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The Norman Sheppard Tribute Tournament

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  • The Norman Sheppard Tribute Tournament

    Clawdius Decimus Murderous (1) vs. Intensity vs. Riptile

    Should be a good battle, not sure who will go out but the champ could be in trouble...

    Lunch Box (32) vs. Biohazard vs. Starfire the 3rd

    Lunch Box should be safe and I think Biohazard will be too.

    Comment


    • The Norman Sheppard Tribute Tournament

      Wham Bang, Thank you Man. Shine a light, because it€™s time for the 3rd heat.

      Heat C

      Fight 1

      Clawdius Decimus Murderous (1) vs. Intensity vs. Riptile

      From Scotland, Seeded number 1 and defending champion, Clawdius Decimus Murderous. Entered by Steve, the FAR 8 champion is unchanged from last war, so it is one and a half years old. Basically a crusher at heart with self-righting arms, which last time only, had to be used twice. The armour is strong enough to restand many of a realistic spinner, and the arm is powerful enough to break anything up to Hardox. However the worry is that with the sudden outburst of super Hardox coated spinners, could Clawdius Decimus Murderous join the rest of the champions and fail to hold onto the cup?
      In FAR 8: Champion, beating M2, Disco Dancer, (then champ) Frost-Byte, Panic 3 Gti, Flaming Hell, Bulldog Breed and Son of Ripper 3.5.

      From Australia, Intensity. Entered by Team Aussie, this Aaron robot is based loosely on Red Square, with a spring loaded flipper at the front, heavy skirting, armouring, and a kick-ass drive chain which has more torque than a train. A favourite for the championship, this robot could spring a surprise with it€™s flipper which could send robot packing. However, it could find trouble using it€™s flipper against some robots.
      In FAR 8: Didn€™t enter

      From England, Riptile. Entered by Matt F, he is hoping for his 2nd robot in the semi finals following Tanto 3. With a double disc weapon, this is basically a push-robot with twin Etek drive at 48 volts. However there is some worry about the method those torque mad motors are held down in the chassis, so if it gets stuck, it could rip it€™s own drive shafts away from the robot. The power from the drive should be enough to survive, along with the semi-good armour. Could this be the war of the Scissor?
      In FAR 8: (As The Scissor), beaten in round 1 by KO from Growling Storm 2.5.

      All three robots are in the arena, waiting for a classic:
      3
      2
      1
      ACTIVE

      Intensity is the first off the line with it€™s acceleration, and almost at once, turns to it€™s left to have a shot at the champion. Riptile pulls away from the starting blocks more slowly, as Clawdius Decimus Murderous is ready for it to attack, from the right. Steve turns, and deciding not to play, runs away from both robots, taking Clawdius Decimus Murderous along with him. Not the stuff of champions. Intensity is giving chase onto the Scottish crusher, and manages to get the flipper underneath the side and before Clawdius Decimus Murderous can move it is flipped onto it€™s side, then self-rights in a flash of time. Riptile, makes some sparks on the Hardox armour, but Clawdius Decimus Murderous turns around, and drives in underneath Riptile, lifting the wheels off the ground with it€™s low wedge. The crusher starts to come into play onto the titanium top.

      Aaron, who is ganging up with Matt, gets underneath the rear of Clawdius Decimus Murderous and flips it over, which by mistake, flips Riptile up as well. Clawdius Decimus Murderous self-rights once more, and as the crusher breaks the top, a pop as air rushes into Riptile. Intensity rams at the side of Clawdius Decimus Murderous and pushes the champion sideways, which is still holding onto Riptile. Aaron is showing no respect, as he flips Clawdius Decimus Murderous, which is held in the arena by Riptile. Clawdius Decimus Murderous self-rights, allowing Riptile to be free, the hole in the top visible from space. Intensity gives Clawdius Decimus Murderous no warming and flips it over once more, Steve responds well and self-rights once more. Riptile rams into the side of Clawdius Decimus Murderous, creating lovely sparks from the discs, as the power from the drive is unleashed.

      Clawdius Decimus Murderous is being pushed sideways, but Steve puts down his power and manages to escape Riptile, only to land up in the arms of Intensity, which drives, wedge to wedge, as Clawdius Decimus Murderous still proving that a Razer style wedge is unbeatable, manages to get underneath Intensity, lifting the front 4 wheels off the ground, but Riptile slams in, as Clawdius Decimus Murderous is trying to crush into the flipper itself, but Hardox is too tough for the crusher. Aaron fires the flipper, and gets away from Clawdius Decimus Murderous, but finds himself, being pushed by Riptile. Intensity, not liking being pushed backwards, pushes onto Riptile itself, with Clawdius Decimus Murderous the piggy in the middle. Riptile€™s wheels are spinning trying to put down the power, but Intensity€™s torque, is amazing, as suddenly a loud bang is heard as Riptile€™s left hand side stops working. However this is unnoticed, as Riptile is rammed into the arena wall. Clawdius Decimus Murderous is flipped on top of it, and once more Steve self-rights, before ramming into Riptile to crush into it. Matt turns around, he has some power left, but the I bar ladder chassis has bent, I bars are strong, but in one direction the bar is so weak. Intensity gets underneath Clawdius Decimus Murderous once more and flips it other.

      Riptile gets away from both robots, not at full power. Intensity is showing the class of champion material, as it rams into Clawdius Decimus Murderous once more, but is pushing the crusher away from the low wall, heading towards the arena hammer. Riptile turns and puts down all the power and heads back towards the duel. Clawdius Decimus Murderous is slammed into the hammer, with some force that the hammer leaks co2 once more before it can come down. Riptile causes sparks with it€™s spinners against the Hardox, as Clawdius Decimus Murderous is flipped onto the hammer itself, on it€™s rear, held up, the self-righting wings unable to get a hole on anything. Could the champion be heading out at this early stage?

      Ref comes in, as Riptile is being pushed by Intensity, as Matt once more has tried to up-stage the Aussie torque machine. Ref lifts Clawdius Decimus Murderous clear from the hammer, as he puts the champion down. Steve escapes from the corner and slams into Riptile, and crushes down, with the power which won the last war. The wheels on Riptile are being crushed onto, as Intensity opens the pit release. The aluminium hub of the wheel gives way to the power, as Riptile is reduced to three wheels. Intensity slams underneath the rear of Riptile and flips it up. Clawdius Decimus Murderous self-rights, allowing Riptile to go Scott-free. However the damage has been done, as it has a bad limp now, Riptile turns and runs, as Intensity is playing cat and mouse, fed up with playing with Clawdius Decimus Murderous. Matt turns, as Aaron drives over the spike. All in a sudden moment, the fight turns on it€™s head, as another bang is heard from Riptile, as Intensity lands on it€™s back. Quick as a flash, Aaron has self-righted.

      Cease

      All 3 robots were moving at the end (well Riptile was, just), so the judges will have to decide who moves onto round 2:

      Clawdius Decimus Murderous
      Aggression - (2/15)
      Control - (4/15)
      Damage Caused - (10/15)
      Strategy - (4/15)
      Style - (5/15)

      Riptile
      Aggression - (4/15)
      Control - (5/15)
      Damage Caused - (2/15)
      Strategy - (7/15)
      Style - (6/15)

      Intensity
      Aggression - (9/15)
      Control - (6/15)
      Damage Caused - (3/15)
      Strategy - (4/15)
      Style - (4/15)

      Total:
      Clawdius Decimus Murderous - (25/75)
      Riptile - (24/75)
      Intensity - (26/75)

      Result: In a very close fight, It€™s Riptile€™s journey that ends here, as the champion and Clawdius Decimus Murderous, sorry Intensity, that go forward to round 2.

      Fight 2

      Biohazard vs. Lunch Box (32) vs. Starfire the Third

      From the United States of America, Triple Battlebots Heavyweight Champion, Biohazard. Entered by Chris, he really couldn€™t have picked a better robot than the hardest robot ever to get underneath, with the toughest armour, a punch for a drive chain, and a weapon which even the mighty Storm 2 cloned. However, even with it€™s skirts, the major weakness of Biohazard is the lack of a self-righter, so Chris must watch out for the spike.
      In FAR 8: Didn€™t enter

      From the United States of Scotland, and 32nd seed, Lunch Box. Entered by Scott, named after what I have been calling Launch Pad for a long time. Lunch Box has a powerful front hinged flipper, powerful drive, and titanium armour. Lunch Box could shock the world after-all. However the main worry is self-righting, as the flipper is so powerful Lunch Box does 360€™s and could end up sitting on the camera tracks.
      In FAR 8: (As Launch Pad), knocked out in round 2, by Firestorm 5, after beating Spawn Again.

      From Somewhere in America, Starfire the 3rd. Entered by Devon, this once-comedy jumper has returned with a proper weapon of a 360 degree lifting scoop, and underneath that is a nasty looking spinner. The armour is tough with titanium and lexan top, and the robot is invertible, unless the spikes are fitted to the scoop, which makes it an axe. However the drive system could do with some more juice and the wheels are exposed to axes and crushers.
      In FAR 8: Didn€™t enter

      All three robots are in the arena:

      3
      2
      1
      ACTIVE

      Biohazard and Lunch Box has about the same drive chain, so they accelerate from the line in the same time. However the winner of the best acceleration belongs to Starfire the third, as it pulls away from the line, wheels smoking from the line, as Biohazard heads towards Lunch Box, and Lunch Box heads towards Biohazard. Starfire the third is left all on it€™s own, as it rams around the rear of Lunch Box, as it tries to get it€™s wedge underneath Biohazard, but fails like many other robots. Starfire the third has it€™s arm up in the air, as Biohazard flips Lunch Box into Starfire the third, the disc makes a lot of lovely sparks against the titanium armour.

      Scott self-rights, doing a lovely roll in the air to land, before accelerating away. Biohazard gives chase, as Starfire the third heads towards the still broken arena hammer from where Intensity flipped Clawdius Decimus Murderous onto last fight, the hammer itself is bent belong easy to fix, and will be out of action for at least this heat. Biohazard gets underneath Lunch Box once more, as Scott flips, but only to flip Biohazard flipping it onto it€™s open flipper. The flipper closes, as Lunch Box is pushed around to face outwards into the arena, so it€™s front is pointing the arena fence. Scott is stuck, he can€™t self-right, as both Starfire and Biohazard are deciding who to toss the box out of the arena.

      Starfire the third moves forward to attack, as Scott sees he fires the flipper and sends himself over the fence and straight into my lovely arena cameras, better than to face the shame of being flipped out by a once jumpy robot.

      Cease

      Lunch Box ends up on the tracks, the first seed drops out in round 1. Biohazard and Starfire the 3rd moves onto round 2.

      Round 2 Draw
      Biohazard vs. Intensity
      Clawdius Decimus Murderous (1) vs. Starfire the 3rd.

      Tactics, predictions, did you like round 1?

      Comment


      • The Norman Sheppard Tribute Tournament

        Biohazard vs. Intensity

        The battle of the low to the ground bots. If Biohazard has no self righter, then Intensity should be able to win here.

        Clawdius Decimus Murderous (1) vs. Starfire the 3rd

        I dont think the champion will have much of a problem disposing Starfire here.

        Comment


        • The Norman Sheppard Tribute Tournament

          Now THAT was a close encounter :S. Fantabulous stuff from Aaron, Matty and (of course) Davey Boy

          HEAT C
          ROUND 1
          1) Biohazard VS Intensity
          Mr Knight to overthrow the Battlebots champ - although, I think Id prefer it if Bio won

          2) CLAWDIUS DECIMUS MURDEROUS (1) VS Starfire the Third
          Ahhhh, a slightly calmer affair after that last royal mash-up. For this battle, Clawdius will slip around the 2mm ground clearance at ths sides. Once under, Ill either attempt to penetrate/grapple the armour or (more likely) focus on crumpling the wheels before a little trip to the Pit

          Comment


          • The Norman Sheppard Tribute Tournament

            Yeah, take THAT as revenge for Beast Boy, Scott!

            *looks at next fight* CRAP! I had to get the 1st seed, right? :sad:

            Anyway, I can still win this. Start out with the scoop at the back, and ram with the drum. If the drum stops, try to get under Clawdius sides, front, or rear, sides being the best choice. If all else fails, open the pit release and try to shove him in.

            Comment


            • The Norman Sheppard Tribute Tournament

              I been thinking a bit today, and after coming up with a solution, I have decided that Turning Circle is a very very open point of view, and so will now on, ingore any turning circles given, as bascially all vapourbots can turn on the spot within 10mm of movement.

              Comment


              • The Norman Sheppard Tribute Tournament

                Round 2

                Clawdius Decimus Murderous (1) vs. Starfire the 3rd.

                Last time, Steve almost when out, after a 26-25-24 decision, the closest in the history of FAR. Devon had a surprised when Lunch Box flipped itself out of the arena, now it€™s a case of Champion vs. underdog, will Starfire the 3rd cause a larger shock than Frank saying he is the king of rock and roll or will it€™s championship run end, right here, right now.

                Sadly, the arena hammer still hasn€™t been fixed, but the parts are on order (I knew I shouldn€™t have trusted those Greece people to make the arena)

                3
                2
                1
                ACTIVE

                Clawdius Decimus Murderous moves away from the red square, accelerating up to speed, looking to improve on it€™s round 1 performance. Starfire the 3rd shows the world, what true acceleration is like, and manages to turn before Clawdius Decimus Murderous, as Devon heads towards the rear to damage the skirts of Clawdius Decimus Murderous, which have been repaired with a bit of duck tape from where Riptile ate the edge. Clawdius Decimus Murderous turns and smashes side on to Starfire the 3rd, the scoop rising and falling.

                Both robots try to get away, but both turn each other robot in a little dance I like to call, the dance of turning robots. Clawdius Decimus Murderous gets away, only to be followed by Starfire the 3rd, as both robots once more cancel each other out. Clawdius Decimus Murderous turns and once dodges an attack, as Starfire the 3rd falls into Steve€™s trap. Before Devon can do anything, Clawdius Decimus Murderous has it€™s crusher over and is crushing down into Starfire the 3rd.

                Pop, goes the robot, as a hole is made in the top of Starfire the 3rd, as Steve lifts up the 3rd generation of jumpy robots, so that all the wheels are off the ground. The crusher now does a move made famous by Razer, and presses the pit release button, using it€™s rear end. Clawdius Decimus Murderous drops Starfire the 3rd to be sportsman, and as the wheels touch the floor, Starfire the 3rd runs away, turning and driving back at Clawdius Decimus Murderous, firing the axe back and forward. The Scottish flag on Clawdius Decimus Murderous comes off and falls into a bed of roses, as Steve looks mad, at the missing flag and rams forward, straight into the disc. Sparks fly from the armour, as the crusher arm comes down, crushing onto the top once more, breaking the surface, as the axe comes down, denting the side self-righter, but Starfire the 3rd has been lifted up into the air, the wheels spinning like mad, but there is no traction to push against in mid-air, as Clawdius Decimus Murderous looks like to be moving onto the heat final, as Steve drops Devon€™s brave fighter down 6 feet.

                Cease

                Smoke is coming from the pit, as Starfire the 3rd gets off the bus, as Clawdius Decimus Murderous carries on, with it€™s winning row.

                Fight 2
                Biohazard vs. Intensity.

                The two melee winners, fighting, could Chris pull off a surprise and beat Intensity, or will the bookies pay out when Team Aussie collect the prize?

                3
                2
                1
                ACTIVE

                Biohazard pulls away from the starting square, as Intensity is warming up, and fires the flipper just because it can. Aaron drives forward, with his clone with the weapon. Once more, both robots hit head-on, but this time, Biohazard is gotten underneath by Intensity, as Aaron puts on the power and flips Biohazard against the wall. Biohazard fires it€™s arm and gets away from the wall, and dodges another attack from Intensity. Aaron€™s robot spins as it hits the wall, allowing Biohazard to come in, getting underneath the skirts, and flipping Intensity over onto it€™s back. Aaron quickly self-rights, using up the entire area behind the robot. Chris has an idea, and drives into Intensity, head-on.

                Biohazard manages to get the edge and flips Intensity over once more; Chris puts on the power and pushes the front end of Intensity to point into the arena. Aaron self-rights, landing against the wall, before falling down back onto it€™s back. Another flip, but it is stopped by the arena wall, from fully self-righting. Biohazard is waiting in the background, not wanting to upset the fight, as Chris has a smile on his face, as Intensity is trying to remove itself away from a sticky area which affects all self-righters, that there is a bad area where they can€™t self-right.

                Ref starts to count out Intensity, on a technical knock-out, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, and there goes the red card. Biohazard has pulled a shocker out of the bag.

                Cease

                Intensity, flipped and pushed, couldn€™t self-right, crashes out. Biohazard moves onto the heat final.

                Heat Final
                Clawdius Decimus Murderous (1) vs. Biohazard

                Tactics, Predictions, did you like round 2?

                Comment


                • The Norman Sheppard Tribute Tournament

                  Technicallity Dave, Intensity has 8 wheels and is invertible Its in the stats, its in the drawings.....

                  I could be a bitch and ask for a rematch, but I had more fun giving Stevo a hard time.

                  Comment


                  • The Norman Sheppard Tribute Tournament

                    No. I demand a rematch for that reason!

                    Comment


                    • The Norman Sheppard Tribute Tournament

                      I dont want a rematch. Sh@ happens, writers cant remember all the stats, just a shame they cannot remember the right ones

                      Comment


                      • The Norman Sheppard Tribute Tournament

                        Well I do. Id rather be torn to pieces than win an unfair match!

                        Comment


                        • The Norman Sheppard Tribute Tournament

                          Aaron, looking at the picture of Intensity I got, I only assumed those up-hill bits were to allow the wheels to turn, because the gap doesnt seem that large for the bot to run upside down. In the stats I got when you entered, doesnt say anything about Intensity being able to run upside-down (http://farr.proboards21.com/index.cgi?board=NSTTStats&action=display&num=11040 01378http://farr.proboards21.com/index.cg...ay&num=1104001 37 so unless you have changed the stats, I cant see where it says Intensity is invertible, it says that the flipper can self-right.

                          Picture I been using is - http://www28.brinkster.com/aaronknight/intensity2.jpghttp://www28.brinkster.com/aaronknight/intensity2.jpg

                          Comment


                          • The Norman Sheppard Tribute Tournament

                            Yknow, those gaps are a fair way out from the top of the robot Dave, I dont think itd have any problem running like that. But hey, Aaron doesnt mind, so why does this even matter?

                            Comment


                            • The Norman Sheppard Tribute Tournament

                              Looking at those, they look like wheel guards because the wheels are larger than than the height. Besides if it was invertible, those gaps wouldnt be the same colour blue as the top, because they will be black/selotape colour.

                              Comment


                              • The Norman Sheppard Tribute Tournament

                                In the render I never actually cut the wheel guards out due to time, but I guess my idea for colour coding didnt go in favor of tech terms.

                                Comment

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