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Mechanical Noise - Series 2

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  • Mechanical Noise - Series 2

    Disco 5 (3) vs NSBFR-X - I believe that Disco is going to stop dancing tonight after this fight.

    Shovearound 2 vs Slammer V - SHOVEAROUND 2!!!

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    • Mechanical Noise - Series 2

      will give tactics when frank posts his tactics

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      • Mechanical Noise - Series 2

        Ill use the drum for this fight, as hes fairly tall and thus flippable. Given acceleration and speed, I can out-run him, so Ill aim at his sides and flip him over while pushing, hopefully tearing those skirts off while I do so and putting a hole or two in his armour.

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        • Mechanical Noise - Series 2

          Ram him all over the place and see if I can weaken him some, then go for the pit.

          ...Oh, and avoid Back to Rock...

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          • Mechanical Noise - Series 2

            i am gonna keep the disc pointed at NSBFR X as much as i can, to try and damage the robot and the drum. i should hopfuly be able to flip it with the disc as well. I will just keep going at it with the disc untill something in NSBFR breaks

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            • Mechanical Noise - Series 2

              Alex, I am kinda in the dark at what Slammer V would use against a rambot like Shovearound 2, please enlighten me

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              • Mechanical Noise - Series 2

                Mr Holt?

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                • Mechanical Noise - Series 2

                  hmmm.... I dont have much of a better idea than you do, lol. Because I dont expect to win, Im going to take a gamble and go with the horizontal claws, in the hope I can grab on and do some slamming. I dont really expect it to work, but could be fun, lol.

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                  • Mechanical Noise - Series 2

                    quote:

                    Slammer (the five setups will be: vertical claw, wedge, vertical flywheel, axe blades and lance)

                    horizontal claws isnt quite an option Alex

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                    • Mechanical Noise - Series 2

                      Mr Holt?

                      (Deja Vu?:wink

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                      • Mechanical Noise - Series 2

                        A deja vu is when Ive altered stats for the May Tracks

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                        • Mechanical Noise - Series 2

                          Curse it, forgot about the limited setups....
                          errr.... vertical claws then...

                          Comment


                          • Mechanical Noise - Series 2

                            Heat B
                            Round 2
                            Fight 1

                            Disco 5 (3) vs NSBFR-X
                            NSBFR-X will use the drum today.

                            3€¦
                            2€¦
                            1€¦
                            Activate!

                            That€™s two vertical spinning weapons driving their way through the arena right there! NSBFR is off quicker, both with its wheels and its weapon, and comes in on an eagerly awaiting Disco. Disco turns to dodge the first attack, but NSBFR turns quicker!
                            CLANG!
                            The drum hits Disco€™s side, and the crowd cheers! Paint is slammed off and Disco has some contused ribs, but the damage looks minimal. After a minor topple to its side Disco hurries away from NSBFR. Disco creates some distance and performs a U-turn, and is back on NSBFR€™s tail! NSBFR turns its drum towards its nemesis€¦
                            CRASH!
                            Weapon-to-weapon, and Disco seemingly comes out on top! The two machines are swept away from each other on impact, immediately, and NSBFR more so than Disco! While Disco€™s armour next to the disc shows some big dents, NSBFR€™s drum has a slice across it€™s surface! Both weapons were stalled after the impact, and Frank and Martyn eagerly spin them up again. SURPRISE! Frank€™s drum is taking a shitload of time to spin up after Disco€™s attack! Disco€™s disc on the other hand is coming along nicely and Martyn fires another attack on NSBFR-X!
                            CRASH!
                            Disco hits NSBFR€™s side and the interchangeable moves up into the air and lands inverted on its back! And the side-skirt is sliced too! NSBFR€™s drum is still accelerating€¦ slowly€¦ steadily€¦ and Disco comes again! NSBFR moves, dodges and reverses, using its rear-skirt to boxrush Disco! Disco is carried away, but NSBFR doesn€™t get under! What NSBFR does do however, is showing off its tank-like steering system to bring in its drum that has reached dangerous speeds by now despite the damage Disco did!
                            CRASH!
                            Disco€™s side is struck all right! The skirt moves upwards and the main-body follows, and before long the entire bot is on its back. NSBFR comes in again, but finds its weapon stalled again! The damage done by Disco earlier is paying its toll now, and the drive train did not survive this hit! Disco is rammed by a static drum before using its srimech to get back on its wheels. Martyn is annoyed to see his freshly hit skirt stuck in upright position, but he€™s happy to see NSBFR€™s weapon being useless.

                            10€¦ 9€¦ 8€¦ 7€¦

                            Time is running out, and Martyn strikes at NSBFR again!

                            6€¦ 5€¦ 4€¦

                            CRASH!

                            3€¦ 2€¦ 1€¦

                            CEASE

                            A titanic struggle, what will the judges say?

                            Damage: Disco 5 (3) ((8 out of 10)*2=16)
                            NSBFR-X ((7 out of 10)*2=14)
                            Aggression: Disco 5 (3) ((7 out of 10)*1.5=10.5)
                            NSBFR-X ((8 out of 10)*1.5=12)
                            Control: Disco 5 (3) ((7 out of 10)*1=7)
                            NSBFR-X ((7 out of 10)*1=7)
                            Style: Disco 5 (3) ((7 out of 10)*0.5=3.5)
                            NSBFR-X ((7 out of 10)*0.5=3.5)

                            Disco 5 (3): 16+10.5+7+3.5=37
                            NSBFR-X: 14+12+7+3.5=36.5

                            NSBFR-X couldn€™t impress the judges
                            Disco 5 (3) goes through to the heat final!





                            Heat B
                            Round 2
                            Fight 2

                            Shovearound 2 vs Slammer V
                            Slammer V will use the vertical claws today.

                            3€¦
                            2€¦
                            1€¦
                            Activate!

                            Shovearound moves straight off the starting square, THAT€™s what 4 LEMs do to a bot! Alex€™ interchangeable axlebot moves slower but perhaps more gracious towards its nemesis. With more manoeuvrability than Shovearound Slammer attempts to attack Shovearound€™s side. The vertical claw tries to penetrate Shovearound€™s skirt, but success there is not. Tony is amused with this outcome and turns Shovearound€™s front at Slammer, and accelerates! Mercilessly Slammer is pushed across the arena untill€¦
                            CLANG!
                            Slammer is€¦ SLAMMED against the arena wall! Tony activates the forks but they aren€™t that well underneath Slammer, so there€™s little effect. Shovearound moves backwards for another attack€¦ and comes in again! Alex activates one of his flipping plates JUST in time to dodge the attack. Both machines go on the attack again, standing face-to-face. Alex comes in, straight at Tony€™s lifting forks! Slammer€™s claw moves well underneath and firmly closes around Shovearound€™s only active weapon! Alex tries to shove Shovearound around (), but those 4 LEMs give to much resistance to let that happen. Back to the flipping plate€¦
                            CLANG!
                            With a stylish self-flip with Shovearound in its claws, Slammer utterly SLAMS Shovearound onto the ground, all the time putting pressure on Shovearound€™s weapon! The flip however put the inverted Shovearound WELL flat on the floor and its 4 wheels spin up, and shove Slammer backwards! Alex€™ attack backfires and he releases his grip, but Shovearound€™s move already brought Slammer DAMN close to the pit. Slammer tries to flee, but freeing Shovearound benefits Shovearound€™s acceleration! Tony€™s rammer comes in quick, the pit behind Slammer!
                            CLANG!

                            CEASE

                            Slammer V meets the bottom of the pit
                            Shovearound 2 goes through to the heat final!

                            Coming next:
                            Disco 5 (3) vs Shovearound 2

                            Gimme your predictions, gimme your tactics, gimme your thoughts

                            (Message edited by MajinB on December 30, 2007)

                            Comment


                            • Mechanical Noise - Series 2

                              Im predicting Disco. Its less sucesful (at least in other tournies) but I think its the better machine.

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                              • Mechanical Noise - Series 2

                                Disco 5 (3) vs Shovearound 2 - that is a high seeding position for Martyn, but but the armour of Shovearound 2 is too thick for its spining disc to damage, and the skirts on it are too low for Disco to even get under.

                                Shovearound 2 for the win!

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