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  • Vapourbot Football Cup

    Hi all

    After a discussion on MSN, Ive decided to open a robot football tournement. the format is a knock-out competition, 8 teams of 5 robots plus 2 subs, 1 robot of the 5 must be a goalkeeper. please give the following info on the stats:

    Team name
    Name of player
    Position
    Weight
    Dimensions
    Weapons
    Speed
    Power
    armour
    Transmission
    additions (boots, gloves, flappy things)

    there will be 4 R1 matches, then 2, the the final. Only vapours allowed, and you can make sub changes at half time, or you can chose if you wish to sub a robot for a specific sub should something go wrong.

    Happy playing

  • #2
    Vapourbot Football Cup

    Lets see if XI can do it again

    Team name: XI

    Name: X
    Shape: X shaped
    Position: Striker
    Drive: 4 LEM 130 Lynch motors on 36 volts. It has four sets of two wheels, giving it 8 wheel drive. These are all vulcanore coated to stop it skidding out of control.
    Speed: 25 MPH.
    Ball control: Can catch the ball using any part of its body. See the pic for a better explanation.
    Armour: 3 mm Polycarb.
    Shooting method: Has four spring loaded shooting panels. To fire, the spring is released and all four panels shoot out, and are then wound back in using a motor. The springs are protected by collapsible poles.
    Extra: Uses different colours to show the driver which way is forward.
    Strengths: Nippy, hard to catch and can shoot using any part of its body. Invertible.
    Weaknesses: Relies on the other team playing fair.

    Name: I
    Shape: I shaped
    Position: Goalie
    Drive: Not much. Two S28-300 Magmotors on 24 volts. It has two sets of two wheels, which are vulcanore coated for better grip.
    Speed: 13 MPH.
    Ball control: Has the little flappy things of doom.
    Armour: 3 mm Polycarb
    Shooting method: The same as X.
    Strengths: Big enough to nearly fill the goal, so hard to beat. Invertible.
    Weaknesses: Still relies on the other guys playing fair.

    Both are around 90 KGs

    Comment


    • #3
      Vapourbot Football Cup

      Team name: Hyper Hitmen
      Robots: Bloody Tears [Goalkeeper] Aquarius [Defender] Terror Gear 3 [Midfeilder] Shovearound 2 [Striker] SUNCUST [Striker]
      All Apologies and Sengazanken for subs, I suppose.

      Comment


      • #4
        Vapourbot Football Cup

        I forgot to mention:
        Feild length: 25 meters
        feild width: 20 meters
        Goal Width: 3 meters
        Goal Height: 1.5 meters

        Ball Diameter: 30 cm

        Comment


        • #5
          Vapourbot Football Cup

          Didnt read the rules, so heres the rest:

          Name: Grabbit Advance

          Shape: Rectangular, with hinged skirts, which flop over when flipped.

          Weight: ~98 KGs

          Size: 115X50X20 CM (LWH)

          Speed: 15 MPH

          Drive: Four wheels, powered by two S28-400 magmotors on 24 volts.

          Weapon: Horizontal hydraulic pincers, operating at 3000 or 5000 psi, depending on tournament rules. The pinchers are made of 1 cm solid Titanium, and sharpened to a point. These can also be used as a 360o lifter, which is powered by 2 S28-300 magmotors, allowing it to grapple robots, lift them up and drop them somewhere VERY nasty.

          Armour: 5 mm grade 5 ti.

          Position: Striker

          Name: Enter The May Tracks

          Shape: Like Comengetorix, but with more of a wedge on the front.

          Size: 130X60X18 CM (LWH)

          Speed: 20 MPH

          Weapon: Rear hinged flipper, powered by two 80X140 rams on 150 PSI. It has a flat extension plate, extending the front by 2 CM, and allowing it to defeat most skirts. It has a recycler system as well, theoretically giving it unlimited fire power. The sunglasses are made of metal, and are attached to the top of the flipper to stop robots going straight over the top like Storm 2 did with Firestorm.

          Armour: 3.25 MM hardox.

          Mobility: Steel tracks, with rubber strips glued in place to provide traction. These are hidden inside the robot, meaning only an axe can attack them, after flipping the machine. As there are very few Axe/flipper combos I should be safe from this If I have to go up ramps, I can remove some hardox plates to expose the tracks and make it extremely manoeuvrable as only a tracked machine can be,

          Motors: 2 S28-400 Mags at 24 volts.

          Ground clearance: 0 at front, 5 at back and sides.

          Postion: Defense

          Name: NSBFR X (Never Seen Before Fic Robot X)

          Shape: Invertible box wedge with rounded sides, plus side and rear skirts.

          Weight: Dependant on weapon set-up, but the heaviest is 100 KGs

          Speed: 20 MPH

          Weapon: The little flappy things. Of dooooooom

          Armour: 5 mm grade 5 ti.

          Ground clearance: 0 at the front no matter which wedge is being used. 4 mm at the side, and 6 mm at the rear. If using the pincers, the front GC is 4 mm. The skirts give it 0 mm all round, and are hinged so flop over when flipped.

          Wheels: 4 indoor go-kart wheels which are stuffed rather than pumped.

          Motors: 2 LEM 130€™s powered at 48 volts.

          Srimech: Invertible.

          Safety link: Under a hatch at the rear.

          Strengths: Good armour, interchangeable weapons. Quick.

          Weaknesses: May not perform as well in melees. Might still be possible for weapons to come off mid-fight, but I doubt it€™ll happen.

          Position: Midfield

          Name: I.D.S.F.A

          Shape: Similar to Raging Knightmare..

          Weight: 100 KGs

          Speed: 20 MPH

          GC: 0 at front, 1 CM at back and sides. 0 with skirts at back and sides.

          Drive: 4 wheel drive, powered by two LEM 130 Lynch motors at 48 volts.

          Weapon 1: A front hinged flipper on the front, using two 120 stroke, 80 bore rams on 250 PSI. Don€™t know how much it should be able to tip over, but should manage other robots fine. There is a lead weight bolted inside the machine in the far front to give it a little weight and ensure it can get under other machines, along with a sharp strip on the front to let it slide under skirts. There is also a speed bump on the end of the flipper to make sure fast robots like Storm 2 can€™t just drive straight over it.

          Weapon 2: A rear steel horizontal disc. This weighs in at 15 KGs, and deals out 10 KJ€™s.

          Armour: The front flipper plate is made of 4 MM hardox, and the rest of the machine is 4 MM grade 5 Ti.

          Skirts: Made of 3 mm Grade 5 Ti. These are held down with springs, but not the dual sprung monsters as seen on SpinVerter. Just regular springs like on Storm 2 to make them a little harder to get under than regular hinged skirts.

          Srimech: The flipper. The weight installed in the front of the machine makes sure it rests on the flipper and not on its back, for more efficient self righting.

          Strengths: Fast drive and good flipper mean it could get under and throw over opponents before they can even move.

          Weaknesses: Armour and rear flywheel compromised for weight

          Position: sub

          Name: The Disc 5

          Shape: It€™s still the €œbar-bell of doom€ shape we€™ve all come to know and€¦ Know. The framework around the disc itself is gone now, for two reasons. First off, people had trouble imagining what shape it was and kept thinking they could effectively latch on to it, and secondly because€¦ Well, basically the weapon itself is more or less indestructible anyway so I may as well save some weight. Anything powerful enough to damage the disc won€™t be put off by Ti bars. It still has the side spikes, but these are no longer the removable links.

          Size: 60X110X60 CM (LWH)

          Weight: ~100 KGs

          Speed: 10 MPH.

          Ground clearance: Under the wheel protectors, it€™s 5 mm.

          Weapon: For football, the disc has been replaced with a huge scoop made of 3 MM aluminium for ball catching purposes.

          Wheels: Shock horror€¦ It now technically has six wheel drive, although it only runs on four at a time. In an idea stol€¦ borrowed from Gigavirus, there are three wheels on each side, and they are arranged in a triangular fashion, so when it€™s flipped it will inevitably land on two. It can€™t balance on just one, as the weight will drag it over. Now it actually has something to push against as it stops, it becomes as easy to control as anything can be with a huge gyroscopic force in the middle of it. The wheels are made of 1 CM solid grade 5 Ti. Wrapped and glued around that is 3 CMs of soft compound rubber, allowing it to squish downwards a bit and absorb its own hits, and around all of that are vulcanore (or however you spell it) rubber tyres to provide traction. These are protected from disc attacks by two semi-circular wheel guards, so each wheel unit still looks like a ball.

          Chassis: The main chassis consists of one solitary 1 CM thick 4 mm box section hardox bar. Slotted over that is a secondary axle, inside which are the batteries. There are also two other triangular chassis€™ supporting the wheels. These are made from 4 MM 1 CM box section Ti bars with weight reducing holes.

          Armour: The true axle and chassis is a 4 MM hardox bar. The battery axle is 5 mm aluminium. The semi circular wheel protectors and side spikes are 6 mm grade 5 Ti. The scoopitself is 3 mm Aluminium

          Srimech: Totally invertible. Controls won€™t even have to be reversed after flipping, meaning it can just go straight back on the attack.

          Drive: 2 S28-400 Magmotors at 24 volts.

          Safety links: It still needs two. These are at the very ends of the battery axle, accessible by holes next to the spinning axle. Technically it€™s possible to hit these with a toothpick style axe, but in the middle of a battle, when both robots are moving around and you€™re in a control pod at least 20 feet away€¦ Well, it€™s not going to happen.

          Strengths: Very hard to hit, and hits very hard. Also thanks to the new wheels, it€™s about as controllable as something can be when it€™s got a gyroscopic force smack bang in the middle of it. Also thanks to the shape of the wheels, other spinners shouldn€™t be able to hurt it as much.

          Weaknesses: To be honest I€™m not sure€¦ I haven€™t kill analysed this new version as much as the old version, so it may still be possible to surprise me with strategies I haven€™t thought of a good counter for:wink:

          Position: Sub

          Comment


          • #6
            Vapourbot Football Cup

            hmz, what are the rules when it comes to weaponry? I mean, most flywheels can easily strike a ball towards goal, be it in pieces...

            most crushers would shred the ball as well, heck, even nowadays rambots would make it go ka-boom

            one way or another, reserve me a spot

            Comment


            • #7
              Vapourbot Football Cup

              Ill enter one Ive just got to think of a good footy team.

              Comment


              • #8
                Vapourbot Football Cup

                quote:

                Ill enter one Ive just got to think of a good footy team.

                So we expect Timmys entries will be posted in 2020 then Timmy

                Or have i given you too much credit on the time taken to work out how to put together a fantasy footy team

                (Message edited by MrDaveS on January 28, 2006)

                Comment


                • #9
                  Vapourbot Football Cup

                  Would I be right in thinkign this is for heavyweight robots?

                  Team name: Team Doomforall

                  Name of player: Hector
                  Position: Goalie
                  Weight: 100kg
                  Dimensions: 2.2m width with jaws open, 40cm high, 80cm depth with jaws open
                  http://www.geocities.com/alex_j_holt/hector.htmwww.geocities.com/alex_j_holt/hector.htm for the rest

                  Name of player: Red Knight
                  Position: Defense
                  Weight: 100kg
                  Dimensions: 1.8m long (arm forward position) 70cm width 50cm depth with jaws open
                  http://www.geocities.com/alex_j_holt/redknight.htmwww.geocities.com/alex_j_holt/redknight.htm for the rest
                  Differences: Flywheel is removed, 10kg is taken off plate and robot is 10% smaller, front plate is inverted so it is now concave

                  Name of player: Baldur
                  Position: Striker
                  Weight: 100kg
                  Dimensions: 30cm high, 70cm long, 50cm wide
                  http://www.geocities.com/alex_j_holt/baldur.htmwww.geocities.com/alex_j_holt/baldur.htm for the rest

                  Name of player: Ramthrax
                  Position: Mid field
                  Weight: 100kg
                  Dimensions: 1.2m long, 80 cm wide, 35cm high
                  http://www.geocities.com/alex_j_holt/hector.htmwww.geocities.com/alex_j_holt/hector.htm for the rest

                  Name of player: Archangle of the Abyss
                  Position: Attacker
                  Weight: 150kg
                  Dimensions: 1.6m dimater, 40cm tall
                  http://www.geocities.com/alex_j_holt/aota.htmwww.geocities.com/alex_j_holt/aota.htm for the rest
                  Modifications: lower blades are curved to scoop the ball better

                  Name of player: Allanon
                  Position: Stiker
                  Weight: 100kg
                  http://www.geocities.com/alex_j_holt/allanon.htmwww.geocities.com/alex_j_holt/allanon.htm for the rest
                  Modifications: the two sides now always spin in possing directions, and the blades are modified into ball catchers, this means that it will draw the ball into the middle when they are both aiming that way, then it can be reversed so they are both going outwards to blast the ball otu with massive power

                  Name of player: Black Panther Queen
                  Position: striker
                  Weight: 100kg
                  http://www.geocities.com/alex_j_holt/bpq.htmlwww.geocities.com/alex_j_holt/bpq.html for the rest
                  Modifications: polycarb side flaps at front



                  Comment


                  • #10
                    Vapourbot Football Cup

                    VENGEANCE UNITED F.C.

                    MAIN TEAM:
                    1. Metal Sonic Spin Dash (striker)
                    2. Killotine: EVO (midfield)
                    3. All Scoop and No Stab Make Steve a Dull Boy (midfield)
                    4. Wedge Devolution (defence)
                    5. Chameleon with scoop (goalkeeper)

                    SUBSTITUTES:
                    6. Toby the T-Ram Engine (midfield)
                    7. Clawdius Decimus Murderous (defence)

                    Stats can be found here (http://fvagroup.proboards39.com/index.cgi?board=bravehearthttp://fvagroup.proboards39.com/inde...ard=braveheart) and here (http://www.fightingrobots.co.uk/discus/messages/760/4937.html?1131021472http://www.fightingrobots.co.uk/disc...7.html?1131021 472) and all machines will be equipped with side-flaps ala Robot the Bruce to aid ball control.

                    Comment


                    • #11
                      Vapourbot Football Cup

                      Ill enter
                      Team Name: Lucy
                      Name:Ripe
                      Position:Goal
                      Weight:100Kgs
                      Dimensions:3X1X4
                      Weapons: A Flipper and an axe which work together because when the ball is played the flipper tosses the ball and the axe whacks it downfield, It also has a safety camera so it doesnt hit any of the team members or opposition.
                      Speed:14Mph
                      Drive: 4 S28-400 Magmotors at 12 volts.
                      Armour: Wood
                      Transmitor:Electronic(It doesnt have a wire)
                      Additional: Gloves.

                      Name: Bere
                      Position:Striker
                      Weight:60kgs
                      Dimensions:1X1X1
                      Weapons: two big lifters which work as crushers so when we get the ball we lift and topple the ball into the robots mouth and then we let go of the lifters and the ball rolls down into the net.
                      Speed:48Mph
                      Drive:8 S28-400 Magmotors at 6 volts
                      Armour: Wood
                      Transmitor:Electronic(It doesnt have a wire)
                      Additionals:Robot the bruce style side-flaps and at the back storm 2 style skirts.
                      Rest Later.

                      Comment


                      • #12
                        Vapourbot Football Cup

                        Save me a place for now please, Dave.

                        Comment


                        • #13
                          Vapourbot Football Cup

                          Save Martyn a space

                          Comment


                          • #14
                            Vapourbot Football Cup

                            Ok, Frank, Steve, Alex and Tim are all in, Martyn, AJ and Martijn, they have spaces saved, 1 more needed.

                            Tim, I said Transmission, not transmitter, as in, gear ratio, chains or sprockets ?

                            Martijn, no restrictions on weapons you may attack another bot with them providing they have ball possesion. Oh and the ball is a bowling ball

                            (Message edited by razerdave on January 28, 2006)

                            Comment


                            • #15
                              Vapourbot Football Cup

                              My bad, I missed tony, so all spaces filled, just need team stats for a few people

                              Comment

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