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The Oddestsey II: Return to Odd

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  • The Oddestsey II: Return to Odd

    Ferri will grab a bow, a sight, some arrows, a few peices of armour, and stash away her iSlayer for the time being.

    Shell also talk to Snowlark, and see what else she can learn about this Fallen Elder.

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    • The Oddestsey II: Return to Odd

      (The Sucker wishes to say hi to people, especially Ferri, and state that he has no recollection of the events immediately following the incident, and his earliest memories after that concerned his journey back to the group.)

      (He also says he has no great interest in any of the items available, but wants to know if anyone can knock him up some armour out of whats left)

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      • The Oddestsey II: Return to Odd

        brutus will knock you up some armour. will even knock up a fitting room so you can try it on and if any alterations need doing

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        • The Oddestsey II: Return to Odd

          Brutus succeeds in creatign some armour for the Sucker - it resembles a rug of assorted kevlar plates which is tied around the fishes back.

          While the Prof is an expert in the magics of his own dimension, this stuff is mostly too exotic for him to identify. One thing he does recognise is a corroded bronze ring which gives the wearer complete immunity from fire and heat to the point where a wearer cold dip their hand in lava and be unaffected. The rest however remaisn a mystery.

          Talking to Snowlark, Ferri discovers a few more thigns abotu the elf and her people. It seems her people are secondary fallers - they were originally normal elves but groups of their ancestors seem to have fallen down the chain of worlds to across several generations, apparently their high natural magic level made them particularly sucepatable to falling. At some point a small group of them fell to a world where the whole universe was at way - thousands of tiny feudal factions who would genetically engineer their armies from whatever stock they found. The elves, being captured by oen such faction proved to be favourite stock their resilience and speed at which they picked up combat skills was massive - and as such their DNA was spliced with dozens of creatures for different wars. Their particular race had been spliced with some kind of snow ape native to than universe which made them stronger and gave them their white fur coat.
          As for Snowlark personally, she implies there is not much to tell - she can perform a few elven hexsongs - ones for closing wounds, inspiring courage, keeping someone alive past the fatal point of an injury, persuading people to trust and so on. She is also adept at the elven flute and had hoped to be a minstrel before she was drafted, along with being a reasonable botanist as far as plants in this part of the world are concerned, although by the very nature of falling there are always new species appearing.
          She admits fascination in meeting a non-modified elf.

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          • The Oddestsey II: Return to Odd

            (The Sucker admits to most of the party that he is slightly suspicious of the newcomers, with the exception of Ferri, and wants to read into their minds with his powers just to reassure himself that theres nothing to worry about)

            (He quickly adds that this may well be the reason why he hasnt had any happy long-term relationships )

            (Message edited by joeychevron on August 30, 200

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            • The Oddestsey II: Return to Odd

              Ooh, dibsies on the heat resistant bracelet. In theory, if using a large quantity of electric power ever causes me to overheat, that should stop it or at least cause it to not be a problem for me.

              Good to see the Sucker back by the by

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              • The Oddestsey II: Return to Odd

                Helloooooooooooo Sucker! welcome back!

                Perry will get himself some dandy jewels, I want magic!

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                • The Oddestsey II: Return to Odd

                  The Sucker begins to look at Snowlark and Antons minds...

                  Snowlark doent seem to be much more than she claimed, though she realises the intrusion after a while and shouts at the Sucker in some obscure language but the meaning isnt lost due to the pretty infuriated tone.

                  Anton is something else entirely - hes like a vast democracy of tiny minds and even trying to listen to them gives him a headache.

                  What now though - Anton wants to be taken to someone of importance, and the Eel still wants to go to Sinsgong and is infact paying you to do so. Singsong is probably not that far off now, and you can get there before morning. Incidentally the shadows are beginning to regroup...

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                  • The Oddestsey II: Return to Odd

                    Dirge suggest we bring the Eel to its destination first, a deal is a deal.

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                    • The Oddestsey II: Return to Odd

                      I agree with Dirge. By the way, Human Torch style ELECTRIC ON!

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                      • The Oddestsey II: Return to Odd

                        yes agreed we have been here long enough its time to do our deed.

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                        • The Oddestsey II: Return to Odd

                          I suppose.

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                          • The Oddestsey II: Return to Odd

                            (I go with the majority - Ive learned my lesson :P)

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                            • The Oddestsey II: Return to Odd

                              were gonna get ourselves one happy eel!

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                              • The Oddestsey II: Return to Odd

                                Chapter 10

                                The rest of the journey is remarkably quiet, the huge powerful headlights upon the walkers sending the shadows scattering about. The journey is a bit more camped than previously, the walkers two walkers are filled capacity with the addition of Anton, Snow lark and the Sucker so things are slightly more cramped than previously. They eventually cross one last snow capped ridge and see the town of Singsong below.

                                It is unlike the last town of Shellholme in every way imaginable. While the last was like a medieval town built in a cave, Singsong is wide in the open. It seems to be built around some bizarre techno-organic tree - living metal forming a giant trunk in the centre. The perimeter is kept by what is like a hedge is make my a silversmith, its is elaborate and beautiful, but even as you pass through the main gateway you notice that it seems very much alive. You suspect that and attacked would quickly find themselves shredded apart by the razor sharp silver leaves on the whip like branches. The whole thing has a faint pearlescant glow to it, presumably enough to keep the shadows at bay.

                                The huge tree forms the hub, and it would seem that the whole town is constructed of the branches and roots trained into forms - it would seem that this creature can be programmed to form different rooms and items. Up in the trees there are some extra living pods resembling huge bluish pearl. The eel asks to be dropped off near one of the buildings on the floor and promptly produces some profuse thank-yous and a reward€¦ you each gain 500 gold pieces. He also gives the group a rolled up piece of parchment that is about 3 meters square, apparently despite appearances it is utterly indestructible, you could literally survive an atom bomb by hiding behind it. After a sharp poke the group try a few progressively more powerful attacks, culminating in Brutus€™ gun firing a few thousand rounds into it, which all just ricochet off. You can€™t judge if the nuke statement is true, but it could certainly be useful.

                                There is a small shop and a small Inn in the low boughs of the tree, as well as specialist magic shop which seems to be closed.

                                Suddenly you are approached by a creature, it resembles a chimp with a slightly porcine face and two large tusks, its wiry hair is going grey in various paces and it has a large number of only recently stitched wounds which are still leaking blood slightly. It seems rather old, angry and tired, and it doesn€™t stop for long, it merely says, €˜don€™t listen to him€™ and gestures in the direction of a man approaching the party. When you turn back the creature is gone.

                                The man doesn€™t seem to have seen the animal, despite the fact that he had looked directly at it when he was approaching. Presumably magic is involved somehow€¦ He is rather a very tall powerfully built man, which a flint in his eyes that says he thinks highly of himself. His eyes grow blood red and as he talks and moves his veins will occasionally glow a similar colour through his skin. Snowlark informs you that this man has very high-end nanotechnology implants as well as some advanced gene splicing. At his side he has too huge combat knives and you suspect he can use them very well.

                                He talks to you in a big booming voice. He informs you his name is Mr Bede, and he is in the employ of someone who would like to meet the group. He states that his employer has particular use for such a formidable group of fallers, and also that it would be VERY well rewarded.

                                Anton nudges Perry and asks if you have found him the king/ruler/chief yet? Mr Bede overhears and gives Anton a quick look over. He suggests that the person Anton wants here is the chief Dryad who lives at the top of the tree. The look he gave Anton (and also Snowlark) is interesting - it would appear that he already recognised the rest of you on sight and was somehow able to recognise you, yet Snowlark and Anton were evidently not expected.

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