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  • Scrapyard Skrimish

    I am running a new tournament:

    Scrapyard Skirmish

    I need 16 People to enter 8 robots, Minimum of 0 realies, Maximum of 2

    The Line-up will be like this:

    Heats:
    16 heats of 8
    1 robot goes out in the Gauntlet
    1 robot goes out in the Trial
    2 3-way melees, 2 go through
    2 1-1 KO battles, 2 go through to the Semi-final

    Semi-Finals:
    4 Semis of 8 robots
    2 4-way melees, 2 go through
    1 4-way melee, 2 go through to Final

    Grand Final:
    1 goes out in Gauntlet
    1 goes out in Trial
    1 6-way melee to decide the winner


    Arena: A 20X20 square box
    Hazards: 2 CPZs, 1 in the top corner, 1 in the bottom, A spinning flywheel on the left wall of the arena, it spins at 5000RPM, A pit in the bottom left corner, below the pit there is a pair of hydraulic pincers that can push forward and pit the robot, there is a flipper in the top right hand corner and a drop zone just to the right of the centre of the arena, the house robots are 11 Deadly Sins, Zoo-Keeper and Cage (All on ZED)

    Gauntlet: A 100X60 box
    A circular cage at the start, there are three routes:
    1) To the left, you must push a box up a ramp and into a hole, then drive over it onto another ramp, at the bottom of the 2nd ramp there is the house robot 11 Deadly Sins (Stats on ZED)
    2) In the centre there are 5 rows of 3 sets of 2 killsaws, 1 set of each contains killsaws, 1 contains flywheels and 1 contains nothing, pick the best route
    3) The route to the right contains 14 squares, some are pits, some are flippers (some throw forward, some throw back) and some are just squares that do nothing

    Trials: Football,Sumo,Grand Prix,Tug Of War,Joust,Skitttles,Spinning Top, British Bulldog 1, British Bulldog 2

    Football: A 15X15 octagon with a goal, gaurded by Cage (Stats on ZED)

    Sumo: A 15X15 Circle, simple, push Cage out of the arena

    Grand Prix: A 100M figure 8 track, simple complete 10 laps first

    Tug Of War: Pull Cage into the pit

    Joust: Push Cage 10M

    Skittles: Push a ball into pins, knock them over

    Spinning top: stay on the spinning arena longer than Cage

    British Bulldog 1: 5 Blocks, get in between them then past Cage and Zoo-Kepeer

    British Bulldog 2: Blocks, get in between them then past 11 Deadly Sins

    I also need 8 robots for an Mayhem event
    8 teams of 2 robots for football
    and 16 teams of 2 for Tag-Team

    Stats and Pics please

  • #2
    Scrapyard Skrimish

    Ben, I think you should finish your SHW tournament first. Also this is a VERY big and complicated tournament for an unexperienced writer such as yourself

    Comment


    • #3
      Scrapyard Skrimish

      Ben, youre doing what Paul did.

      Please finish that SHW tournament first.

      Comment


      • #4
        Scrapyard Skrimish

        Whats wrong with doing a smaller fanfic?

        Comment


        • #5
          Scrapyard Skrimish

          Right, SHW finished, can we get on with this
          now?

          (Message edited by neontetra23 on August 11, 200

          Comment


          • #6
            Scrapyard Skrimish

            I would advise you to work on your writing skills a bit more, first. Your battles in the SHW tournament were quite decent, but they can use some improvement (thats CONSTRUCTIVE criticism, by the way, so dont take it like we hate you or anything ).

            As for the rules, theyre actually straight-forward to my eyes...I do see minor things...for instance, what are the weight bonuses for tracked machines? Shufflers? Walkers? Other motivations? Whats the rule on clusterbots and passive weaponry? Also...

            quote:

            A 20x20 square boxI presume you mean that in metres? Same with the other arenas?

            Being a friendly member as I can be, I will reserve a spot and see how this goes. I want to decide to what to enter.

            Comment


            • #7
              Scrapyard Skrimish

              My battles do lack a bit
              yes its metres
              100KG for Wheels
              110KG for Tracks
              110KG for Shufflers
              150KG for Walkers
              Passive weaponry and comedy bots are allowed, flying bots are not, the rule on cluster is 50% eliminated = 100% eliminated

              Comment


              • #8
                Scrapyard Skrimish

                Ive decided. But before I post my entries, Id like to ask you if you could post a battle in the How Can I Improve? thread. That way we can give you advice, and thus help you write battles that will be even better, to you and to everybody else.

                Right. Entries shall be posted directly here with links to the pics in their names:

                1. [b]http://i276.photobucket.com/albums/k....pngWedginator

                Comment


                • #9
                  Scrapyard Skrimish

                  Fatality

                  Weight: 100 kg
                  Body Shape: Cone.
                  Colour: Flourescent Blue Body with Turquoise and Green Teeth.
                  Dimensions: 96 X 96 X 42 cm.
                  Drive: 2 X S28-400€™s @ 24v powered by 4 X NiCad Batteries.
                  Top Speed: 15 mph.
                  Tyres: 2 X Vulkanized Tyres.
                  Ground Clearence: 7mm all around. It has to be.
                  Armour: 6mm Hardox FBS shell, 6mm Polypropylene Base.
                  Turning Circle: Zero! Need I say more?
                  Weapon: A very nasty 36kg, 1500RPM FBS shell with 2 X 2kg Hardox Teeth and small Tungsten Carbide-tipped teeth all around, powered by an LEM-130 @ 36v. This can reach top speed in 2 seconds, and brings out about 80kJ. The teeth are curved, jagged, and barbed. Has a buttload of shock proofing inside to stop it from self-destruction. Holes drilled into it to reduce weight.
                  Srimech: An extremely blunt spike that comes out at the top, powered by 1 X 2kg CO2 Tank.
                  Strengths: Deadly Weapon, Fast Srimech.
                  Weaknesses: Weak Base Armour, able to shoot only 15 times with the srimech.

                  Axetra

                  Weight: 100kg
                  Body Shape: Box with sloped sides and wedge, skirts all around.
                  Colour: Steel Blue.
                  Dimensions: 97 X 84 X 36.
                  Drive: 2 X LEM-130€™s @ 36v powered by 5 X NiCad Batteries.
                  Top Speed: 19 mph.
                  Tyres: 4 X Vulkanized Tyres.
                  Ground Clearence: Completely 0mm on the front due to wedge, 0mm with skirts, 5mm anywhere without skirts.
                  Armour: 3.62mm Hardox 500.
                  Turning Circle: (Seriously, does it need to be here?) Zero
                  Weapon: A great big 9kg axe made of 3.25mm hardox. The gas is stored in 2 X 2kg tanks. It can easily penetrate titanium and also dent hardox. It brings out 200PSI, and 1000 Joules of force. When the axe fails to work, it can use its immense pushing power to ram other robots.
                  Srimech: The axe can easily self-right the robot, and it can self-right even after the axe has been fired. It should also have enough power to pull the robot back over from its sides.
                  Strengths: Lethal Axe, Awesome Pushing Power, Tough Armour, Nice and Fast.
                  Weaknesses: Limited CO2.

                  Mad Dash

                  Weight: 100kg.
                  Body Shape: Box with a front scoop.
                  Color: Chartreuse Body, Pure Black Scoop.
                  Dimensions: 100 X 90 X 36
                  Drive: 2 X LEM-130€™s @ 36v powered by 4 X NiCad Batteries.
                  Top Speed: 20 mph.
                  Tyres: 4 X Vulkanized Tyres.
                  Armour: 5mm Hardox for the scoop and 5mm Titanium for the rest.
                  Ground Clearence: Completely 0mm on the front and 6mm anywhere else. (including sides)
                  Turning Circle: Zero, what does it look like?
                  Weapon 1: Static Scoop to deflect other spinners.
                  Weapon 2: In the middle of the scoop, there is a Tornado-esque drum thingy powered by S28-150, spinning at 3220RPM.
                  Srimech: Invertible, Side spikes prevent it from getting beached on its side.
                  Strengths: Can run both ways up, EXTREME Pushing Power, Deadly Drum, Can get under anything, Shock-Proofed.
                  Weaknesses: So-So Turning.

                  Blade of Doom

                  Weight: 110 kg.
                  Body Shape: Box with Rear Wedge.
                  Colour: Dark Blue with Turquoise Tinges.
                  Dimensions: 99 X 88 X 33.
                  Drive: 2 X LEM-130€™s @ 24v powered by 5 X NiCad Batteries.
                  Top Speed: 15 mph average, 20 mph max.
                  Tracks: Titanium Tracks with urethane rubber for superb grip, extremely hard to break.
                  Armour: 3.3mm Hardox 600.
                  Ground Clearence: Completely 0mm at the back and 5mm for the rest.
                  Turning Circle: It€™s completely zero, and you should know that by now.
                  Weapon: At the front there is a nasty 20kg Fluffy-Style Spinner (Horizontal) powered by a LEM-130 Lynch spinning at 4000RPM. The blade tips are sharpened, barbed and curved to cause max damage. The wedge at the back can also serve as defense for those nasty spinners, and if the blade fails to work, it can push robots around the ring.
                  Srimech: Invertible, Side spikes prevent it from getting beached.
                  Strengths: Very Destructive, Heavily Shock-Proofed, Good Control, Immense Pushing Power, Extremely Durable, Tracks Protected from all sides.
                  Weaknesses: Tracks exposed from the top, even though they€™re EXTREMELY strong.

                  Ramminator

                  Weight: 100kg.
                  Body Shape: Box with front concave scoop, and skirts all around.
                  Colour: Prussian Blue.
                  Dimensions: 100 X 77 X 27
                  Drive: 2 X LEM-130€™s @ 36v, powered by 4 X NiCad Batteries.
                  Top Speed: 22 mph.
                  Wheels: 4 Inner, Tightly Foam-Packed Wheels, with Asmaprene Urethane on it.
                  Armour: 5mm Hardox.
                  Ground Clearence: 0mm at the front, 0mm anywhere with skirts, and 5mm anywhere without skirts.
                  Weapon: This mainly relies on pushing power, but there is a diamond-tipped sawblade on the scoop powered by an S28-400, and spinning at 4000RPM.
                  Srimech: Invertible. Side spikes keep it from getting beached.
                  Strengths: Very Hard to get under, Immense Pushing Power.
                  Weaknesses: Let€™s just say the wheels are a bit exposed.

                  Walk Don€™t Run 3€˜n a half

                  Weight: 110kg.
                  Body Shape: Disc.
                  Colour: Emerald Green Weapon, Snow White for top and bottom.
                  Dimensions: 95 X 95 X 27.
                  Drive: 2 X LEM-130€™s @ 36v powered by 3 X NiCad Batteries.
                  Top Speed: 13 mph.
                  Feet: 4 X Shuffling Pads with Asmaprene urethane rubber, and this prevents WDR from self-destruction.
                  Armour: 6mm Hardox for the ring spinner, and 4mm Grade 5 Titanium for top and bottom.
                  Ground Clearence: 5mm all around.
                  Weapon: 30kg Ring spinner spinning at about 1300RPM, powered by a LEM-130, and has 6 X 1kg Hypno-Disc style teeth, curved, barbed and jagged to rip armour. This brings out about 125kJ, and if the spinner fails, it can use its INSANE pushing power to ram other robots to death. Its also heavily shock-proofed as well.
                  Srimech: Invertible.
                  Strengfths: Deadly Weapon.
                  Weaknesses: Hates Flippers.

                  Paralyzation 2

                  Weight: 100kg.
                  Body Shape: Low Box ala Tetanus Booster.
                  Colour: Gold.
                  Dimensions: 100 X 78 X 20.
                  Drive: 2 X LEM-130€™s @ 36v powered by 4 X NiCad Batteries.
                  Top Speed: 15 mph.
                  Wheels: 4 inner, Tightly Foam-Packed Wheels with Asmaprene Urethane on them.
                  Armour: 3.4mm Hardox 500.
                  Ground Clearence: 3.5mm all around.
                  Weapon: 19 kg Drum powered by a LEM-130 Lynch, spinning at 5000 RPM. There are 8 teeth, which are all curved upwards and jagged to rip and flip opponents.
                  Srimech: Invertible. Side spikes prevent it from getting beached.
                  Strengths: Deadly Weapon, and a Great Pusher.
                  Weaknesses: Exposed Tyres although very strong.

                  I will also enter Storm 2.

                  Comment


                  • #10
                    Scrapyard Skrimish

                    Main Event:
                    Apocalpyse
                    Brutalis 2.0
                    Helix
                    Collateral Damage
                    Hercules
                    Bumble
                    Exodus
                    Shocking (stats to come)

                    Mayhem (I presume I can only enter 1?):
                    Brutalis 2.0

                    Football:
                    Brutalis 2.0 & LockJaw Epidemic

                    Tag Team:
                    Forza & Bumble

                    All stats and some pictures here:

                    http://strickenone.proboards99.com/index.cgi?board=teamwwhttp://strickenone.proboards99.com/i...i?board=teamww

                    Not all of them have pics, but Kody is doing some CADs

                    Comment


                    • #11
                      Scrapyard Skrimish

                      Mayhem: Fatality
                      Football: Axetra
                      Tag Team: Mad Dash, Ramminator

                      Comment


                      • #12
                        Scrapyard Skrimish

                        1) Kody Kunz
                        Wedginator Devilution
                        Super Gore Revo
                        Tira IV
                        Troubloon 6
                        Kilobite 5.0
                        Intriguer
                        Curse Of Dread
                        Shadow Zone Returns

                        2) Samuel Park
                        Fatality
                        Axetra
                        Mad Dash
                        Blade Of Doom
                        Ramminator
                        Walk Don€™t Run 3€˜n a half
                        Paralyzation 2
                        Storm 2

                        3) Liam Eliot
                        Apocalypse
                        Brutalis 2.0
                        Helix
                        Collateral Damage
                        Hercules
                        Bumble
                        Exodus
                        Shocking (stats needed)

                        Mayhem:
                        Fatality
                        Brutalis 2.0

                        Football:
                        Brutalis 2.0 & Lockjaw Epedemic
                        Axetra & ?

                        Tag Team:
                        Forza & Bumble
                        Mad Dash & Ramminator

                        Comment


                        • #13
                          Scrapyard Skrimish

                          Replace Shocking with Systematical Shockerlarity please Ben, it has stats and they are in the same place as the rest of my stats

                          Comment


                          • #14
                            Scrapyard Skrimish

                            Im guessing no-one else is going to enter, sigh, there goes my career as a writer

                            Comment


                            • #15
                              Scrapyard Skrimish

                              You can always do your competition with less competitors.

                              Comment

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