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Sweep Mines, or Die!!! (Active)
Weight: 110kg
Shape: A basic invertible box on wheels with scoops at the front and rear, however the sides are slightly rounded.
Colour: Dark Grey, with SWEEP MINES, OR DIE!!! written on both sides in what I call Blowtorch Flame Blue.
Dimensions: 90cm x 60cm x 20cm
Drive: 2 60v LEM-200 motors, powered by 8x NiCad Battlepacks.
Locomotion: 2 70cm x 5cm x 21cm rubber tank tracks.
Armour: 5mm Hardox monocoque, with 5mm of rubber underneath for shockproofing.
Speed: 15mph
Ground Clearance: 0mm at front and back due to scoops, 5mm at sides.
Turning Circle: 0m
Weapon: 2 solid Hardox snowplow-like scoops that can move slightly vertically, like Behemoth's, so I get good pushing power, but 0mm ground clearance at front and back. The robot also has a bunch of shockproofing around the belts, electronics, and motors, due to the fact that it was originally designed as a spinner killer/rambot.
Srimech: Invertible
Strengths: Tracked, uses weight advantage, excellent pushing power, tough armor.
Weaknesses: No active weapon...
Bio: The previous incarnation was nothing more then a freshening. After looking at Chezza's Do or Die, I realized that, well... my pushing power actually sucked. Therefore, I went overkill and decided to use Perm 132 motors to power shuffling feet: a dangerously powerful combination. I later switched to LEM-200s, as the robot(With PERM 132 motors) produced more hp/kg then a Ferrari race car.
Okay... I need some otherweights... Therefore, I present to you Team Corsair Otherweights!!!
Tetris (Clusterbot, Superheavyweight, Active)
Weight: 150kg combined, 75kg for each part.
Shape: (Each Part) Tornado (S7) with a scoop at the front.
Colour: One is pink, the other is green. The pink one has PART 1 written on it in black, while the green one has PART 2 written on it in white.
Dimensions: (Each Part) 75cm x 55cm x 15cm
Drive: (Each Part) 4 24v S28-150 Magmotors, powered by 5x NiCad Battlepacks.
Locomotion: (Each Part) 4 small Biohazard style rubber wheels.
Armour: (Each Part) 5mm Titanium
Speed: (Each Part) 15mph
Ground Clearance: (Each Part) 0mm at front due to solid Hardox scoop, 5mm at sides and back.
Turning Circle: (Each Part) 0m
Weapons: (Each Part) a 10kg horizontal clockwise-spinning disc in the scoop, powered by an LEM170 at 36v. The disc spins at 2000rpm, and is equipped with 8 0.5kg hardox teeth. To simply explain the physics: Both robots hit the opponent with their clockwise-spinning discs, the force of the hits combine in the middle of the target, and the counteraction of the forces causes serious shock damage to the target.
Srimech: Both parts are invertible.
Strengths: Clusterbot, should be able to tear opponents twice as big up due to Newton's Law.
Weaknesses: A good flip and they should end up in Canada. Plus, if they're not aimed precisely, they could go flying across the arena.
Bio: I've had this idea for some time now. If 2 discs hit a target in a near straight line, the resulting counteraction of forces(Existing due to Newton's Law) should be enough to cause a small shockwave of counteracting forces in the opposing target, causing massive shock damage. Now I've finally built the robot to test my theory. Even if it doesn't work, it should still do quite a bit of physical damage with the discs.
Tetris Un (Classic Heavyweight, Active)
Weight: 75kg
Shape: Tornado (S7) with a scoop at the front.
Colour: Pink, with PART 1 written on it in black.
Dimensions: 75cm x 55cm x 15cm
Drive: 4 24v S28-150 Magmotors, powered by 5x NiCad Battlepacks.
Locomotion: 4 small Biohazard style rubber wheels.
Armour: 5mm Titanium
Speed: 15mph
Ground Clearance: 0mm at front due to solid titanium scoop, 5mm at sides and back.
Turning Circle: 0m
Weapons: A 10kg horizontal clockwise-spinning disc in the scoop, powered by an LEM170 at 36v. The disc spins at 2000rpm, and is equipped with 8 0.5kg hardox teeth.
Srimech: Both parts are invertible.
Strengths: Can do quite a bit of damage with that disc.
Weaknesses: A good flip and it should end up in Canada.
Bio: Half of Tetris, my Cluster-Superheavyweight, put to use as a Classic Heavyweight(since I didn't have one).
Strike
Weight: 50kg
Shape: See the picture. It's the one to the far right, however it has invertibility.
Colour: See the picture.
Dimensions: 87cm x 83cm x 34cm
Drive: 2x S28-150 Magmotors, powered by 3x NiCad Battlepacks
Locomotion: 2 NPC foam-filled wheelchair tyres at the back.
Armour: 3.25mm Hardox
Speed: 10mph
Ground Clearance: 0mm at front due to wedge shape, 5mm at sides and rear.
Turning Circle: 0m
Weapons: The wedge shape.
Srimech: It is invertible.
Strengths: Uh... It's tough?
Weaknesses: No active weapon.
Bio: The revision of Lightning Strike, Strike is my 2nd attempt at a middleweight(after Cyrilium Jr.), and should turn out quite well. Unfortunately, it has no active weapon.
Lightning LW
Weight: 25kg
Shape: Look at the picture.
Colour: Look at the picture.
Dimensions: 70cm x 65cm x 25cm
Drive: 2x Astroflight C90 motors, powered by 2x NiCad Battlepacks.
Locomotion: 2 NPC foam-filled Wheelchair wheels
Armour: 3.5mm titanium
Speed: 7.5mph
Ground Clearance: 0mm at front due to wedge, and 4mm at sides and back.
Turning Circle: 0cm
Weapon: A rear-hinged flipper, using a 45mm bore 60mm stroke ram powered by a 1kg Co2 tank. the flipper should be able to flip any opponent, and should self-right the robot.
Srimech: The flipper
Strengths: It actually has an active weapon.
Weaknesses: Limited Co2 for the weapon.
Bio: Originally, Lightning LW did not exist. However, I've created a version of it that should work.
Starfighter
Weight: 12.5kg
Shape: Look at the picture.
Colour: Look at the picture.
Dimensions: 46cm x 43cm x 12cm
Drive: 2 Robodrive RC vehicle motors, powered by 4 AA sized NiCad Batteries.
Locomotion: 4 Robodrive RC vehicle wheels.
Armour: 1.5mm steel
Speed: 2mph
Ground Clearance: 0mm at front, 2mm at sides and rear.
Turning Circle: 0cm
Weapon: A rear-hinged flipper, using a 30mm bore 45mm stroke ram, powered by a 700g Paintball Co2 Tank.
Srimech: The flipper.
Strength: It has an active weapon.
Weakness: Maybe weak armor?
Bio: The tiny terror of Team Corsair, Starfighter is sure to cause several opponents to become Flak Bait.
Spark
Weight: 150g
Shape: Look at the picture, except the robot is invertible.
Colour: Look at the picture.
Dimensions: 85mm x 105mm x 27mm
Drive: 2 micro-car motors, powered by 1 AA sized NiCad battery.
Locomotion: 2 micro-car wheels
Armour: 4mm Plasticard
Speed: 1mph
Ground Clearance: 0mm at front, 0.5mm at sides(the sides are part of the front, see the picture), and 0.75mm at back.
Turning Circle: 0mm
Weapons: The wedge shape.
Srimech: It's invertible
Strengths: Fairly nippy, Plasticard is tough.
Weakness: It has no active weapon.
Bio: A revamp of Lightning Spark, an Antweight from Team Lightning, Spark is ready to fight.
I think...
that you've cloned most of Team Lightning's squad without any good reason;
that you have no idea how combined forces work (we went through this before);
that you have underestimated the power needed to supply featherweights so spectacularly that it made me spill my tea from sheer hilarity;
that you have overestimated the power needed to supply antweights so spectacularly it made me spill my tea again from sheer hilarity;
that you have no ideas about micro r/c cars (I have owned two of those in the past, and they a) only have one motor, b) the motor they do have is tiny on the scale of pager motors, c) they are weaker than a baby deer and d) they probably won't be very fast moving 150g);
that your continued presence on this board can not be a good thing if you continue your current cloying, attention seeking behaviour and general misunderstanding of robotics;
and that I'm not overly sure what Robodrive wheels are?
The reason I cloned Team Lightning's squad: Because I'm part of Team Lightning(See the _lightning at the end of my username).
Also, I've never made an Antweight, Featherweight, or Lightweight in my life(either real or fictional). And my first Middleweight(Cyrilium Jr.) was a worthless piece of sh*t.
Tetris (Clusterbot, Superheavyweight, Active)
Weight: 150kg combined, 75kg for each part.
Shape: (Each Part) Tornado (S7) with a scoop at the front.
Colour: One is pink, the other is green. The pink one has PART 1 written on it in black, while the green one has PART 2 written on it in white.
Dimensions: (Each Part) 75cm x 55cm x 15cm
Drive: (Each Part) 4 24v S28-150 Magmotors, powered by 5x NiCad Battlepacks.
Locomotion: (Each Part) 4 small Biohazard style rubber wheels.
Armour: (Each Part) 5mm Titanium
Speed: (Each Part) 15mph
Ground Clearance: (Each Part) 0mm at front due to solid Hardox scoop, 5mm at sides and back.
Turning Circle: (Each Part) 0m
Weapons: (Each Part) a 10kg horizontal clockwise-spinning disc in the scoop, powered by an LEM170 at 36v. The disc spins at 2000rpm, and is equipped with 8 0.5kg hardox teeth.
Srimech: Both parts are invertible.
Strengths: Clusterbot, should be able to tear opponents twice as big up due to Newton's Law.
Weaknesses: A good flip and they should end up in Canada. Plus, if they're not aimed precisely, they could go flying across the arena.
Bio: I've had this idea for some time now. If 2 discs hit a target in a near straight line, the resulting counteraction of forces(Existing due to Newton's Law) should be enough to cause a small shockwave of counteracting forces in the opposing target, causing massive shock damage. Now I've finally built the robot to test my theory. Even if it doesn't work, it should still do quite a bit of physical damage with the discs. However, I've recently been told by someone that the counteraction of forces(existing due to Newton's Law) will not exist, even though by all means they do.
Tetris Un (Classic Heavyweight, Active)
Weight: 75kg
Shape: Tornado (S7) with a scoop at the front.
Colour: Pink, with PART 1 written on it in black.
Dimensions: 75cm x 55cm x 15cm
Drive: 4 24v S28-150 Magmotors, powered by 5x NiCad Battlepacks.
Locomotion: 4 small Biohazard style rubber wheels.
Armour: 5mm Titanium
Speed: 15mph
Ground Clearance: 0mm at front due to solid titanium scoop, 5mm at sides and back.
Turning Circle: 0m
Weapons: A 10kg horizontal clockwise-spinning disc in the scoop, powered by an LEM170 at 36v. The disc spins at 2000rpm, and is equipped with 8 0.5kg hardox teeth.
Srimech: Both parts are invertible.
Strengths: Can do quite a bit of damage with that disc.
Weaknesses: A good flip and it should end up in Canada.
Bio: Half of Tetris, my Cluster-Superheavyweight, put to use as a Classic Heavyweight(since I didn't have one).
Strike
Weight: 50kg
Shape: An invertible unrefined wedge.
Colour: See the picture. It's the one to the far right.
Dimensions: 87cm x 83cm x 34cm
Drive: 2x S28-150 Magmotors, powered by 3x NiCad Battlepacks
Locomotion: 2 NPC foam-filled wheelchair tyres at the back.
Armour: 3.25mm Hardox
Speed: 10mph
Ground Clearance: 0mm at front due to wedge shape, 5mm at sides and rear.
Turning Circle: 0m
Weapons: The wedge shape.
Srimech: It is invertible.
Strengths: Uh... It's tough?
Weaknesses: No active weapon.
Bio: The revision of Lightning Strike, Strike is my 2nd attempt at a middleweight(after Cyrilium Jr.), and should turn out quite well. Unfortunately, it has no active weapon.
Lightning LW
Weight: 25kg
Shape: See the picture.
Colour: See the picture.
Dimensions: 70cm x 65cm x 25cm
Drive: 2x Astroflight C90 motors, powered by 2x NiCad Battlepacks.
Locomotion: 2 NPC foam-filled Wheelchair wheels
Armour: 3.5mm titanium
Speed: 7.5mph
Ground Clearance: 0mm at front due to wedge, and 4mm at sides and back.
Turning Circle: 0cm
Weapon: A rear-hinged flipper, using a 45mm bore 60mm stroke ram powered by a 1kg Co2 tank. the flipper should be able to flip any opponent, and should self-right the robot.
Srimech: The flipper
Strengths: It actually has an active weapon.
Weaknesses: Limited Co2 for the weapon.
Bio: Originally, Lightning LW did not exist. However, I've created a version of it that should work.
Starfighter
Weight: 12.5kg
Shape: See the picture.
Colour: See the picture.
Dimensions: 46cm x 43cm x 12cm
Drive: 2 Bosch 9v drill motors, powered by 6 AA sized NiCad Batteries.
Locomotion: 4 Robodrive RC vehicle wheels.
Armour: 1.5mm steel
Speed: 2mph
Ground Clearance: 0mm at front, 2mm at sides and rear.
Turning Circle: 0cm
Weapon: A rear-hinged flipper, using a 30mm bore 45mm stroke ram, powered by a 700g Paintball Co2 Tank.
Srimech: The flipper.
Strength: It has an active weapon.
Weakness: Maybe weak armor?
Bio: The tiny terror of Team Corsair, Starfighter is sure to cause several opponents to become Flak Bait.
Spark
Weight: 150g
Shape: See the picture, except the robot is invertible.
Colour: See the picture.
Dimensions: 85mm x 105mm x 27mm
Drive: 2 COPAL gearmotors, powered by AA sized NiCad battery.
Locomotion: 2 micro-car wheels
Armour: 4mm Plasticard
Speed: 1mph
Ground Clearance: 0mm at front, 0.5mm at sides(the sides are part of the front, see the picture), and 0.75mm at back.
Turning Circle: 0mm
Weapons: The wedge shape.
Srimech: It's invertible
Strengths: Fairly nippy, Plasticard is tough.
Weakness: It has no active weapon.
Bio: A revamp of Lightning Spark, an Antweight from Team Lightning, Spark is ready to fight.
Okay. After the first fight of Bandwagon, I saw that it had its faults. Therefore, I now present, for your criticism, Bandwagon 2!
Bandwagon 2 (Active)
Weight: 100kg
Shape: Sort of like Tira IV: A cut-off wedge at the front with an X-Terminator style scoop, also at the front. The height rises towards the rear then angles down steeply in a medium wedge.
Colour: Metallic Blue, with a red flipper and chrome skirts.
Dimensions: 95cm x 85cm x 25cm
Drive: 2x 36v LEM-130 Motors, powered by 10x 36v A123 Battlepacks
Locomotion: 4 solid rubber wheels with Aluminum Boron Carbide hubs.
Armour: 7mm Titanium/Vanadium alloy, with 5mm of Vulkanized rubber on top to prevent axes from doing damage. If need be, the rubber can be removed and placed under the titanium for shock absorption.
Speed: 15mph
Ground Clearance: 0mm at front due to shape, 0mm at sides and back due to 5mm titanium torsion-sprung skirts. 5mm without skirts.
Turning Circle: 0m
Weapons: A rear-hinged flipper, powered by a 750psi 3kg Co2 tank, and utilizing 2 60mm bore 150mm stroke rams to power the flipper. The flipper can flip up to 600kg about half a meter into the air. Utilizing the tank, about a miraculous number of 30 flips can be made.
Srimech: The flipper.
Strengths: Various faults of the old design have been fixed.
Weaknesses: New faults might've been made.
Bio: Bandwagon was revised after its only fight(which it lost), and was redone with a more Tira IV-style shape, tougher armor, and a much more powerful flipper. The internals have also been shockproofed with PVC foam to prevent it from dying by spinners like last time.
Spanik 2 (Active)
Weight: 100kg
Shape: A low half-cylinder on its flat side with a wedge at the front, ala Mega Morg.
Colour: The color of sand.
Dimensions: 90cm x 65cm x 30cm
Drive: 4x 36v PERM 80/Technobots Power Drive motors, powered by 10x 36v A123 Battlepacks
Locomotion: 4 foam-filled rubber wheels with aluminum boron carbide hubs.
Armour: 4mm hardox monocoque
Speed: 15mph
Ground Clearance: 0mm at front due to wedge, 0mm at sides and back due to
Turning Circle: 0m
Weapon: A pneumatic crusher mounted on the front. The crusher is flat and wide, like the crusher on Holepunch 2.0. The crusher is powered by a big 150mm bore 90mm stroke ram and a 2kg Co2 bottle at 750psi. This should be enough to exert upwards of 25+ tonnes at the ram, and 10+ tonnes at the tip. This should be enough to damage at least minimum thickness Hardox.
Srimech: The robot's rollover design should prevent it from getting stranded. If not, there are 2 Steel Avenger-style srimech arms at the sides of the top of the cylinder to prevent it from getting stranded. The srimech arms are powered by 1 linear actuator each.
Strength: A powerful crusher.
Weakness: Limited Co2 for the crusher.
Bio: Spanikophobia was revised to a smoother design that should prevent problems with the robot. The crusher has been improved to use the same system as the excellent crushing robot Super Gore Septua.
Spanik 2 (Active)
Weight: 100kg
Shape: A low half-cylinder on its flat side with a wedge at the front, ala Mega Morg.
Colour: The color of sand.
Dimensions: 90cm x 65cm x 30cm
Drive: 4x 36v PERM 80/Technobots Power Drive motors, powered by 10x 36v A123 Battlepacks
Locomotion: 4 foam-filled rubber wheels with aluminum boron carbide hubs.
Armour: 4mm hardox monocoque
Speed: 15mph
Ground Clearance: 0mm at front due to wedge, 0mm at sides and back due to
Turning Circle: 0m
Weapon: A pneumatic crusher mounted on the front. The crusher is flat and wide, like the crusher on Holepunch 2.0. The crusher is powered by a big 150mm bore 90mm stroke ram and a 2kg Co2 bottle at 750psi. This should be enough to exert upwards of 25+ tonnes at the ram, and 10+ tonnes at the tip. This should be enough to damage at least minimum thickness Hardox.
Srimech: The robot's rollover design should prevent it from getting stranded. If not, there are 2 Steel Avenger-style srimech arms at the sides of the top of the cylinder to prevent it from getting stranded. The srimech arms are powered by 1 linear actuator each.
Strength: A powerful crusher.
Weakness: Limited Co2 for the crusher.
Bio: Spanikophobia was revised to a smoother design that should prevent problems with the robot. The crusher has been improved to use the same system as the excellent crushing robot Super Gore Septua.
- You'll get ~9.3 tons out of that ram assuming the full 750psi. Nowhere near 25+.
- A flat and wide crusher is just plain bad. Not original, just bad. Lowering the pressure exerted just makes your crushing weapon less effective. There are no positive aspects.
- Another bot to add to the Epic Fail collection... Yeah, you're right there.
Shape: See the render done by me and edited by Martijn.
Colour: Yeah, same thing, see the render.
Weight: 100kg
Drive: 2 LEM130 Lynch motors run at 36.3v, gearing is 6:1 so acceleration is good, but shouldn't be too reckless either
Power: 11 M1 A123 Lithium-Ion battery packs
Motivation: 2WD inner; CNC hubs with urethane tires. Yes, we North Americans call 'em tires, deal with it. :P The wheels are set near the back of the bot so the front has more weight pushed upon it and can get under opposing robots much easier.
Speed: 14mph
Armour: 8mm Ti/V alloy, with an extra 10mm of Ti/V on the front, making 'er pretty much impenetrable from the front. Underside is 15mm polycarb.
Ground Clearance: Dead 0mm at the front, 0mm rising to 12.5mm at the sides, and 12.5mm at the rear.
Dimensions in CM (LxWxH): 90 x 80 x 15, so she's quite compact.
Weaponry: A nice rack-and-pinion mechanized pneumatic axe/hammer powered by 2 custom 2kg CO2 tanks and a 250mm stroke 100mm bore ram. It can smack opponents with about a tonne of force and has about 20 full pressure shots. The shaft and axe head are both made out of Hardox so it doesn't break upon impact, and the axe head is shaped to inflict the most damage possible.
- A flat and wide crusher is just plain bad. Not original, just bad. Lowering the pressure exerted just makes your crushing weapon less effective. There are no positive aspects.
Now that I do disagree with. As Holepunch that would have 22 tonnes at the ram levered down delivers 10 tonnes at the beak, it doesn't matter anymore what is in between, it will crumple. Creating a sharp point only makes it snap off every time.
Spanik 2 (Active)
Weight: 100kg
Shape: A low half-cylinder on its flat side with a wedge at the front, ala Mega Morg.
Colour: The color of sand.
Dimensions: 90cm x 65cm x 30cm
Drive: 4x 36v PERM 80/Technobots Power Drive motors, powered by 10x 36v A123 Battlepacks
Locomotion: 4 foam-filled rubber wheels with aluminum boron carbide hubs.
Armour: 4mm hardox monocoque
Speed: 15mph
Ground Clearance: 0mm at front due to wedge, 0mm at sides and back due to
Turning Circle: 0m
Weapon: A pneumatic crusher mounted on the front. The crusher is flat and wide, like the crusher on Holepunch 2.0. The crusher is powered by a big 150mm bore 90mm stroke ram and a 2kg Co2 bottle at 750psi. This should be enough to exert upwards of 25+ tonnes at the ram, and 10+ tonnes at the tip. This should be enough to damage at least minimum thickness Hardox.
Srimech: The robot's rollover design should prevent it from getting stranded. If not, there are 2 Steel Avenger-style srimech arms at the sides of the top of the cylinder to prevent it from getting stranded. The srimech arms are powered by 1 linear actuator each.
Strength: A powerful crusher.
Weakness: Limited Co2 for the crusher.
Bio: Spanikophobia was revised to a smoother design that should prevent problems with the robot. The crusher has been improved to use the same system as the excellent crushing robot Super Gore Septua.
- You'll get ~9.3 tons out of that ram assuming the full 750psi. Nowhere near 25+.
- A flat and wide crusher is just plain bad. Not original, just bad. Lowering the pressure exerted just makes your crushing weapon less effective. There are no positive aspects.
- Another bot to add to the Epic Fail collection... Yeah, you're right there.[/quote:3ot6yvp4]
If you say that I'm wrong, then you're saying that Kody Kunz is wrong, cause Super Gore Septua has that much power(And is Kody's bot)...
But anyways, revised stats:
Spanik 2 (Active)
Weight: 100kg
Shape: A low half-cylinder on its flat side with a wedge at the front, ala Mega Morg.
Colour: The color of sand.
Dimensions: 90cm x 70cm x 30cm
Drive: 2x Char-Lyn J2 Hydraulic motors, powered by a 7hp motorcycle engine modified to give 9hp.
Locomotion: 4 foam-filled rubber wheels with aluminum boron carbide hubs.
Armour: 4mm hardox monocoque
Speed: 15mph
Ground Clearance: 0mm at front due to wedge, 0mm at sides and back due to
Turning Circle: 0m
Weapon: A crusher mounted on the front. The crusher is flat and wide, like the crusher on Holepunch 2.0. The crusher is powered by a Char-Lyn J2 Hydraulic motor connected to a steel cable, which pulls the claw down. The robot uses the same system as super-heavyweight Jaws of Death. This should be enough to exert upwards of 20 tonnes at the ram, and 10 tonnes at the tip. This should be enough to damage at least minimum thickness Hardox.
Srimech: The robot's rollover design should prevent it from getting stranded. If not, there are 2 Steel Avenger-style srimech arms at the sides of the top of the cylinder to prevent it from getting stranded. Each srimech arm is powered by a linear actuator.
Strength: A powerful crusher.
Weakness:Can get hung up on a wall.
Bio: Spanikophobia was revised to a smoother design that should prevent problems with the robot. The crusher has been improved to use the same system as the deadly crushing robot Jaws of Death.
...if a pneumatic crusher is powered by a hydraulic motor, then...technically speaking...it's not really a pneumatic crusher any more, is it?
Come to think of it, if it runs off a motor then it doesn't have a ram for force to be exerted at in your strange and wonderful figures, so your description ends up just a tiny bit muddled?
If you say that I'm wrong, then you're saying that Kody Kunz is wrong, cause Super Gore Septua has that much power(And is Kody's bot)...
First off, I thought you said you didn't steal other robots stats anymore?
Secondly, If you read the specs of Kody properly you will see he has two pneumatic rams in there. Now even then He will not reach 25 tonnes, but he is a lot closer to the mark than you.
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