Announcement

Collapse
No announcement yet.

The Killer Toad Tournament Special

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #76
    The Killer Toad Tournament Special

    Mega Masher 2 vs. Mad Dash

    So it€™s time for the 2nd fight in the series of 7 grudge matches, this time it is the battle between Mega Masher the 2nd and Mad Dash.

    The first robot into the arena today is Mega Masher 2, this Minion look-a-side with side skirts plus it has 4 wheel drive. The front has a wedge and there is a rear mounted vertical disc. The armour is Hardox, plus the 4 wheel drive is powered by some Bosch 750€™s at 36 volts. The top speed is limited to 12 mph, and the sides are protected by skirts, protecting the 10mm ground clearance, however the skirts only protect the sides down to 1mm, to aid manoeuvrability, however the rear end is exposed with 10mm, and as the rear end also contains the spinning disc which is powered by it€™s own Lem 130 giving it quite a bit of damaging potential, or DP as I like to call it.

    The 2nd robot into the arena today is Mad Dash, which is an invertible box with front scoop combo, twinned with a nasty looking small drum half-buried in the scoop itself, the main power comes from the drive system, mixing 4 wheel drive with 2 Lem 130€™s for drive. The front armour is 5mm Hardox, but it looks like the remaining armour is titanium, which should hold out unless it comes up against a vertical spinner, oh dear. The ground clearance is 0mm at the scoop and 6mm everywhere else, and with a top speed of 20mph, it has the power to out-run Mega Masher, but does it have the control?

    The 3rd robot into the arena today is Remy, everybody€™s favourite* ref robot (in a survey, 3 people were asked what their favourite ref robot was, and Remy came out top by all 3 people).

    Everybody is ready for a royal rumble, as the lights come down, and the action begins

    3
    2
    1
    Activate

    The green light is showing on Remy, as she reverses to allow both Mad Dash and Mega Masher out, and both robots come storming out of the starting squares, scoop against the wedge, as both are heading towards each other, the crowd are waiting for a dodge by either team, but the dodge doesn€™t come as both robots slam into each other, as the slightly lower front scoop with the weight of the drum pushing the front down against Mega Masher€™s whose rear spinning disc doesn€™t act in it€™s favour, as Mad Dash is underneath Mega Masher, as the drum sparks against the Hardox wedge, causing no damage, but the wheels of Mega Masher are spinning as they try to get a grip, but Mad Dash slams Mega Masher at top speed towards the nearest arena wall.

    Bang

    Mad Dash drops Mega Masher and drives away looking for the next attack, as Mega Masher comes away, the rear spinning disc has taken quite a bit of damage and has actually bent, having the force put onto it. Mad Dash spins and drives towards Mega Masher. Chris dodges, as Samuel spins the controls around and comes back onto the attack, ramming into the side of Mega Masher and pushing Mega Masher sideways before dumping it into the pit.

    Cease

    In a battle of Wedge vs. Scoop, the scoop came out on top and Mega Masher ended up in the pits. Mad Dash dashes its way to victory.

    Next up:
    Lunch

    But after that

    Spin Dash Unleashed vs. SOR X

    Damn it€™s raining :sad:

    Comment


    • #77
      The Killer Toad Tournament Special

      Spin Dash Unleashed vs. SOR X

      So it€™s time for one of the longest grudges around, the Spin Dash series of robots against the Ripper series of robots, with countless battles fought. But both have been rebuilt, and both come with something new.

      First up SOR X, the 10th version of Son of Ripper (although whatever happened to SOR VI, VII, VIII or IX I don€™t know), and it€™s a massive change to the flipper €˜n€™ spinner combo, out goes the rear spinning disc, in comes a rear X-axis spinning rim, out goes the CO2 for the flipper, in comes a kinetic flipper, powered by the rear spinning rim. AJ says it has €˜unlimited€™ flips, which is true, until the spinning rim no-longer spins either due to damage or due to the batteries failing, this might be a weakness in long battles to the death against heavily armoured tanks, but in a 5 minute battle it should last. From what I can tell most of the batteries and motors and stuff are held within the spinning rim for added protection, with just the attached front wedge and flipper outside the rim. SOR X is a low mean machine designed for damage.

      The 2nd robot into the arena is Spin Dash Unleashed, where the changes are under the skin, the drive is now 2 Lem motors at 36 volts to give a Storm 2 style drive, with the spinning saw blade still mounted on the base of the front to rip up tyres powered by a S28. However the weakness of this system is that the saw blade is exposed to damage both from wedges and from the arena floor, the sides and rear are protected by skirts and the front is protected by the saw.

      Both robots are in the arena as the video is shown showing all the highlights from previous battles

      *several hours later*

      3
      2
      1
      Activate

      The start has shocked both Steve and Andy who were starting to fall asleep, but both are awaken, as the rear spinning rim of SOR X starts spinning up to power up enough juice for the flipper to fire, Spin Dash Unleashed options are a bit limited, the wheels of SOR X being protected by a spinning rim, and even though both machines have the same top speed, SOR X has 2 wheels compared to Spin Dash Unleashed who has 6 wheels, as Steven holds back thinking of a plan which will have the highest chance of victory.

      Meanwhile SOR X is spinning away, as Andy spinning around so that the wedge is facing away from Spin Dash Unleashed and starts to reverse, looking to get a strike onto the sides of Spin Dash Unleashed where the Hardox armour might prove a bit tough, those skirts look quite tasty to munch on, AJ starts moving towards Spin Dash Unleashed as Steven still thinking of something to do drives away from SOR X, but the problem with SOR X is that it has 360 protection, jointly with the rear spinning rim and frontal flipper which makes up most of the frontal wedge, as SOR X spins around and starts driving towards Spin Dash Unleashed with the flipper pointing first.

      Steve tries to dodge, but has to narrowly avoid dodging straight into the pit, as SOR X€™s front wedge introduces itself to Spin Dash Unleashed€™s saw blade. Sparks fly as saw blade hits Hardox as the flipper fires, sending Spin Dash Unleashed over onto it€™s back, the saw blade taking quite a lot of the energy as it spins, slightly bend, but it€™s still spinning, but now the skirts are hanging limp and the rear spinning rim of SOR X is back up-to speed. Andy doesn€™t have to worry about the spinning saw of Spin Dash Unleashed, as the highest point of SOR X is 125mm off the ground, where the saw blade now on top of Spin Dash Unleashed is about 200mm off the ground, take one away from the other and Steven looks worried, very worried as he dodges an attack from SOR X, as Andy wants blood.

      Another dodge from Spin Dash Unleashed, as the saw blade has stopped on Spin Dash Unleashed, whenever this is down to damage or down to the fact that Steve wants to save battery power is yet to be seen, as Steve has to dodge again, but Andy launches into a counter attack spinning around as the spinning rim hits into Spin Dash Unleashed. SOR X is sent one way and Spin Dash Unleashed is sent in two ways, as a skirt embeds itself into the arena fence, Spin Dash Unleashed slams into the other arena fence, as SOR X is back onto the attack and manages to hit into Spin Dash Unleashed again, as another skirt is ripped away and a large cut appears in the Hardox where the Hardox teeth on the rim of SOR X hit it at near-full speed. SOR X rams into Spin Dash Unleashed again, sending Spin Dash Unleashed into the wall at some speed.

      SOR X spins around and drives into Spin Dash Unleashed with the wedge front and without much trouble punches Spin Dash Unleashed out of the arena and though the 40 point target sending soft wood everywhere, as Spin Dash Unleashed lands onto the tracks which once held cameras, but all the cameras were damaged beyond repair, so much so that the company where the cameras were hired from, put us onto a black list so we can€™t hire anymore cameras.

      Cease

      Spin Dash Unleashed was outclassed by SOR X and was put over the fence to save it getting more damaged.

      Next up:
      Supreme Glory Omega vs. Knyfe

      Comment


      • #78
        The Killer Toad Tournament Special

        Fight the fourth

        Supreme Glory Omega vs. Knyfe

        Right then it€™s time for the 4th fight, between Danny and Paul, so let€™s begin with the thirteen gliding principles

        The first robot into the arena today is the cleaning robot, as it quickly runs around the arena making sure the surface is free of any loose stuff, as the cleaning robot exits the arena, Supreme Glory Omega enters. Supreme Glory Omega is a box on wheels with skirts on all 4 sides to protect its sides from attack, no-body really knows what the ground clearance is underneath the skirts, but shall we assume it€™s a reasonable 5mm. The main weapon is a powerful axe on a rack and piston system, with an axe head which I€™m told looks like Excalibur from series 3, however owing to a lack of a picture found after 15 minutes of searching on Google, I shall have to try and describe it from the description given, it€™s an axe with the head with a singular sharp point designed to focus all the energy down that point, in addition it has another point on the reverse so that it can attack from the front or from the rear. To help the robot stay on the ground during fighting, there is a vacuum system underneath Supreme Glory Omega to suck it to the floor, also useful when fighting against rammers and flippers, up until the point where a wedge breaks the vacuum seal. With 2 wheels, Supreme Glory Omega is manoeuvrable, and with a top speed of 18 mph, its fast, however the main armour is plastic, so against a high powerful spinner, it could end up spread across the arena, so let€™s see what robot Supreme Glory Omega is up against?

        The 2nd robot into the arena today is Knyfe, this multiple-choice weapon machine has decided to pick for some static front forks, starting off at 8mm thick at base, and running rather thin at the ends, designed to slide underneath other robots skirts so that the, in theory, 50 horsepower can slam the other robot around the arena, using it€™s Lem 200 motors and 6 wheels, the sides and rear are protected by skirts, and also with triangular sections running to a point. However with so much power on tap, will it just spin its wheels when attempting to put all that power down at once? Also there isn€™t much of a gap between the top €˜n€™ bottom plates with the Lem 200 motors which are rather thick at 20cm tall, so a lucky hit with an axe could cause problems with overheating of the motors if they can€™t get enough air though. Hopefully the Hardox armour will be enough to protect the robot, but the titanium base plate could be a weakness if Knyfe comes up against an axe €˜n€™ flipper combo.

        And now, as Remy enters the arena, the fences go up, as the countdown begins

        3
        2
        1
        Activate

        Knyfe hasn€™t spun its wheels out trying to pull away as it puts down the power punching it€™s way up-to 20mph, as Supreme Glory Omega dodges the first attack with ease as Knyfe comes at Daniel€™s robot like a train on a fixed track, as Supreme Glory Omega spins around, and so does Knyfe, as it takes a long arc to return at speed, but all the speed in the world doesn€™t mean a thing as Supreme Glory Omega dodges the 2nd running attack, with the front forks trying to get underneath the skirts. Another long arc and yet another running attack from Paul, as he hopes Dan will make a mistake, but being around for ages, Dan has managed to master his controls and dodges Knyfe€™s attack.

        However, Knyfe is away, so that Supreme Glory Omega can€™t turn around and try to put a hole or two in the top armour, or at least cause some damage, as Knyfe has another running attack as Supreme Glory Omega who simply dodges the attack. And this would happen for a 5th time if only for Paul to pull away suddenly as Knyfe was heading towards the pit, this gives Dan a chance at an attack, but before Supreme Glory Omega comes within axe-fighting range, Knyfe has dodged away, before spinning around and comes in for a side attack. Supreme Glory Omega spins around, but holds its position, Dan flicking the switch to turn on the vacuums as Supreme Glory Omega is sucked to the ground.

        Crash

        Both robots have met each other, and with 2 axe blows, blowing into the top of Knyfe, making a rather ugly looking dent in the top of Knyfe, Paul spins away, unable to get his front forks underneath the skirts of Supreme Glory Omega from that attack. Supreme Glory Omega gives chase, as Knyfe spins around and comes back towards Supreme Glory Omega with speed and manages to get underneath the front skirt, but not before Supreme Glory Omega lands a blow, as the spike of the axe finds the front wheel of Knyfe, slicing the vulkanised wheel like it was made out of wood, the axe comes back and Supreme Glory Omega manages to make an escape, with Knyfe€™s damaged wheel spinning away, throwing itself apart as Knyfe pulls to the right, as 3 driven wheels against 2 driven wheels, as Paul is looking worried.

        Supreme Glory Omega spins around and comes back towards Knyfe, Paul manages to dodge, but Dan spinning around on the wheels comes back as Knyfe narrowly dodges the attack, but Supreme Glory Omega spins around once more and attacks Knyfe from the rear end, the axe firing backwards, the spike narrowly avoiding another wheel, but slicing down into the gap between wheel and chassis, as Knyfe pulls forward managing to pull Supreme Glory Omega backwards a bit, but a loud snapping noise is heard as the axe arm drops a bit further into the wheel gap. Supreme Glory Omega€™s wheels are spinning as it tries to pull Knyfe, but Paul puts on the power manages to escape the axe grip and pulls away, pulling madly to the right, as only the centre wheel is working on the right hand side, as the rear wheel is hanging limp, the snapping noise coming from the drive system as the chain snapped, as Supreme Glory Omega pulls around and moves back towards Knyfe. Knyfe has to be careful not to put too much power down as the 3 wheels on the left hand side against the 1 wheel on the right hand side gives the robot very bad handling, as Supreme Glory Omega slams into the rear end, riding the rear skirt as the axe fires.

        Supreme Glory Omega hops around as the axe hits, the rear skirt of Knyfe breaking the vacuum seal, as Knyfe slams into reverse a snapping noise is heard as Knyfe tries to push Supreme Glory Omega backwards, Supreme Glory Omega€™s wheels are spinning on the arena surface trying to get grip before suddenly they get grip, sending Supreme Glory Omega backwards away from Knyfe and straight down the pit.

        Cease

        Knyfe manages to pull some sort of victory out of the hat when facing the jaws of defeat as Supreme Glory Omega ends up 4 feet underground. However the judge isn€™t happy and asks Knyfe to move to prove that it€™s still moving, as Knyfe goes around in a rather lovely circular arc, the right hand side dead, the snapping noise coming from the drive system, on closer inspection the broken chain from the front wheel which got destroyed early on snapped backwards within the robot and managed to pull something out to knock out the right hand side.

        However as Supreme Glory Omega€™s mistake pitting itself when trying to get away from Knyfe in vain happened within 30 seconds of the right hand side of Knyfe dying, the judge awards the battle to Knyfe as a chorus of boos echo thought-out the arena.

        The next battle will be the big one, not Slammer vs. The 6isc, nor May Tracks vs. Nitro-Gene, but Tira IV & Fling & Knyfe vs. Trojan/Virus/Worm & Fairground Killride & Woody.

        However a quick visit to the pits sees Paul repairing Knyfe€™s drive and hammering out the debts, but where€™s Woody, as the cameras zoom to the test arena to see the compact base of Woody on its side, power cut as the team are trying to repair something without much luck, and gives in the white flag before the fight :sad:

        Therefore fight 5 will be Tira IV & Fling & Knyfe vs. Trojan/Virus/Worm & Fairground Killride, a 3 on 2 fight, seems fair to everybody apart from Timmy and Mark who raised nothing in reply to the question, as Kody looks on sad, knowing that he can€™t destroy the soft wood cover of Woody, and goes off with a file to make the blades of Tira 4 even more sharper.

        *gets ready for the backlash*

        Comment


        • #79
          The Killer Toad Tournament Special

          OBJECTION! Why should I go out? :sad:

          I suggest Knyfe goes away since he fought last

          Edit: Please tell if I misread the post, as it seems, Ive been shunted from the next fight. :S

          (Message edited by kodster on August 14, 200

          Comment


          • #80
            The Killer Toad Tournament Special

            You have misread the post

            quote:

            Therefore fight 5 will be Tira IV & Fling & Knyfe vs. Trojan/Virus/Worm & Fairground Killride, a 3 on 2 fight,

            Youre just a bit upset you dont have a wooden robot to play with.
            ----
            Also I think I know what the weapon on Fairground killride is supposed to do, it goes up reverse up-to an angle like 60 degree or so before being released with power swinging down and out the other side, hitting into stuff. Although as Lord Timmy isnt around anymore, he cant explain how it works

            Comment


            • #81
              The Killer Toad Tournament Special

              Tim didnt think it through that if youve got a low robot, you can rush into it when its spinning part is raised

              Comment


              • #82
                The Killer Toad Tournament Special

                Ah, okay. Sorry about that.

                Tactics: smash stuff around the arena. If the other two are having a hard time, push T/V/W around with the sloped rear, or possibly attack using the disc.

                Tim doesnt think at all

                (Message edited by kodster on August 14, 200

                Comment


                • #83
                  The Killer Toad Tournament Special

                  Better idea Kody - SMASH STUFF IN THE ARENA !!!!

                  Addition...


                  +2>W+2>OOOOOOOOOOOOOOOOOOOOOOOff6000>T!!!!!!!!!!!

                  At last, Ive beaten SGO, after a 4-0 losing run against that dratted axe-machine, Ive finally beated him, booed or not!

                  (Message edited by paulc on August 14, 200

                  Comment


                  • #84
                    The Killer Toad Tournament Special

                    Uh, yeah, thats what I meant, silly. :P

                    Comment


                    • #85
                      The Killer Toad Tournament Special

                      quote:

                      Tim didnt think it through that if youve got a low robot, you can rush into it when its spinning part is raised

                      And with a top speed of 3mph, with 4 wheels driven by the one motor, it can be outrun by a snail.

                      Plus I still have no idea what those 2 remaining magmotors are for (afterall, he says he has 8 magmotors but 6 are for the weapon, nothing about the remaining 2).

                      (And before anybody says, yes, I know Tims robot would be overweight even on the Moon, but meh)

                      Comment


                      • #86
                        The Killer Toad Tournament Special

                        w00h00

                        Comment


                        • #87
                          The Killer Toad Tournament Special

                          Would people kill me if I introduce a house robot for the next fight (and next fight only)?

                          Comment


                          • #88
                            The Killer Toad Tournament Special

                            The 5th fight:

                            Tira 4 & Knyfe & Fling vs. Trojan-Virus-Worm & Fairground Killride

                            It€™s the fight I have been looking forward to writing the most, owing to the strangeness of Fairground Killride, sadly Woody had to redraw with drive problems.

                            The first robot into the arena today is Tira 4, Kody€™s evil vertical spinning death machine, it€™s a cut-off weight and the weapon is a 22kg spinning flywheel, powered by not 1 but 2 Lem 130€™s working together to power the flywheel via direct drive, no chains or belts here, just gears. Tira has a self-righter, and is moved by 4 wheels. The armour on the sides and rear is a bit weak compared to other machines, but with the disc at the front and a well balanced chassis, it should be hard to get around the sides to attack.

                            The 2nd robot into the arena today is Knyfe, already with one narrow victory under it€™s belt, the damaged drive has been repaired, and the weapon today is a solid passive wedge at the front, designed to get underneath other robots so Knyfe can use some of the potential power.

                            The 3rd robot into the arena today is Fling, created by Danny S, this wedged machine has a torsion flipper, so it€™s very powerful, but takes time between reloads, the speed from the 2 rear wheels is between 15 and 20 mph. Fling has no skirts to protect it from flippers, but hopefully it won€™t need the skirts because the weapon has the potential to throw other robots far.

                            The 4th robot into the arena today is Trojan-virus-worm; TVW for short, this entry from Mark has no driver and is instead driven by a masked man. TVW has a powerful axe on top of a box with wedges on all 4 sides, mixed with skirts, however the armour could be better and the skirts don€™t look very secure to attacks.

                            The 5th and final robot into the arena today had to enter via the old house-robot entrance, weighing in the region of 500kg, and only allowed into the arena because of it€™s compete and utter stupidest, Fairground Killride is a hard robot to try and explain, with a weapon unusual. It€™s slow at 3 mph and doesn€™t have a self-righter, but it€™s armour should be enough to hold all spinners back from attacking it. However the drive system has 4 wheels powered by a singular Etek motor in a car-style drive system. The weapon has 6 motors powering it, and is designed to slam into other robots with some force enough to send them flying out the other side.

                            And introducing for this fight and this fight only, it€™s Chaos Choir, a portable arena hazard as described by some people; this house robot weighs around 900Kg, whose main weapon is a 200kg spinning rim, the top and bottom are made from electro-matter so that it€™s impossible to damage unless attacked by more electro-matter. Chaos Choir only moves at 2 mph, as the weapon kinda sucks up most of the power, having a couple custom motors designed to cope with the rapid blasts of power from the capacitor banks, to spin up the 200kg lump to speed rather quickly, and using the theory of spin fast, release power and allow the momentum to continue spinning until it reaches a lower speed, when another blast can be used to top up the speed. A request from the judges says do not flip Chaos Choir out of the arena due to the danger of the voltage stored in its banks. The only problem from Chaos Choir is that the spinning rim acts like a wind shield, forcing robots away before they come close to the rim and throwing around junk.

                            The arena is locked; the danger light is on Chaos Choir, a name I just made up, as the countdown starts:
                            3
                            2
                            1
                            Activate

                            And all 5 robots are away, Fairground Killride has started the slow process of spinning the motors at low gearing to bring the weapon up, as Fling lowers its flipper, as Tira 4 gets her spinning disc up-to speed, as all 3 robots focus their attacks onto TVW. Mark is trying to get away, but it€™s 3 on 1, there isn€™t much he can do apart from firing the axe widely, as Tira slams into TVW, tossing it over like it was paper, Kynfe rams into TVW and rams it towards the house robot, looking to cause some serious damage to TVW. Meanwhile Fairground Killride has loaded its weapon up, as some smoke is seen from the motors to raise the weapon, but thankfully the spare 2 motors power a fan system cooling the other motors, as Tim looks for something to attack.

                            Kynfe is close to CC now, with TVW on its front wedge, as TVW is sent flying away, followed by Kynfe, spinning widely out of control, as the wind shield kicks in, Tira 4 slams into TVW again, smashing it up some more, as Fling gets underneath and flips TVW with great aim towards CC, and meanwhile Fairground Killride is at the other side of the arena, trying to get into the action, but it€™s strange steering system means it€™s hard to control. TVW manages to get though the wind shield, as the spinning rim of CC touches TVW and a few seconds later, pieces of robot are flown out at all directions, leaving a corpse of TVW to one side. Knyfe comes into TVW and rams it towards Fling who puts it out of the arena, smashing up the 140 points target.

                            Meanwhile on the other side of the arena Tira has moved in towards Fairground, Kody keeping out of the firing range of that weapon slams into the side, ripping off the skirts, but not damaging the rock hard side, a job for CC to break the nut open, as Fling comes within range, Tim presses the button to fire the weapon as Fling exits the target range, Tira redraws as the weapon swings all the motors kicking in, getting ready to slam into thin space as the swinging arm goes up the other side as a loud banging noise is heard as Fairground Killride weapon breaks free, pulling Fairground Killride onto it€™ front with the force, as the weapon of Fairground Killride punches a hole in the roof of the arena as it continues it€™s upwards path as it enters into orbit and enters into the ring of space junk circling the earth.

                            At the same time, Knyfe is pushing Fairground Killride towards CC, as the house robot controller has put some extra power into the spinning rim, but a good 10 metres away from CC, Fairground and Knyfe is caught by the wind shield, as pieces of TVW slam into the side of Knyfe with some force, tearing open the side armour. Fling rams underneath Fairground Killride and fires the flipper sending the massively overweight machine into the massively unrealistic house robot, as Kira 4 and Knyfe run across the other side of the arena as Fling is flown sideways as it enters into the wind zone, as Fairground Killride comes down, slamming into CC.

                            A loud bang is heard from outside the arena, like an explosion as Fairground Killride meets with it€™s maker, pieces of robot are flown everywhere, as some more targets are hit, as pieces of Fairground Killride slam into the other 3 robots, causing them to spin out and causing some damage, as the largest part of Fairground Killride is found to be embedded into the arena wall.

                            Cease

                            CC moves slowly towards it€™s discharge point, the spinning rim slowly spinning down, as Tira 4 and Knyfe and Fling, each with some minor damage to the side body work wait, 10 minutes later the light has gone out on CC, but the rim is still spinning, a bit slowly, but still dangerous, the designers of the house robot are thinking how to improve the slow-down so that it actually slows down quicker, as Remy, the ref drives into the spinning rim, stopping it spinning, but taking some damage to the front.

                            TVW and Fairground Killride exit the arena in body-bags, as a clean-up operation is started to remove all the pieces which are embedded in the walls, but nobody is around to collect the parts, so they are dumped into the bin. Knyfe, Tira 4 and Fling win the most one-sided battle involving the most idiotic house robot destruction for a while.

                            The next battle is Slammer vs. The 6isc, without the house robot, as it goes off to be improved and spinning rim slowed down, as the arena is out of action for a couple days as repairs are made to where CC was spinning, as a moat has formed.

                            And yes before people moan, I kind of ignored the tactics, and dont make any passing remarks at CC, it will be changed before TFA

                            Comment


                            • #89
                              The Killer Toad Tournament Special

                              LMAO

                              I have no idea if I should include that battle in Tiras record.

                              Comment


                              • #90
                                The Killer Toad Tournament Special

                                That wasnt really a battle, it was just destruction porn.

                                Comment

                                Working...
                                X