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How could I Improve pt 2

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  • How could I Improve pt 2

    That has cleared up a lot of my concerns, thanks.

    I€™m still not sure about all the internal rubber, but that€™s your decision. However the description of the disc and teeth is now much more clear. I used that idea on Aneurysm a few years ago. I still think a thickness of 8mm for the disc is a bit much. You could get all the durability you need and save a load of weight by just using 4mm Hardox, in my opinion. At 60mm, I still think the wheels are on the small side, but at least it€™s an improvement on 30mm. The only other thing is that the ground clearance is slightly too low for my liking.

    But apart from my general nitpicking, I like it.

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    • How could I Improve pt 2

      Is it me or did Kody have low bloodsugar this morning? He comes accross a bit cranky in his posts.

      However:

      quote:

      With all the ~s youre using in this weight check its hardly fair to boldly state the robot will about 6 kgs off in your conclusion. If for every ~ you used your guess is about 1 kg off the robot suddenly is underweightIf anything Id say he was actually being very conservative with weight. 12,5kg for the flipper system is really low. And no mention of gas bottles.

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      • How could I Improve pt 2

        You think that his last post was cranky Leo? He called me a silly git! I havent been called a name as bad as that since I went on my school break

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        • How could I Improve pt 2

          Ah but Paul, did he call you that or did he use his deduction skills to come to that conclusion?

          Comment


          • How could I Improve pt 2

            Name: Robo-Lobster
            Shape: Box
            Colour: Blue-red-purple
            Speed: 14MPH
            Weight: 100KG
            Armour: 5MM Titanium
            Drive: 2 LEM130s @ 36V
            Power: 5 NiCad Battlepacks @ 36V
            Locomotion: 6 foam filled wheels
            Ground Clearance: 5MM
            Turning Circle: 0
            Dimensions: 95X60X25
            Weaponry: 1) A pair of diamond-tipped piercing claws producing 4 tons at the tip
            2) A panel on each side is pneumaticly powered and will flip the robot over, each panel is powered by a 3KG Co2 tank
            Srimech: Invertible
            Strengths: Good weapons, Weapons synergy
            Weaknesses: Slow, Easy to flip

            Name: Robo-Mosquito
            Shape: Box with rear double-sided scoop
            Colour: Brown
            Speed: 17MPH
            Weight: 100KG
            Armour: 4MM Titanium
            Drive: 2 C40-300 Magmotors @ 36V
            Power: 6 NiCad Battlepacks @ 36V
            Locomotion: 2 solid wheels
            Ground Clearance: 2MM at front, 0MM at rear, 4MM on sides
            Turning Circles: 0
            Size: 105X75X40
            Weaponry: 2 10KG horizontal drums that rotate inwards and have 16 1CM teeth, they spin at 5000RPM and are each powered by a LEM170
            Srimech: Invertible
            Strengths: Powerful weapons, Weapon crushes
            Weaknesses: Thin Armour, Horrible colour

            Name: Robo-Tiger
            Shape: Box with curved rear wedge and sloped sides
            Colour: Orange with blacks stripes
            Speed: 18MPH
            Weight: 100KG
            Armour: 3MM Titanium
            Drive: 2 LEM130s @ 48V
            Power: 4 NiCad Battlepacks @ 48V
            Locomotion: 2 Vulaklon coated wheels
            Ground Clearance: 3MM
            Turning Circle: 0
            Size: 110X90X30
            Weaponry: A 35KG vertical spinning disc with 50 teeth spinning at 5000RPM powered by a B42-500 Magmotors
            Srimech: A linear actuated bar behind the disk
            Strengths: Powerful weapon (Might put out 400-500KJ)
            Weaknesses: Vunerable from sides and rear, slow to self right

            Name: Robo-Zebra
            Shape: Box with curved rear wedge and sloped sides
            Colour: Black and white stripes
            Speed: 20MPH
            Weight: 110KG
            Armour: 6MM Titanium
            Drive: 2 LEM170s @ 36V
            Power: 7 NiCad Battlepacks
            Locomotion: Titanium tracks with a clear vulkalon rubber strips for grip and traction.
            Ground Clearance: 3MM
            Turning Circle: 0
            Size: 105X85X25
            Weaponry: 1) A circular drum with 20 teeth
            2) A triangular drum
            3) A square drum
            all weapons weigh 18KG and spin at 7000RPM, they are all powered by a C40-300 Magmotor
            Srimech: Invertible
            Strengths: Powerful interchangeable weaponry, Fast, Invertible
            Weaknesses: Tracks open to axes and crushers

            Name: Robo-Crow
            Shape: Box with rounded sides and rear
            Colour: Jet black
            Speed: 23MPH
            Weight: 100KG
            Armour: 5MM Titanium
            Drive: 2 LEM170s @ 36V
            Power: 6 NiCad Battlepacks @ 36V
            Locomotion: 6 Vulkalon coated wheels
            Ground Clearance: 2MM
            Turning Circle: 0
            Size: 80X60X30
            Weaponry: 1) A 15KG drum with 32 teeth
            2) A 7.5KG horizontal spinning bar with a hammer at each end, the hammers each weigh 4KG
            3) A 15KG spinning disk with 12 teeth, it can be mounted horizontally or vertically
            4) A cutting disc, it has 3 blades
            1):http://www.tooled-up.com/Product.asp?PID=56448http://www.tooled-up.com/Product.asp?PID=56448
            2):http://www.tooled-up.com/Product.asp?PID=136017http://www.tooled-up.com/Product.asp?PID=136017
            3):http://www.tooled-up.com/Product.asp?PID=130614http://www.tooled-up.com/Product.asp?PID=130614
            It can be mounted vertically or horizontally
            5) A chainsaw blade: http://www.husqvarna.co.uk/node1556.aspx?pid=77http://www.husqvarna.co.uk/node1556.aspx?pid=77}
            It can be mounted vertically or horizontally
            All weapons are powered by a LEM200 @ 36V, and spin at 5000RPM
            Srimech: Invertible
            Strengths: Powerful weapons, Fast, Low ground clearance, Cool colour
            Weaknesses: May be hard to control, wheels are vunerable to axes and crushers

            Comment


            • How could I Improve pt 2

              The advice I wanna gave you Ben is to aim for quality rather than quantity. Unless you love to design as much robots you can in as little time possible I dont see the point of a VERY new vapourboteer like you owning 17 robots while you havent even had the chance to use a single one of them yet. Throw in the fact that even the biggest majors only ask you to enter 8 robots and I see some serious overkill.

              While your robots are seriously improving (though theres still 1 or 2 out there that have some majors flaws ), they are mediocer at best and I feel they could be a whole lot better if youd just concentrate on about 8 of them. If you had spent the same amount of time it took you to come up with 17 robots in perfecting just 8 of them, you would be a way more serious contender in the game of vapourbots

              I can see you have the passion and youre certainly learning, you just need a bit more direction

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              • How could I Improve pt 2

                for informations sake, those nice blades your quoting are hardern steel which was banned in series 3 of robot wars and their still banned (as far as im aware)

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                • How could I Improve pt 2

                  LMAO

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                  • How could I Improve pt 2

                    Martjin, do i detect you are a tad jealous

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                    • How could I Improve pt 2

                      Ben, DONT start. :P

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                      • How could I Improve pt 2

                        Ben, I dont think Martijn is jealous, just a lot more experienced than you, or me, or quite a few other people.

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                        • How could I Improve pt 2

                          whos this Martjin you speak of?

                          Im giving you genuine advice here Ben, itd be a real pity if say a year from now, youd own 50+ vapourbots of which only perhaps 8 ever saw the arena, al of them with mediocer succes here and there.

                          My aim is to concentrate on a small group of robots and make them as good as possible with all my efforts. Using that tactic I can now proudly say that 100% of my robots have made it to a heat final at least once. All my robots save for 1 have either won at least 1 heat or at least 1 minor. I can say Ive won 4+ minors and even 1 major. There is no award for most robots on 1 team sadly. Jealous? I think not :wink:


                          What Im saying is that youre spreading your vapourbot making skills (which are still that of a newbie, growing or not) too thinly over too much robots, of which most will never see the arena anyway. You have 17 robots now! If you would for example spend the time you WOULD have spend on designing your 18th robot on improving your 1st one, youll be left with an improved robot that might actually do well rather than yet another robot that would never see the arena.

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                          • How could I Improve pt 2

                            I agree with Martijn here, very well put Mr. Flying Dutchman. As a matter of fact, your post has made me decide to add my own two cents to this issue, something you havent covered.

                            Ben, you dont HAVE to have a maximum of 8 vapourbots, you are quite welcome to have as many as you want, but the main thing here is, like Martijn said, to put QUALITY into your design. While some other people such as Alex Holt and myself currently have a few more than 8 vapourbots, weve taken much care into designing each and every one of them, and theyve had their share of success on the circuit.

                            With you it seems that youre mostly just putting together some stats and hoping that it will work. While some creativeness does leak out from your quite capable mind (the spikes on the top of Robo-Hedgehog for example), you need to better exert that creativeness. Think of what will work and what wont, and come up with something.

                            Do some research, ask questions, and put that awesome mind of yours to work, Ben.

                            Comment


                            • How could I Improve pt 2

                              quote:

                              While some other people such as Alex Holt and myself currently have a few more than 8 vapourbots, weve taken much care into designing each and every one of them, and theyve had their share of success on the circuit.

                              Well yeah, but youve been here quite a while, my point is that making over 1 vapour a day is a bad idea in terms of quality.

                              What I forgot to mention is what this means for youre improvement. What I see here is you give is Robo-Animal 1, 2 and 3 on one day, get a few words of advice, and rather than actually dig into that advice you give us Robo-Animal 4, 5 and 6 the next day.

                              If I had no faith in you I wouldnt bother giving this advice, but the fact is youre designing quite alot of robots and probably dont realize (being new to this and all) most of them will never really shine.

                              Like I said, if you just enjoy making lotsa new robots, Im not stopping you.

                              Comment


                              • How could I Improve pt 2

                                I just need to release my creativity
                                I just want to say That was my idea
                                Or thats my robot, the one that has just won E.O.T.R or Mechanical Noise or C&B3

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