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How could I Improve pt 2

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  • How could I Improve pt 2

    Indeed, just one. The only really powerful flipper i can think off (there will be more no doubt) that uses 2 rams is Tsunami.

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    • How could I Improve pt 2

      Mkay, thanks. Off to the workshop, then...

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      • How could I Improve pt 2

        The 3rd Installment in the Robo series...

        Name: Robo-Crab
        Shape: Box with rounded rear and a plow shaped front
        Colour: Light grey with picture of red crab on top, the claws cover the pincers
        Speed: 16MPH
        Weight: 110KG
        Armour: 5MM Titanum
        Drive: 2 B42-500 Magmotors @ 60V
        Power: 6 NiCad Battlepacks @ 60V
        Locomotion: Tracks: El Diablo Grande style tracks
        Ground Clearance: 0MM at the front, 5MM everywhere else
        Turning Cricle: 0
        Dimensions: 100X80X20
        Weaponry: 1) A pair of hydraulic piercing claws with 3 tonnes at the tip
        2) A small 5KG axe in the shape of the Judges gavel head powered by a 3KW brushless motor, the same as Mortis
        Srimech: The axe
        Strengths: Powerful and damaging weponry, Weapons synergy
        Weaknesses: High GC, Slow, Vunerable to flippers

        (Message edited by neontetra23 on July 31, 200

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        • How could I Improve pt 2

          Another mistake


          Name: Robo-Crab
          Shape: Box with rounded rear, a plow shaped front and spike skirting
          Colour: Light grey with picture of red crab on top, the claws cover the pincers
          Speed: 16MPH
          Weight: 110KG
          Armour: 5MM Titanum
          Drive: 2 B42-500 Magmotors @ 60V
          Power: 6 NiCad Battlepacks @ 60V
          Locomotion: Tracks: El Diablo Grande style tracks
          Ground Clearance: 0MM at the front, 5MM everywhere else
          Turning Cricle: 0
          Dimensions: 100X80X20
          Weaponry: 1) A pair of hydraulic piercing claws with 3 tonnes at the tip
          2) A small 5KG axe in the shape of the Judges gavel head powered by a 3KW brushless motor, the same as Mortis
          Srimech: The axe
          Strengths: Powerful and damaging weponry, Weapons synergy
          Weaknesses: High GC, Slow, Vunerable to flippers

          Comment


          • How could I Improve pt 2

            I would appreciate someone helping me with deciding upon a pneumatics system for Cosmic Thunder 2.

            And by helping I mean giving me suggestions on what should be put in there :P

            Cosmic Thunder 2

            Robot Concept - Low wedge leading up to a flipper
            Mass - 100 kg
            Weapons - A really nice flipper.
            Can it self-right - Yes
            Velocity - 16 mph
            Turning Circle - 0
            Ground clearance - 0 at the front, 0.5 mm at the sides, 0 at the back
            Skirts - Side and back skirts
            Wheel Type - 6 inch wheels
            Motors - Two magmotors geared for torque
            Body Shape - Reshaped like Voltronic
            Armour - 6 mm Titanium skirts, 4 mm see-through Hardox (lol, but I cant be arsed to change the CAD, so if theres no such thing as see-through Hardox then you can bugger off =P) on the front.
            Colour - Spacey

            Summary - Well flip you then some?
            Strengths - Its extremely low to the ground coupled with a flipper. Also can run upside down if the flipper cops out.
            Weaknesses - Its armor isnt all that good.

            http://img380.imageshack.us/img380/4296/cosmicthunder2open4bn.jpghttp://img380.imageshack.us/img380/4...er2open4bn.jpg
            http://img380.imageshack.us/img380/7138/cosmicthunder2open23ri.jpghttp://img380.imageshack.us/img380/7...r2open23ri.jpg

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            • How could I Improve pt 2

              I wouldnt just revise the pneumatics Alex...

              Ground clearance - 0 at the front, 0.5 mm at the sides, 0 at the back

              You wont move around much then.

              Motors - Two magmotors geared for torque

              Which Mags? S28-400s or what? What batteries power them?

              Weapons - A really nice flipper.

              LMAO Id go with a full-pressure flipper, with 2 2kg CO2 tanks, depending on dimensions. What dimensions (length x width x height, in cm) do you have?

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              • How could I Improve pt 2

                Nice mag suggestion, I was just looking at those and I liked the size and weight to power ratio

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                • How could I Improve pt 2

                  Hey, Kody, Martin, could either of you do some renders of Robo-Platypus, Robo-Aardvark and Robo-Crab

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                  • How could I Improve pt 2

                    Name: Robo-Hedgehog
                    Shape: Box
                    Colour: Yellow and Black danger stripes
                    Speed: 25MPH
                    Weight: 110KG
                    Armour: 5MM Titanium
                    Drive: 4 LEM130s @ 36V
                    Power: 8 NiCad Battlepacks @ 36V
                    Locomotion: titanium tracks with a vulkalon coating
                    Ground Clearance: 0MM at front, 4MM everywhere else
                    Turning Circle: 0
                    Dimensions: 120X70X20
                    Weaponry: 1) A 15KG pointed sledgehammer, powered by pneumatics that comes down in 0.8 seconds
                    The next three weapons are interchangeable
                    2) A static Hardox wedge at the front
                    3) 5 static Hardox forklift arms at the front
                    4) A hinged Hardox scoop
                    5) 8 rows of 5 curved teeth, the first 6 rows face the rear and collapse when you drive forward and become rigid and damage the tyres of other robots when you drive backwards, the last row faces the opposite way and are fixed in place
                    Srimech: Axe, can run inverted if axe is taken off
                    Strengths: powerful weapons, weapons synergy and is capable of 1 or 2 hit KOs
                    Weaknesses: Thin armour, easily flipped and sides and rear are vunerable

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                    • How could I Improve pt 2

                      Thats actually a really good attempt, Ben. Few things, though...how thick are the interchangeable Hardox weapons, each of them? And could you explain a bit more about the teeth, please? I dont understand how they would become rigid.

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                      • How could I Improve pt 2

                        the teeth lock in place, the hardox weapons are 7MM thick apart from the forklifts which are 5MM

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                        • How could I Improve pt 2

                          And where are the rows of teeth placed? On the front? Sides? Rear?

                          I dont see the sense of putting them on the front when youve got weaponry there already...

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                          • How could I Improve pt 2

                            On the top Kody, and they are only put on when i am using the wedge

                            (Message edited by neontetra23 on August 02, 200

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                            • How could I Improve pt 2

                              Ah, I see, thank you for clarifying. Could you please put that in your stats, then?

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                              • How could I Improve pt 2

                                yes

                                Name: Robo-Hedgehog
                                Shape: Box
                                Colour: Yellow and Black danger stripes
                                Speed: 25MPH
                                Weight: 110KG
                                Armour: 5MM Titanium
                                Drive: 4 LEM130s @ 36V
                                Power: 8 NiCad Battlepacks @ 36V
                                Locomotion: titanium tracks with a vulkalon coating
                                Ground Clearance: 0MM at front, 4MM everywhere else
                                Turning Circle: 0
                                Dimensions: 120X70X20
                                Weaponry: 1) A 15KG pointed sledgehammer, powered by pneumatics that comes down in 0.8 seconds
                                The next three weapons are interchangeable
                                2) A 7MM static Hardox wedge at the front
                                3) 5 5MM static Hardox forklift arms at the front
                                4) A 7MM hinged Hardox scoop
                                5) On the top of the robot there are 8 rows of 5 curved teeth that are only used when I am using the wedge, the first 6 rows face the rear and collapse when you drive forward and lock in place to damage the tyres of other robots when you drive backwards, the last row faces the opposite way and are fixed in place
                                Srimech: Axe, can run inverted if axe is taken off
                                Strengths: powerful weapons, weapons synergy and is capable of 1 or 2 hit KOs
                                Weaknesses: Thin armour, easily flipped and sides and rear are vunerable

                                Comment

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