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How could I Improve pt 2

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  • How could I Improve pt 2

    quote:

    No, it is an offering to the 2 vapurbot gods, Leosus and Kodus
    quote:

    what did Kody do this time?:P

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    • How could I Improve pt 2

      How heavy is Intriguers Axe

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      • How could I Improve pt 2

        it isnt in the stats Ben, so we cant tell

        but honoustly, its not like Intriguer is the ultimate axebot we should all try to imitate (sorry Kody :wink, you yourself made a fairly nice axebot in Robo-Hedgehog

        and I still miss the point why your 2 vapourGods (hey, that rhymes with vapourbots) would be Leo (well, that one I understand :P) and Kody

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        • How could I Improve pt 2

          Well I miss the point of any deity, so I am afraid I cant help you out on that one.

          (Message edited by leorcc on August 08, 200

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          • How could I Improve pt 2

            Im not imitating Intriguer
            Although it is pretty cool

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            • How could I Improve pt 2

              I dont think Martijn meant that you would copy it Ben.

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              • How could I Improve pt 2

                what I meant Ben is that you shouldnt value the stats of Intrigue too much, its just one out of many axebots (though a pretty good one)

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                • How could I Improve pt 2

                  lol, Intrigue was the shock of my vapourbot crew, it was never expected to be THAT good, and now look at it. Won my first major.

                  I still wouldnt call it my best vapourbot, IMO Wedginator, Seung Mina, and a few others in my squad would be better than it.

                  Killotine is a much better axebot, really, but its like Martijn said, dont focus on solely one bot and base stats off it.

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                  • How could I Improve pt 2

                    Is it possible to fit 8 S28-400s into a heavyweight?

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                    • How could I Improve pt 2

                      why would you want to?

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                      • How could I Improve pt 2

                        To get 8 wheel drive with 1 motor per wheel

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                        • How could I Improve pt 2

                          Its useless though if your opponent lifts all your wheels off the ground. :wink:

                          And sorry, Aaron, but Ive been toying around with solids for a few hours, and Ive decided that I cant be arsed to go through it all right now (lol, a bit frustrating if you get me) Ill stick with surfacing for now. :P

                          Will make a final draft of the Troubloon 6 CAD soon.

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                          • How could I Improve pt 2

                            Liam: Is it possible? Yes, although you would sacrifice a lot of armour for wheels gears and batteries. An active weapon would be out of the question.

                            So in short you would have a badly turning cardboard box with no weapon. But at least you got 8 wheels.

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                            • How could I Improve pt 2

                              Right...stats.

                              Troubloon 6

                              Shape: Box wedge with inverted rear wedge.

                              Colour: Mainly brick red. Name on top.

                              Weight: 100kg

                              Speed: 12mph

                              Armour: 3.2mm Hardox monocoque, weighing in at 34kg. The side skirts are 3mm Grade 5 titanium.

                              Drive: 2 S28-400 MagMotors run at 24 volts.

                              Power: 8 A123 Li-Ion packs.

                              Motivation: (I was researching this but then my internet got...bad while I was talking to Aaron :P) 2WD, titanium hubs with a two-component polyurethane coating.

                              Ground Clearance: 0mm at the front behind the disc, 2cm under the disc, 10mm at the sides (0 with skirts), and 15mm at the rear.

                              Turning Circle: One that is non-existant

                              Dimensions in CM: 85 x 65 x 16

                              Weapon 1: Two 10kg horizontal titanium flywheels, a low one at the front wedge and a high one at the rear wedge, with 2 large Hardox teeth. When flipped, the high rear disc becomes the low front disc and vice-versa. Theyre powered by one S28-400 MagMotor at 36 volts and spin at 2000rpm. They take about 4.7 seconds to get there and dish out approximately 64.3kJ per hit. There is a belt in the weapon drive so that if one of the discs is stalled, the S28 will keep on spinning and the other disc will as well.

                              Weapon 2: Not really a weapon, but there are extended horns at the front and rear, sharpened and diamond-tipped. The horns at the rear are to spear wedges that try to race in under the rear, and the horns at the front do the same when inverted.

                              Srimech: Invertible.

                              Notes: Thanks to Aaron, Leo, and Martijn for all the help in making of this bot, and doubtless there will be more to go.

                              The CAD is done but I must get some sleep. night.

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                              • How could I Improve pt 2

                                quote:

                                And sorry, Aaron, but Ive been toying around with solids for a few hours, and Ive decided that I cant be arsed to go through it all right now (lol, a bit frustrating if you get me) Ill stick with surfacing for now. :P

                                I guess I should have mentions the method of drawing parts in 2D, then using the planar curves to solid extrusion method

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