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The Crash & Burn Tournament: Extreme!

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  • #76
    The Crash & Burn Tournament: Extreme!

    Heh, after all that I realised that I had included the information for the plough after all. Just so you know, Ill be using the plough for the Pinball, and the Drum for the Mayhem.

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    • #77
      The Crash & Burn Tournament: Extreme!

      Id appreciate some more tactics, guys. :P

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      • #78
        The Crash & Burn Tournament: Extreme!

        Ill enter mine as needed.

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        • #79
          The Crash & Burn Tournament: Extreme!

          Tactics?

          ForcePower 5.0

          I checked out Asterix Heroicus stats and it doesnt seem to have any motors - so just push it off and win!

          Other Heat A predictions:

          All Stars: Sheer Heart Attack vs. Tornado
          All Stars: Nitro-Gene vs. Double Killa
          Mayhem: Metal Sonic Spin Dash vs. Ringwraith vs. Biohazard
          Vengeance: Tengu VII vs. Mass Disctruction Revolution

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          • #80
            The Crash & Burn Tournament: Extreme!

            Id love to know Tornados setup guys

            if its gonna be a secret setup, please tell me which setups it had in RW7 :P

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            • #81
              The Crash & Burn Tournament: Extreme!

              It had a drum, a wedge with flail and a lifter.

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              • #82
                The Crash & Burn Tournament: Extreme!

                thanks Chris

                hmz, 3 fairly different setups, damn :P

                whoever entered Tornado... can you please tell me what youll use?

                (Message edited by MajinB on December 23, 2007)

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                • #83
                  The Crash & Burn Tournament: Extreme!

                  For this battle, Tornado will be using the drum weapon.

                  And AJ, house robots stats are supposed to be a little vague. But if you want to know what powers Asterix, its probably a couple of LEM200s and NiCAD battlepacks.

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                  • #84
                    The Crash & Burn Tournament: Extreme!

                    the drum?

                    Im fairly sure Sheer Heart Attacks drum is more powerfull, as is SHAs drive, and SHAs tracks should give it good agility too

                    outturn Tornado as good as I can, keep his weapon away from my tracks and use my own weapon on his sides and rear, also slam the bugger against the wall as often as I can, to end the battle with pitting

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                    • #85
                      The Crash & Burn Tournament: Extreme!

                      +2>The Crash & Burn Tournament: EXTREME

                      Thus begins the tournament, with the first of our fifteen heats!

                      Heat A
                      All-Stars

                      Sheer Heart Attack vs. Tornado

                      Sheer Heart Attack
                      will give somebody a heart attack. Its 110kg and its movitation are two large titanium tracks with rubber strips for traction. Powering those bad boys are LEM130 motors, achieving a top speed of 15mph for awesome acceleration. Its weapon is a 22kg spinning drum, also LEM powered and spinning at 5000rpm, producing 40kJ. Those tracks could be messed around with, but its very unlikely.

                      Tornado is quite a tornado indeed, making the Semi-Finals in Series 4, winning Series 6, and making the Grand Finals the next series. Its got quite a powerful drive system and different weapon set-ups. For this battle it will use the drum, but is it strong enough to take out those strudy tracks? Its not as fast as SHA, and it can be flipped pretty easily too...

                      Roboteers, stand by...

                      Booth 1: Sheer Heart Attack
                      Booth 2: Tornado

                      House Robots: Exa-Gore-Ic: AI, Asterix Heroicus

                      3...
                      2...
                      1...
                      ACTIVATE!

                      We are off: Crash & Burn Extreme, Heat A, and All-Stars in one battle! And so is Sheer Heart Attack, straight off towards Tornados left side, but Tornado isnt going to let the battle go this early and goes right for the tracks! All of a sudden, SHA stops and retraces his steps, sending Tornado flying right in front of him! The heart attack drives itself into Tornados side!
                      CRASH!
                      Tornado goes for a loop, knocked skyward by 40 kilojoules of force and several hardox teeth, and lands right onto his back, side armour scratched up, but that doesnt really make a difference because his drum works both ways up. It does, however, give SHA another shot for a drum hit, but before he can take that chance, Tornado takes it out of his hands by driving away towards the pit release button. SHA chases after him but cant beat him to the button, as the pit descends just as the button is slammed into, but SHA rams into Tornado from behind a second later, drum spinning wildly!
                      CRASH!
                      The drum does its job again, and Tornados rear end is thrust upwards, so far, in fact, that Tornado is stacked right up against the wall, standing on his own drum! SHA knows now that the battle is won, and backs off to let the referee count down, as the house robots draw near!
                      1, 2, 3, 4, 5, 6, 7, 8, 9, 10!
                      And SHA comes forward again, slamming into Tornado, to possibly try to fling them over the fence, but it doesnt work, and only rights Tornado off the wall! Tornado spins right around, but theyre already out, so its a moot point at this moment in time! The Tornado boys seem to realize this too, but theyre not going down the pit without a fight! Asterix comes flying towards the shover, but Tornado comes right at him, and gets under him, and smashes him into the wall, actually landing the house robot on his side, unable to right himself! Martijn decides to team up with his defeated opponent, and maneouvres SHA towards Exa-Gore-Ic, who realizes whats about to happen and turns to face SHA with the claws open, only to find Tornado at the side, trying to shove him around! Tornados drum hardly does anything, but Exa-Gore-Ic cant turn without exposing his side to SHA, and so drives right at SHA to try and stop his weapon from getting at the sides, but SHA meets the claws and tears at them, bending one of them severely! Thanks to this Exa-Gore-Ics bent claw is now higher than SHAs drum, and driving into it finds himself between a SHA and a Tornado, and theyre turning him around and shoving him...INTO THE PIT!!! Oh I say! Tornado and SHA spin around in victory, but there could only be one winner.

                      CEASE!

                      Winner: Sheer Heart Attack

                      Next battle: Nitro-Gene vs. Double Killa

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                      • #86
                        The Crash & Burn Tournament: Extreme!

                        Right, my go!

                        Double Killa has had a good sucess record, but its lightweight. Thats the major key to my plan...

                        Double Killa hasnt got the weight advantage to insert some powerful motors, and so its gone for Bosch motors in each, which is good, but NOWHERE near as good as my Eteks. (2 x Bosch 24V makes 2hp. 2 x Eteks 46V makes 30hp)

                        My flipper can flip 1500kg, enough to send a 100kg robot flying about the arena almost all the time. Whats it going to do to DK?

                        I also have more accelaration and speed than either parts of Double Killa, so Ill prevent him getting to my sides, and flip both parts all around the arena, until something breaks
                        If that fails, flip one OOTA or pit it!

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                        • #87
                          The Crash & Burn Tournament: Extreme!

                          All-Stars

                          Nitro-Gene vs. Double Killa

                          Nitro-Gene
                          looks to be the best yet out of newcomer Paul Cuomos squad. Hes got an invertible box shape with sloped sides and rear, just like Tornado. Whats NOT like Tornado are the 6WD, 4mm hardox, and full-pressure nitrogen flipper capable of flipping 1500kg! It looks quite good, too, with the Etek motors which help it get to its 18mph top speed, but the side and rear ground clearance is a really poor 20mm! This could surely be taken advantage of.

                          Double Killa is quite the killer. Richard Southworth also makes his first appearance in the C&BT series, with his clusterbot. DK1 is a Spawn Again-like wedge with a CO2 flipper and 13mph speed. DK2 is an invertible box like Drillzilla with Kan-Opener style claws and a Pussycat style vertical spinning blade at the rear, plus 16mph top speed. Both sport 4mm hardox armour, can prevent getting stranded on their sides, and have skirts to prevent wedges from getting under, but are severely weak fighting one-on-one against heavyweights.

                          Roboteers, stand by...

                          Booth 1: Nitro-Gene
                          Booth 2: Double Killa

                          House robots: Tira-san, Double Big Mac

                          3...
                          2...
                          1...
                          ACTIVATE!

                          Nitro-Gene speeds right towards the linked clusterbot, who does not split up but attacks Nitro-Gene closed together. Paul is a bit too eager and drives straight for DK1s front, resulting in Richard getting under it, but Nitro-Gene flies over the top of it before DK1s flipper can react, and lands at its rear. At that, the clusterbot splits. DK2s claws open and DK1 turns around, as both parts head for Pauls machine. Nitro-Gene decides to attack DK2 first, and this is the better case, as DK2s claws cant quite fit around Nitro-Genes width. This means that DK2 drives right onto the flipper; Nitro-Gene drives forward and Paul hammers the flipper button as they near the wall. Richard is stunned, as DK2 is tossed right over the wall, and out! (Normally this would mean that Double Killa is out, but since this is my tournament and Im nice to clusterbots, I will allow the second part of the cluster to continue fighting ) Richard goes to try and attack Nitro-Gene using DK1, and it proves that the middleweights flipper is lower than Nitro-Genes, as Pauls bot rides up the flipper, and is tipped onto its back by a flip! Nitro-Gene activates its flipper and launches itself into a 540, rather like a 600, landing on its nose, but no damage to the hardox front. DK1 charges forward, rather confidently this time, but its not his luck anymore, as now he drives onto Nitro-Genes flipper. Richard, alarmed, tries to reverse off the wedge, but too late: Nitro-Gene carries it to the wall, and disposes of it the same way as its brother. It gets quite a bit of height before hitting the outer wall, and falling back down onto the camera tracks. Paul dances around in the control booth in sheer joy, while Richard looks a little disappointed.

                          CEASE!

                          Winner: Nitro-Gene

                          Next event - Mayhem: Metal Sonic Spin Dash vs. Ringwraith vs. Biohazard

                          Tactics, predictions, thoughts, comments.

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                          • #88
                            The Crash & Burn Tournament: Extreme!

                            Excellent fight Kody, and good battling from Richard! Also, thats the best ownage Ive given someone ever!

                            Dont be dissapointed though Richard - because I believe Ringwraith will win the next fight!

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                            • #89
                              The Crash & Burn Tournament: Extreme!

                              I also believe Ringwraith will win this particular battle, nice going Kody&Paul

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                              • #90
                                The Crash & Burn Tournament: Extreme!

                                MAYHEM
                                Biohazard VS METAL SONIC SPIN DASH VS Ringwraith

                                Go after Ringwraith from the get-go. Push it, ram it, shove it, slam it; whatever to keep that drum static. Use my superior traction to smash it into the walls and, hopefully, the pit.
                                For Biohazard, aim for the corners of the skirts, where it should be a bit easier for my spatula to slide under. Once under, push it around so I can hook onto it with my barbs and send it tumbling down the pit as well.

                                Yeah, Im gonna die.

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