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SMASH!! Returns!!

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  • #16
    SMASH!! Returns!!

    Yeah - Ive changed it to Kronic :wink:

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    • #17
      SMASH!! Returns!!

      lotsa... blue letters there Paul xD

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      • #18
        SMASH!! Returns!!

        Ill enter who I did in RS3 please!!

        YAY!!!!!!!oneoneoneone!!

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        • #19
          SMASH!! Returns!!

          How strict is this no jumping rule?

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          • #20
            SMASH!! Returns!!

            wth :P

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            • #21
              SMASH!! Returns!!

              ...How strict is this rule against flying? If it encompasses jumping half my squad may have to change :P

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              • #22
                SMASH!! Returns!!

                It doesnt count jumping

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                • #23
                  SMASH!! Returns!!

                  Huzzah and hoorah! Count me in again!

                  TEAM BRAVEHEART
                  1) Wedge Devolution
                  2) Killotine: EVO
                  3) Spin Dash Unleashed
                  4) Whirligig 4.5
                  5) E Clawdius Unum
                  6) Venus Fly Trap
                  7) Jack-in-the-Box
                  13 Black (RW7)

                  STATS:
                  1) 1. Wedge Devolution
                  SHAPE- low wedge with sloped rear
                  COLOUR- sleek and shiny silver
                  WEIGHT- about 100kg
                  DIMENSIONS- 90cm X 75cm X 30cm
                  SPEED- 16mph
                  TURNING CIRCLE- 0
                  GROUND CLEARANCE- 0mm at the front, 7mm for the rest of the robot. Fitted with Biohazard-style skirts on sides and rear, giving 0mm
                  ARMOUR- 4mm Hardox
                  WHEELS- inside robot, 4-wheel drive
                  POWER- 2 X LEM-130s; 2 x 12v 3amp NiCad packs, giving 36v @ 12amp
                  WEAPONS- As usual, the main weapon is a rear-hinged flipper. This is very similar to Chaos 2, except the blade at the bottom is bent ala Bigger Brother, allowing the flipper to have greater effect against bots with skirts or low centres of gravity. The flipper itself is powered by 2 X 80mm high pressure pneumatic rams, each running at 250psi. This should allow Wedge Devo to comfortably flip up to 1 tonne.
                  SRIMECH- The flipper can right the machine easily and the rear wedge should hopefully prevent a Chaos-style self-flip. Also, Wedge Devo is equipped with a grey semi-sphere on either side of robot to prevent it getting stuck on its side
                  NOTES- flashing red light on top of robot, flies Scotland flag
                  STRENGTHS- powerful flipper, fast, manoeuvrable, difficult to get underneath, tough armour, good traction
                  WEAKNESSES- could prove a bit tricky to control, limited CO2 (like all other flippers :P)

                  http://img166.imageshack.us/img166/7555/wedgedevolutionza6.pnghttp://img166.imageshack.us/img166/7...olutionza6.png

                  2. Killotine: EVO
                  SHAPE- compact box-wedge ala Storm 2, rounded back
                  COLOUR- red
                  WEIGHT- about 100kg
                  DIMENSIONS- 100cm X 70cm X 35cm
                  SPEED- 16mph
                  TURNING CIRCLE- 0m
                  GROUND CLEARANCE- virtually 0mm at the front with spatula, 10mm at sides and back. Skirts at sides and back produce 0mm.
                  ARMOUR- 3.25mm Hardox
                  WHEELS- inside robot, 4WD
                  POWER- 2 X LEM-130s; 2 x 12v 3amp NiCad packs, giving 36v @ 12amp
                  WEAPONS- The main weapon is the large pneumatic axe, composed of 3.5mm hardox. It is very similar to that of Killerhurtz and operates with a rack-and-pinion system like Terrorhurtz. Running on 160psi, the axe runs off an 80mm X 20mm ram and stores its gas in a 2kg main bottle and 1kg buffertank. If anything goes wrong with the axe, Killotine can use its great pushing power to simply ram its opponents to death.
                  SRIMECH- The axe. Even if it€™s already been fired while flipped, the axe can right itself ala Killerhurtz. Also, just like the original Killotine, the machine has a rounded back and a red semi-sphere on either side of robot to stop it getting beached.
                  NOTES- flies the Scotland flag, thanks to Tom, Aaron & AJ for helping with the design
                  STRENGTHS- Fast, dangerous weapon, good amount of traction, difficult to get under, quick srimech, nice and fast
                  WEAKNESSES- so-so turning, limited gas supply

                  http://img511.imageshack.us/img511/8806/killotineevocw0.pnghttp://img511.imageshack.us/img511/8...tineevocw0.png

                  3. Spin Dash Unleashed (formerly Metal Sonic Spin Dash)
                  SHAPE- skirted box, with rounded sides and back.
                  COLOUR- dark blue bodywork, with red-and-white striped skirting.
                  WEIGHT- about 100kg
                  DIMENSIONS- 100cm X 75cm X 20cm
                  SPEED- 16mph
                  TURNING CIRCLE- 0mm
                  GROUND CLEARANCE- virtually 0mm all round, 10mm at sides and rear without skirts.
                  ARMOUR- 4mm Hardox
                  MOVEMENT- inner, 6WD
                  POWER- 2 x LEM-130s. These run at 36v and produce approximately 18hp.
                  WEAPONS- A horizontal Pussycat-style saw blade on the front. The blade is mounted on the underbelly ala Code:BLACK and is designed to chew up skirts and wheels. It is powered by an S28-150 Magmotor and runs at 3000rpm. Its 18hp and shape also makes it an excellent battering ram.
                  SRIMECH- invertible. The rounded sides and rear also prevent it getting beached.
                  NOTES- flies Scotland flag.
                  STRENGTHS- excellent traction, fast, tough armour, low weaponry, invertible
                  WEAKNESSES- untested, so-so manoueverability, saw blade less effective upside-down

                  http://img137.imageshack.us/img137/5359/spindash6ta1.pnghttp://img137.imageshack.us/img137/5...indash6ta1.png

                  4. Whirligig 4.5 (sort of formerly Whirligig 4.0)
                  SHAPE- flat disc
                  COLOUR- gold with Mauler-style scary face on top. The face shows the direction of the robot.
                  WEIGHT- about 100kg (see bottom)
                  DIMENSIONS- 101.6cm diameter X 12.7cm
                  SPEED- 15mph
                  TURNING CIRCLE- 0
                  GROUND CLEARANCE- 8mm
                  ARMOUR- 1.905 cm thick Grade 5 titanium
                  FEET- inside robot, uses 4 DrillZilla-style shuffling plates. These help prevent the bot being flung halfway across the ring on contact with another bot, ala Typhoon
                  POWER- 2 X S28-400s running on 36v. Uses 120 X NiCad cells at 36v, producing 12amps at 36v overall for drive and weapon power
                  WEAPONS- The main weapon on Whirligig is the spinning outer ring, fitted with 9 x Pussycat-style claws. The spinner is powered by an LEM-130 running at 36v. It can reach speeds of 1000rpm and produce up to 100kJ...more than enough to kill another bot at full speed.
                  As well as this, the power in the shuffling feet mean that Whirly can act as a pretty powerful pusher if the shell fails to work
                  SRIMECH- the robot is invertible and the blades prevent Whirly landing on his side
                  NOTES- flies Scotland flag, thanks to AJ, my first properly calculated machine
                  STRENGTHS- fast, manoeuvrable, very deadly weaponry, tough armour, scary face shows its direction, very good traction, cant be flung away on impact as easily as Typhoon
                  WEAKNESSES- so-so manoeuvrability, feet may prove vulnerable to crushers and axes

                  WEIGHT CHECK:
                  armour = 33.72kg (inc blades)
                  chassis, mounts, bracing etc = about 30kg
                  drive and weapon motors = 12kg overall
                  NiCads = about 15kg
                  feet = about 10kg overall

                  TOTAL WEIGHT = 100.72kg. Fits right into the roller limit, with the 1% error margin rule. Probably.

                  http://img137.imageshack.us/img137/1297/whirligig45xt7.pnghttp://img137.imageshack.us/img137/1...ligig45xt7.png

                  5. E Clawdius Unum (formerly Clawdius Decimus Murderous)
                  SHAPE- skirted wedge with small box section and rounded back
                  COLOUR- deep green with red shield emblazoned on the wedge, depicting a gold lion with a crown
                  WEIGHT- about 100kg
                  DIMENSIONS- 95cm X 70cm X 40cm
                  SPEED- 14mph
                  TURNING CIRCLE- 0m
                  GROUND CLEARANCE- virtually 0mm at the front, 0mm at sides and rear thanks to skirts (arranged in a Biohazard fashion, corner-to-corner), 10mm without
                  ARMOUR- 4mm Hardox
                  WHEELS- inside robot, 4-wheel drive
                  POWER- 2 X S28-400 MagMotors
                  WEAPONS- The main weapon, as ever, is the hydraulic diamond-tipped crushing claw. It is powered by a Vivoil pump with an 80mm x 40mm ram, with a 2kg tank for storing the hydraulics. The claw runs at 3000psi and, aided by the diamond tip, should be able to leave plenty of holes in another robot.
                  The front wedge also features a Firestorm-style blade and two flat spears to aid in getting under the opposition. The wedge itself is now home to several Mute-style barbs to help ensnare other robots.
                  SRIMECH- A rear-hinged pneumatic arm on either side, powered by a pair of linear actuators. The rounded rear also prevents the robot getting beached.
                  NOTES- flies the Scotland flag, thanks to AJ, et tu, Brute? written on the underbelly
                  STRENGTHS- Quite nippy, good traction, powerful weapon, difficult to get underneath, fairly quick srimech
                  WEAKNESSES- so-so manoeuvrability

                  http://img137.imageshack.us/img137/1801/eclawdiusunumor1.pnghttp://img137.imageshack.us/img137/1...iusunumor1.png

                  6) Venus Fly Trap
                  SHAPE- wedge with sloped rear
                  COLOUR- green with an ugly great mouth
                  WEIGHT- 100kg, I hope
                  DIMENSIONS- 110cm X 70cm X 30cm
                  SPEED- 12mph
                  TURNING CIRCLE- 0mm
                  GROUND CLEARANCE- 8mm
                  ARMOUR- 4mm Hardox
                  MOVEMENT- four inner wheels
                  POWER- 2 x C40-500 MagMotors. These will run at 36v and produce approximately 12hp.
                  WEAPONS- a large electric lifting plate fitted with barbs ala Mute. The idea is that the plate slides under an opponent and the barbs catch the wheels. The plate then lifts up and clamps the opponent onto the wedge. The plate is powered by an S28-400 MagMotor geared 250:1 for smooth and quick movement. To ensure it wont tip over trying to lift an opponent, Venus is fitted with a pair of long static forks on the front, made from 4mm Hardox.
                  SRIMECH- a separate electric arm on the wedge. Powered by a separate S28-400 MagMotor geared 250:1 for quick and easy self-righting.
                  NOTES- flies Scotland flag, thanks to Martijn and AJ for helping with the design
                  STRENGTHS- good traction, tough shell, fairly manoueverable, unique weapon
                  WEAKNESSES- untested weapon, exposed ground clearance, potentially vulnerable spikes
                  PIC- http://img523.imageshack.us/img523/6827/venusflytraplastgb9.pnghttp://img523.imageshack.us/img523/6...raplastgb9.png

                  7) Jack-in-the-Box
                  SHAPE- skirted box with sloped sides, ala Beta
                  COLOUR- red, with a jesters head painted on the top
                  WEIGHT- 100kg
                  DIMENSIONS- 100cm X 100cm X 25cm
                  SPEED- 15mph
                  TURNING CIRCLE- 0mm
                  GROUND CLEARANCE- 10mm, but the wedges and Biohazard-esque skirts combined should give almost 0mm.
                  ARMOUR- 4mm Hardox
                  MOVEMENT- 4 inner wheels
                  POWER- 2 X S28-400 MagMotors; 3 x 12v 12amp NiCad packs, giving 36v
                  WEAPONS- the entire top panel of the robot is a flipping device, powered by 2 x 39mm Dia high-pressure rams and giving roughly the same flipping power as Mute. What way is it hinged? No way. The flipper fires straight up like, well, a jack-in-the-box.
                  SRIMECH- The flipper. Hopefully.
                  NOTES- flies Scotland flag, thanks to Joey for help
                  STRENGTHS- fast, strong, manoueverable, pushing power, powerful weapon, very difficult to get under
                  WEAKNESSES- It might have even more self-righting issues than Mute
                  PIC- http://img210.imageshack.us/img210/5052/jackintheboxdc5.pnghttp://img210.imageshack.us/img210/5...ntheboxdc5.png

                  Good to see you back in action, Liam.

                  Comment


                  • #24
                    SMASH!! Returns!!

                    JOEYS DEFINITELY FINAL LINEUP

                    Nidhogg Evo* (3)
                    Gabriel IV* (1
                    Stiltskin*
                    Still Hurting*
                    Mudskipper
                    S.D.F.
                    Lights! Camera! Traction!
                    Envy (realie, the new Envy with all around Hardox)

                    The stats for the bots marked * can be found on ZED, as for the others...

                    Mudskipper

                    WEIGHT: 100kg
                    DIMENSIONS: 110 x 65 x 38 cm
                    SHAPE: ...its a mudskipper...(kind of like Nightmare would be if much more substantial, and the armour touched the floor, and there was no disc)
                    COLOUR: ...its a mudskipper...
                    DRIVE: 2 24v EMD wheelchair motors run at 30v from 5 NiMh battlepacks, driving two urethane treaded wheels located inside the mudskippers front fins.
                    SPEED: 10mph average, 15mph max
                    GROUND CLEARANCE: 0 at front due to the fins forming wedges, varies between that and 10mm elsewhere
                    ARMOUR: The entire shell, over a stainless steel frame, is a composite of kevlar fabric and carbon fibre bonded with RS285 resin, with 0.5mm titanium/vanadium alloy sheet layered beneath in places to protect vital components like the motors. The thickness of this varies between 5mm (mostly) and 20mm (decorative bits) and both front wedges are constructed from 5mm titanium/vanadium alloy.
                    WEAPONS: The main weapon (situated between the front fins) is a horizontal disc weighing 17kgs, constructed from stainless steel with two hardened tool steel chisel teeth, powered by a LEM-130 Lynch motor (OMG JOEY BUILT AN ELECTRIC SPINNER) to speeds of around 2500rpm, producing around 16kjs per hit. Before you write it off, remember this was Warheads energy level in Battlebots. :P
                    In addition the rear/top has a few hardened steel chisel spikes sticking out of the kevlar/carbon fibre, again its a mudskipper with all the features of a real one. :P
                    GIMMICKS: Hidden inside the base panel is a 4 bar flipping mechanism, this is run from medium pressure (400psi) CO2 stored in a 2kg tank and actuated within a 85mm bore ram acting on the front bar. This fires downwards and backwards from the base and, with the aid of a rubber coated foot on the end, pushes on the floor and causes the robot to jump around about 4ft into the air and quite some distance forwards, usually landing on its base due to the gyroscopic forces of the disc. Mudskipper can also turn when jumping and the resultant adding of vectors will cause it to jump diagonally, in an arc, or rotate while jumping, making it very able to escape from danger. The ram is single acting and such returns immediately after firing.
                    SRIMECH: The top fin (basically a hinged arm attached to some fabric that opens up when used) is run off the same pneumatics system as the jumping, this time using a full bottle pressure 35mm bore ram to self right it quickly if inverted.
                    NOTES: Components shock mounted where possible to protect it from its own jumping. Will probably be able to get out of the pit given the chance (goes in on its back, srimechs then jumps out; goes in on its front, jumps out)
                    STRENGTHS: ...its a mudskipper...
                    WEAKNESSES: ...its a mudskipper...

                    S.D.F. - note this is a three part clusterbot, the linking method is through string and formation driving.

                    S.D.F. Assault Unit I
                    WEIGHT: 30kgs
                    DIMENSIONS: 85 x 60 x 25 cm
                    SHAPE: Long, narrow wedge with sloped sides and rear
                    COLOUR: Black, blue, and yellow chevrons
                    DRIVE: 2 Astroflight Cobalt 90 motors run at 24v from 3 NiCad packs, driving two rear urethane rubber tyred wheels
                    SPEED: 10mph average, 14mph max
                    GROUND CLEARANCE: 0 at front due to the wedge and flipper, rises to around 6-7mm elsewhere
                    ARMOUR: Largely a monocoque constructed from 3mm titanium/10% vanadium alloy, double skinned for structural support in areas making it very stiff. The base is 10mm polycarbonate and set in from the base of the armour to give it protection against Spin Dash and other sawblade nasties.
                    WEAPONS: A full pressure CO2 powered 25cm wide flipping arm run from a 1kg CO2 bottle and a 50mm diameter ram, set flush with the body of the robot and ending in a 2mm spring steel blade to get underneath other robots. It can be used around 20 times in a fight.
                    SRIMECH: The weapon
                    NOTES: Internals are heavily shock proofed with floating electronics and other nice things, to help it absorb large impacts such as those that come from machines three times its weight.

                    S.D.F. Assault Unit II
                    WEIGHT: 30kgs
                    DIMENSIONS: 85 x 60 x 25 cm
                    SHAPE: Long, narrow wedge with sloped sides and rear
                    COLOUR: Black, red, and yellow chevrons
                    DRIVE: 2 Astroflight Cobalt 90 motors run at 24v from 3 NiCad packs, driving two rear urethane rubber tyred wheels
                    SPEED: 10mph average, 14mph max
                    GROUND CLEARANCE: 0 at front due to the wedge and flipper, rises to around 6-7mm elsewhere
                    ARMOUR: Largely a monocoque constructed from 3mm titanium/10% vanadium alloy, double skinned for structural support in areas making it very stiff. The base is 10mm polycarbonate and set in from the base of the armour to give it protection against Spin Dash and other sawblade nasties.
                    WEAPONS: A full pressure CO2 powered 25cm wide flipping arm run from a 1kg CO2 bottle and a 50mm diameter ram, set flush with the body of the robot and ending in a 2mm spring steel blade to get underneath other robots. It can be used around 20 times in a fight.
                    SRIMECH: The weapon
                    NOTES: Internals are heavily shock proofed with floating electronics and other nice things, to help it absorb large impacts such as those that come from machines three times its weight.

                    S.D.F. Central Defence Unit
                    WEIGHT: 40kgs
                    DIMENSIONS: 70 x 60 x 18 cm
                    SHAPE: Invertible box with front wedge, side anti stranding bars, and rear inverse wedge
                    COLOUR: Black, green and yellow chevrons
                    DRIVE: 4 Astroflight Cobalt 90 motors run at 24v from 6 NiCad packs, driving urethane rubber tracks with steel and Kevlar cables running through them making them difficult to completely break.
                    SPEED: 10mph average, 14mph max
                    GROUND CLEARANCE: 0 at front, 0 at rear when inverted, elsewhere always 6-7mm. The rear is an inverted wedge so easy to get under.
                    ARMOUR: 3mm titanium/10% vanadium alloy monocoque, double skinned in places for structural support to make it very stiff.
                    WEAPONS: The side bars taper into front and rear sharpened titanium spikes. Otherwise, its a wedge rammer type machine, nothing active.
                    SRIMECH: Invertible, side bars prevent stranding
                    NOTES: Internals are heavily shockproofed with floating electronics and other nice things, to help it absorb large impacts such as those that come from machines three times its weight.

                    STRENGTHS: The clusterbot effect. Surround the opponent, flip them a lot, shove them, watch them try to fight back...
                    WEAKNESSES: Individually easy to get at

                    Lights! Camera! Traction! (credit to Matty for the name)
                    DIMENSIONS: 100 x 80 x 20 cms
                    SHAPE: Box with front wedge
                    COLOUR: Yellow and black chevrons
                    DRIVE: 2 wheelchair motors on four wheel drive via belts from 2 SLA batteries at 24v, the wheels are some ones nicked from a wheelbarrow and are inside the robot for protection from side attacks.
                    SPEED: 8mph
                    GROUND CLEARANCE: 10mm all around, except the front which is 0
                    ARMOUR: 10mm 2014 T6 aluminium monocoque
                    WEAPONS: None
                    SRIMECH: Invertible, has spikes at the sides and rear to prevent it being stranded
                    STRENGTHS: Moves
                    WEAKNESSES: Lack of weaponry

                    Best of luck Liam, glad to hear that this one will be uninterrupted by exams

                    Comment


                    • #25
                      SMASH!! Returns!!

                      here are some names Liam, I might do some updates but if I dont do them in time just take the current version of each vapour, all can be found on ZED

                      Under Pressure
                      Sheer Heart Attack 2
                      Back to Rock III
                      Flick of the Wrist 2
                      Axe to Fall 2
                      What Did I Do Last Night At The Bar?
                      Liar 2
                      Razer

                      Comment


                      • #26
                        SMASH!! Returns!!

                        Talisman
                        Binary Hell
                        Heliosa Xtreme
                        Haldux 2.0
                        Sevaz (Once I fix stats)
                        Warrior SKF
                        and 2 new machines I will post tommorow

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                        • #27
                          SMASH!! Returns!!

                          Definately save me a place please!

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                          • #28
                            SMASH!! Returns!!

                            at least 2 more entries needed

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                            • #29
                              SMASH!! Returns!!

                              Actually I will put a new lineup on here later tonight.

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                              • #30
                                SMASH!! Returns!!

                                Can you save me a place please? Ill have my entries in soon.

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