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  • Team Corsair RPG: Tear In Subspace

    To go along with VRW Series 2, I have decided to create an RPG called, Team Corsair RPG: Tear In Subspace.

    This mysterious event occured on May 25th, 2008. An exploration spacecraft: The USS Antares, mysteriously vanished. In its place was found a subspace rift, which was slowly destroying the Earth. Many suggestions were made about who did it, such as Professor Vengeance, or Lord DoomForAll, but these guys havent been seen in a long time. There are ten different rifts hidden around the world, and unless the characters (created by the people who enter this) can stop the rifts, Earth will be destroyed.

    Extract from US National paper.

    Rules:
    I need six people to enter, and maybe more who will appear later. Each of you must create for yourselves an character. The more surreal, the better your character will be when they enter this story. You will need to do it in the following way:
    This may seem very long, but it isn€™t too complex.
    Finally, do not (and I quote, do not) rip off existing trademarked characters. I dont mind if they are based on something vague, but not something specific- eg. If you made a character that resembled Link, eg. Elf with a sword out of Zelda, as long as you could tell it wasn€™t Link, I won€™t mind. But if I recognize Mario eg. Italian plumber in red and blue, I won€™t have it. You will all participate in the adventure.

    Step 1:
    Name your character, no expletives please.

    Step 2:

    Describe your characters appearance. It can be realistic, sci-fi, fantasy, surreal, horror, or anything. Just make it interesting. Please include gender, size, limb number and type, skin appearance, face appearance, appearance of sense, how they move, do they have fur, feathers, scales, proportions, etc. Bear in mind that this will not directly change your characters capabilities in most circumstances, unless you actually give it an ability corresponding to the feature in the strengths and weaknesses part later.

    Step 3:

    Allocate 80 points however you see fit to the following categories;

    Strength or STR (Each unit gives you 8 carrying ability)
    Pretty self explanatory, governs how much damage you can cause with melee weapons, how much you can lift, carry, or push etc.
    + For a High Score: Able to carry much more, able to move obstacles and clear paths, higher damage caused by melee weapons.
    - For a Low Score: Very low scores will add a penalty to your SPE and DEX. lower melee weapon damage, and make it difficult to carry anything beyond the lightest of things.

    Senses or SEN
    How keen your senses are, effects accuracy, detection of things, searching ability, chances of hitting an enemy with a ranged weapon, early warning of encounters, etc.
    + For high scores: Avoiding traps easier, hidden items found more easily, bonus to COR, better shot with ranged weapons, can spot enemies before they spot you.
    - For low scores: far more vulnerable to enemies, will miss items, can fall into traps easily, really low score will cause far more misses with ranged weapons.

    Intelligence or INT
    Governs how smart you are, not what you know, helps with reasoning, with puzzles, or outsmarting others.
    + For high scores; Will be able to solve problems or see how things work, will get more detail when looking at objects that rely on mechanisms, need less experience to advance in the skill of item use, will be able to combine devices more easily.
    - For low scores; Will be a liability - may attack someone before the group knows if they are hostile, may misunderstand new items and damage them or themselves, an intelligence of below 3 will cause lower speech ability.

    Wisdom or WIS
    Essentially common sense, this is basically how good your judgement is, when talking to someone a character with low wisdom is more likely to offend someone even if their intelligence and knowledge is high.
    +For a high score: sensible balanced choices in all aspects, will not offend people easily, which will decrease the chance of a fight.
    - For a low score: misjudge fights; may do stupid things even with high INT, may risk themselves, may run around confused.

    Knowledge or KNO
    Measures what the character knows, a knowledgeable character will be able to find the solutions to technical problems and will be able to make use of far more items.
    + For high: will get more detail when looking at things, in some situations may get a strength and weakness analysis of opponents, will be able to increase weapon power by modifying weapon.
    - For low: will be lost and not have so much information, including what exactly things are, (more vague descriptions) may not recognize certain items, even though we know what they are.

    Constitution or CON
    Governs how much life your character has and how resistant they are to things such as disease, poison and radiation.
    + For high; higher HP and resistance
    - For low; will be easy to kill, gets more damage from enemy attacks, traps, even the sharp glass of a soda bottle.

    Dexterity or DEX
    How flexible your character is, a high dexterity score will allow you to move through small spaces that wont allow larger people through, to dodge projectiles (when combined with a high speed), and to perform better vital hits to an enemy by hitting them in more hard to reach places.
    +For high; better hits, able to get through small places, can dodge more obscure shots, can hit more agile opponents, can hit vital spots, doing more damage.
    -For low; will miss far more, especially against fast enemies, will be unable to navigate certain places and certain movment kinds such as climbing and swimming will become very difficult.

    Speed or SPE
    Self explanatory, how fast you can run, how quick your movements are, the maximum speed of an attack you can dodge, etc.
    + For High; Will be faster obviously, can hit quicker and more often.
    - For low; Will be slow, will hit slowly, and less often.

    Will or WIL
    How strong your mind is, essential for magic and psychic powers if you have any, but also useful if you want a character to be persistent and see through arguments.
    +For high: can win arguments, resist mental domination, channelling magical powers.
    - For low; magic will be unpredictable, causing random effects, you will give up easily and admit defeat.

    Charisma or CHA
    How outgoing you are.
    +For high; will get better reactions from characters, certain magic will work better especially summonings, better prices at stores; makes a better leader for your party.
    - For low: will be nervous, a really low score will add a penalty to wisdom.

    Stamina or STA
    How long you can keep going.
    +For high; will be able to fight or run for longer without getting tired.
    - For low: will quickly become fatigued and need to rest at any kind of exertion, a really low score will add a penalty to carry weight.

    Co-ordination or COR
    How accurate you are.
    +for high: can avoid things better, more accurate, very useful for ranged weapons.
    - for low: will not be able to hit anything or avoid anything.

    Stage 4: List all your abilities under strengths and weaknesses, you need to balance them out, as I will give each strength a plus rating and each weakness a - rating. If you have more than 5 you will advance really slowly in experience, but if you have less than -5 you will be quite weak, but youll advance quickly. After you submit your character, I will give you a breakdown of how these things score, how to tell if it needs any tweaking, including anything about your specs that differ from humans that have an effect on it which affects how the characters stats are, not jst how he/she looks.

    Stage 5:
    The last stage is basically picking one out of each of the following sections:

    Thinking
    Logical, methodical, abstract, average, imaginative, mad, conrolled, or erratic.

    Alignment:
    Divine, good, warm, neutral, cold, nasty, evil, or diabolical.

    Mindset:
    chaotic, neutral, lawful, random

    Finally if you want your character to have magic, give a description of it.

    Heres a sample character that will make it easier for you to do:

    Mark Corsair Elam
    A human with intense power, not magic, which he can use. About 56 tall, with brown hair, blue eyes, and glasses with the frame made from Hardox, and the lenses made from Lexan. A rather light tan skin tone.
    STR ------
    SEN ------
    INT -------
    WIS ------
    KNO -------
    CON -------
    DEX -------
    SPE ------
    WIL -------
    CHA -------
    STA -------
    COR -------
    Strengths:
    Highly intelligent, has an average in almost anything, immune to poisonous plants, able to wear a Kevlar shirt without it being itchy, good swimmer.
    Disadvantages:
    Stubborn, likes hot girls, even ones that are enemies, hates math, can possibly destroy any weapon he touches, unless he decides not to.
    Average
    Neutral
    Random

    Weapon: A pocket laser that can stun an enemy.

    Magic:
    Slice Subspace
    Super Slicer

    Special: Subspace Wave

    There you have it! A completed character. Please have a go, Its good fun, and hopefully wont deteriorate into arguements.

    Besides, I want to see if Professor Vengeance will show himself, join the team, and betray us at the end.

  • #2
    Team Corsair RPG: Tear In Subspace

    Ill bite to see how this goes... Question first though. In your sample character, you list magic and special. Whats the difference?

    Comment


    • #3
      Team Corsair RPG: Tear In Subspace

      Mark, I really, REALLY hope AND think this so called vacation will work out for you, but what youve been doing lately... well... I cant say it looks like a vacation at all, I for one never hosted an RPG when on vacation

      Comment


      • #4
        Team Corsair RPG: Tear In Subspace

        No! Just...No! You failed to keep your promise about not starting new tournaments, and youre not even TRYING to keep your promise about having a vacation.

        No wonder nobody likes you.

        Comment


        • #5
          Team Corsair RPG: Tear In Subspace

          OMG

          Mark, you have a go at people for not writing tournaments quickly, make loads of offensive remarks AND comment on my tourney- when you cant even write one yourself.

          AND YOUR SUPPOSED TO BE ON VACATION

          I for one, was willing to give you another chnace when you came back after your so called avactoin. But it seems you had no intention of ever leaving.

          Comment


          • #6
            Team Corsair RPG: Tear In Subspace

            Sorry to say this, Chris, but a vacation for me is switching from Vapourbots to RPGs, since RPGs are easier to do, and can have less arguements. (I hope this answers Martijns question also.

            Frank, specials can only be used once every fight, while magic, though weaker then a special, can be used more than once in a fight. The higher your Will and Charisma, the more times you can use magic.

            Also, Chris, I thought instead of a sensible tourney, I would make VRW series 2 a non-sensible tourney. And show me where I said:

            I promise to never do another tourney again.

            Besides, this isnt a tourney.

            Comment


            • #7
              Team Corsair RPG: Tear In Subspace

              When you said you were going on vacation you didnt say that meant swithcing from turneys to RPGs, that meant leaving for 2 months. It seemed like a very good idea, your best one since your arrival, but since the start of your vacation you seem to be around MORE than you were before...

              Comment


              • #8
                Team Corsair RPG: Tear In Subspace

                This isnt an RPG either. This is a thread that you stole from Alex Holt.

                Comment


                • #9
                  Team Corsair RPG: Tear In Subspace

                  If thats the case, then how do you explain the title: Team Corsair RPG: Tear In Subspace? Or, how it doesnt show that Alex created this thread? Or, how the story plot is something entirely different?

                  I also wonder if youre going to enter with Billy Always-goes-hyper-after-a-cup-of-coffee Lockhart.

                  Comment


                  • #10
                    Team Corsair RPG: Tear In Subspace

                    No one will enter

                    Comment


                    • #11
                      Team Corsair RPG: Tear In Subspace

                      Frank did.

                      And I now declare this thread a no-arguement zone.

                      Comment


                      • #12
                        Team Corsair RPG: Tear In Subspace

                        Er... Frank hasnt entered

                        Comment


                        • #13
                          Team Corsair RPG: Tear In Subspace

                          Well, we have at least one possible entry:

                          Frank Goacher

                          By the way, Martijn, if you want to enter, you can use Male Kram, cause Im not mad at you for making a character whose name is Mark Elam backwards.

                          (Message edited by corsair_lightning on May 26, 200

                          Comment


                          • #14
                            Team Corsair RPG: Tear In Subspace

                            if you return July 10th Mark, Ill consider entering an RPG of yours, until that day I wish youd take some rest away from the forum

                            Comment


                            • #15
                              Team Corsair RPG: Tear In Subspace

                              I think all future competitions shall have robots that have the names of the writers spelt backwards. Brilliant:

                              Luap Omouc is an entry in E.O.T.R 6

                              Liams Robot SMASH!! Series 3 has Mail Toile (Thank goodness he wasnt called Liam Teliot )

                              C&B: Series 3 shall have Ydok Znuk

                              The next series of Chevron Championships has Yeoj LlennoCcM

                              And Mechanical Noise shall have...yes

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