Announcement

Collapse
No announcement yet.

The Fighting Vapourbots Association League!

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • The Fighting Vapourbots Association League!

    Back in 2003, there were many tournaments, each with their own distinct style. The VFT and PTT tournaments got much praise, but there were other tournaments that were completely unique. These were called the Class League, and the Virus League. These were open tournaments, in which there were many writers, and each contributed their own style of writing to them making those two tournaments quite diverse.

    5 years later, this tournament opens to honour them...


    THE FIGHTING VAPOURBOTS ASSOCIATION LEAGUE

    A tournament thought up by Kody Kunz and Andrew Jackson.

    THE RULES

    1. This tournament is going to be very big, and because many people are going to be writing it, me and Andy will be competing as well. Well need many vapourbots:

    Main Event - 16 people to enter:
    8 heavyweights
    1 superheavyweight
    1 middleweight
    1 lightweight
    1 featherweight
    1 antweight
    House Robots - 12-16 people, depending on circumstances
    1 house robot
    All-Stars - 16 people
    2 heavyweights
    Challenge Belt - 8 people
    1 heavyweight
    1 featherweight
    Tag-Team Terror - 8 people, tag your own vapourbots together
    2 heavyweights
    Mayhem - 12 people
    3 heavyweights
    Vengeance
    8 requests
    Flipper Frenzy - 4 people
    1 flipper heavyweight
    Axe Attack - 4 people
    1 axe heavyweight
    Disco Dance - 4 people
    1 disc heavyweight
    Crusher Crunch-Up - 4 people
    1 crusher heavyweight
    House Robot Rebellion - 4 people
    1 anyweight (nothing above superheavyweight though)

    2. Explanation of all the events...

    Main Event - self-explanatory. 16 heats, 2 Semi-Finals, one Grand Final.
    House Robots - enter these to deal out punishment to the losers in all the events! 3 will be randomly chosen for the House Robot Rebellion later on.
    Other-weights - Included in the main event. 2 4-way Round 1 battles, 2 Round 2 battles, a play-off then the Final, for each.
    Extreme - all below are to take place between Semi-Final 2 and the Grand Final:
    All-Stars - 8 4-way Round 1 battles (which eliminate 3 bots a battle), 2 Round 2 matches, play-off, then final.
    Challenge Belt - First one to enter takes the belt, and is challenged by the ones who entered after him/her/it, one-by-one. Three victories in a row earns that bot a permanent belt.
    Tag-Team Terror - Enter 2 of your vapourbots as a team. 4 Round 1 battles...yeah, you get it.
    Mayhem - 12 Round 1 battles, 1 bots goes through to an annihilator, two annihilators...yeah, you get it as well. Same as Extreme 1.
    Vengeance - Call for matches you want revenge on! Can be any weight! Even house robots can take part!
    Flipper Frenzy, Axe Attack, Disco Dance, Crusher Crunch-Up - self-explanatory as well.
    House Robot Rebellion - Any weight bot can compete here...just not above super heavyweight. :P 3 house robots will be randomly chosen to fight against.

    3. Stats

    *Vapourboteer Name
    *Team Name
    *Robot Name
    *Song to be played when bot enters the arena
    *Shape
    *Colour
    *Speed
    *Weight
    *Armour
    *Drive
    *Power
    *Motivation
    *Ground Clearance
    Turning Circle
    *Dimensions (preferably in CM)
    *Weaponry
    *Srimech
    Strengths
    Weaknesses
    Other

    * - required (song is for fun but wed REALLY like it )

    4. The writing system

    We are not going to force a set limit number of battles on people, so people can any number of battles they want. That doesnt, of course, mean you can write the entire tournament. You should NOT write your own battles or write a battle that conveniences your vapourbot. However, the heats and other battle line-ups (except Vengeance and the specific weapon match-ups) will be done via the Random Sequence Generator.

    5. Weight bonuses and weaponry issues

    100kg for wheeled and treaded bots
    110kg for tracks
    150kg for shufflers
    200kg for TRUE walkers

    Passive weaponry is allowed

    Clusterbots are allowed, max of 5 parts though. No 50% rule; all the clusterbot parts have to be taken out for a KO.

    Interchangeable weaponry is allowed, however no more than 5 set-ups allowed.

    6. Final message

    Get entering!!!

    (Message edited by kodster on June 15, 200

  • #2
    The Fighting Vapourbots Association League!

    If this works, it is going to be amazing. Make sure there is a place saved in everything for me!

    -2>...can I go to bed now?

    Comment


    • #3
      The Fighting Vapourbots Association League!

      You can. And I will enter too...

      As soon as I can come up with an antweight design. :P

      Comment


      • #4
        The Fighting Vapourbots Association League!

        You know where the stats are for these. The stats are on Kodys page under Team Insanity, which is my team-name. My team representatives are written below and the song to be played when they enter the ring

        Nitro-Gene 4.0 - New Pain by Static-X
        MeCannibal 3.0 - Cannibal by Static-X
        Heyght - Put You In Your Place by Sunshine Underground
        The Rock - Cant Stop The Rock by Apollo 400
        Tri-Tainium - Blow Me Away by Breaking Benjamin
        D.V.D: The Sequel - We Will Rock You by Queen
        Knyfe - Smoke On The Water by Deep Purple
        WORCK-ER - Missionary Man by Eurythmis

        Knyfe shall use set-ups:

        1
        3
        5
        6
        8

        All-Stars
        Nitro-Gene 4.0
        MeCannibal 3.0

        Challenge Belt
        The Rock

        Tag-Team Terror
        Tri-Tainium
        Nitro-Gene 4.0

        Mayhem
        MeCannibal 3.0
        Heyght
        Knyfe

        Vengeance
        Nitro-Gene 4.0 vs. The May Tracks Has You (If Frank wishes)
        Nitro-Gene 4.0 vs. No Exceptions (If Joey doesnt mind)
        The Rock vs. Blue (If Dave enters )

        Flipper Frenzy
        Nitro-Gene 4.0

        Axe Attack
        The Rock

        Disco Dance
        Tri-Tainium

        Hope these suffice your wishes

        Comment


        • #5
          The Fighting Vapourbots Association League!

          No other-weights? :sad:

          Comment


          • #6
            The Fighting Vapourbots Association League!

            I dont do other-weights, but if its compulsary, Ill enter them.

            Comment


            • #7
              The Fighting Vapourbots Association League!

              It is, but Id actually like to see you try and make some other-weight vapourbots, Paul, instead of having to resort to realies. :sad:

              and of course I wont be entering a realie antweight...uh, nope! Not as far as you know... _

              Comment


              • #8
                The Fighting Vapourbots Association League!

                OK, lets see....

                Heavyweights
                Orka MK4 (All Stars, Mayhem)
                Die-Ceratops Re-Invertus (All Stars, Flipper)
                Cyclone Force 3 (Challenge Belt)
                Leprosy Infection (Tag Team Terror, Mayhem)
                Mega Masher 2 (Disc)
                Axe-O-Lotl (Tag Team Terror, Axe)
                Obliteration (Rebellion)
                Spring-BOK! (Mayhem)

                SuperHeavyweight
                Bad Temper

                Middleweight
                Tom

                Lightweight
                Little Big Bot 2

                Featherweight
                Wrangulator (Challenge Belt)

                Antweight
                Itty Bitty Irritator

                House Robot
                Die-Ro

                Ill come up with stats for BT, LBB2 and IBI as and when. If I cant, Ill have to resort to realies.

                I havent entered the Vengeance battle because I dont like making the first move. And I havent entered the Crusher battle because, ironically, the only crusher on my team since removing Cyclone Forces claws is Little Big Bot 2...my lightweight. The closest to a claw on my Heavyweights is Orkas...but I dont think another Mantis-equse scenario is going to work.

                Comment


                • #9
                  The Fighting Vapourbots Association League!

                  Hmm... I would enter this... But I cant write.

                  Sigh...

                  Comment


                  • #10
                    The Fighting Vapourbots Association League!

                    Heavyweights

                    Door Stops

                    Shape: A two part cluster bot, each part is an invertible wedge. Kinda like a door stop. The backs are rounded to prevent being beached.

                    Speed: 15 MPH.

                    Dimensions(lwh): 40CM X 30 CM X 20 CM

                    Armour: 4 MM hardox for the front 20 CMs, 5 mm grade 5 Ti for the rear 20 CMs

                    GC: 0 at the front tip, raising to 1.5 CM at the rear.

                    Weapon: Static wedges at the front.

                    Drive: 2 large internal wheels towards the end of the robot, powered by LEM 130€™s at 36 volts, which if memory serves should provide 18 HP.

                    Srimech: Invertible.

                    Linking method: One part has a clip on the rear, the other has an €œeye€ The two pieces can fight as one when clipped together, and with some good driving, the two can reunite in the middle of battle. Admittedly this would take awesome skills, but admittedly I am awesome.

                    Strengths: Good front armour, designed for taking on spinners, it€™s a cluster €˜bot.

                    Weaknesses: Not so wonderful back armour, could wheelie due to high acceleration, it€™s a cluster €˜bot.

                    ISDSFA

                    Shape: Similar to Behemoth.

                    Speed: 15 MPH.

                    Dimensions(lwh): 70CM X 60 CM X 40 CM

                    Armour: 3.5 mm hardox, reinforced to 5 mm around the wheels. Scoop is made of 5 mm hardox.

                    GC: 0 mm at front, 1 CM everywhere else covered with 3 mm ti side skirts.

                    Weapon 1: Electric scoop, powered by linear actuators. Should be able to lift around 250 KGs.

                    Weapon 2: Small flywheel, giving around 8 KJs per hit. This is hidden behind the scoop. Once a robot is raised, this is extended to strike the base of the victim, with the aim of attacking wheels.

                    Drive: 4 wheels, driven by Lem 130s.

                    Srimech: The scoop, and Behemoth style side arms.

                    Strengths: Good pushing power and able to attack a robots drive directly.

                    Weaknesses: Spinner pretty much useless against armour.

                    Masamune

                    Shape: Barrel shaped, with a 20 CM long wedge at the front, with a sword blade extender. More on this a little later.

                    Speed: 15 MPH

                    Size: 80x50x25 CMs (LWH)

                    GC: 3 CMs at the sides and rear, 0 at the front.

                    Armour: 6 mm Hardox all over except for a 5 mm Ali baseplate. With the exception of the wedge, the barrel is made out of one sheet of hardox so there are no plates that can just be torn off.

                    Weapon: Retractable sword lifter. The sword blade can be extended 15 CMs out from the wedge to allow it to get under any spinner safely, or it can be retracted to extend only a couple of CMs from the wedge to allow it to lift with more control. The actual moving part s the wedge, which is powered by two linear actuators and should be able to lift around 200 KGs. It can also be lowered slightly, causing the sword to dig into the floor slightly resulting in it being able to get under even 0 GC wedges and skirts. The actual sword blade is made from 5 mm grade 5 Ti.

                    Drive: 4 internal wheels with vulkanised tyres, powered by two S28-400 Magmotors at 24 volts.

                    Batteries: 4 packs of 24 volt NiCads.

                    Shrimech: The rollover barrel shape. If it gets stranded against a wall, it can use the sword to push itself away.

                    The May Tracks Has You

                    Shape: Like Comengetorix. It has a wedge extender to give it 0 mm at the front.

                    Speed: 20 MPH.

                    Dimensions(lwh A): 85CM X 45 CM X 24 CM

                    Armour: 4.5 MM hardox.

                    GC: 0 mm at the front, 6 mm everywhere else, covered by skirts made of 3 mm Ti.

                    Weapon 1: Rear hinged flipper, powered by two pneumatic rams at 500 psi.

                    Weapon 2: Upward facing spikes on the wedge. A robot can go over them, but if it tries to reverse, say goodbye to your tyres. By wedging a robot then reversing suddenly, TMTHY can impale the tyres, then fire the flipper to do loads of damage. Even a robot with stuffed tyres will be limping after that.

                    Drive: Inner tracks, powered by Lem-130€™s at 24 volts.

                    Srimech: The flipper.

                    Strengths: Weapon synergy. Once The May Tracks Has You, there is no escape.

                    Weaknesses: Axe/flipper combos could take the tracks out.

                    Sakura

                    Shape: Shaped like a closed cherry blossom, sort of conical.

                    Speed: 12 MPH

                    Dimensions(dh): 90X30 - diameter taken from the widest part of the machine, it gets narrower as it goes up.

                    Colour: Let€™s just say it€™s a shade Bex would approve of

                    GC: 1 CM

                    Turning circle: 0

                    Weapon: Team Bored€™s first true FBS clocks in with a 50 KG FBS shell, spinning at 1500 RPM and powered by two LEM 130s on 36 volts, which should give a nice fast spin up time. There are four hardox teeth, painted and shaped to look like leaves. These are razor sharp to give a nice slice, and they€™re also barbed to catch and rip opponents. I can only estimate the power output due to the shape not being supported by the energy calculator. This clocks in between 90-100 KJs.

                    Weapon 2: Humiliation. Who wants to admit they just got beat up by a flower?

                    Armour: 8 mm hardox for the spinning shell, 5 mm Polypropylene for the base.

                    Drive: 4 wheel drive, powered by two S28-400 Magmotors on 24 volts.

                    Srimech: There€™s a hole at the very top of the cone, out of which a blunt self righting spike can come up. This is powered by low pressure pneumatics. Due to weight constraints, it can probably only self right about ten times.

                    Features: Near the top of the cone are holes. These aren€™t just for reducing weight, as each hole leads to a small aluminium box which is full of pink confetti. As the shell spins, this should be strewn out, allowing Sakura to fight in a cloud of cherry blossoms.

                    Tempest Evil-est-oution

                    Shape: Ring spinner.

                    Speed: 12 MPH.

                    Dimensions(dh): 80CM X 25 CM

                    Armour: The spinning ring is 1.8 CMs of Ti. The base and top are 1.5 CMs of polycarb, giving a total armour weight of around 63 KGs.

                    GC: 1 CM.

                    Weapon: Ring spinner powered by two Lem 130s and spinning at 1000 RPM to deliver 83 KJs per hit. The four hardox teeth are 10 CMs long with two being placed near the top and two near the bottom.

                    Drive: 2 wheeled, driven by S28-400 magmotors.

                    Srimech: Invertible.

                    Notes: Has an absolute buttload of shock proofing inside. Everything is firmly bolted down, with layers of rubber between everything. Added to that, the teeth have a backwards curving shape which maximises the distance it will throw itself away from the opponent. The reason is twofold. First is to make ramming and flipping it difficult, but the main reason is to bleed away kinetic energy backlash, by using that backlash to move the robot externally rather than internally.

                    Strengths: Hits hard and is hard to hit. Not much is getting through the armour.

                    Weaknesses: Should the spinner fail, it€™s pretty much screwed.

                    The 6isc

                    Shape: Too complicated, apparently. See picture in the vapourbot images thread.

                    Size: 60X110X60 CM (LWH)

                    Weight: ~100 KGs

                    Speed: 10 MPH.

                    Ground clearance: Under the wheel protectors, it€™s 5 mm.

                    Weapon: 26 KG spinning disc, powered by one LEM 130 Lynch motor and going at 2500 RPM. The disc is shaped with its own teeth rather than needing teeth surgically attached to it, so dentistry is quite impossible. The energy output is 36 KJ€™s which, while modest by vapour €˜bot standards should still be enough to make a mess of things.

                    Wheels: 6 wheels, but four wheel drive. This has three wheels on either side arranged in a triangular fashion, so it only runs on four at a time. The wheels are 1 CM solid Ti with soft compound rubber wrapped around them to provide shock resistance, and a layer of Vulcalon wrapped around that to provide traction.

                    Chassis: The main chassis consists of one solitary 1 CM thick 4 mm box section hardox bar. Slotted over that is a secondary axle, inside which are the batteries. There are also two other triangular chassis€™ supporting the wheels. These are made from 4 MM 1 CM box section Ti bars with weight reducing holes.

                    Armour: The true axle and chassis is a 4 MM hardox bar. The battery axle is 2 mm aluminium. The semi circular wheel protectors and side spikes are 5 mm Hardox. The disc itself is 14 MM of Hardox 500, and the outer axle is 4 mm grade 5 Ti.

                    Srimech: Totally invertible. Controls won€™t even have to be reversed after flipping, meaning it can just go straight back on the attack.

                    Drive: 2 S28-400 Magmotors at 24 volts.

                    Strengths: The newest version of The 6isc does away with as many weaknesses in The Disc 5 as I could find.

                    Weaknesses: Weak armour in places. Can€™t use axe attacks.

                    One more Heavy to come, and some other weights. Ill have to get designing.

                    House Robot

                    Ill enter Bane, but I need to write up some proper stats for him.

                    All-Stars - The 6isk and The May Tracks Has You

                    Challenge Belt - Tempest Evil-est-oution

                    Tag-Team Terror - Sakura and The May Tracks Has You

                    Mayhem - Tempest, ISDSFA and Door Stops

                    Flipper Frenzy - The May Tracks Has You

                    Axe Attack - Can I enter Dead Horse Beater into this without entering it into the main draw?

                    Disco Dance - The 6isc

                    Crusher Crunch-Up - Can I enter Acronyms into this without entering it into the main draw?

                    House Robot Rebellion - 4 people

                    Comment


                    • #11
                      The Fighting Vapourbots Association League!

                      Here goes...are realies allowed? Im not entering if I cant bring Dreadnaut

                      Main Event:
                      Gabriel III
                      Nidhogg
                      Phoenix Down
                      Eye Of Ran
                      Life & Death
                      QE2
                      No Exceptions
                      Dreadnaut (series 3)
                      Life (MW, one half of Life & Death)
                      Radioactive (LW)
                      Picus (FW in the making)
                      Eye Of Ran AW (antweight in the making)
                      Unnamed SHW to come shortly

                      House Robots:
                      Charon (will get some stats knocked up sometime)

                      All Stars:
                      Gabriel III, Phoenix Down

                      Challenge Belt:
                      Nidhogg (HW)
                      Picus (FW - stats in the making)

                      Mayhem:
                      Eye Of Ran, Gabriel III and No Exceptions

                      Vengeance:
                      Phoenix Down will challenge...lets see...Wedginator Devilution :P

                      Flippers: Gabriel III

                      Axes: QEII

                      Discs: Eye Of Ran (although its technically a bar, not a disc :P)

                      Crushers: Nidhogg

                      Stats for the AW, SHW, and FW to come.

                      Comment


                      • #12
                        The Fighting Vapourbots Association League!

                        save me a space in EVERYTHING that still has places to be saved!

                        Comment


                        • #13
                          The Fighting Vapourbots Association League!

                          Main Event -
                          Tengu, Achilles, Black Panther, Baldur, Slammer, Dante, Archangel of the abyss, Salamander

                          Superheavyweight: Red Knight
                          Middleweight: MW Blizzard
                          Lightweight: Tiny Tengu
                          Featherweight: Sith

                          Antweight - pass for the time being, Ill try to come up with something

                          House Robots - 12-16 people, depending on circumstances
                          House Robot: Golden Lotus - which is in Daves tourny thing

                          All-Stars - 16 people
                          Black Panther and Slammer

                          Challenge Belt - 8 people
                          HW: Achilles
                          FW: Sith

                          Tag-Team Terror - 8 people, tag your own vapourbots together
                          Tengu and Achilles

                          Mayhem - 12 people
                          Slammer, Black Panther and Archangel

                          Vengeance
                          What would grudge matches be with Slammer vs the Disc?
                          Flipper Frenzy - Scaramanga

                          Axe Attack - Black Panther

                          Disco Dance - Dante

                          Crusher Crunch-Up - Slaying Mantis

                          House Robot Rebellion - 4 people
                          Baldur (but jopefuly itll be restatted with the week)

                          Comment


                          • #14
                            The Fighting Vapourbots Association League!

                            Youre really going to have to save me a spot. Theres a lot to do here.

                            Comment


                            • #15
                              The Fighting Vapourbots Association League!

                              Reservation sil vous plait, will get to work after bender tonight.

                              Comment

                              Working...
                              X