Re: Mechanical Maelstrom Season 3.0
Zarte's fruity tictacs and pretictactions...
Sheer Heart Attack 2 [#1] vs. Knyfe vs. Assegai vs. Mobile Failure 2.5 - I think I have the speed and manouvreability to get around anyone, but I'm nervous about having to take on more than one at a time, so the plan is to be fairly cautious until someone breaks from the other 3 and then attack their sides with as much acceleration as possible. If I do get ganged up on, shunt the one with the weakest drive train into the nearest obstacle and try and dispose of them that way.
SHA will probably win
Gabriel V [#3] vs. Super Gore Eahta vs. Gravity vs. Mornington Crescent
Gabriel V will win
Wedga Ennea [#5] vs. Iron Awe 6 vs. Under Pressure vs. Hexadecimator
Under Pressure to dispose of the #5 seed
Psychosis [#7] vs. Supersonic vs. Orrion vs. The Servant€™s Assistant
Psychosis
Nidhogg Cubed [#9] vs. Delirium Tremors vs. Bloody Frigid vs. Overkill - Go after Overkill's wheels to start, and dispose of him as quickly as possible. After that it's just a case of keeping the drum spinning and hitting what comes near
If not me, the seed will win.
Gehenna 2 [#11] vs. Typhoon 2 vs. BIACS-By Popular Demand vs. Wedginator X - Vertical setting, slam down on the back end of Gehenna as much as possible. Hopefully Kody will go after Typhoon 2, and then we can try and battle it out between the 2 of us.
If not me, Wedginator X to go through
Autoism 4.0 [#12] vs. Venus Fly Trap II vs. Pit-Bull vs. O.I.D
VFT to go through
Back to Rock III [#10] vs. Sauron vs. Bio-Hazard vs. Intriguality
Intriguality to get through from BTR on a JD
Spin Dash Unleashed [#8] vs. Nitro-Gene 5.0 vs. SOTAR vs. FrenZy
Nitro-Gene on a JD
Heliosphere [#6] vs. Eye of Ran II vs. Lime-y vs. I.A.N
Too close to call for me. I'll go out on a peculiar whim and say Lime-y
Traffic Warden [#4] vs. Merry Hampton Evo vs. Liar 2 vs. Storm II
Traffic Warden
Hypertension MK3.5 [#2] vs. Axeon 4.0 vs. No Consequences vs. Tough as Nails
I'll go after Axeon first, try and dispose of him somewhere suitable, then see if the nameless driver of TAN wants to see if we can get No Consequences gone between us.
Me or No Consequences
Zarte's fruity tictacs and pretictactions...
Sheer Heart Attack 2 [#1] vs. Knyfe vs. Assegai vs. Mobile Failure 2.5 - I think I have the speed and manouvreability to get around anyone, but I'm nervous about having to take on more than one at a time, so the plan is to be fairly cautious until someone breaks from the other 3 and then attack their sides with as much acceleration as possible. If I do get ganged up on, shunt the one with the weakest drive train into the nearest obstacle and try and dispose of them that way.
SHA will probably win
Gabriel V [#3] vs. Super Gore Eahta vs. Gravity vs. Mornington Crescent
Gabriel V will win
Wedga Ennea [#5] vs. Iron Awe 6 vs. Under Pressure vs. Hexadecimator
Under Pressure to dispose of the #5 seed
Psychosis [#7] vs. Supersonic vs. Orrion vs. The Servant€™s Assistant
Psychosis
Nidhogg Cubed [#9] vs. Delirium Tremors vs. Bloody Frigid vs. Overkill - Go after Overkill's wheels to start, and dispose of him as quickly as possible. After that it's just a case of keeping the drum spinning and hitting what comes near
If not me, the seed will win.
Gehenna 2 [#11] vs. Typhoon 2 vs. BIACS-By Popular Demand vs. Wedginator X - Vertical setting, slam down on the back end of Gehenna as much as possible. Hopefully Kody will go after Typhoon 2, and then we can try and battle it out between the 2 of us.
If not me, Wedginator X to go through
Autoism 4.0 [#12] vs. Venus Fly Trap II vs. Pit-Bull vs. O.I.D
VFT to go through
Back to Rock III [#10] vs. Sauron vs. Bio-Hazard vs. Intriguality
Intriguality to get through from BTR on a JD
Spin Dash Unleashed [#8] vs. Nitro-Gene 5.0 vs. SOTAR vs. FrenZy
Nitro-Gene on a JD
Heliosphere [#6] vs. Eye of Ran II vs. Lime-y vs. I.A.N
Too close to call for me. I'll go out on a peculiar whim and say Lime-y
Traffic Warden [#4] vs. Merry Hampton Evo vs. Liar 2 vs. Storm II
Traffic Warden
Hypertension MK3.5 [#2] vs. Axeon 4.0 vs. No Consequences vs. Tough as Nails
I'll go after Axeon first, try and dispose of him somewhere suitable, then see if the nameless driver of TAN wants to see if we can get No Consequences gone between us.
Me or No Consequences

Then I'll pick Supersonic to go through.
Let see what I can do here.
This looks bad, but it's actually quite good.
With Psychosis, I've got a specifc plan. Ram into him (I know the front is ABC, but Psychosis isn't as powerful as other generations of the machines, and they didn't rip through Black Panther Queens ABC that quickly) and just shove him into the walls. The the wedges are at an angle so he'll ride up them rather than just hit/smash. When he's against the wall, hit the axe into the frame and keep it down to hold him, and with superior pulling power, pit him.
Erm...the only vague ideas I have is to flip over Pit-Bull and place it with it's back facing the arena wall - it has limited self-rights as well which is good. After this, open the pit and try and put the other two in. There's a lot I can do the both of these robots - grab them and crush, push them, flip etc, but the the mo, just pit.
Well done Tracy, good try Martijn.
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