Re: Design Dilemma
1400 rpm on the disc? That should be doubled at least to make anything effective (if I read that right).
Do the sums regarding the disc. I assume your design software will give you the rotational moment of inertia of the disc. With that work out the rotational kinetic energy. You should be aiming for something of the order of 800 joules or greater. For comparison, boner/old drumroll gets around the 800 joules mark, 360 I believe is approaching or around 4kJ and my old robot hornet 2 was around the 1.5 to 2KJ mark (depending on the variant). Videos of each can be found on Jamies youtube feed.
One thing I don't like about the design is the fact that the front panels are sloped inwards towards the disc \,/ (comma being the disc), I think they should either be flat or slope the other way. Problem with how it is setup just now is that you are shielding the disc from your opponents. Get a wide flat edge facing the disc and the disc may not be able to make contact and you won't be able to turn into an opponent (one of the best methods I found for making good contact with a vertical disc)
1400 rpm on the disc? That should be doubled at least to make anything effective (if I read that right).
Do the sums regarding the disc. I assume your design software will give you the rotational moment of inertia of the disc. With that work out the rotational kinetic energy. You should be aiming for something of the order of 800 joules or greater. For comparison, boner/old drumroll gets around the 800 joules mark, 360 I believe is approaching or around 4kJ and my old robot hornet 2 was around the 1.5 to 2KJ mark (depending on the variant). Videos of each can be found on Jamies youtube feed.
One thing I don't like about the design is the fact that the front panels are sloped inwards towards the disc \,/ (comma being the disc), I think they should either be flat or slope the other way. Problem with how it is setup just now is that you are shielding the disc from your opponents. Get a wide flat edge facing the disc and the disc may not be able to make contact and you won't be able to turn into an opponent (one of the best methods I found for making good contact with a vertical disc)
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