If this is your first visit, be sure to check out the FAQ. You may have to register
before you can post: click the register link above to proceed. Please email info@fightingrobots.co.uk if you have any questions.
As I doubt there is a 16th person around to fill the last spot, I shall use my mind and create some wonderful machines.
Name - Boxy
Shape - A box with a back rest coming out of the top
Speed - 9 mph
Weapons - Its silly face on the front
Drive - 3 wheel drive, powered by 3 electric wheel-chair motors
Armour - 10mm corrugated fiberboard attached to a wooden chassis
Notes - It has a random office chair in the middle of the machine, dont know how it got there and serves no purpose.
Robot 2
Name - Shiny Happy People
Shape - Box with wedge
Speed - 4 mph
Armour - 10mm corrugated fiberboard attached to a wooden chassis, but with some shiny old Robbie Williams CDs attached to the outside, so it looks like a mirror
Weapon - It has got a shiny wedge
Drive - Some windscreen wiper motors for 4 wheels.
I will be entering Forklift again and Disco Tech 2. You allready have forklifts stats from the last series.
Disco-Tech 2
SHAPE- Invertible box
COLOR- silver
WEIGHT- 100kg
SPEED- 20mph
TURNING CIRCLE- 0mm
GROUND CLEARANCE- 6mm under the discs has 0mm at sides due to skirts that will work when flipped
ARMOUR- 3.6mm hardox
WHEELS- it has 6 inner vulcalon wheels
POWER- Drive: 2 x S28-400 Magmotors @ 36v with a 10:1 Mod 2 spur gear reduction connected to the 6 wheels.
Batteries: 120 x 3000mAh NiCD cells producing 36v @ 9amp
WEAPONS- It has 2 spinning each spinning at 3000rpm. Has a 4.00 second spin up time due to the C40-500 Magmotor on 36v with a 2:1 twin tension cog belt reduction. The flywheels produce 31.5Kj€™s at maximum RPM but is lethal at around 1 second. It has one weapon on the front and one on the back
SRIMECH- Invertible
NOTES- can spin on the spot
STRENGTHS- fast, powerful weapons, good pushing power
WEAKNESSES- easy to flip if discs aren€™t spinning
Acronyms vs. Hypertension Mk 3
Baldur vs. Tira 3
Orka MK4 vs. Avarice (4)
Metal Sonic Spin Dash vs. Axe To Fall
Wedgas Revenge vs. GBOD
Flick of the Wrist vs. Forklift 2 (3)
Tenderizers Revenge 2 vs. Resonance
Disco-Tech 2 vs. BIACS-LE
Drilla Killa 7 vs. D-J
Nitro-Gene 2 (2) vs. Die-Ceratops Re-Invertus
Flyte vs. Autosim
Turbo Tails vs. Counter
Shiny Happy People vs. The May Tracks Have You (1)
Eternia vs. Dante
Death Threat 0.1 vs. Boxy
SOR Hex vs. Cat With Wheels
Damn.
Well seeing as Tira cant damage Baldur, she will try to flip him around with her nicely powerful disc. Itll be hard for Baldur to get by her front anyway, but keep it pointed at him all the same so he cant get under her and throw her around. I dont like Tiras chances in this battle, but I have to try.
Orka MK4 vs. Avarice (4)
Double damn! Ill get you for this, Dave.
Orka is very tough to fight, as that scoop is quite low, but hopefully I can get in a few blows with my (newly reinforced :wink axe before he gets to penetrate my own scoop, or skirting. Go in circles around him, and if I get under him at all, slam him around, whack him, do whatever damage I can to him.
ROUND 1
BATTLE 4 Axe to Fall VS METAL SONIC SPIN DASH
Zip around to the sides, scrape under the 7mm ground clearance and nibble those wheels. Smash around the arena a few times and dump it in the pit, presuming there is one. I dont think Daves told us about the arena yet.
In the lack of any pits, ram and nibble to death.
BATTLE 12 Counter VS TURBO TAILS
Charge spinner-first and dig in.
Spin up, rush in and try to catch an edge of the armour with the drum. The ti/polycarb armour shouldnt put up too much of a hassle. Avoid the front wedge, attack the sides and back.
Flyte vs. Autoism
Id love to scream overweight right now, but its up to the author to police that . Tactic to use against Autosim is a tactic of patience, basically, @ 23MPH it will be a hard robot to control and will spend most of its time sliding around and crashing into the walls. Ill bid time by dodging his attacks, wait till he runs into a wall then slide under the corner of a skirt (Ala Voltronic VS Biohazard) and flip him. Will try to stack him against the wall or flip him out the arena. Im not worried about his weapon because of the amount of armour I have, and the sloped sides on Flyte make gripping the bot hard, even just for lifting.
I dont see this being an easy or a hard battle, its more of a case of catch his mistakes as a driver and capitalising on them. I knew I should have entered a spinner for this match
I cant find stats for Hypertension, but I know enough to know that its a flipper which is less than I need to know, so just so you know these tactics might not be completely in the know, you know?
Tactics: Grab, push, pit.
Bit worried about May Tracks opponant, it seems to be a challenging first round... I guess all I can do is try to get under it and flip it OOTA as soon as possible, or Im dead. Not happy about my chances at all
Comment