Announcement

Collapse
No announcement yet.

The Crash & Burn Tournament: The Dual Duels

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • The Crash & Burn Tournament: The Dual Duels

    Okay, the real reason its being delayed is that I cant find the motivation to write battles at the moment. I end up opening Word, typing a few lines...then closing it.

    I cant set a specific date on when this will continue. Plus Im going on vacation for a week on Sunday, so battles will be scarce. Sorry about this, really.

    Its not cancelled, though. Im not...somebody who types up hypos just after saying theyre having a stressed-out time period. :P

    Comment


    • The Crash & Burn Tournament: The Dual Duels

      (Triple post, yes I know. This is why we need longer post edit times :P)

      Ive decided. I just cant find myself motivated to do any writing; probably burnt out from writing so much. So...this is postponed, as I am going to take a break from writing, and it will continue probably in late 2008. Crash & Burn 3, thus, will also be delayed until probably early-mid 2009. (Dont you dare bump this, Paul. :P)

      See ya then.

      - Kody Kunz

      Comment


      • The Crash & Burn Tournament: The Dual Duels

        Understandable, considering how much youve done in the past few months. Hope you can regain the motivation to write l33t battles eventually

        Comment


        • The Crash & Burn Tournament: The Dual Duels

          I was kinda worried about you having so many tourneys open, please take a lesson from this and concentrate on one tournament at a time in the future. Youre at your best when you do that, and with at your best I mean pretty darn good .

          I know youd never do hypos, its not your style, so thats all good . Also, perhaps you can take away some stress by writing shorter battles of slightly less quality, I think youll be forgive if you resort to that .

          I believe this will all turn out all right

          Comment


          • The Crash & Burn Tournament: The Dual Duels

            Yeah, sorry about that.

            If everybody wants me to keep writing, though, I might consider coming back early. :P

            Comment


            • The Crash & Burn Tournament: The Dual Duels

              I want you to keep writing!

              (please copy and paste this message people, I wont mind )

              Comment


              • The Crash & Burn Tournament: The Dual Duels

                Id like you to keep writing as well

                Perhaps not everything at once though.

                Comment


                • The Crash & Burn Tournament: The Dual Duels

                  Haha, well in that case...

                  Ill have a battle up for you soon.

                  Comment


                  • The Crash & Burn Tournament: The Dual Duels

                    what happened with the one tournament at a time plan?

                    Comment


                    • The Crash & Burn Tournament: The Dual Duels

                      It died.

                      For now, that is. :P

                      (Message edited by kodster on July 10, 200

                      Comment


                      • The Crash & Burn Tournament: The Dual Duels

                        Supreme Glory Omega and ISDSFA vs. Axe-O-Lotl and Sheer Heart Attack 2

                        Chris, could you please keep SGO busy a bit while I try to damage ISDSFAs scoop while retaining contact with the floor thanks to my *cough*brilliant*cough* design
                        o, and dodge that axe

                        Comment


                        • The Crash & Burn Tournament: The Dual Duels

                          The long break is over! Time to kick this off once again!

                          Round 2 Battle 1
                          MeCannibal 2.0 and Phoenix Down vs. Baldur Gamma and Whirligig 4.5

                          Phoenix Down is using the lifting forks today.

                          Roboteers, stand by€¦

                          Booth #1: Paul Cuomo, Joey McConnell
                          Booth #2: Alex Holt, Steven McGregor

                          Matilda€™s in the arena, jolly good. Also, Obelix Bulguous, bloody good hammer time.

                          3€¦
                          2€¦
                          1€¦
                          Activate!

                          The deadly shells of the two uber-spinners approach their deadly speeds already, spinning like two F5 tornadoes on acid. Phoenix Down and Baldur Gamma remain motionless, anticipating what is to come. Paul looks a bit worried, and Steve seems to be contemplating the best way to hit MeCannibal€¦but comes to the realization that they can one hit each other one way, and that€™s head-on! Steve moves his shuffler forwards bit by bit, as Paul keeps his own shuffler stationary. Finally MeCannibal€™s drive system springs to life, and as well, finally, the collision beckons€¦and ultimately ensues!

                          CRAAAAAAAASH!!!

                          What. A. Hit. Neither spinner has been sent very far by the said collision, but I daresay they might have broken the sound barrier with that one. Surprisingly, Whirligig has managed to stay grounded, but the same cannot be said for MeCannibal, as it shudders violently before spiralling into a crazy dance across the arena, again! Whirligig, surprisingly, has remained mobile, and still remains a threat! Phoenix Down has had quite enough by the looks of it, and busts a move, that is, a move straight out of his spot! And that€™s when Baldur makes a move as well - straight for MeCannibal! Paul tries to move away, but it seems that the machine€™s mobility has been limited somewhat by the crashing blow from before€¦thus, Baldur plows into the heavy spinner, gets under that skirt and shunts it across the arena€¦before getting bowled into by Phoenix Down! The lifting forks work their way under Baldur€™s side ground clearance and lift it up with relative ease€¦and Whirligig is starting to spin again!

                          MeCannibal is left behind as Baldur is lifted further and dragged backwards by the lifter of Phoenix Down, as Whirligig spins its way towards the pair€¦and that€™s when Baldur, struggling to get off, finds his wheel slots plundered! Joey comes off successful, and turns to find Whirligig mere inches away! Or he would have€¦IF BALDUR WEREN€™T HOOKED ON!

                          CRASH!!!

                          Steven and Alex look on with surprise, as Whirligig smashes into his teammate full force, and the impact flings Whirligig across the arena, as it comes to rest right beside MeCannibal, who is barely moving€¦wait a moment, what€™s this? Whirligig seems to be stuck on MeCannibal€™s skirt! The skirt may be bashed up, torn, and whatnot by the earlier collision, but Whirligig is beached on it and though the shuffling pads are going, there€™s nowhere it can go! MeCannibal is remaining quiet as Baldur and Phoenix Down are having their fight now€¦and Baldur isn€™t winning, as Phoenix Down slips the forks under and lifts it up€¦and they€™re caught behind the scoop! Two of Baldur€™s wheels are touching the ground but it isn€™t enough as Phoenix Down uses its now gigantic traction advantage to easily push the tank-like rammer across the arena, and straight over one of the arena saws! BZZT! No damage, it looks like, but Phoenix Down still has the machine in a rather vice-like grip and shunts it into Matilda€™s CPZ! Matilda inserts her flywheel straight into Baldur€™s rear!

                          CRASH!!!

                          Oh dear€¦that might have been 5mm Hardox, but it depended on its supports and they have been broken right off due to the sheer power of that deadly flywheel€¦meaning Baldur no longer has a rear panel! Baldur€™s wheels seem to have ceased all movement as well€¦could something be wrong? As it€™s shunted onto the wall, MeCannibal and Whirligig are shunted aside by The Watcher, and Whirligig€™s pads find sweet, sweet ground again! MeCannibal scuttles away slowly, but Whirligig tackles it and starts to push Paul€™s shuffler towards Obelix€™s CPZ! Obelix is quick to respond to this offering, and WHAM!!! I think we€™ve just seen the life force drain out of MeCannibal as the shufflers it has have been smashed and bent up by that deadly hammer!

                          Phoenix Down hasn€™t bothered to check up on his teammate, as he has stacked Baldur up against the wall€¦and Baldur€™s scoop activates, which pushes him off the wall. Ahh€¦Baldur€™s drive has malfunctioned. Whether it was the blow of Matilda that killed the motors, or the stacking, it doesn€™t matter, as the scoop is working€¦but the wheels are NOT. And that€™s what important, as The Watcher comes back over, and starts counting out Alex€™s persevering tankbot.
                          1, 2, 3, 4, 5, 6, 7, 8, 9, 10!

                          As Phoenix Down turns to rescue his partner, Obelix has laid down another echoing blow on MeCannibal, this time completely on the top armour and it€™s badly dented! Matilda goes for the immobilized Baldur as Phoenix Down rams straight into Whirligig and lifts it up. Steve panicks and tries to get the shell working€¦and it is! The shell of Whirligig is slightly moving, but Phoenix Down carries it to the wall and stacks it€¦ah€¦can Whirligig get off the wall? Ah€¦I don€™t think so€¦Phoenix Down lets Whirligig be for a time and attacks Obelix, who is able to thunder down another shuddering blow on the now terrorised top panel of MeCannibal before being lifted up by the lifting forks of Obelix€¦but can Phoenix Down tip over the 225kg house robot! Matilda buries the flywheel into Baldur again.

                          CRASH!!!

                          Baldur goes flying and lands away from Matilda - OH! Baldur€™s moving again! I think that just kicked Baldur€™s drive back in! Joey foresees Alex€™s plan and gets out from Obelix. Baldur rushes across the arena to tackle Whirligig off the wall€¦but Phoenix Down is just that much faster at this point, and rams him from the side, easily slipping under it and lifting Baldur - ha! Baldur slips off the forks, slides onto his side and into the wall beside Whirligig! Matilda and Obelix now have the arena to themselves and€¦The Watcher is counting Whirligig out! There€™s nothing Baldur can do as Phoenix Down is in its face again, sliding under the side and pinning it while the ref gets the red card ready€¦
                          1, 2, 3, 4, 5, 6, 7, 8, 9, 10!

                          And that€™s it! Phoenix Down has won it for Team Chevron Insanity, and celebrates by lifting Baldur€¦only to have the tank tumble onto and off the back of Joey€™s rammer and settle, seemingly and for sure dead, behind it. Whirligig is trapped on the wall, and MeCannibal is already a goner€¦and Matilda opens the pit. Down it goes, and down Baldur goes, as Phoenix Down shunts it into the pit. Obelix shunts MeCanniba down a few seconds later€¦and hah! Phoenix Down lifts Whirligig€¦right out of the arena.

                          CEASE!

                          A surprising underperformance, as Whirligig 4.5 and Baldur Gamma are unable to put up with the heat of their competition.
                          MeCannibal 2.0 and Phoenix Down advance to the Heat C Final!!

                          --------
                          --------

                          Round 2 Battle 2
                          Supreme Glory Omega and ISDSFA vs. Axe-O-Lotl and Sheer Heart Attack 2

                          Roboteers, stand by€¦

                          Booth #1: Daniel Stickler, Frank Goacher
                          Booth #2: Christopher Mason, Martijn Benschop

                          Taki-san greets out competitors with a sinister glare€¦as does Sergeant Bash. Both are equal are in weight, and equal in desire to see the other robots dead.

                          3€¦
                          2€¦
                          1€¦
                          Activate!!

                          SGO flies out immediately without a sign from his partner ISDSFA, and Axe-O-Lotl is quick to get in his way, not too keen on SGO getting at his partner€™s tracks. And it looks like SGO is the winner of this ramming contest, as it€™s gotten under Axe-O-Lotl - WHOA! That was a good axe blow from Axe-O-Lotl and it€™s pierced the 20mm Lexan/LexiGuard armourment of SGO, however not completely. SGO fires it€™s own axe, and the results aren€™t as great, as it€™s barely dented Axe-O-Lotl€™s armour. However, it has wedged Axe-O-Lotl and is pushing it€¦towards SHA2! SHA2, move out of the way! ISDSFA is moving, not out of anybody€™s way, but in somebody else€™s way, and that€™s SHA2€™s!

                          Axe-O-Lotl tries to get off of the wedge but nothing doing, and both axes fire again€¦and it seems that Axe-O-Lotl has pierced right through the armour this time, other than getting dented himself by SGO€™s axe! Ah€¦this does not look good for Chris, as the axe is stuck in the armour and isn€™t dislodging anytime soon! SGO shoves the axebot into the pit release button€¦opening the pit€¦and simply dumps Chris€™ axebot into the pit! Already, we are down one robot, but Daniel Stickler isn€™t content with just ridding the arena of one of his opponents, and goes back to destroy the other, whom he seemed to want to kill€¦

                          SHA2 isn€™t having such a good time with Frankie, as ISDSFA is moving towards it, but SHA2 wants to avoid the scoop and dodges this way and that to get away from it€¦and hardly notices the freight train speeding in that is SGO, and the 11kg aluminium-headed axe smacks down harshly€¦missing the tracks. It does give Dan the perfect opportunity to shove SHA2 against the arena wall, but SHA2 is moving as well€¦right into the waiting scoop of ISDSFA!

                          CRASH!!!

                          The scoop largely deflects the blow of the drum but it does throw ISDSFA back quite a bit; however, it€™s allowed SGO to finally pin his drumming foe against the arena wall, and€¦smack the axe shaft onto SHA2€™s tracks. Not really doing anything, but SGO is scoring points with the judges, and that€™s quite good news. ISDSFA is back in and smashes into the drum of SHA2 who desperately tries to get it going again but Frank has denied that attempt and liftedSHA2 into the air€¦and it€™s STILL pinned in there by SGO! Another axeing by SGO, but again the axe shaft is in the way and it pounds against the tracks of SHA2 which is rather nil. Now The Watcher comes in to separate them, and SGO is shoved aside€¦allowing ISDSFA to shove SHA2 backwards, and into an empty CPZ! However, the tracked machine falls off of the scoop of ISDSFA and squeezes from the wall and is ready for action again! GO is quick to fly in and pounce, but SHA2 has the drum back up to speed already and turns to face the incoming axebot.

                          CRASH!!!

                          Now that was a hit! The drum smacked against the front of SGO and sent it airborne! Of course, it also distracted Martijn from danger approaching at his side, and that danger is none other than ISDSFA, who shunts in from the side and lifts SHA2 into the air, the hidden disc unleashed and ready to chew into the tracks! And chew it does! Rubber flies! The tracks themselves look okay, but there may be some traction issues later on, and - BZZT! OHOHO! That was splendid. SHA2, balanced on one side and perched against ISDSFA€™s scoop, was hit by the arena saws and got sent hurtling across the arena€¦AND ALMOST INTO THE PIT! OOH€¦SGO, having righted itself, hurries in, and - whoa€¦don€™t go into the pit yourself€¦SHA2 is away again, and looking to do some more damage, when ISDSFA crashes in from the rear and pushes it€¦but the rear wedges of SHA2, an improvement of the last version€™s rear bars, take their stand and slide under ISDSFA€™s own scoop! And there€™s that hidden disc again! €¦and now SHA2 shows its own strength, pushing ISDSFA back into the CPZ of Sgt. Bash, who gives Frank€™s robot a lick of flame and a pinch at the rear€¦SGO barrels in at the front, box-rushing the terrorsome drum!

                          CRASH!!!

                          That€™s another good hit, but in favour of Daniel€™s team! SHA2 is sent tilting skyward, and right onto ISDSFA€™s scoop, who amscrays from Sgt. Bash€™s CPZ pronto€¦and guess what? Line-up with the pit, anyone - OH NO! ISDSFA is hit by the arena saws, but wait, he€™s still got the momentum going! SHA2 turns€¦and escapes€¦into SGO€™s wedge! SGO brings down the axe! WHACK! It€™s hit the drum! SGO, with a firm grip to say the least, pushes SHA2 by the drum€¦the axe is released, but there€™s nowhere to go now! SHA2 tries so hard, but it can€™t drive the drum further onto the wedge and drive over SGO€¦and finally, Daniel reaches the pit, and dumps his foe in.

                          CEASE!

                          Axe-O-Lotl squashed, and a titanic struggle sees his teammate Sheer Heart Attack 2 down the pit at last with a coronary to tell the tale.
                          Supreme Glory Omega and ISDSFA advance to the Heat C Final!!

                          Comment


                          • The Crash & Burn Tournament: The Dual Duels

                            HEAT C - SO FAR€¦

                            Round 1

                            Axe-O-Lotl and Sheer Heart Attack 2 stacked Dr. Acula on the wall and dropped the LockJaw down the pit.
                            Supreme Glory Omega and ISDSFA gave Turbulence and Hatchback quite the tremor to remember, destroying both of them.
                            Baldur Gamma and Whirligig 4.5 smashed their way through both axes of evil, namely the Axes of Evil itself€¦and Terrorhurtz.
                            MeCannibal 2.0 and Phoenix Down survived a lucky shot when Sir Killalot put Infusion OOTA unfairly, and Exertion ultimately exerted itself too far and died out.

                            Round 2

                            MeCannibal 2.0 and Phoenix Down survived when the two spinners collided, and then Baldur Gamma and Whirligig 4.5 were smashed and stacked respectively.
                            Supreme Glory Omega and ISDSFA gave the hammer to Axe-O-Lotl and after a long struggle pitted its partner, Sheer Heart Attack 2.


                            Heat C Final

                            MeCannibal 2.0 and Phoenix Down vs. Supreme Glory Omega and ISDSFA

                            Tactics, predictions, comments, and thoughts, you befuddled lot, you.

                            (Message edited by kodster on July 12, 200

                            Comment


                            • The Crash & Burn Tournament: The Dual Duels

                              WOOOT! I think this going to be the time we lose, but we can try.

                              MeCannibal 2.0 and Phoenix Down vs. Supreme Glory Omega and ISDSFA: Because of the mad dance thing, MeCannibal is from now-on toned down to 2500rpm instead of 3500. This should stop the dancing and improve stability.

                              I think that Phoenix Down should go for the standard choice, and firstly hold onto SGOs side, as from then-on I can tear it up, as the Lexiguard might not hold up to much stick from the weapons, then take out the internals. Ive got some scores to settle with SGO, and I intend to make it bloody Phoenix Down should be better suited to fighting ISDSFA than me, but Id like to attack ISDSFA seldom, as the armour may not be held on too well, so it may come off. Overall, Im not too sure, but I know that SGO is the biggest danger so go for him first.

                              Good luck to Frank and Daniel :wink:

                              Comment


                              • The Crash & Burn Tournament: The Dual Duels

                                I didnt see in the stats of MeCannibal 2.0 that you could set its RPM value...nonetheless, I shall accept this, but include how it does this in the stats from now on please.

                                Incidentally, it didnt run at 3500rpm, but at 3000, and moving the RPM from 3000 to 2500 decreases the kJ value from 195kJ to 136kJ

                                (Message edited by kodster on July 12, 200

                                Comment

                                Working...
                                X