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The New and Improved Team Corsair RPG

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  • #31
    Re: The New and Improved Team Corsair RPG

    Alright, all the items were picked up by Jack, who can carry the most weight.

    The party decide to vote on where to go. The town is the unanimous decision, as the party enters the gates of the city. Various different creatures from different universes appear to be here. The important buildings are:

    A general store
    An armoury, where you can get updates to your armour
    A weapon shop, specializing in interdimensional weapons
    A pawn shop, where you can pawn or sell some of your items. Rare items are available here.
    A Resistance recruiting office
    A Resistance tavern(you must be a member of the Resistance to enter)
    A Resistance Airfield, behind the pawn shop

    For sale in the General Store:

    A grapple gun, complete with spring and hook (Weight: 5) 40 coins
    A set of 10 Claymore mines (Weight: 10) 100 coins
    A roll of steel cable (Weight: 3) 20 coins
    A pirate's cutlass (Weight: 3, Speed: Medium, Damage: 10-40) 30 coins
    A suit of Roman Armor (Weight: 5, Defence: 50 coins
    A reflecting laser gun (Weight: 2, Speed: Very Fast, Damage: 20-25, can ricochet off walls) 90 coins

    For sale at the weapon shop:

    A plasma cannon (Weight: 6, Speed: Medium, Damage: 50-60) 150 coins
    A minigun (2000 Rounds, Weight: 5, Speed: Very Fast, Damage: 30-40) 100 coins
    A box of 10 Holy Hand Grenades (Weight: 2 each, Speed: Fast each, Damage: 90-100 each, 1 use for each) 70 coins

    For sale at the Armoury:

    A suit of Hardox chainmail (Weight: 12, Defence: 25) 50 coins
    A set of Night Camouflage (Weight: 5, Defence: 10) 40 coins
    A Resistance stealth Uniform (Weight: 1, Defence: 3, makes wearer invisible to enemies at night) 30 coins

    For sale at the Pawn Shop:

    A 4-seater MiG-21 fighter jet (Weight: Uncarryable, can carry 40 weight, Speed: Fast, Gun Damage: 40-50) 200 coins
    The robot Wedge 1, which is now just a chassis and armour with wheels (Weight: 20 coins
    A WWE Championship Belt (Weight: 3, Defence: 4) 10 coins

    You can do whatever you want, but bear in mind that each of you only has 125 coins. You can ask me for quotes on stuff you already own, what weapons you want to equip, and what you want to buy. And anything else that comes into your mind that you want to do.

    Comment


    • #32
      Re: The New and Improved Team Corsair RPG

      Originally posted by corsair_lightning
      The robot Wedge 1, which is now just a chassis and armour with wheels (Weight: 20 coins
      is that Steve's Wedge 1? if so, please ask his permission before using it here


      Anyhow, what shall we do? The 4 of us are members of the resistance right (correct me if Im wrong)? We must find a rift and close it, information is what we need right now... and a hideout. I would like to go into the tavern, explain the man in charge what we're doing, ask him if he has some backroom we can use, and put our big pile of stuff there, the tavern is a safe place if its Resistance Only, and the man should understand, and support, our mission. Like I said we want information and as everybody in the tavern must be trustworthy, lets talk to them. Also talk to the people at the recruitment office and the airport, as they are resistance establishments too, lets gather information before deciding what actions should be taken.

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      • #33
        Re: The New and Improved Team Corsair RPG

        No. This Wedge 1 is an invertible titanium wedge with a saw at the back.

        Anyone from another universe is part of the Resistance, except for Trocasians unless they officially join the Resistance. Most Trocasians are used as spies.

        The Bartender in the tavern replies: Yeah, we have an empty back room. You can store your stuff there, but be careful. There are other resistance members back there, and they have an array of weapons, so make sure you don't touch their stuff.

        I don't know much about the rifts, aside from the fact that since the Resistance started, they've reactivated the rift transportation system to send troops back over here. Just last month we sent a group of 100 of our best troops to close the rift. They never came back unfortunately...

        If you want, I can hook you up with some of our Elite troops. We've been looking for inter-dimensional people like you and your friends to assist our Elite troops. We're planning a new assault on the rift, so maybe you'd be willing to help us.

        The Sergeant at the Recruiting Office replies: Well, the rifts are used to connect all known universes. There were originally 7 dominators of the universes, one of which controlled more then the others. Another dominator came and teamed with the major one. They were once enemies, but teamed up to control the universe. That's how the Resistance started.

        Afterwards, we teamed with the Knemnians to help them gain control over the rift, and therefore, the universes. They treated us well, and even made us their official military. However once the Trocasians took over, we became the Resistance once again, and prepared to wage war for control of our planets. With the Trocasians' control over the rift, we haven't heard from our other forces, and must assume the worse...

        The Squadron Leader at the Airport replies: I command one of the segments of our Air Force. Whatever flying vehicles appear here, we use them. We even have one for sale in the Pawn Shop. Our squadrons consist of some of the best pilots in the known universes, but our planes are some of the weakest. Therein lies our major problem.

        However, things have changed with both the capture of Trocasian shield systems, which we have reverse-engineered and used in all our fighters for 2 years, and the acquisition of an ancient prototype shield that is 10 times tougher then anything the Trocasians have. Unfortunately, the site is on the front lines, and any man we send to get the shield is killed. If you and your group are willing to help us get the shield, we're willing to give you some special fighter planes and a large reward...

        Comment


        • #34
          Re: The New and Improved Team Corsair RPG

          Originally posted by corsair_lightning
          However, things have changed with both the capture of Trocasian shield systems, which we have reverse-engineered and used in all our fighters for 2 years, and the acquisition of an ancient prototype shield that is 10 times tougher then anything the Trocasians have. Unfortunately, the site is on the front lines, and any man we send to get the shield is killed. If you and your group are willing to help us get the shield, we're willing to give you some special fighter planes and a large reward...
          Team? Shall we take this quest? We have a backroom full of items at our disposal, and a bunch of items we can buy, so lets see how we can best do this, brute force or cunningness? We could use the ring and sent 1 invisible team member out to scout the site and tell us what the best way is to get the item, and how heavily guarded it is... if this invisible person discovers he can easily just... grab it while invisible, go for it!

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          • #35
            Re: The New and Improved Team Corsair RPG

            I agree that the cautious approach could pay dividends here, we could even send two people in at night (one with ring and other with stealth uniform so they're both invisible) to help each other out if theres any trouble.

            For that plan Jack would almost definately have to go due to his night vision.

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            • #36
              Re: The New and Improved Team Corsair RPG

              yes we can send in two people if we buy the stealth armour, and Jack is the best choice to be one of them

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              • #37
                Re: The New and Improved Team Corsair RPG

                Now, who to send as person two?

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                • #38
                  Re: The New and Improved Team Corsair RPG

                  ... Im wondering what happens if one of Indigo Mattheus' clones dies? will the original regain his strentgh or will he stay weakened because with each clone the individual parts get weaker... we can send a clone along with Jack because, weaker or not, we only need him to have a look and come back with information

                  how about we pay 7.5 coins each to invest in the camouflage jacket, send out Jack and a clone, one wearing the ring and the other wearing the jacket, at night, let them have a look and come back to tell us what the best strategy is?

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                  • #39
                    Re: The New and Improved Team Corsair RPG

                    If the clone dies, the individual will regain his strength over a long period of time.

                    Okay. All you have to do is convince either Jack or Lian to do it(Majority vote), and I'll write it down.

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                    • #40
                      Re: The New and Improved Team Corsair RPG

                      heck, im in

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                      • #41
                        Re: The New and Improved Team Corsair RPG

                        id say me and jack go

                        ill folllow jack and make clones of myself to distract whoever is at us (i not sure thats what were supposed to do but
                        meh :P )

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                        • #42
                          Re: The New and Improved Team Corsair RPG

                          If you need weapons, you now who to ask.

                          Comment


                          • #43
                            Re: The New and Improved Team Corsair RPG

                            Alright then. You guys bought the stealth armour. Indigo equipped the ring of invisibility, while Jack replaced his military gear with the stealth armour.

                            Jack and Indigo leave the town. Both are invisible to people besides themselves, and slowly walk to the area where the shield is. Jack, being a T-800 and all, is smart enough to fire a rocket at the Trocasian position, and slowly walks towards the shield. Indigo manages to use the distraction Jack created to grab the shield system(which looks like a highly advanced grenade), put it in his pocket, and run back to the city along with Jack. When they arrive, they discover that the city is under attack by the Trocasians. Jack and Indigo manage to cut through a section of the enemy enough to enter the town and rejoin their comrades.

                            I would suggest that you put yourselves to good use. You have weapons and you know how to use them, and there are some Resistance members who don't have weapons. Just tello me what you want to do, and I'll type it out.

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                            • #44
                              Re: The New and Improved Team Corsair RPG

                              See if we can band together with the other resistance fighters the barman mentioned and annihilate the enemy.

                              I wouldn't want to fight the trocasians under normal circumstances as they greatly outnumber us so I suggest we go around stealthily picking of groups of them, moving quickly and taking their weapons.

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                              • #45
                                Re: The New and Improved Team Corsair RPG

                                so, we have the shield

                                i say, stick to stealth (even tho i would prefer to just attack ) but i say we split into 2 groups incase some of us get captured/killed, il use my rocket launcher to cause damage to the enemy, and also to make a distraction (so group 2 can ge round the back of the enemy, classic pinsor move, cant fail ) then just hammer them, possibly marti should stay back so he can provide medical assistance and let us know whats going on.

                                @mark il also take wedge one and the wwe belt

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