rounded sides and back.
                COLOUR- dark blue bodywork, with red-and-white striped skirting.
                WEIGHT- about 100kg
                DIMENSIONS- 100cm X 75cm X 20cm
                SPEED- 16mph
                TURNING CIRCLE- 0mm
                GROUND CLEARANCE- virtually 0mm all round, 10mm at sides and rear without skirts.
                ARMOUR- 4mm Hardox
                MOVEMENT- inner, 6WD
                POWER- 2 x LEM-130s. These run at 36v and produce approximately 18hp.
                WEAPONS- A horizontal Pussycat-style saw blade on the front. The blade is mounted on the underbelly ala Code:BLACK and is designed to chew up skirts and wheels. It is powered by an S28-150 Magmotor and runs at 3000rpm. Its 18hp and shape also makes it an excellent battering ram.
                SRIMECH- invertible. The rounded sides and rear also prevent it getting beached.
                NOTES- flies Scotland flag.
                STRENGTHS- excellent traction, fast, tough armour, low weaponry, invertible
                WEAKNESSES- untested, so-so manoueverability, saw blade less effective upside-down
                THEME SONG - Sonic Boom from the Sonic CD soundtrack

                PIC- http://img137.imageshack.us/img137/5359/spindash6ta1.pnghttp://img137.imageshack.us/img137/5...indash6ta1.png

                4. Whirligig 4.5 (sort of formerly Whirligig 4.0)
                SHAPE- flat disc
                COLOUR- gold with Mauler-style scary face on top. The face shows the direction of the robot.
                WEIGHT- about 100kg (see bottom)
                DIMENSIONS- 101.6cm diameter X 12.7cm
                SPEED- 15mph
                TURNING CIRCLE- 0
                GROUND CLEARANCE- 8mm
                ARMOUR- 1.905 cm thick Grade 5 titanium
                FEET- inside robot, uses 4 DrillZilla-style shuffling plates. These help prevent the bot being flung halfway across the ring on contact with another bot, ala Typhoon
                POWER- 2 X S28-400s running on 36v. Uses 120 X NiCad cells at 36v, producing 12amps at 36v overall for drive and weapon power
                WEAPONS- The main weapon on Whirligig is the spinning outer ring, fitted with 9 x Pussycat-style claws. The spinner is powered by an LEM-130 running at 36v. It can reach speeds of 1000rpm and produce up to 100kJ...more than enough to kill another bot at full speed.
                As well as this, the power in the shuffling feet mean that Whirly can act as a pretty powerful pusher if the shell fails to work
                SRIMECH- the robot is invertible and the blades prevent Whirly landing on his side
                NOTES- flies Scotland flag, thanks to AJ, my first properly calculated machine
                STRENGTHS- fast, manoeuvrable, very deadly weaponry, tough armour, scary face shows its direction, very good traction, cant be flung away on impact as easily as Typhoon
                WEAKNESSES- so-so manoeuvrability, feet may prove vulnerable to crushers and axes
                THEME SONG - Die, All Right! by the Hives

                WEIGHT CHECK:
                armour = 33.72kg (inc blades)
                chassis, mounts, bracing etc = about 30kg
                drive and weapon motors = 12kg overall
                NiCads = about 15kg
                feet = about 10kg overall

                TOTAL WEIGHT = 100.72kg. Fits right into the roller limit, with the 1% error margin rule. Probably.

                http://img137.imageshack.us/img137/1297/whirligig45xt7.pnghttp://img137.imageshack.us/img137/1...ligig45xt7.png

                5. E Clawdius Unum (formerly Clawdius Decimus Murderous)
                SHAPE- skirted wedge with small box section and rounded back
                COLOUR- deep green with red shield emblazoned on the wedge, depicting a gold lion with a crown
                WEIGHT- about 100kg
                DIMENSIONS- 95cm X 70cm X 40cm
                SPEED- 14mph
                TURNING CIRCLE- 0m
                GROUND CLEARANCE- virtually 0mm at the front, 0mm at sides and rear thanks to skirts (arranged in a Biohazard fashion, corner-to-corner), 10mm without
                ARMOUR- 4mm Hardox
                WHEELS- inside robot, 4-wheel drive
                POWER- 2 X S28-400 MagMotors
                WEAPONS- The main weapon, as ever, is the hydraulic diamond-tipped crushing claw. It is powered by a Vivoil pump with an 80mm x 40mm ram, with a 2kg tank for storing the hydraulics. The claw runs at 3000psi and, aided by the diamond tip, should be able to leave plenty of holes in another robot.
                The front wedge also features a Firestorm-style blade and two flat spears to aid in getting under the opposition. The wedge itself is now home to several Mute-style barbs to help ensnare other robots.
                SRIMECH- A rear-hinged pneumatic arm on either side, powered by a pair of linear actuators. The rounded rear also prevents the robot getting beached.
                NOTES- flies the Scotland flag, thanks to AJ, et tu, Brute? written on the underbelly
                STRENGTHS- Quite nippy, good traction, powerful weapon, difficult to get underneath, fairly quick srimech
                WEAKNESSES- so-so manoeuvrability
                THEME SONG - Seven Nation Army by the White Stripes

                http://img137.imageshack.us/img137/1801/eclawdiusunumor1.pnghttp://img137.imageshack.us/img137/1...iusunumor1.png

                6. Turbo Tails
                SHAPE- short box with front wedge, sloped sides & rounded rear
                COLOUR- yellow with the foxs face looking particularly evil on the front slope
                WEIGHT- approx 100kg
                DIMENSIONS- 100cm X 75cm X 25cm
                SPEED- 16mph
                TURNING CIRCLE- 0m
                GROUND CLEARANCE- approx 0mm at front (titanium blade), 8mm everywhere else
                ARMOUR- 3.5mm monocoque Hardox, with 2mm yellow fur over that.
                MOVEMENT- 4 inner wheels
                POWER- 2 x C40-500 MagMotors. Can produce approximately 12hp.
                WEAPONS- Tails chief weapon is the horizontal spinning blade. Now mounted on top, its a bit heavier than before and has Fluffy-style heads instead of the old hammers. Its powered by an LEM-130 running at 36v and has top speeds of around 2500rpm, so its definately just as deadly as before - if not, more so!
                The front wedge also hosts a forward-hinged flipping arm, powered by an 80mm x 20mm full-pressure CO2 ram. The arm operates at 750psi, giving it a fair bit of oomph, and stores its gas in a 2kg main bottle. Capable of just over 30 fires per fight.
                SRIMECH- The flipper. Sloped sides and rounded rear also prevent it getting beached.
                NOTES- flies the Scotland flag, thanks to AJ
                STRENGTHS- weapons synergy, touger armour, fast, fairly compact, greater pushing power
                WEAKNESSES- not quite as manouverable as before, flammability, wholl take it seriously?
                THEME SONG - Believe in Myself from the Sonic Adventure soundtrack

                http://img84.imageshack.us/img84/7952/turbotailslongered5.pnghttp://img84.imageshack.us/img84/795...slongered5.png

                7) The Botles Reunited
                IS A 4-WAY CLUSTERBOT!
                SHAPE- all parts are boxes with hinged skirts at the sides and rear (John€™s are shaped slightly differently, so they don€™t interfere with the weaponry)
                COLOUR- John €˜Geddon (B1) = yellow with pink skirts and weaponry
                Paul McHurtney (B2) = blue with grey skirts and scoop
                George Harassment (B3) = red with light grey skirts and weapon
                Ringo Scarr (B4) = pink with gold skirts
                WEIGHT- round about 25kg each
                DIMENSIONS- about 60cm X 40cm X 22cm each
                SPEED- 12mph
                TURNING CIRCLE- 0
                GROUND CLEARANCE- 6mm all over each (minus skirts), 0mm at sides and back each (with skirts) (John€™s are shaped a slightly different way, so when they flop over, they don€™t interfere with the axes)
                ARMOUR- 3mm titanium
                WHEELS- inside robot, 4 wheel drive
                POWER- 2 X S28-150s each
                WEAPONS- For this incarnation, John has kept his front hinged wedge (giving him virtually 0mm at the front), but this time, he has a pair of Splinter-style side axes for grabbing and penetrating opponents...he€™s €œreally got a hold on me€
                George is probably the most drastically altered of the Fab 4. Only 2 of his front spikes remain from his last appearance. All the rest have been ditched to make way for a horizontal spinning blade with two hammerheads stuck on for good measure. Beware of €œMaxwell€™s silver hammer€
                SRIMECH- all parts are invertible and the skirts prevent any member getting beached on his side
                NOTES- fly Scotland flags, the colour scheme comes from the Beatle€™s outfits on the cover for Sgt Pepper€™s Lonely Hearts Club Band
                STRENGTHS- multiple parts, each part is fast and quite manoeuvrable, much improved weaponry, tricky to get under, pretty good traction for lightweights
                WEAKNESSES- weak armour, each segment is very light
                THEME SONG - With a Little Help From My Friends by the Beatles

                http://img155.imageshack.us/img155/5399/thebotlesreunitedzi7.pnghttp://img155.imageshack.us/img155/5...eunitedzi7.png

                SWATbot (HW)
                SHAPE- low dome with spike sticking out top
                COLOUR- a greyish blue with red visor
                WEIGHT- approx 100kg
                DIMENSIONS- 85cm X 85cm X 28cm
                SPEED- 12mph
                TURNING CIRCLE- 0m
                GROUND CLEARANCE- 7mm
                ARMOUR- 4mm Grade 5 titanium
                MOVEMENT- 4 inner wheels
                POWER- 2 x 750-Watt Bosch motors, running at 36v
                WEAPONS- The shell itself. SWATbot is a proper full-body spinner complete with 4 curved teeth ala Pussycat. Its powered by a C40-300 4 MagMotor and can reach speeds of 1000rpm in just about 3 seconds. Ouchie.
                SRIMECH- the pneumatic spike on top, combined with the crazy shell, should hopefully get SWATbot back on its wheels if flipped
                NOTES- flies the Scotland flag from the spike (indicates which way is forward)
                STRENGTHS- very nasty 360 weapon, nippy, manoueverable, decent armour, decent pushing power
                WEAKNESSES- control, untested, most likely overweight, possible crazyness rebounding off another bot
                THEME SONG - Mr Roboto by Styx

                http://img501.imageshack.us/img501/6474/swatbotfl3.pnghttp://img501.imageshack.us/img501/6474/swatbotfl3.png

                SWATbot is kind of a placefiller, as I have a few mental ideas floating around my head for a newbie just now. Unless said otherwise, just keep SWATbot in.

                Comment


                • #38
                  The Crash & Burn Tournament 3

                  The 6isc

                  Shape: Too complicated, apparently. See picture in the vapourbot images thread.

                  Size: 60X110X60 CM (LWH)

                  Weight: ~100 KGs

                  Speed: 10 MPH.

                  Ground clearance: Under the wheel protectors, it€™s 5 mm.

                  Weapon: 26 KG spinning disc, powered by one LEM 130 Lynch motor and going at 2500 RPM. The disc is shaped with its own teeth rather than needing teeth surgically attached to it, so dentistry is quite impossible. The energy output is 36 KJ€™s which, while modest by vapour €˜bot standards should still be enough to make a mess of things.

                  Wheels: 6 wheels, but four wheel drive. This has three wheels on either side arranged in a triangular fashion, so it only runs on four at a time. The wheels are 1 CM solid Ti with soft compound rubber wrapped around them to provide shock resistance, and a layer of Vulcalon wrapped around that to provide traction.

                  Chassis: The main chassis consists of one solitary 1 CM thick 4 mm box section hardox bar. Slotted over that is a secondary axle, inside which are the batteries. There are also two other triangular chassis€™ supporting the wheels. These are made from 4 MM 1 CM box section Ti bars with weight reducing holes.

                  Armour: The true axle and chassis is a 4 MM hardox bar. The battery axle is 2 mm aluminium. The semi circular wheel protectors and side spikes are 5 mm Hardox. The disc itself is 14 MM of Hardox 500, and the outer axle is 4 mm grade 5 Ti.

                  Srimech: Totally invertible. Controls won€™t even have to be reversed after flipping, meaning it can just go straight back on the attack.

                  Drive: 2 S28-400 Magmotors at 24 volts.

                  Strengths: The newest version of The 6isc does away with as many weaknesses in The Disc 5 as I could find.

                  Weaknesses: Weak armour in places. Can€™t use axe attacks.

                  Colour: The wheel protecting hubs are red, the rest is unpainted.

                  Theme song: 10th Man Down by Nightwish

                  Tempest Evil-est-oution

                  Shape: Ring spinner.

                  Speed: 12 MPH.

                  Dimensions(dh): 80CM X 25 CM

                  Armour: The spinning ring is 1.8 CMs of Ti. The base and top are 1.5 CMs of polycarb, giving a total armour weight of around 63 KGs.

                  GC: 1 CM.

                  Weapon: Ring spinner powered by two Lem 130s and spinning at 1000 RPM to deliver 83 KJs per hit. The four hardox teeth are 10 CMs long with two being placed near the top and two near the bottom.

                  Drive: 2 wheeled, driven by S28-400 magmotors.

                  Srimech: Invertible.

                  Notes: Has an absolute buttload of shock proofing inside. Everything is firmly bolted down, with layers of rubber between everything. Added to that, the teeth have a backwards curving shape which maximises the distance it will throw itself away from the opponent. The reason is twofold. First is to make ramming and flipping it difficult, but the main reason is to bleed away kinetic energy backlash, by using that backlash to move the robot externally rather than internally.

                  Strengths: Hits hard and is hard to hit. Not much is getting through the armour.

                  Weaknesses: Should the spinner fail, it€™s pretty much screwed.

                  Colour: Unpainted, but black teeth.

                  Theme song: I don€™t wanna stop by Ozzy Osbourne

                  Sakura

                  Shape: Shaped like a closed cherry blossom, sort of conical.

                  Speed: 12 MPH

                  Dimensions(dh): 90X30 - diameter taken from the widest part of the machine, it gets narrower as it goes up.

                  Colour: Let€™s just say it€™s a shade Bex would approve of

                  GC: 1 CM

                  Turning circle: 0

                  Weapon: Team Bored€™s first true FBS clocks in with a 50 KG FBS shell, spinning at 1500 RPM and powered by two LEM 130s on 36 volts, which should give a nice fast spin up time. There are four hardox teeth, painted and shaped to look like leaves. These are razor sharp to give a nice slice, and they€™re also barbed to catch and rip opponents. I can only estimate the power output due to the shape not being supported by the energy calculator. This clocks in between 90-100 KJs.

                  Weapon 2: Humiliation. Who wants to admit they just got beat up by a flower?

                  Armour: 8 mm hardox for the spinning shell, 5 mm Polypropylene for the base.

                  Drive: 4 wheel drive, powered by two S28-400 Magmotors on 24 volts.

                  Srimech: There€™s a hole at the very top of the cone, out of which a blunt self righting spike can come up. This is powered by low pressure pneumatics. Due to weight constraints, it can probably only self right about ten times.

                  Features: Near the top of the cone are holes. These aren€™t just for reducing weight, as each hole leads to a small aluminium box which is full of pink confetti. As the shell spins, this should be strewn out, allowing Sakura to fight in a cloud of cherry blossoms.

                  Theme song: Imaginary by Evanescence

                  The May Tracks Has You

                  Shape: Like Comengetorix. It has a wedge extender to give it 0 mm at the front.

                  Speed: 20 MPH.

                  Dimensions(lwh A): 85CM X 45 CM X 24 CM

                  Armour: 4.5 MM hardox.

                  GC: 0 mm at the front, 6 mm everywhere else, covered by skirts made of 3 mm Ti.

                  Weapon 1: Rear hinged flipper, powered by two pneumatic rams at 500 psi.

                  Weapon 2: Upward facing spikes on the wedge. A robot can go over them, but if it tries to reverse, say goodbye to your tyres. By wedging a robot then reversing suddenly, TMTHY can impale the tyres, then fire the flipper to do loads of damage. Even a robot with stuffed tyres will be limping after that.

                  Drive: Inner tracks, powered by Lem-130€™s at 24 volts.

                  Srimech: The flipper.

                  Strengths: Weapon synergy. Once The May Tracks Has You, there is no escape.

                  Weaknesses: Axe/flipper combos could take the tracks out.

                  Colour: Grey. Has the Agent€™s sunglasses painted on the sides.

                  Theme song: The Matrix theme tune.

                  ISDSFA

                  Shape: Similar to Behemoth.

                  Speed: 15 MPH.

                  Dimensions(lwh): 70CM X 60 CM X 40 CM

                  Armour: 3.5 mm hardox, reinforced to 5 mm around the wheels. Scoop is made of 5 mm hardox.

                  GC: 0 mm at front, 1 CM everywhere else covered with 3 mm ti side skirts.

                  Weapon 1: Electric scoop, powered by linear actuators. Should be able to lift around 250 KGs.

                  Weapon 2: Small flywheel, giving around 8 KJs per hit. This is hidden behind the scoop. Once a robot is raised, this is extended to strike the base of the victim, with the aim of attacking wheels.

                  Drive: 4 wheels, driven by Lem 130s.

                  Srimech: The scoop, and Behemoth style side arms.

                  Strengths: Good pushing power and able to attack a robots drive directly.

                  Weaknesses: Spinner pretty much useless against armour.

                  Colour: Red and black diagonal stripes

                  Theme song: I don€™t know by Erika

                  Door Stops

                  Shape: A two part cluster bot, each part is an invertible wedge. Kinda like a door stop. The backs are rounded to prevent being beached.

                  Speed: 15 MPH.

                  Dimensions(lwh): 40CM X 30 CM X 20 CM

                  Armour: 4 MM hardox for the front 20 CMs, 5 mm grade 5 Ti for the rear 20 CMs

                  GC: 0 at the front tip, raising to 1.5 CM at the rear.

                  Weapon: Static wedges at the front.

                  Drive: 2 large internal wheels towards the end of the robot, powered by LEM 130€™s at 36 volts, which if memory serves should provide 18 HP.

                  Srimech: Invertible.

                  Linking method: One part has a clip on the rear, the other has an €œeye€ The two pieces can fight as one when clipped together, and with some good driving, the two can reunite in the middle of battle. Admittedly this would take awesome skills, but admittedly I am awesome.

                  Strengths: Good front armour, designed for taking on spinners, it€™s a cluster €˜bot.

                  Weaknesses: Not so wonderful back armour, could wheelie due to high acceleration, it€™s a cluster €˜bot.

                  Colour: One is white, the other is black.

                  Theme song: Divide and Conquer by Story of the Year

                  Cobalt

                  Shape - Mostly a shallow wedge with a small box section at the rear.

                  Speed - 16 MPH

                  Dimensions(lwh): 70CM X 45 CM X 20 CM

                  Armour - 4 mm Hardox for the top, 5 mm for the sides and 5 mm Grade 5 Ti for the base.

                  GC - 3 CMs at the very rear, going down to 0 at the front, assisted by a sharpened wedge extender allowing it to slide under the lowest ground clearance.

                  Weapon 1 - The wedge.

                  Weapon 2 - A flat disc of doom style flywheel on the front wedge. Robots get thrown off after having their bases and wheels shredded. The disc is run on a Lem-130 on 24 volts and spins at 500 RPM. The disc is made of 4 mm Hardox, with two Hardox teeth, angled in the direction of spin.

                  Drive - Two wheel drive, with the wheels positioned at the very rear of the machine and castors around the middle to provide stability. This is powered by two S28-400 Magmotors on 24 volts.

                  Srimech - A lifting bar/plate made of 5 MM Grade 5 Ti/V. This not only self rights the robot, but also gives the disc some protection from axe attacks. The base bar is curved so it avoids hitting the disc. This is powered by a LEM-130 on 24 volts.

                  Colour: Blue

                  Theme song: Timeless Oceans by Lucca Turilli

                  Masamune

                  Shape: Barrel shaped, with a 20 CM long wedge at the front, with a sword blade extender. More on this a little later.

                  Speed: 15 MPH

                  Size: 80x50x25 CMs (LWH)

                  GC: 3 CMs at the sides and rear, 0 at the front.

                  Armour: 6 mm Hardox all over except for a 5 mm Ali baseplate. With the exception of the wedge, the barrel is made out of one sheet of hardox so there are no plates that can just be torn off.

                  Weapon: Retractable sword lifter. The sword blade can be extended 15 CMs out from the wedge to allow it to get under any spinner safely, or it can be retracted to extend only a couple of CMs from the wedge to allow it to lift with more control. The actual moving part s the wedge, which is powered by two linear actuators and should be able to lift around 200 KGs. It can also be lowered slightly, causing the sword to dig into the floor slightly resulting in it being able to get under even 0 GC wedges and skirts. The actual sword blade is made from 5 mm grade 5 Ti.

                  Drive: 4 internal wheels with vulkanised tyres, powered by two S28-400 Magmotors at 24 volts.

                  Batteries: 4 packs of 24 volt NiCads.

                  Shrimech: The rollover barrel shape. If it gets stranded against a wall, it can use the sword to push itself away.

                  Colour: The barrel is yellow, the rest is unpainted.

                  Theme song: Cold is the blade by Jag Panzer

                  Comment


                  • #39
                    The Crash & Burn Tournament 3

                    do I have to specify my robots colors as well Kody?

                    Comment


                    • #40
                      The Crash & Burn Tournament 3

                      oh damn I forgot to reserve a spot :P

                      Comment


                      • #41
                        The Crash & Burn Tournament 3

                        than do so now!!!

                        Comment


                        • #42
                          The Crash & Burn Tournament 3

                          Snijder
                          Return of Feedback
                          Eurypterus Evolved
                          Flank Attack: DT (5)
                          Cosmic Thunder 2 (16)
                          Cacodemon (30)
                          Malaria (20)
                          The Windmill

                          http://farr.proboards21.com/index.cgi?board=targetedhttp://farr.proboards21.com/index.cgi?board=targeted

                          If its not too much trouble, Kody, Id like a section on your forums to put all my robot stats, just to centralize the stats a bit more :P

                          Comment


                          • #43
                            The Crash & Burn Tournament 3

                            All right, Alex, but first youll need to sign up there. :P

                            And Martijn, why would you need to if you have CAD pics up already :P

                            (Message edited by kodster on August 01, 200

                            Comment


                            • #44
                              The Crash & Burn Tournament 3

                              Oh, here are my themes...

                              Die-Ceratops Re-Invertus: Jurassic Park theme
                              Cyclone Force 3: Sledgehammer by Peter Gabriel (because it is, essentially, a full body one)
                              Leprosy Infection: Toxic by Britney Spears
                              Axe-O-Lotl: Axel F by Crazy Frog (that ought to put off oppodents. )
                              Orka Mk 4: The Boys Are Back In Town by Thin Lizzy
                              Mega Masher 2: This Machine by Julien K (Team Dark theme for Sonic Heroes)
                              Y4: Have A Nice Day by Bon Jovi
                              Crash Trashing Robot: Crash Team Racing theme

                              A Youtube search should do the trick.

                              Comment


                              • #45
                                The Crash & Burn Tournament 3

                                Right. Thats 13 people who have spots. Suddenly 16 people seems less difficult than I thought.

                                And thanks Chris.

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