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How could I Improve pt 2

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  • Re: How could I Improve pt 2

    So here's what I've learned:

    1: Ask somebody if it's okay to clone their robot before you do it.
    2: Not all thrown-away robots are bad.
    3: Do not clone anything made by TJS.
    4: Do not intentionally P!$$ someone off by cloning their robots without permission.
    5: If somebody says no about 1(above), respect their decision.

    Comment


    • Re: How could I Improve pt 2

      Sorry about he double post. My internet was messed up and wouldn't let me on to check.

      (edit leorcc: I removed the double post)

      Comment


      • Re: How could I Improve pt 2

        After seeing several of the debates between Alex M and W and Tony, and considering I'll be off for summer after today, I have decided to create this robot: ARC Welder.

        ARC Welder
        Weight: 100kg
        Shape: A reverse Kill-O-Amp with rounded edges and a scoop at the front. The sides and sharp edges are rounded to prevent spinners from using them to damage me.
        Colour: The Plasma Blue colour of a blowtorch's hot flame, with the name written on the sides in chrome.
        Dimensions: 80cm x 70cm x 25cm
        Drive: 2 24v C40-300 Magmotors, powered by 5x NiCad Battlepacks
        Locomotion: 2 solid Vulkanized Rubber Wheels with Aluminum Boron Carbide hubs
        Armour: 7.5mm Titanium/vanadium alloy. beneath that is 10mm of vulkanized rubber to protect against impacts.
        Speed: 15mph
        Ground Clearance: 0mm at front due to scoop, and at sides and back due to 4mm titanium torsion-sprung skirts. The skirts' springs are wrapped around a foam rod to prevent the springs from being damaged. 5mm ground clearance without skirts.
        Turning Circle: 0m
        Weapons: A solid Titanium/Vanadium alloy scoop, designed to survive spinners in the 250kj range. This is specifically designed to kill Mass Disctruction Ultimate 4.1. The robot also has a massive amount of shockproofing to protect against impacts on the sides.
        Srimech: Invertible
        Strengths: Near invincible!!!
        Weaknesses: Can't really do anything except survive.
        Bio: After my revision of the TJS-bot Counter failed, I decided to try once more to build a MDU-proof bot. ARC Welder was the result. The rounded edges should prevent a spinner from latching on and tearing, while the rubber and shockproofing should protect against internal damage.

        Comment


        • Re: How could I Improve pt 2

          Let's break down this post, shall we...

          After seeing several of the debates between Alex M and W and Tony, and considering I'll be off for summer after today, I have decided to create this robot: ARC Welder.

          1. Alex MW and Tony got their shite straightened out long ago and they're friends now, no need to bring that back up again.
          2. Off for summer? I'll believe it when I see no posts by you until late September.
          3. Have you ever been to ARC?

          ARC Welder

          That's...one strange name, but okay...

          Weight: 100kg

          Okay.

          Shape: A reverse Kill-O-Amp with rounded edges and a scoop at the front. The sides and sharp edges are rounded to prevent spinners from using them to damage me.

          This smells of copying for some reason...you never copied a certain drumbot's shape? Though I think this one was unintentional...

          Colour: The Plasma Blue colour of a blowtorch's hot flame, with the name written on the sides in chrome.

          Never heard of 'Plasma' blue...though I know the blue colour of a hot flame.

          Dimensions: 80cm x 70cm x 25cm
          Drive: 2 24v C40-300 Magmotors, powered by 5x NiCad Battlepacks


          Dimensions might be a tad small, but still okay.

          Locomotion: 2 solid Vulkanized Rubber Wheels with Aluminum Boron Carbide hubs

          Not sure if you can have ABC hubs (anyone confirm?). 2WD isn't really that good for a pusher, but whatever.

          Armour: 7.5mm Titanium/vanadium alloy. beneath that is 10mm of vulkanized rubber to protect against impacts.

          You can have tougher armour than that (possibly double), but seriously, the rubber you had before (50mm) you edited it to 10mm was overkill. Even 10mm itself might be too much.

          Speed: 15mph

          Okay.

          Ground Clearance: 0mm at front due to scoop, and at sides and back due to 4mm titanium torsion-sprung skirts. The skirts' springs are wrapped around a foam rod to prevent the springs from being damaged. 5mm ground clearance without skirts.

          I don't think that's how sprung skirts are supposed to work, but whatever.

          Turning Circle: 0m

          Not really needed, but okay.

          Weapons: A solid Titanium/Vanadium alloy scoop, designed to survive spinners in the 250kj range. This is specifically designed to kill Mass Disctruction Ultimate 4.1. The robot also has a massive amount of shockproofing to protect against impacts on the sides.

          Right...how thick is this scoop? How do you know it can survive 250kJ? How do you know it can kill MDU4.1? I'd scrap quite a bit of that if I were you. I'd also switch the ti/v scoop for Hardox scoop; better for the scoop.

          Srimech: Invertible

          Okay.

          Strengths: Near invincible!!!
          Weaknesses: Can't really do anything except survive.


          Augh. Still persistent with this, aren't you...well don't be surprised if it loses a lot, aside from its many existing faults.

          Bio: After my revision of the TJS-bot Counter failed, I decided to try once more to build a MDU-proof bot. ARC Welder was the result. The rounded edges should prevent a spinner from latching on and tearing, while the rubber and shockproofing should protect against internal damage.

          Rounded edges don't matter as much as the material used for those edges. If it's rounded, but aluminium, that won't prevent something like Megabyte or Typhoon 2 from tearing the hell out of it. But since you're not using aluminium, can't exactly call you out there. Just telling you that rounded edges don't matter as much as material used.

          So yeah, again you need to fix up your bot...

          Comment


          • Re: How could I Improve pt 2

            By Off for summer, it means I will not have any homework to do for 3 whole months, and you know what a pain in the asp homework is...

            I have seen ARC, and decided not to join, since the stats there are rather complicated.

            ARC Welder
            Weight: 100kg
            Shape: A reverse Kill-O-Amp with rounded edges and a scoop at the front. The sides and sharp edges are rounded to cause spinners to bounce off me, rather then tear me up.
            Colour: The bluish colour of a blowtorch's hot flame, with the name written on the sides in chrome.
            Dimensions: 85cm x 75cm x 25cm
            Drive: 2 24v S28-400 Magmotors, powered by 5x NiCad Battlepacks
            Locomotion: 2 solid Vulkanized Rubber Wheels with Aluminum Boron Carbide hubs
            Armour: 15mm Titanium/vanadium alloy monocoque. beneath that is 5mm of vulkanized rubber to protect against impacts.
            Speed: 15mph
            Ground Clearance: 0mm at front due to scoop, and at sides and back due to 4mm titanium torsion-sprung skirts. The skirts' springs are wrapped around a foam rod to prevent the springs from being damaged. 5mm ground clearance without skirts.
            Turning Circle: 0m
            Weapons: A solid 7mm thick hardox scoop, designed to survive spinners ranging from 100 to 250kjs. This specific scoop weapon should be tough enough to kill Mass Disctruction Ultimate 4.1. The robot also has a massive amount of shockproofing to protect against impacts on the sides.
            Srimech: Invertible
            Strengths: Strong armor, tough scoop.
            Weaknesses: Can't really do anything except survive, weak drive for the weight, average speed.
            Bio: After my revision of the TJS-bot Counter failed, I decided to try once more to build a MDU-proof bot. ARC Welder was the result. The rounded edges should cause a spinner to bounce off, while the rubber and shockproofing should protect against shock damage.

            After checking your stats, it appears the the robot you think I might've copied was your very own Dysfunction. And thanks for helping me. I could really use it.

            Comment


            • Re: How could I Improve pt 2

              It's not a case of I don't care if you copy me, it's the fact that I'd rather let people use the concepts I come up with so they can expand upon them further, maybe even bring some improvements to the table at the same time. If your so up tight about your 'designs' being copied, go patent them . If he gets your goat that much, just ignore him

              Ah, if only all the energy of whining and fighting on these forums were put into completing tournaments and coming up with robot designs, it would be pretty close to the old glory days...

              Xanax anyone?

              Comment


              • Re: How could I Improve pt 2

                Originally posted by kodster
                Locomotion: 2 solid Vulkanized Rubber Wheels with Aluminum Boron Carbide hubs

                Not sure if you can have ABC hubs (anyone confirm?). 2WD isn't really that good for a pusher, but whatever.
                It's a lot of work and very expensive to make a pair of hubs from it, but apart from that I don't see why not.

                Comment


                • Re: How could I Improve pt 2

                  Okay, I need help with my (I believe)11 robots...

                  Killophobic (Active)
                  Weight: 100kg
                  Shape: Lightning (S7)
                  Colour: Gold. The flipper is dark blue.
                  Dimensions: 90cm x 80cm x 35cm
                  Drive: 2 24v S28-400 Magmotors powered by 7x NiCad Battlepacks.
                  Locomotion: 2 foam-filled urethane rubber wheels with aluminum boron carbide hubs.
                  Armour: 3.5mm Hardox monocoque
                  Speed: 20mph
                  Ground Clearance: 0mm at front, 0mm at back due to torsion-sprung titanium skirt(5mm without skirts), and 5mm at sides.
                  Turning Circle: 0m
                  Weapons: A rear-hinged flipper, powered by a 2.2kg 750psi Co2 tank. It can flip robots up to 1000kg using a 70mm bore 300mm stroke ram.
                  Srimech: The flipper. If it lands on its side, the rather interesting shape will allow it to fall back onto its flipper.
                  Strengths: Good weapon, excellent body shape, strong armor, extra rear weapon.
                  Weaknesses: Controversy. Nah, there never was any controversy.
                  Bio: The sequel to a clearly ripped off robot(Destructophobic), Killophobic is essentially an updated version of Lightning, of who's team I am an honourary member of. The robot should do well in combat.

                  Dalmatian (Active)
                  Weight: 100kg
                  Shape: Storm II, with Growler's upper jaw above the front wedge. The top of the robot slowly rises like a wedge to stop at the back of the Growler head.
                  Colour: White with black spots.
                  Dimensions: 90cm x 70cm x 25cm
                  Drive: 4x 24v S28-400 Magmotors, powered by 6x NiCad Battlepacks.
                  Locomotion: 4 foam filled Vulkanized rubber wheels.
                  Armour: 5.5mm Titanium/Vanadium alloy.
                  Speed: 20mph
                  Ground Clearance: 0mm at front due to wedge, and at sides and back due to 4mm titanium skirts. 5mm at sides and back without skirts.
                  Turning Circle: 0m
                  Weapon: The front wedge has Mute-style barbs on it. Once a robot is stuck on the wedge, the Jaw, powered by a 2.5kg 750psi Co2 tank, comes down with about 2.5 tonnes of force. The weapon is designed to grab, not to crush.
                  Srimech: A pneumatic rear-hinged lifting arm, built into wedge-shaped top of the robot, powered by a 1.5kg 750psi Co2 tank.
                  Strengths: Powerful motors, revised srimech.
                  Weaknesses: Average armor, and limited Co2 for the srimech.
                  Bio: Roveress Evo was mostly overhauled and became Dalmatian. The shape was switched to a modified Storm II shape, but the weapon was kept and improved.

                  Bandwagon (Active)
                  Weight: 100kg
                  Shape: A quite complex box-wedge. The box shape itself is angled 10 degrees towards the wedge, which itself is angled at 45 degrees. The entire shape's edges are rounded to protect against spinners, while the back is rounded to prevent stranding.
                  Colour: Chrome. The flipper is red, while the skirts are blue.
                  Dimensions: 100cm x 80cm x 30cm
                  Drive: 4x 24v S28-400 Magmotors, powered by 7x A123 Battlepacks, giving me an average of about 18hp.
                  Locomotion: 4 solid rubber wheels with Aluminum Boron Carbide hubs.
                  Armour: 5.5mm Titanium/Vanadium alloy, with 7.5mm of Vulkanized rubber on top.
                  Speed: 20mph
                  Ground Clearance: 0mm at front due to shape, 0mm at sides and back due to 5mm titanium torsion-sprung skirts. The torsion springs are wrapped around a foam column to protect them from shock damage. 5mm without skirts.
                  Turning Circle: 0m
                  Weapons: A powerful rear-hinged flipper, powered by a 1000pi 2.5kg nitrogen tank, and utilizing 2 70mm bore 300mm stroke rams to power the flipper. The flipper can flip up to 500kg about half a meter into the air.
                  Srimech: The flipper.
                  Strengths: Jumping on the bandwagon.
                  Weaknesses: It can only flip, push, and move at 20mph. Not much else.
                  Bio: Bandwagon was a robot with a design based on the very successful Alex Holt vapour Achilles. After seeing Kody Kunz and his robot Seung Mina V, I realized I also needed an Achilles-type robot.

                  Tallit (Active)
                  Weight: 150kg
                  Shape: A triangle shape, quite like Gabriel.
                  Colour: White, with thin Gold and blue stripes.
                  Dimensions: 120cm x 90cm x 35cm
                  Drive: 2 36v LEM-170 motors, powered by 9x NiCad Battlepacks, giving me an average of 26hp.
                  Locomotion: 2 Drillzilla-style shuffling feet at the rear, giving Tallit good traction and pushing ability. The robot also has a caster underneath the nose to allow maximum traction on the floor.
                  Armour: 5.75mm Hardox monocoque
                  Speed: 20mph
                  Ground Clearance: 0mm at front due semi-wedge shape, and 0mm at sides and back due to 5mm titanium skirts. 5mm without skirts.
                  Turning Circle: 0m
                  Weapons: A rear-hinged electric lifting arm, powered by 2 36v LEM-130 motors. It can lift 200kg 50cm into the air.
                  Srimech: The lifting arm.
                  Strengths: Shuffler, uses weight advantage, has an actually powerful electric lifting arm.
                  Weaknesses: Could have major faults.
                  Bio: The first ever vapour specifically designed to represent Israel in the World Championships, Tallit is a shuffler, and is prepared to do a whole lot of flipping with its actually powerful electric lifting arm.

                  American Oil (Active)
                  Weight: 110kg
                  Shape: All Torque (S2), which is a long box with a wedge on the front and back. However, the wedge at the front is extended all the way to the ground. The sides are also slanted 10 degrees inward, like a wedge, to prevent stranding.
                  Colour: Chrome with 3 stripes: one red, one white, and one blue running down the middle. The sides are black.
                  Dimensions: 90cm x 70cm x 20cm
                  Drive: 4 24v S28-400 Magmotors, powered by 6x NiCad Battlepacks.
                  Locomotion: 2 70cm x 10cm x 10cm rubber tank tracks.
                  Armour: 6.5mm titanium/vanadium alloy
                  Speed: 17mph
                  Ground Clearance: 0mm at the front due to extended wedge, and at the sides and back due to torsion-sprung 5mm titanium skirts. The springs are wrapped around a foam rod to prevent shock damage. 5mm without skirts.
                  Turning Circle: 0m
                  Weapons: A 1000psi rear-hinged flipper with 20 flips mounted on the front, powered by a 2.5kg Co2 tank. The robot uses an 80mm bore 500mm stroke hydraulic ram to counter for the increased pressure, and the rear wedge should prevent me from flipping myself.
                  Srimech: The flipper. Luckily, the slightly modified All Torque shape prevents it from being stranded on its side.
                  Strength: Tough, uses the 10kg track advantage wisely.
                  Weakness: Tracks Controversy
                  Bio: This robot was previously a newcomer in both Robot SMASH and AJWars. While it performed lacklusterly both times(being beaten by Liar 2 and Infusion respectively), I have decided to be possibly stupid and revive it, mostly due to me not properly exploiting the tracks weight advantage. If you need to know, this robot was formerly Cyrilium 2.

                  Tenderizer's Revenge (Active)
                  Weight: 100kg
                  Shape: Wedge of Doom (Battlebots Series 4.0)
                  Colour: Black.
                  Dimensions:90cm x 70cm x 20cm
                  Drive: 6x S28-150 Magmotors, powered by 6x NiCad Battlepacks.
                  Locomotion: 6 externally mounted solid rubber wheels with aluminum boron carbide hubs.
                  Armour: 5mm titanium, except the front wedge which is 8mm titanium,
                  Speed: 25mph
                  Ground Clearance: 0mm at front, and 5mm at sides and back.
                  Turning Circle: 0m
                  Weapons: A powerful axe, with a 3kg meat tenderizer for an axehead. The tenderizer's blades are diamond tipped, and it can hit an opponent and do damage when the axe springs back to its rested position, like Terrorhurtz. The axe itself is powered by a 2.2kg 750psi Co2 tank feeding gas to a 70mm bore 600mm stroke ram, giving near 600kgs of force.
                  Srimech: The axe self-rights the robot. If it gets stuck on its side, repeatedly firing the axe will cause it to land on its back or right way up.
                  Strengths: Powerful axe. Also very maneuverable.
                  Weaknesses: Exposed wheels and average armor.
                  Bio: The sequel to Tenderizer, Tenderizer's Revenge is a modification of the old Hell's Teeth-shaped design. The axe is still there, tough.

                  Negativity (Active)
                  Weight: 100kg
                  Shape: Right out of Robot Wars: Arenas of Destruction. A Flat Disc.
                  Colour: Dark blue, with silver lightning bolts on the top.
                  Dimensions: 70cm x 70cm x 15cm
                  Drive: 4 24v S28-150 Magmotors, powered by 6x NiCad Battlepacks.
                  Locomotion: 4 solid Vulkanized rubber wheels.
                  Armour: 7mm titanium/vanadium alloy monocoque
                  Speed: 18mph
                  Ground Clearance: 5mm all around.
                  Turning Circle: 0m
                  Weapon: The weapon is a 100cm-in-length 15kg Hardox spinning bar that spins at 1300RPM, powered by two 36v LEM170 motors. The bar is spun up to full speed in 3 seconds, but will cause damage in 1 second. The blade is mounted on top of the robot.
                  Srimech: The spinning weapon will self-right the robot if it manages to flip itself via a reverse mauler dance performed numerous times by Tornado Mer and Killer Byte.
                  Strengths: Dangerous blade and tough armor.
                  Weaknesses: Not fast enough to chase most new robots.
                  Bio: This robot was designed after the retiring of my previous spinning blade robot Ninjoid Evo. The silver lightning bolts are a tribute to Team Lightning.

                  ARC Welder (Active)
                  Weight: 100kg
                  Shape: A reverse Kill-O-Amp with rounded edges and a scoop at the front. The sides and sharp edges are rounded to cause spinners to bounce off me, rather then tear me up.
                  Colour: The bluish colour of a blowtorch's hot flame, with the name written on the sides in chrome.
                  Dimensions: 85cm x 75cm x 25cm
                  Drive: 2 24v S28-400 Magmotors, powered by 5x NiCad Battlepacks
                  Locomotion: 2 solid Vulkanized Rubber Wheels with Aluminum Boron Carbide hubs
                  Armour: 15mm Titanium/vanadium alloy monocoque. beneath that is 5mm of Vulkanized rubber to protect against impacts.
                  Speed: 15mph
                  Ground Clearance: 0mm at front due to scoop, and at sides and back due to 4mm titanium torsion-sprung skirts. The skirts' springs are wrapped around a foam rod to prevent the springs from being damaged. 5mm ground clearance without skirts.
                  Turning Circle: 0m
                  Weapons: A solid 7mm thick Hardox scoop, designed to survive spinners ranging from 100 to 250kjs. This specific scoop weapon should be tough enough to kill Mass Disctruction Ultimate 4.1. The robot also has a massive amount of shockproofing to protect against impacts on the sides.
                  Srimech: Invertible
                  Strengths: Strong armor, tough scoop.
                  Weaknesses: Can't really do anything except hopefully survive, weak drive for the weight, average speed.
                  Bio: After my revision of the TJS-bot Counter failed, I decided to try once more to build a MDU-proof bot. ARC Welder was the result. The rounded edges should cause a spinner to bounce off, while the rubber and shockproofing should protect against shock damage.

                  Minesweeper 1.1 (Active)
                  Weight: 100kg
                  Shape: Tornado (S7)
                  Colour: Gold on top and bottom, Silver on the sides, with MINESWEEPER written on the sides in red. The scoops are bronze.
                  Dimensions: 90cm x 85cm x 25cm
                  Drive: 4x 24v S28-400 Magmotors, powered by 8x A123 Battlepacks. I should get about an average of 18hp from all of them.
                  Locomotion: 4 Titanium/Vanadium alloy wheels with Vulkanized rubber tyres.
                  Armour: 6mm Hardox monocoque, underneath that is 5mm of Vulkanized rubber to absorb impacts.
                  Speed: 20mph
                  Ground Clearance: 0mm at front and back due to scoops, and 5mm at sides.
                  Turning Circle: 0m
                  Weapon: 2 solid Hardox snowplow-like scoops that can move slightly vertically, like Behemoth's, so I get good pushing power, but 0mm ground clearance at front and back. The robot also has a bunch of shockproofing around the belts, electronics, and motors, due to the fact that it was originally designed as a spinner killer/rambot.
                  Srimech: Invertible
                  Strengths: Super-reliable and fast. Now more powerful.
                  Weaknesses: No real offensive weapon.
                  Bio: Minesweeper was overhauled with slightly lighter armour and lower speeds. However, it managed to regain its powerful pushing power via 4 Magmotors. The scoops remain, and the robot is still invertible. It's shape was slightly modified, but it's still ready to defeat opponents with good pushing power.

                  Spanikophobia (Active)
                  Weight: 100kg
                  Shape: Firestorm. The crusher is at the far rear of the robot.
                  Colour: Tan. The Crusher is silver, as usual.
                  Dimensions: 80cm x 60cm x 30cm
                  Drive: 2x 24v S28-400 Magmotors, powered by 5x NiCad Battlepacks.
                  Locomotion: 2 solid Vulkanized rubber wheels.
                  Armour: 6mm Titanium/Vanadium alloy
                  Speed: 15mph
                  Ground Clearance: 0mm at front due to wedge, and at sides and back due to 4mm titanium skirts. 5mm without skirts.
                  Turning Circle: 0m
                  Weapon: A rather unusual crusher. Instead of the shape being sharp, the shape is flat, wide, and blunt, very much like the crusher of Leo Van Miert's Holepunch. Using a Vivoil pump powered by a 24v S28-400 Magmotor, it can come down with over 6 tonnes of force.
                  Srimech: The robot's shape causes it to roll onto the back/top of the crusher, which then retracts back and flips the robot right way up again.
                  Strengths: Tough armour. The crusher can help it dominate the match. Also very maneuverable.
                  Weaknesses: Slow self-righting and low top speeds.
                  Bio: Bubble Blaster was totally overhauled with a new shape. The only thing even remotely familiar is the differently shaped crusher.

                  Me Name is Death (Active)
                  Weight: 150kg
                  Shape: An unrefined wedge, similar to the Italian robot Mastiff.
                  Colour: The bare metal, plus ME NAME IS DEATH written on the wedge in red.
                  Dimensions: 110cm x 50cm x 50cm
                  Drive: 4x 36v LEM-130s, powered by 10x 36v A123 Battlepacks.
                  Locomotion: 4x Drillzilla-style shuffling pads, giving the robot a good top speed, and high pushing power.
                  Armour: 6mm Hardox monocoque
                  Speed: 25mph
                  Ground Clearance: 0mm at front due to wedge, 0mm at sides and back due to skirts, 8mm without skirts.
                  Turning Circle: 0m
                  Weapon: A front-hinged flipper, powered by a 1.5kg Nitrogen tank at 350psi. Yes, this is a low-pressure flipper, but it can flip at least 200kg, enough to flip any competitor. It has about 25-30 flips, give or take the weight of the enemy.
                  Srimech: The flipper. it can't get stuck on its back or sides because the skirts will make the robot's flipper at least partially contact the floor.
                  Strengths: Fast, and uses the weight advantage of shufflers. Has good pushing power.
                  Weaknesses: The unrefined shape.
                  Bio: My first ever shuffler. The design is based upon the basic unrefined wedge shape, and incorporates a flipper to boot.

                  Any improvements that can be made? Any problems that need to be fixed? Any major amounts of Overkill that need to be addressed?

                  Comment


                  • Re: How could I Improve pt 2

                    I KNOW I said I'd take a long break, and I will, but here's an idea for the future

                    This is a real robot and vapourbot competition

                    I call it Robot Wars...The Eighth Wars

                    For some reason, I keep hoping one day Robot Wars will drag itself from the gutter of the TV guide and return to its past glory. However, I also believe it won't

                    Before this, I'll do another series of the FRFFT, probably a 4 or 8 robot heavyweight competition. You haven't seen the last of it yet!

                    For RW8, I plan to have six people enter one of their own robots and a real robot. Typhoon, Storm, Tornado and X-Terminator will be kept as the seeds, and will appear in the heat

                    It's going to be small, but I was hoping we'd see some new and old robots return for one more time

                    After that I'll probably retire from writing forever

                    Who thinks I should try it one day? To bring Robot Wars, a full series, back?

                    It's OK if you don't want me to

                    Comment


                    • Re: How could I Improve pt 2

                      Originally posted by corsair_lightning
                      Okay, I need help with my (I believe)11 robots...

                      Killophobic (Active)
                      Weight: 100kg
                      Shape: Lightning (S7)
                      Colour: Gold. The flipper is dark blue.
                      Dimensions: 90cm x 80cm x 35cm
                      Drive: 2 24v S28-400 Magmotors powered by 7x NiCad Battlepacks.
                      Locomotion: 2 foam-filled urethane rubber wheels with aluminum boron carbide hubs.
                      Armour: 3.5mm Hardox monocoque
                      Speed: 20mph
                      Ground Clearance: 0mm at front, 0mm at back due to torsion-sprung titanium skirt(5mm without skirts), and 5mm at sides.
                      Turning Circle: 0m
                      Weapons: A rear-hinged flipper, powered by a 2.2kg 750psi Co2 tank. It can flip robots up to 1000kg using a 70mm bore 300mm stroke ram.
                      Srimech: The flipper. If it lands on its side, the rather interesting shape will allow it to fall back onto its flipper.
                      Strengths: Good weapon, excellent body shape, strong armor, extra rear weapon.
                      Weaknesses: Controversy. Nah, there never was any controversy.
                      Bio: The sequel to a clearly ripped off robot(Destructophobic), Killophobic is essentially an updated version of Lightning, of who's team I am an honourary member of. The robot should do well in combat.
                      -You ought to describe the shape better. There's a good chance that people might not have heard of Lightning and assume the robot's shaped like a lightning bolt instead.
                      -You're not going to need 7 Battlepacks to power a 2wd robot with a non electric weapon for five minutes...slim down to three or four packs instead.
                      -I thought Kody told you to remove all references to his older robots? You seem to be leaving this in out of either devotion or annoying him...

                      Dalmatian (Active)
                      Weight: 100kg
                      Shape: Storm II, with Growler's upper jaw above the front wedge. The top of the robot slowly rises like a wedge to stop at the back of the Growler head.
                      Colour: White with black spots.
                      Dimensions: 90cm x 70cm x 25cm
                      Drive: 4x 24v S28-400 Magmotors, powered by 6x NiCad Battlepacks.
                      Locomotion: 4 foam filled Vulkanized rubber wheels.
                      Armour: 5.5mm Titanium/Vanadium alloy.
                      Speed: 20mph
                      Ground Clearance: 0mm at front due to wedge, and at sides and back due to 4mm titanium skirts. 5mm at sides and back without skirts.
                      Turning Circle: 0m
                      Weapon: The front wedge has Mute-style barbs on it. Once a robot is stuck on the wedge, the Jaw, powered by a 2.5kg 750psi Co2 tank, comes down with about 2.5 tonnes of force. The weapon is designed to grab, not to crush.
                      Srimech: A pneumatic rear-hinged lifting arm, built into wedge-shaped top of the robot, powered by a 1.5kg 750psi Co2 tank.
                      Strengths: Powerful motors, revised srimech.
                      Weaknesses: Average armor, and limited Co2 for the srimech.
                      Bio: Roveress Evo was mostly overhauled and became Dalmatian. The shape was switched to a modified Storm II shape, but the weapon was kept and improved.
                      -Again, describe the shape better. Not everybody automatically realises what Storm II and Growler are shaped like, and you need to take that into consideration.
                      -2.5 tonnes of forces...designed to grab rather than crush? The numbers don't match up here...to be honest the design could use some improvement, you have a srimech that's seperate and provides no use as a weapon which is just a waste of space and weight, and it has its own gas supply? I'd redo it so at least the weapons and srimech shared a gas supply, or they were combined into one item.

                      Bandwagon (Active)
                      Weight: 100kg
                      Shape: A quite complex box-wedge. The box shape itself is angled 10 degrees towards the wedge, which itself is angled at 45 degrees. The entire shape's edges are rounded to protect against spinners, while the back is rounded to prevent stranding.
                      Colour: Chrome. The flipper is red, while the skirts are blue.
                      Dimensions: 100cm x 80cm x 30cm
                      Drive: 4x 24v S28-400 Magmotors, powered by 7x A123 Battlepacks, giving me an average of about 18hp.
                      Locomotion: 4 solid rubber wheels with Aluminum Boron Carbide hubs.
                      Armour: 5.5mm Titanium/Vanadium alloy, with 7.5mm of Vulkanized rubber on top.
                      Speed: 20mph
                      Ground Clearance: 0mm at front due to shape, 0mm at sides and back due to 5mm titanium torsion-sprung skirts. The torsion springs are wrapped around a foam column to protect them from shock damage. 5mm without skirts.
                      Turning Circle: 0m
                      Weapons: A powerful rear-hinged flipper, powered by a 1000pi 2.5kg nitrogen tank, and utilizing 2 70mm bore 300mm stroke rams to power the flipper. The flipper can flip up to 500kg about half a meter into the air.
                      Srimech: The flipper.
                      Strengths: Jumping on the bandwagon.
                      Weaknesses: It can only flip, push, and move at 20mph. Not much else.
                      Bio: Bandwagon was a robot with a design based on the very successful Alex Holt vapour Achilles. After seeing Kody Kunz and his robot Seung Mina V, I realized I also needed an Achilles-type robot.
                      -Foam columns aren't going to do much to protect the skirt springs in my opinion.
                      -What is the rubber on top of the armour in aid of? It'll get quite chewed up quite quickly...

                      Tallit (Active)
                      Weight: 150kg
                      Shape: A triangle shape, quite like Gabriel.
                      Colour: White, with thin Gold and blue stripes.
                      Dimensions: 120cm x 90cm x 35cm
                      Drive: 2 36v LEM-170 motors, powered by 9x NiCad Battlepacks, giving me an average of 26hp.
                      Locomotion: 2 Drillzilla-style shuffling feet at the rear, giving Tallit good traction and pushing ability. The robot also has a caster underneath the nose to allow maximum traction on the floor.
                      Armour: 5.75mm Hardox monocoque
                      Speed: 20mph
                      Ground Clearance: 0mm at front due semi-wedge shape, and 0mm at sides and back due to 5mm titanium skirts. 5mm without skirts.
                      Turning Circle: 0m
                      Weapons: A rear-hinged electric lifting arm, powered by 2 36v LEM-130 motors. It can lift 200kg 50cm into the air.
                      Srimech: The lifting arm.
                      Strengths: Shuffler, uses weight advantage, has an actually powerful electric lifting arm.
                      Weaknesses: Could have major faults.
                      Bio: The first ever vapour specifically designed to represent Israel in the World Championships, Tallit is a shuffler, and is prepared to do a whole lot of flipping with its actually powerful electric lifting arm.
                      -Shape description...'triangle' could be any number of things, and not everyone will have heard of or know of Gabriel or what it's shaped like.
                      -Why is this designed to represent Israel in the World Championships? That makes it useless the rest of the time when there's no World Championships...it's your decision but I think you're severely restricting yourself there.
                      -Why Israel anyway, out of curiosity? It's a touch out of left field at best, unless you have connections there that beg to be brought up in the world of vapours

                      American Oil (Active)
                      Weight: 110kg
                      Shape: All Torque (S2), which is a long box with a wedge on the front and back. However, the wedge at the front is extended all the way to the ground. The sides are also slanted 10 degrees inward, like a wedge, to prevent stranding.
                      Colour: Chrome with 3 stripes: one red, one white, and one blue running down the middle. The sides are black.
                      Dimensions: 90cm x 70cm x 20cm
                      Drive: 4 24v S28-400 Magmotors, powered by 6x NiCad Battlepacks.
                      Locomotion: 2 70cm x 10cm x 10cm rubber tank tracks.
                      Armour: 6.5mm titanium/vanadium alloy
                      Speed: 17mph
                      Ground Clearance: 0mm at the front due to extended wedge, and at the sides and back due to torsion-sprung 5mm titanium skirts. The springs are wrapped around a foam rod to prevent shock damage. 5mm without skirts.
                      Turning Circle: 0m
                      Weapons: A 1000psi rear-hinged flipper with 20 flips mounted on the front, powered by a 2.5kg Co2 tank. The robot uses an 80mm bore 500mm stroke hydraulic ram to counter for the increased pressure, and the rear wedge should prevent me from flipping myself.
                      Srimech: The flipper. Luckily, the slightly modified All Torque shape prevents it from being stranded on its side.
                      Strength: Tough, uses the 10kg track advantage wisely.
                      Weakness: Tracks Controversy
                      Bio: This robot was previously a newcomer in both Robot SMASH and AJWars. While it performed lacklusterly both times(being beaten by Liar 2 and Infusion respectively), I have decided to be possibly stupid and revive it, mostly due to me not properly exploiting the tracks weight advantage. If you need to know, this robot was formerly Cyrilium 2.
                      -500mm's a long stroke for a ram...with something that long you risk the flipper going past the limits of its travel and ripping the hinges off, depending how the geometry works.
                      -Co2 doesn't go to 1000psi, it goes to between 750-800psi as a gas and then liquefies at that temperature. (that's why high pressure flippers use nitrogen or air)

                      Tenderizer's Revenge (Active)
                      Weight: 100kg
                      Shape: Wedge of Doom (Battlebots Series 4.0)
                      Colour: Black.
                      Dimensions:90cm x 70cm x 20cm
                      Drive: 6x S28-150 Magmotors, powered by 6x NiCad Battlepacks.
                      Locomotion: 6 externally mounted solid rubber wheels with aluminum boron carbide hubs.
                      Armour: 5mm titanium, except the front wedge which is 8mm titanium,
                      Speed: 25mph
                      Ground Clearance: 0mm at front, and 5mm at sides and back.
                      Turning Circle: 0m
                      Weapons: A powerful axe, with a 3kg meat tenderizer for an axehead. The tenderizer's blades are diamond tipped, and it can hit an opponent and do damage when the axe springs back to its rested position, like Terrorhurtz. The axe itself is powered by a 2.2kg 750psi Co2 tank feeding gas to a 70mm bore 600mm stroke ram, giving near 600kgs of force.
                      Srimech: The axe self-rights the robot. If it gets stuck on its side, repeatedly firing the axe will cause it to land on its back or right way up.
                      Strengths: Powerful axe. Also very maneuverable.
                      Weaknesses: Exposed wheels and average armor.
                      Bio: The sequel to Tenderizer, Tenderizer's Revenge is a modification of the old Hell's Teeth-shaped design. The axe is still there, tough.
                      -Tenderizer's Revenge is a name already being used by one of Richard's bots, don't start cloning names as well...
                      -Again, describe the bloody shape. I haven't seen Wedge Of Doom, and I'm fairly sure I'm not the only one who responds to that 'shape description' with a scratch of the head and several question marks.
                      -How does your ram with the ridiculously long stroke actually power your axe? We've had this discussion before, more than a year ago...
                      -6WD and maneuvrability tend not to go hand in hand.

                      Negativity (Active)
                      Weight: 100kg
                      Shape: Right out of Robot Wars: Arenas of Destruction. A Flat Disc.
                      Colour: Dark blue, with silver lightning bolts on the top.
                      Dimensions: 70cm x 70cm x 15cm
                      Drive: 4 24v S28-150 Magmotors, powered by 6x NiCad Battlepacks.
                      Locomotion: 4 solid Vulkanized rubber wheels.
                      Armour: 7mm titanium/vanadium alloy monocoque
                      Speed: 18mph
                      Ground Clearance: 5mm all around.
                      Turning Circle: 0m
                      Weapon: The weapon is a 100cm-in-length 15kg Hardox spinning bar that spins at 1300RPM, powered by two 36v LEM170 motors. The bar is spun up to full speed in 3 seconds, but will cause damage in 1 second. The blade is mounted on top of the robot.
                      Srimech: The spinning weapon will self-right the robot if it manages to flip itself via a reverse mauler dance performed numerous times by Tornado Mer and Killer Byte.
                      Strengths: Dangerous blade and tough armor.
                      Weaknesses: Not fast enough to chase most new robots.
                      Bio: This robot was designed after the retiring of my previous spinning blade robot Ninjoid Evo. The silver lightning bolts are a tribute to Team Lightning.
                      -Nothing outrageously wrong here, although the height's a bit low for the motors and the drive mechanism to the bat ro fit in. A kinetic energy figure for the bar would help us get more of an idea of what it can do, and I'm still dubious about the self righting (it's far from guaranteed)

                      ARC Welder (Active)
                      Weight: 100kg
                      Shape: A reverse Kill-O-Amp with rounded edges and a scoop at the front. The sides and sharp edges are rounded to cause spinners to bounce off me, rather then tear me up.
                      Colour: The bluish colour of a blowtorch's hot flame, with the name written on the sides in chrome.
                      Dimensions: 85cm x 75cm x 25cm
                      Drive: 2 24v S28-400 Magmotors, powered by 5x NiCad Battlepacks
                      Locomotion: 2 solid Vulkanized Rubber Wheels with Aluminum Boron Carbide hubs
                      Armour: 15mm Titanium/vanadium alloy monocoque. beneath that is 5mm of Vulkanized rubber to protect against impacts.
                      Speed: 15mph
                      Ground Clearance: 0mm at front due to scoop, and at sides and back due to 4mm titanium torsion-sprung skirts. The skirts' springs are wrapped around a foam rod to prevent the springs from being damaged. 5mm ground clearance without skirts.
                      Turning Circle: 0m
                      Weapons: A solid 7mm thick Hardox scoop, designed to survive spinners ranging from 100 to 250kjs. This specific scoop weapon should be tough enough to kill Mass Disctruction Ultimate 4.1. The robot also has a massive amount of shockproofing to protect against impacts on the sides.
                      Srimech: Invertible
                      Strengths: Strong armor, tough scoop.
                      Weaknesses: Can't really do anything except hopefully survive, weak drive for the weight, average speed.
                      Bio: After my revision of the TJS-bot Counter failed, I decided to try once more to build a MDU-proof bot. ARC Welder was the result. The rounded edges should cause a spinner to bounce off, while the rubber and shockproofing should protect against shock damage.
                      -Nothing can be made MDU proof. Nothing at all. Especially not a 7mm Hardox scoop protecting against '100-250' kilojoules (you don't seem to realise what a large amount of energy that is)
                      -...the reference to ARC is a bit strange as well...
                      -DESCRIBETHESHAPEPLEASE PEOPLEMAYNOTBEAWAREOFKILLOAMPORWHICHVERSIONYOUREFE RTOOROFWHICHENDISTHEFRONTTOMENTALLYREVERSEITWARGHT EACAKES
                      -Again with the skirt springs, I'm not sure how if at all those rods would help.

                      Minesweeper 1.1 (Active)
                      Weight: 100kg
                      Shape: Tornado (S7)
                      Colour: Gold on top and bottom, Silver on the sides, with MINESWEEPER written on the sides in red. The scoops are bronze.
                      Dimensions: 90cm x 85cm x 25cm
                      Drive: 4x 24v S28-400 Magmotors, powered by 8x A123 Battlepacks. I should get about an average of 18hp from all of them.
                      Locomotion: 4 Titanium/Vanadium alloy wheels with Vulkanized rubber tyres.
                      Armour: 6mm Hardox monocoque, underneath that is 5mm of Vulkanized rubber to absorb impacts.
                      Speed: 20mph
                      Ground Clearance: 0mm at front and back due to scoops, and 5mm at sides.
                      Turning Circle: 0m
                      Weapon: 2 solid Hardox snowplow-like scoops that can move slightly vertically, like Behemoth's, so I get good pushing power, but 0mm ground clearance at front and back. The robot also has a bunch of shockproofing around the belts, electronics, and motors, due to the fact that it was originally designed as a spinner killer/rambot.
                      Srimech: Invertible
                      Strengths: Super-reliable and fast. Now more powerful.
                      Weaknesses: No real offensive weapon.
                      Bio: Minesweeper was overhauled with slightly lighter armour and lower speeds. However, it managed to regain its powerful pushing power via 4 Magmotors. The scoops remain, and the robot is still invertible. It's shape was slightly modified, but it's still ready to defeat opponents with good pushing power.
                      -The great Elven gods are displeased with this, your feeble offerings to the Shrine Of Describing Robot Shapes. It is their divine wish that you leave and return with a superior description for the benefit of those who have not seen Tornado and are left wanting when attempting to picture your vapour.

                      Spanikophobia (Active)
                      Weight: 100kg
                      Shape: Firestorm. The crusher is at the far rear of the robot.
                      Colour: Tan. The Crusher is silver, as usual.
                      Dimensions: 80cm x 60cm x 30cm
                      Drive: 2x 24v S28-400 Magmotors, powered by 5x NiCad Battlepacks.
                      Locomotion: 2 solid Vulkanized rubber wheels.
                      Armour: 6mm Titanium/Vanadium alloy
                      Speed: 15mph
                      Ground Clearance: 0mm at front due to wedge, and at sides and back due to 4mm titanium skirts. 5mm without skirts.
                      Turning Circle: 0m
                      Weapon: A rather unusual crusher. Instead of the shape being sharp, the shape is flat, wide, and blunt, very much like the crusher of Leo Van Miert's Holepunch. Using a Vivoil pump powered by a 24v S28-400 Magmotor, it can come down with over 6 tonnes of force.
                      Srimech: The robot's shape causes it to roll onto the back/top of the crusher, which then retracts back and flips the robot right way up again.
                      Strengths: Tough armour. The crusher can help it dominate the match. Also very maneuverable.
                      Weaknesses: Slow self-righting and low top speeds.
                      Bio: Bubble Blaster was totally overhauled with a new shape. The only thing even remotely familiar is the differently shaped crusher.
                      -MARK STOP

                      DESCRIBE YOUR BLOODY THINGS SHAPES STOP PLEASE STOP IT ISNT THAT DIFFICULT STOP IN WHICH CENTURY ARE YOU GOING TO GET IT THROUGH YOUR HEAD THAT PEOPLE MIGHT NOT HAVE SEEN THESE MACHINES YOU SPEAK OF STOP THEY MIGHT THINK THAT FIRESTORM REFERS TO A DIFFERENT ROBOT CALLED FIRESTORM STOP OR AN ACTUAL FIRESTORM STOP PLEASE PLEASE JUST DESCRIBE THE SHAPES STOP IT MAKES IT EASIER FOR US STOP

                      FROM JOEY STOP

                      PS: PLEASE PLEASE PLEASE STOP

                      Me Name is Death (Active)
                      Weight: 150kg
                      Shape: An unrefined wedge, similar to the Italian robot Mastiff.
                      Colour: The bare metal, plus ME NAME IS DEATH written on the wedge in red.
                      Dimensions: 110cm x 50cm x 50cm
                      Drive: 4x 36v LEM-130s, powered by 10x 36v A123 Battlepacks.
                      Locomotion: 4x Drillzilla-style shuffling pads, giving the robot a good top speed, and high pushing power.
                      Armour: 6mm Hardox monocoque
                      Speed: 25mph
                      Ground Clearance: 0mm at front due to wedge, 0mm at sides and back due to skirts, 8mm without skirts.
                      Turning Circle: 0m
                      Weapon: A front-hinged flipper, powered by a 1.5kg Nitrogen tank at 350psi. Yes, this is a low-pressure flipper, but it can flip at least 200kg, enough to flip any competitor. It has about 25-30 flips, give or take the weight of the enemy.
                      Srimech: The flipper. it can't get stuck on its back or sides because the skirts will make the robot's flipper at least partially contact the floor.
                      Strengths: Fast, and uses the weight advantage of shufflers. Has good pushing power.
                      Weaknesses: The unrefined shape.
                      Bio: My first ever shuffler. The design is based upon the basic unrefined wedge shape, and incorporates a flipper to boot.
                      -Pushing power is more reliant on the gearing of the motors than the motion type used, lower speed means higher pushing power and vice versa. You can't really go at 25mph and have much power, at least not with motors that will fit inside 100kgs.
                      -I'd go to CO2 for the flipper, the nitrogen supply will go down a lot faster than the CO2 would and you'll be more likely to run out of flips.

                      Any improvements that can be made? Any problems that need to be fixed? Any major amounts of Overkill that need to be addressed?
                      ...I still think you've got a few more robots than you're ever, ever likely going to use in a tournament to be honest. Do you really need them all?

                      Comment


                      • Re: How could I Improve pt 2

                        Killophobic (Active)
                        Weight: 100kg
                        Shape: Lightning (S7), essentially a wedge with highly angled sides and rear. It looks a bit like an angled flying saucer.
                        Colour: Gold. The flipper is dark blue.
                        Dimensions: 90cm x 80cm x 35cm
                        Drive: 2 24v S28-400 Magmotors powered by 4x NiCad Battlepacks.
                        Locomotion: 2 foam-filled urethane rubber wheels with aluminum boron carbide hubs.
                        Armour: 3.5mm Hardox monocoque
                        Speed: 20mph
                        Ground Clearance: 0mm at front, 0mm at back due to torsion-sprung titanium skirt(5mm without skirts), and 5mm at sides.
                        Turning Circle: 0m
                        Weapons: A rear-hinged flipper, powered by a 2.2kg 750psi Co2 tank. It can flip robots up to 1000kg using a 70mm bore 300mm stroke ram.
                        Srimech: The flipper. If it lands on its side, the rather interesting shape will allow it to fall back onto its flipper.
                        Strengths: Good weapon, excellent body shape, strong armor, extra rear weapon.
                        Weaknesses: Controversy. Nah, there never was any controversy.
                        Bio: The sequel to a clearly ripped off robot, Killophobic is essentially an updated version of Lightning, of who's team I am an honourary member of. The robot should do well in combat.

                        Dalmatian (Active)
                        Weight: 100kg
                        Shape: Storm II, basically a box with the sides angled inwards, with Growler's upper jaw(Shaped like the top of a bulldog's head) above the front wedge. The top of the robot slowly rises like a wedge to stop at the back of the Growler head.
                        Colour: White with black spots.
                        Dimensions: 90cm x 70cm x 25cm
                        Drive: 4x 24v S28-400 Magmotors, powered by 6x NiCad Battlepacks.
                        Locomotion: 4 foam filled Vulkanized rubber wheels.
                        Armour: 5.5mm Titanium/Vanadium alloy.
                        Speed: 20mph
                        Ground Clearance: 0mm at front due to wedge, and at sides and back due to 4mm titanium skirts. 5mm at sides and back without skirts.
                        Turning Circle: 0m
                        Weapon: The front wedge has Mute-style barbs on it. Once a robot is stuck on the wedge, the Jaw, powered by a 3kg 750psi Co2 tank, comes down with about 1 tonne of force. The weapon is designed to grab, not to crush.
                        Srimech: A pneumatic rear-hinged lifting arm, built into wedge-shaped top of the robot, powered by a the weapon's Co2 tank.
                        Strengths: Powerful motors, revised srimech.
                        Weaknesses: Average armor, and limited Co2 for the srimech.
                        Bio: Roveress Evo was mostly overhauled and became Dalmatian. The shape was switched to a modified Storm II shape, but the weapon was kept and improved.

                        Bandwagon (Active)
                        Weight: 100kg
                        Shape: A quite complex box-wedge. The box shape itself is angled 10 degrees towards the wedge, which itself is angled at 45 degrees. The entire shape's edges are rounded to protect against spinners, while the back is rounded to prevent stranding.
                        Colour: Chrome. The flipper is red, while the skirts are blue.
                        Dimensions: 100cm x 80cm x 30cm
                        Drive: 4x 24v S28-400 Magmotors, powered by 7x A123 Battlepacks, giving me an average of about 18hp.
                        Locomotion: 4 solid rubber wheels with Aluminum Boron Carbide hubs.
                        Armour: 5.5mm Titanium/Vanadium alloy, with 7.5mm of Vulkanized rubber on top to prevent axes from doing damage. If need be, the rubber can be removed and placed under the titanium for shock absorption.
                        Speed: 20mph
                        Ground Clearance: 0mm at front due to shape, 0mm at sides and back due to 5mm titanium torsion-sprung skirts. 5mm without skirts.
                        Turning Circle: 0m
                        Weapons: A powerful rear-hinged flipper, powered by a 1000pi 2.5kg nitrogen tank, and utilizing 2 70mm bore 300mm stroke rams to power the flipper. The flipper can flip up to 500kg about half a meter into the air.
                        Srimech: The flipper.
                        Strengths: Jumping on the bandwagon.
                        Weaknesses: It can only flip, push, and move at 20mph. Not much else.
                        Bio: Bandwagon was a robot with a design based on the very successful Alex Holt vapour Achilles. After seeing Kody Kunz and his robot Seung Mina V, I realized I also needed an Achilles-type robot.

                        Tallit (Active)
                        Weight: 150kg
                        Shape: Elongated triangular pyramid with steep rear and very shallow front, like Gabriel
                        Colour: White, with thin Gold and blue stripes.
                        Dimensions: 120cm x 90cm x 35cm
                        Drive: 2 36v LEM-170 motors, powered by 9x NiCad Battlepacks, giving me an average of 26hp.
                        Locomotion: 2 Drillzilla-style shuffling feet at the rear, giving Tallit good traction and pushing ability. The robot also has a caster underneath the nose to allow maximum traction on the floor.
                        Armour: 5.75mm Hardox monocoque
                        Speed: 20mph
                        Ground Clearance: 0mm at front due semi-wedge shape, and 0mm at sides and back due to 5mm titanium skirts. 5mm without skirts.
                        Turning Circle: 0m
                        Weapons: A rear-hinged electric lifting arm, powered by 2 36v LEM-130 motors. It can lift 200kg 50cm into the air.
                        Srimech: The lifting arm.
                        Strengths: Shuffler, uses weight advantage, has an actually powerful electric lifting arm.
                        Weaknesses: Could have major faults.
                        Bio: The first ever vapour specifically designed to represent Israel in the World Championships, Tallit is a shuffler, and is prepared to do a whole lot of flipping with its actually powerful electric lifting arm. The reason it represents Israel: I hope to go there some day and see the places mentioned in the Bible.

                        American Oil (Active)
                        Weight: 110kg
                        Shape: All Torque (S2), which is a long box with a wedge on the front and back. However, the wedge at the front is extended all the way to the ground. The sides are also slanted 10 degrees inward, like a wedge, to prevent stranding.
                        Colour: Chrome with 3 stripes: one red, one white, and one blue running down the middle. The sides are black.
                        Dimensions: 90cm x 70cm x 20cm
                        Drive: 4 24v S28-400 Magmotors, powered by 6x NiCad Battlepacks.
                        Locomotion: 2 70cm x 10cm x 10cm rubber tank tracks.
                        Armour: 6.5mm titanium/vanadium alloy
                        Speed: 17mph
                        Ground Clearance: 0mm at the front due to extended wedge, and at the sides and back due to torsion-sprung 5mm titanium skirts. The springs are wrapped around a foam rod to prevent shock damage. 5mm without skirts.
                        Turning Circle: 0m
                        Weapons: A 750psi rear-hinged flipper with 20 flips mounted on the front, powered by a 2.5kg Co2 tank. The robot uses an 80mm bore 300mm stroke hydraulic ram to counter for the increased pressure, and the rear wedge should prevent me from flipping myself.
                        Srimech: The flipper. Luckily, the slightly modified All Torque shape prevents it from being stranded on its side.
                        Strength: Tough, uses the 10kg track advantage wisely.
                        Weakness: Tracks Controversy
                        Bio: This robot was previously a newcomer in both Robot SMASH and AJWars. While it performed lacklusterly both times(being beaten by Liar 2 and Infusion respectively), I have decided to be possibly stupid and revive it, mostly due to me not properly exploiting the tracks weight advantage. If you need to know, this robot was formerly Cyrilium 2.

                        Son of Tenderizer (Active)
                        Weight: 100kg
                        Shape: Simply, a box with 2 wedges at the front: one on the left, and one on the right. There is 20cm of width in between the 2 wedges for the Tenderizer to come down, like Wedge of Doom
                        Colour: Black.
                        Dimensions:90cm x 70cm x 20cm
                        Drive: 4x S28-400 Magmotors, powered by 6x NiCad Battlepacks.
                        Locomotion: 6 externally mounted solid rubber wheels with aluminum boron carbide hubs.
                        Armour: 5mm titanium, except the front wedge which is 8mm titanium,
                        Speed: 25mph
                        Ground Clearance: 0mm at front, and 5mm at sides and back.
                        Turning Circle: 0m
                        Weapons: A powerful axe, with a 3kg meat tenderizer for an axehead. The tenderizer's blades are diamond tipped, and it can hit an opponent and do damage when the axe springs back to its rested position, like Terrorhurtz. The axe itself is powered by a 2.2kg 750psi Co2 tank feeding gas to a 90mm bore 400mm stroke ram which pushes the axe forward, giving near 600kgs of force.
                        Srimech: The axe self-rights the robot. If it gets stuck on its side, repeatedly firing the axe will cause it to land on its back or right way up.
                        Strengths: Powerful axe. Also very maneuverable.
                        Weaknesses: Exposed wheels and average armor.
                        Bio: The sequel to Tenderizer, the name was originally Tenderizer's Revenge, but Richard Southworth already has a robot named that. Son of Tenderizer is a modification of the old Hell's Teeth-shaped design. The axe is still there, tough.

                        Negativity (Active)
                        Weight: 100kg
                        Shape: Right out of Robot Wars: Arenas of Destruction. A Flat Disc.
                        Colour: Dark blue, with silver lightning bolts on the top.
                        Dimensions: 70cm x 70cm x 20cm
                        Drive: 4 24v S28-150 Magmotors, powered by 6x NiCad Battlepacks.
                        Locomotion: 4 solid Vulkanized rubber wheels.
                        Armour: 7mm titanium/vanadium alloy monocoque
                        Speed: 18mph
                        Ground Clearance: 5mm all around.
                        Turning Circle: 0m
                        Weapon: The weapon is a 100cm-in-length 15kg Hardox spinning bar that spins at 1300RPM, powered by two 36v LEM170 motors. The bar is spun up to full speed in 3 seconds, but will cause damage in 1 second. The blade is mounted on top of the robot.
                        Srimech: The spinning weapon will self-right the robot if it manages to flip itself via a reverse mauler dance performed numerous times by Tornado Mer and Killer Byte.
                        Strengths: Dangerous blade and tough armor.
                        Weaknesses: Not fast enough to chase most new robots.
                        Bio: This robot was designed after the retiring of my previous spinning blade robot Ninjoid Evo. The silver lightning bolts are a tribute to Team Lightning.

                        ARC Welder (Active)
                        Weight: 100kg
                        Shape: A reverse Kill-O-Amp(Triangular prism on its side) with rounded edges and a scoop at the front. The sides and sharp edges are rounded to cause spinners to bounce off me, rather then tear me up.
                        Colour: The bluish colour of a blowtorch's hot flame, with the name written on the sides in chrome.
                        Dimensions: 85cm x 75cm x 25cm
                        Drive: 2 24v S28-400 Magmotors, powered by 5x NiCad Battlepacks
                        Locomotion: 2 solid Vulkanized Rubber Wheels with Aluminum Boron Carbide hubs
                        Armour: 15mm Titanium/vanadium alloy monocoque. beneath that is 5mm of Vulkanized rubber to protect against impacts.
                        Speed: 15mph
                        Ground Clearance: 0mm at front due to scoop, and at sides and back due to 4mm titanium torsion-sprung skirts.5mm without skirts.
                        Turning Circle: 0m
                        Weapons: A solid 8mm thick Hardox scoop, designed to survive powerful spinners. This specific scoop weapon should be tough enough to kill Mass Disctruction Ultimate 4.1. The robot also has a massive amount of shockproofing to protect against impacts on the sides.
                        Srimech: Invertible
                        Strengths: Strong armor, tough scoop.
                        Weaknesses: Can't really do anything except hopefully survive, weak drive for the weight, average speed.
                        Bio: After my revision of the TJS-bot Counter failed, I decided to try once more to build a MDU-proof bot. ARC Welder was the result. The rounded edges should cause a spinner to bounce off, while the rubber and shockproofing should protect against shock damage.

                        Minesweeper 1.1 (Active)
                        Weight: 100kg
                        Shape: Tornado, basically an invertible box on wheels.
                        Colour: Gold on top and bottom, Silver on the sides, with MINESWEEPER written on the sides in red. The scoops are bronze.
                        Dimensions: 90cm x 85cm x 25cm
                        Drive: 4x 24v S28-400 Magmotors, powered by 8x A123 Battlepacks. I should get about an average of 18hp from all of them.
                        Locomotion: 4 Titanium/Vanadium alloy wheels with Vulkanized rubber tyres.
                        Armour: 6mm Hardox monocoque, underneath that is 5mm of Vulkanized rubber to absorb impacts.
                        Speed: 20mph
                        Ground Clearance: 0mm at front and back due to scoops, and 5mm at sides.
                        Turning Circle: 0m
                        Weapon: 2 solid Hardox snowplow-like scoops that can move slightly vertically, like Behemoth's, so I get good pushing power, but 0mm ground clearance at front and back. The robot also has a bunch of shockproofing around the belts, electronics, and motors, due to the fact that it was originally designed as a spinner killer/rambot.
                        Srimech: Invertible
                        Strengths: Super-reliable and fast. Now more powerful.
                        Weaknesses: No real offensive weapon.
                        Bio: Minesweeper was overhauled with slightly lighter armour and lower speeds. However, it managed to regain its powerful pushing power via 4 Magmotors. The scoops remain, and the robot is still invertible. It's shape was slightly modified, but it's still ready to defeat opponents with good pushing power.

                        Spanikophobia (Active)
                        Weight: 100kg
                        Shape: Firestorm(A refined wedge with rounded sides and rear). The crusher is at the far rear of the robot.
                        Colour: Tan. The Crusher is silver, as usual.
                        Dimensions: 80cm x 60cm x 30cm
                        Drive: 2x 24v S28-400 Magmotors, powered by 5x NiCad Battlepacks.
                        Locomotion: 2 solid Vulkanized rubber wheels.
                        Armour: 6mm Titanium/Vanadium alloy
                        Speed: 15mph
                        Ground Clearance: 0mm at front due to wedge, and at sides and back due to 4mm titanium skirts. 5mm without skirts.
                        Turning Circle: 0m
                        Weapon: A rather unusual crusher. Instead of the shape being sharp, the shape is flat, wide, and blunt, very much like the crusher of Leo Van Miert's Holepunch. Using a Vivoil pump powered by a 24v S28-400 Magmotor, it can come down with over 6 tonnes of force.
                        Srimech: The robot's shape causes it to roll onto the back/top of the crusher, which then retracts back and flips the robot right way up again.
                        Strengths: Tough armour. The crusher can help it dominate the match. Also very maneuverable.
                        Weaknesses: Slow self-righting and low top speeds.
                        Bio: Bubble Blaster was totally overhauled with a new shape. The only thing even remotely familiar is the differently shaped crusher.

                        Me Name is Death (Active)
                        Weight: 150kg
                        Shape: An unrefined wedge, similar to the Italian robot Mastiff.
                        Colour: The bare metal, plus ME NAME IS DEATH written on the wedge in red.
                        Dimensions: 110cm x 50cm x 50cm
                        Drive: 4x 36v LEM-130s, powered by 10x 36v A123 Battlepacks.
                        Locomotion: 4x Drillzilla-style shuffling pads, giving the robot a good top speed, and high pushing power.
                        Armour: 6mm Hardox monocoque
                        Speed: 15mph
                        Ground Clearance: 0mm at front due to wedge, 0mm at sides and back due to skirts, 8mm without skirts.
                        Turning Circle: 0m
                        Weapon: A front-hinged flipper, powered by a 2kg Co2 tank at 350psi. Yes, this is a low-pressure flipper, but it can flip at least 200kg, enough to flip any competitor. It has about 25-30 flips, give or take the weight of the enemy.
                        Srimech: The flipper. it can't get stuck on its back or sides because the skirts will make the robot's flipper at least partially contact the floor.
                        Strengths: Fast, and uses the weight advantage of shufflers. Has good pushing power.
                        Weaknesses: The unrefined shape.
                        Bio: My first ever shuffler. The design is based upon the basic unrefined wedge shape, and incorporates a flipper to boot.

                        Any more problems?

                        As for the Torsion-springs with foam rods: The spring is coiled around the foam rod, so when the area where the spring is gets hit, the shock will be transferred to the foam. An example is Liam; he had Apocalypse II's torsion springs break numerous times in VRW3.

                        Comment


                        • Re: How could I Improve pt 2

                          yeah well Mark... that tourney was written by Mark Elam so realism isn't really a factor...

                          oh wait...

                          Comment


                          • Re: How could I Improve pt 2

                            Not really. If a skirt is hit properly, then the impact transferred due to the spring might be able to break it.

                            And don't tell me you aren't happy about being in 3rd Place...

                            Comment


                            • Re: How could I Improve pt 2

                              WARGHTEACAKES
                              The great Elven gods are displeased with this, your feeble offerings to the Shrine Of Describing Robot Shapes.
                              -MARK STOP

                              DESCRIBE YOUR BLOODY THINGS SHAPES STOP PLEASE STOP IT ISNT THAT DIFFICULT STOP IN WHICH CENTURY ARE YOU GOING TO GET IT THROUGH YOUR HEAD THAT PEOPLE MIGHT NOT HAVE SEEN THESE MACHINES YOU SPEAK OF STOP THEY MIGHT THINK THAT FIRESTORM REFERS TO A DIFFERENT ROBOT CALLED FIRESTORM STOP OR AN ACTUAL FIRESTORM STOP PLEASE PLEASE JUST DESCRIBE THE SHAPES STOP IT MAKES IT EASIER FOR US STOP

                              FROM JOEY STOP

                              PS: PLEASE PLEASE PLEASE STOP
                              Joey mate, that was awesome

                              Comment


                              • Re: How could I Improve pt 2

                                Hey Jamie! Good to see you again. Remember me? Liam's mini-tourney, you had Dr. Acula, beat me on a judge's decision, and I believe lost to Do or Die.

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