Re: The Vapourbot Grand Prix 2010
ZOMG update! :shock:
Well, Formula One's on back again and my writing is no longer blocked. Let's get going!
THE VAPOURBOT GRAND PRIX 2010
ROUND 2/10: THE DUTCH GRAND PRIX
ARENA - Port PulverizeR
HOUSE ROBOTS- N/A
For this fight, Slammer VI will be using the grabbing pincers again.
Roboteers, stand by...
3...2...1...
ACTIVATE!
The second Grand Prix is underway and, once more, everyone's off to a tentative start.
CLAAANG!
Ooh, everyone except for Killobite, who's just gone and dropped the Crane of Pain! Nobody was on the cross at the time, although the patch of arena floor it's drawn on looks a little more cracked than usual. Trust me, guys, you don't want that thing coming down on your noggin.
Killobite hovers near the right-hand Crane button, biding its time. Indeed, only Dan and Alex seem to be the only drivers with specific robots in mind to torment right now. Richter charges at Flick of the Wrist, while Slammer heads for Delirium Tremors. Alex halts Matt's revving drum and attempts to grab hold with its deadly snippers. The drum appears to be just a tad too big for Slammer to swallow, though, so Alex fires the flippers. This is no problem for Delirium Tremors, however, as it rolls out the way and trundles behind a crate to rev up.
CRRRASH!
Ooh, watch out, Matt! O.I.D. has gotten into the spirit of things and begun trashing the place! Woodchips and sawdust scatters across the warzone as Jack begins slicing the crates around him to ribbons! Delirium Tremors emerges from behind its crate, just before O.I.D. carves it into a coffee table! The two spinners come together...
CRRRASH!
Oh dear! O.I.D. goes flying, taking a few nasty scars from the collision! I'd say they're a small price to pay, given how close Matt came to hitting the disc there! Injured and annoyed, O.I.D. spies Axeon and Eye of Ran engaged in a scuffle nearby, with Killobite tempted to join in the fun. Jack feels like doing Joey a good turn following their early exits last time and dives into the fray!
CRRRASH!
Killobite takes the blow this time, being spun aside as Eye of Ran tries to fend off Axeon. Joey's blade hasn't had much chance to reach full speed thus far, but now it's humming like a dream. Axeon decides not to risk losing its hammer and goes passive, but Eye of Ran dodges like an expert bull-fighter, clipping the side of Andy's machine for good measure! Joey runs off for some space...
CLAAANG!
Ooh, and very nearly gets squashed by the Crane of Pain! That crafty Killobite! Watch your step next time, Joe!
Eye of Ran trundles to the top end of the warzone, where Martijn and Dan have been at each other's throats since the beginning. Flick of the Wrist and Richter seem fairly evenly matched at the moment. Every time Flick tries to skewer Richter, Dan dodges. Every time Richter tries to batter Flick, Martijn dodges. Now here comes Joey to try and break the stalemate! Eye of Ran swoops between the two, blade whirring wildly, and comes into contact with them!
CRRRASH!
The low-slung T-bot knocks Richter aside, but not without taking a blow from the 'eggbeater'! Flick's taken a clipping too and exacts revenge by trying to slam Eye of Ran into the nearest wall! Richter, meanwhile, spies Killobite still floating near the Crane button with O.I.D. and attacks! Kody turns in time for the Welsh entry to hit the wedge with an almighty clatter! Killobite tries to get hold of Richter, but Dan's doing his best to avoid the claw, as well as a rather peeved O.I.D. The Canadian crusher spins and...
CLAAANG!
Another miss! Careful with that thing, Kody!
As Killobite fends off the two spinners, Delirium Tremors is engaged in an unusual shoving match with Slammer. Neither robot was built with great traction in mind and their odd designs give the appearance of octopus-wrestling. Slammer seems to be gaining the edge, however, as it pushes Delirium Tremors across the middle of the arena...
CLAAANG!
Steee-rike! Killobite's poaching pays off as the Crane of Pane comes down on Delirium Tremors! Matt's machine is left dazed and confused, allowing Slammer to push it over to Eye of Ran and Flick of the Wrist! Delirium Tremors tries to escape, but Flick switches target and effortlessly shoves the drum-weilding destroyer up the ring, onto the train tracks and into Dinsdale the Diesel Shunter! Poor Matt barely has time to wave goodbye as Delirium Tremors is shunted down the line and out of the Grand Prix!
Flick of the Wrist turns its attention back to Eye of Ran and Slammer, who are dancing near the left-hand Crane button.
CLAAANG!
Come on, Joey, be careful with that thing!
Eye of Ran has the blade up to speed, but Slammer is proving elusive, easily outmanouevering its wider adversary and avoiding the spinner. Flick of the Wrist takes a more direct approach, i.e. tackling Eye of Ran side-on with tremendous speed!
CRRRASH!
The blade halts in a shower of sparks, giving Flick a perfect oppertunity to scrape under the T-shaped terror and push it right the way down the arena into the harbour waters at the bottom! Joey, at this point, is near frantic - the waters may seem deep to our other competitors, but the low, low Eye of Ran is all but submerged completely! Joey desperately tries to get back to dry land, but his controls are growing more unresponsive by the second and the bay's slippery floor isn't helping matters! After a couple failed attempts to climb the ramp, Eye of Ran is barely moving at all! With great reluctance, Joey pulls down his aerial as the electronic timer counts him out...
1...2...3...4...5...6...7...8...9...10!
With our second challenger out, let's check in on Axeon, who is currently engaged in a four-way free-for-all with Killobite, O.I.D. and Richter. Axeon has been fairly quiet throughout this Grand Prix so far, but seeks to correct this with a broadside attack on Richter and a hammer blow! Richter escapes, but not without some ugly scratches as souveniers. Almost immediately, Axeon swings around to tackle O.I.D. instead, currently trying to nibble away at Killobite's sides. O.I.D. has scored a few good glancing blows on the Canadian entry thus far, but is prevented from scoring another by Axeon's axe! The hammerbot begins dragging O.I.D. away from the others and down towards the harbour waters! Jack tries to resist, quickly managing to wriggle free and return to the fray!
CLAAANG!
Ooh, meanwhile, the Crane of Pain's been launched again as Richter slams Killobite into the right-hand button! Killobite's taken a lot of knocks in this match so far and it's beginning to show; the Canadian doesn't seem quite as nimble as before. Nonetheless, Kody's still determined, avoiding another ram from Richter and successfully ploughing underneath! The claw merely scrapes the Welsh entry as it wriggles and writhes on its wedge, so Kody pushes his victim into O.I.D's oncoming disc instead!
CRRRASH!
That's a nasty blow! Richter is sent spinning off Killobite's wedge, but at a cost for Jack - not only has Axeon caught up to him, but now he's on top of Killobite's wedge! O.I.D. is caught between a rock and a hard place - or, more accurately, an axe and a crusher!
Oh, and breaking news in the clash between Flick of the Wrist and Slammer! Alex has been giving the Dutch contestant the runaround for a while now, rolling and jumping out of harm's way, which has been frustrating the rammer no end! Now, as Richter speeds over to join the fun, it looks as though Flick has gotten the upper hand! As the duo dance near the train tracks in the top left-hand corner, Flick gets its prongs underneath Slammer and thrusts the long-running robot onto the rails - just in time for Dinsdale to sweep it out of the contest!
Back with O.I.D, and things are looking grim! Axeon's axe and Killobite's crusher have been going to town on the lid of Jack's machine! With its triangular shape, it's starting to resemble a slice of Swiss cheese! The most devestating blow, however, may have just been delivered, as Killobite's claw slices into O.I.D's right wheel-arch, Axeon's hammer pounding away all the while! How badly will that affect steering? We're about to find out, because here come Flick of the Wrist and Richter...
CRRRASH!
All five remaining robots come together with a hideous din! Flick rams Axeon into a nearby crate, while Richter gives Killobite a powerful blow at the rear with its 'eggbeater'! All this gives O.I.D. a chance to escape Andy and Kody's wrath and get back into the game - but it can't! The right wheel isn't turning and the spinner's going around in circles! At least Jack can be proud of something as the official timer counts him out; he's finally gotten his hands on some valuable points.
1...2...3...4...5...6...7...8...9...10!
CRRRASH!
Oh my, Richter's really going all out on Killobite as we head towards the end of the fight! The Welsh robot is hounding Kody's creation, relentlessly battering the crusher's side before it can catch a break! Axeon isn't faring much better, as Flick of the Wrist continually pounds it against the eastern wall, much to Andy's concern and frustration!
10...9...8...7...
CRRRASH!
Another blow from Richter sees the sparks fly from Killobite! What on earth is powering that 'eggbeater'? Plutonium?
6...5...4...
Axeon tries to keep Flick of the Wrist at bay with the axe, but the Dutch bot just won't leave it alone. Can Axeon get away?
3...2...1...
CEASE!
No, it can't! The Dutch Grand Prix ends with one last slam by Flick of the Wrist! Four robots have survived till the end, so we'll need to ask the Judge to decide who will sail to victory.
AXEON 4.0
DAMAGE = (3/5) * 3 = 9 (Some good attacks throughout, especially the assaults on O.I.D.)
AGGRESSION = (3/5) * 2.5 = 7.5 (Slow to start, though grew more aggressive as the battle wore on.)
STRATEGY = (3/5) * 2 = 6 (Straightforward clamp-n-dump. Plenty of clamping, not much dumping.)
CONTROL = (4/5) * 1.5 = 6 (Mostly steady and on target throughout.)
STYLE = (3/5) * 1 = 3 (Some good twirls here and there, though it's hard to make bludgeoning look classy.)
TOTAL = 31.5 / 50
FLICK OF THE WRIST
DAMAGE = (5/5) * 3 = 15 (Three KOs? Top marks, for certain.)
AGGRESSION = (5/5) * 2.5 = 12.5 (Barely stopped to breathe throughout.)
STRATEGY = (4/5) * 2 = 8 (No set targets, but used Dinsdale and harbour waters to their fullest.)
CONTROL = (4/5) * 1.5 = 6 (Excellent driving to see off its three kills.)
STYLE = (1/5) * 1 = 1 (Again, not what you'd call a subtle performance.)
TOTAL = 42.5 / 50
KILLOBITE SIGMA
DAMAGE = (4/5) * 3 = 12 (KOed O.I.D. and put holes in a good many others.)
AGGRESSION = (3/5) * 2.5 = 7.5 (Some good attacks throughout, but slowed towards the end. Also had a tendency to poach by the buttons.)
STRATEGY = (4/5) * 2 = 8 (Said poaching did pay off, however, as did the clinical takedown of O.I.D.)
CONTROL = (4/5) * 1.5 = 6 (Good stuff throughout, especially the attack on O.I.D's wheels.)
STYLE = (3/5) * 1 = 3 (Solid, nice turns and claw action.)
TOTAL = 36.5 / 50
9.9 ON THE RICHTER SCALE
DAMAGE = (4/5) * 3 = 12 (Scratched and sliced several bots, as well as several boxes.)
AGGRESSION = (4/5) * 2.5 = 10 (Regularly on the attack till the end.)
STRATEGY = (3/5) * 2 = 6 (No KOs or crane fun, though Dan did fulfil his promise to knock Killobite around.)
CONTROL = (4/5) * 1.5 = 6 (Steady enough, with only one or two minor slips.)
STYLE = (3/5) * 1 = 3 (Some nice dodges and some nice 'eggbeater' action.)
TOTAL = 37 / 50
FLICK OF THE WRIST WINS THE DUTCH GRAND PRIX 2010!
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DUTCH GRAND PRIX 2010 RESULTS:
1. FLICK OF THE WRIST = 10 points
2. 9.9 ON THE RICHTER SCALE = 8 points
3. KILLOBITE SIGMA = 6 points
4. AXEON 4.0 = 4 points
5. O.I.D. = 3 points
6. SLAMMER VI = 2 points
7. EYE OF RAN II = 1 point
8. DELIRIUM TREMORS = 0 points
Congratulations to Martijn Benschop, Daniel Stickler and Kody Kunz!
-------------------------------------------------
Here's how the points look after our second grand prix:
TOTAL RESULTS (2/10):
1. FLICK OF THE WRIST = 18 points
2. KILLOBITE SIGMA = 16 points
3. 9.9 ON THE RICHTER SCALE = 14 points
4. AXEON 4.0 = 8 points
5. SLAMMER VI = 5 points
6. O.I.D. = 3 points
7. DELIRIUM TREMORS = 2 points
=. EYE OF RAN II = 2 points
And since you've been waiting so long, let's get going with Round 3!
-------------------------------------------------
THE VAPOURBOT GRAND PRIX 2010
ROUND 3/10: THE GERMAN GRAND PRIX
ARENA: Black Hole Labs
Welcome to Black Hole Labs, the most advanced robotic combat research institute in Europe. Weapons, traps and even robots themselves are put through their paces here, all in the name of SCIENCE! Our next Grand Prix takes place in this pentagonal arena, used for testing blade resistance. The entire combat zone is sealed off, for your protection and ours!
The primary obstacles in this arena are, naturally, cutting blades. Four of the corners host powerful horizontal spinning discs, accompanied by a trio of vertical discs on the bottom wall. To add insult to injury, the corner discs are accompanied by a pair of Kill Saws beneath them.
The biggest hazards, however, lie in the Corner Patrol Zone at the very top of the warzone. Hidden away at the back is a golden button, guarded by our special guest House Robot, Ansgar 3, a local expert on cutting things to ribbons. Expect a great reward if you can outsmart the hulking walker and hit the golden button. They don't call it Black Hole Labs for nothing...
Poor Paint plan ahoy:

You guys get your tactics caps on and I'll see you next time.
ZOMG update! :shock:
Well, Formula One's on back again and my writing is no longer blocked. Let's get going!
THE VAPOURBOT GRAND PRIX 2010
ROUND 2/10: THE DUTCH GRAND PRIX
ARENA - Port PulverizeR
HOUSE ROBOTS- N/A
For this fight, Slammer VI will be using the grabbing pincers again.
Roboteers, stand by...
3...2...1...
ACTIVATE!
The second Grand Prix is underway and, once more, everyone's off to a tentative start.
CLAAANG!
Ooh, everyone except for Killobite, who's just gone and dropped the Crane of Pain! Nobody was on the cross at the time, although the patch of arena floor it's drawn on looks a little more cracked than usual. Trust me, guys, you don't want that thing coming down on your noggin.
Killobite hovers near the right-hand Crane button, biding its time. Indeed, only Dan and Alex seem to be the only drivers with specific robots in mind to torment right now. Richter charges at Flick of the Wrist, while Slammer heads for Delirium Tremors. Alex halts Matt's revving drum and attempts to grab hold with its deadly snippers. The drum appears to be just a tad too big for Slammer to swallow, though, so Alex fires the flippers. This is no problem for Delirium Tremors, however, as it rolls out the way and trundles behind a crate to rev up.
CRRRASH!
Ooh, watch out, Matt! O.I.D. has gotten into the spirit of things and begun trashing the place! Woodchips and sawdust scatters across the warzone as Jack begins slicing the crates around him to ribbons! Delirium Tremors emerges from behind its crate, just before O.I.D. carves it into a coffee table! The two spinners come together...
CRRRASH!
Oh dear! O.I.D. goes flying, taking a few nasty scars from the collision! I'd say they're a small price to pay, given how close Matt came to hitting the disc there! Injured and annoyed, O.I.D. spies Axeon and Eye of Ran engaged in a scuffle nearby, with Killobite tempted to join in the fun. Jack feels like doing Joey a good turn following their early exits last time and dives into the fray!
CRRRASH!
Killobite takes the blow this time, being spun aside as Eye of Ran tries to fend off Axeon. Joey's blade hasn't had much chance to reach full speed thus far, but now it's humming like a dream. Axeon decides not to risk losing its hammer and goes passive, but Eye of Ran dodges like an expert bull-fighter, clipping the side of Andy's machine for good measure! Joey runs off for some space...
CLAAANG!
Ooh, and very nearly gets squashed by the Crane of Pain! That crafty Killobite! Watch your step next time, Joe!
Eye of Ran trundles to the top end of the warzone, where Martijn and Dan have been at each other's throats since the beginning. Flick of the Wrist and Richter seem fairly evenly matched at the moment. Every time Flick tries to skewer Richter, Dan dodges. Every time Richter tries to batter Flick, Martijn dodges. Now here comes Joey to try and break the stalemate! Eye of Ran swoops between the two, blade whirring wildly, and comes into contact with them!
CRRRASH!
The low-slung T-bot knocks Richter aside, but not without taking a blow from the 'eggbeater'! Flick's taken a clipping too and exacts revenge by trying to slam Eye of Ran into the nearest wall! Richter, meanwhile, spies Killobite still floating near the Crane button with O.I.D. and attacks! Kody turns in time for the Welsh entry to hit the wedge with an almighty clatter! Killobite tries to get hold of Richter, but Dan's doing his best to avoid the claw, as well as a rather peeved O.I.D. The Canadian crusher spins and...
CLAAANG!
Another miss! Careful with that thing, Kody!
As Killobite fends off the two spinners, Delirium Tremors is engaged in an unusual shoving match with Slammer. Neither robot was built with great traction in mind and their odd designs give the appearance of octopus-wrestling. Slammer seems to be gaining the edge, however, as it pushes Delirium Tremors across the middle of the arena...
CLAAANG!
Steee-rike! Killobite's poaching pays off as the Crane of Pane comes down on Delirium Tremors! Matt's machine is left dazed and confused, allowing Slammer to push it over to Eye of Ran and Flick of the Wrist! Delirium Tremors tries to escape, but Flick switches target and effortlessly shoves the drum-weilding destroyer up the ring, onto the train tracks and into Dinsdale the Diesel Shunter! Poor Matt barely has time to wave goodbye as Delirium Tremors is shunted down the line and out of the Grand Prix!
Flick of the Wrist turns its attention back to Eye of Ran and Slammer, who are dancing near the left-hand Crane button.
CLAAANG!
Come on, Joey, be careful with that thing!
Eye of Ran has the blade up to speed, but Slammer is proving elusive, easily outmanouevering its wider adversary and avoiding the spinner. Flick of the Wrist takes a more direct approach, i.e. tackling Eye of Ran side-on with tremendous speed!
CRRRASH!
The blade halts in a shower of sparks, giving Flick a perfect oppertunity to scrape under the T-shaped terror and push it right the way down the arena into the harbour waters at the bottom! Joey, at this point, is near frantic - the waters may seem deep to our other competitors, but the low, low Eye of Ran is all but submerged completely! Joey desperately tries to get back to dry land, but his controls are growing more unresponsive by the second and the bay's slippery floor isn't helping matters! After a couple failed attempts to climb the ramp, Eye of Ran is barely moving at all! With great reluctance, Joey pulls down his aerial as the electronic timer counts him out...
1...2...3...4...5...6...7...8...9...10!
With our second challenger out, let's check in on Axeon, who is currently engaged in a four-way free-for-all with Killobite, O.I.D. and Richter. Axeon has been fairly quiet throughout this Grand Prix so far, but seeks to correct this with a broadside attack on Richter and a hammer blow! Richter escapes, but not without some ugly scratches as souveniers. Almost immediately, Axeon swings around to tackle O.I.D. instead, currently trying to nibble away at Killobite's sides. O.I.D. has scored a few good glancing blows on the Canadian entry thus far, but is prevented from scoring another by Axeon's axe! The hammerbot begins dragging O.I.D. away from the others and down towards the harbour waters! Jack tries to resist, quickly managing to wriggle free and return to the fray!
CLAAANG!
Ooh, meanwhile, the Crane of Pain's been launched again as Richter slams Killobite into the right-hand button! Killobite's taken a lot of knocks in this match so far and it's beginning to show; the Canadian doesn't seem quite as nimble as before. Nonetheless, Kody's still determined, avoiding another ram from Richter and successfully ploughing underneath! The claw merely scrapes the Welsh entry as it wriggles and writhes on its wedge, so Kody pushes his victim into O.I.D's oncoming disc instead!
CRRRASH!
That's a nasty blow! Richter is sent spinning off Killobite's wedge, but at a cost for Jack - not only has Axeon caught up to him, but now he's on top of Killobite's wedge! O.I.D. is caught between a rock and a hard place - or, more accurately, an axe and a crusher!
Oh, and breaking news in the clash between Flick of the Wrist and Slammer! Alex has been giving the Dutch contestant the runaround for a while now, rolling and jumping out of harm's way, which has been frustrating the rammer no end! Now, as Richter speeds over to join the fun, it looks as though Flick has gotten the upper hand! As the duo dance near the train tracks in the top left-hand corner, Flick gets its prongs underneath Slammer and thrusts the long-running robot onto the rails - just in time for Dinsdale to sweep it out of the contest!
Back with O.I.D, and things are looking grim! Axeon's axe and Killobite's crusher have been going to town on the lid of Jack's machine! With its triangular shape, it's starting to resemble a slice of Swiss cheese! The most devestating blow, however, may have just been delivered, as Killobite's claw slices into O.I.D's right wheel-arch, Axeon's hammer pounding away all the while! How badly will that affect steering? We're about to find out, because here come Flick of the Wrist and Richter...
CRRRASH!
All five remaining robots come together with a hideous din! Flick rams Axeon into a nearby crate, while Richter gives Killobite a powerful blow at the rear with its 'eggbeater'! All this gives O.I.D. a chance to escape Andy and Kody's wrath and get back into the game - but it can't! The right wheel isn't turning and the spinner's going around in circles! At least Jack can be proud of something as the official timer counts him out; he's finally gotten his hands on some valuable points.
1...2...3...4...5...6...7...8...9...10!
CRRRASH!
Oh my, Richter's really going all out on Killobite as we head towards the end of the fight! The Welsh robot is hounding Kody's creation, relentlessly battering the crusher's side before it can catch a break! Axeon isn't faring much better, as Flick of the Wrist continually pounds it against the eastern wall, much to Andy's concern and frustration!
10...9...8...7...
CRRRASH!
Another blow from Richter sees the sparks fly from Killobite! What on earth is powering that 'eggbeater'? Plutonium?
6...5...4...
Axeon tries to keep Flick of the Wrist at bay with the axe, but the Dutch bot just won't leave it alone. Can Axeon get away?
3...2...1...
CEASE!
No, it can't! The Dutch Grand Prix ends with one last slam by Flick of the Wrist! Four robots have survived till the end, so we'll need to ask the Judge to decide who will sail to victory.
AXEON 4.0
DAMAGE = (3/5) * 3 = 9 (Some good attacks throughout, especially the assaults on O.I.D.)
AGGRESSION = (3/5) * 2.5 = 7.5 (Slow to start, though grew more aggressive as the battle wore on.)
STRATEGY = (3/5) * 2 = 6 (Straightforward clamp-n-dump. Plenty of clamping, not much dumping.)
CONTROL = (4/5) * 1.5 = 6 (Mostly steady and on target throughout.)
STYLE = (3/5) * 1 = 3 (Some good twirls here and there, though it's hard to make bludgeoning look classy.)
TOTAL = 31.5 / 50
FLICK OF THE WRIST
DAMAGE = (5/5) * 3 = 15 (Three KOs? Top marks, for certain.)
AGGRESSION = (5/5) * 2.5 = 12.5 (Barely stopped to breathe throughout.)
STRATEGY = (4/5) * 2 = 8 (No set targets, but used Dinsdale and harbour waters to their fullest.)
CONTROL = (4/5) * 1.5 = 6 (Excellent driving to see off its three kills.)
STYLE = (1/5) * 1 = 1 (Again, not what you'd call a subtle performance.)
TOTAL = 42.5 / 50
KILLOBITE SIGMA
DAMAGE = (4/5) * 3 = 12 (KOed O.I.D. and put holes in a good many others.)
AGGRESSION = (3/5) * 2.5 = 7.5 (Some good attacks throughout, but slowed towards the end. Also had a tendency to poach by the buttons.)
STRATEGY = (4/5) * 2 = 8 (Said poaching did pay off, however, as did the clinical takedown of O.I.D.)
CONTROL = (4/5) * 1.5 = 6 (Good stuff throughout, especially the attack on O.I.D's wheels.)
STYLE = (3/5) * 1 = 3 (Solid, nice turns and claw action.)
TOTAL = 36.5 / 50
9.9 ON THE RICHTER SCALE
DAMAGE = (4/5) * 3 = 12 (Scratched and sliced several bots, as well as several boxes.)
AGGRESSION = (4/5) * 2.5 = 10 (Regularly on the attack till the end.)
STRATEGY = (3/5) * 2 = 6 (No KOs or crane fun, though Dan did fulfil his promise to knock Killobite around.)
CONTROL = (4/5) * 1.5 = 6 (Steady enough, with only one or two minor slips.)
STYLE = (3/5) * 1 = 3 (Some nice dodges and some nice 'eggbeater' action.)
TOTAL = 37 / 50
FLICK OF THE WRIST WINS THE DUTCH GRAND PRIX 2010!

-------------------------------------------------
DUTCH GRAND PRIX 2010 RESULTS:
1. FLICK OF THE WRIST = 10 points
2. 9.9 ON THE RICHTER SCALE = 8 points
3. KILLOBITE SIGMA = 6 points
4. AXEON 4.0 = 4 points
5. O.I.D. = 3 points
6. SLAMMER VI = 2 points
7. EYE OF RAN II = 1 point
8. DELIRIUM TREMORS = 0 points
Congratulations to Martijn Benschop, Daniel Stickler and Kody Kunz!

-------------------------------------------------
Here's how the points look after our second grand prix:
TOTAL RESULTS (2/10):
1. FLICK OF THE WRIST = 18 points
2. KILLOBITE SIGMA = 16 points
3. 9.9 ON THE RICHTER SCALE = 14 points
4. AXEON 4.0 = 8 points
5. SLAMMER VI = 5 points
6. O.I.D. = 3 points
7. DELIRIUM TREMORS = 2 points
=. EYE OF RAN II = 2 points
And since you've been waiting so long, let's get going with Round 3!
-------------------------------------------------
THE VAPOURBOT GRAND PRIX 2010
ROUND 3/10: THE GERMAN GRAND PRIX
ARENA: Black Hole Labs
Welcome to Black Hole Labs, the most advanced robotic combat research institute in Europe. Weapons, traps and even robots themselves are put through their paces here, all in the name of SCIENCE! Our next Grand Prix takes place in this pentagonal arena, used for testing blade resistance. The entire combat zone is sealed off, for your protection and ours!
The primary obstacles in this arena are, naturally, cutting blades. Four of the corners host powerful horizontal spinning discs, accompanied by a trio of vertical discs on the bottom wall. To add insult to injury, the corner discs are accompanied by a pair of Kill Saws beneath them.
The biggest hazards, however, lie in the Corner Patrol Zone at the very top of the warzone. Hidden away at the back is a golden button, guarded by our special guest House Robot, Ansgar 3, a local expert on cutting things to ribbons. Expect a great reward if you can outsmart the hulking walker and hit the golden button. They don't call it Black Hole Labs for nothing...
Poor Paint plan ahoy:

You guys get your tactics caps on and I'll see you next time.

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