Ikari
So Ikari 2.0 is probably best known for dying due to spinners. At both Ant Freeze 6 and BotFest 2, the robot has come apart in fashion due to horizontal spinners and I've been trying to figure out how to prevent this again for Ikari 3.0. First things first, 3.0 is going to be a horizontal spinner itself, 1.0 was a horizontal itself, 2.0 was me trying something new.
For 3.0, I think what I'll do is get some 15mm HDPE and cut out a ring chassis by hand with a Dremel and a Jigsaw (I have plenty from the original Kaizen build) and then get some 1mm polycarbonate to sandwich top and bottom to make a shell, likely hollowing the ring chassis out with drill holes where I can to save weight. This is how I built Kaizen and Jibril and whilst not always the most effective robots overall, they are at least durable. Ikari will feature a 70W brushless motor which I already have and a proper bar this time.
Jibril
I've soldered up a EC8 connector and put the original front lid on with the original axe drive gear on to see how well the Ampflow works with the Axe ESC. Suffice to say, it works very well, seems to be less twitchy with the Ampflow than the CIM. What I will do though is put the Axe on its own controller as so to eliminate any potential issues with the controller interfering.
If all else fails, I'll put a wedge on the front and call it a spinner. :P The noise from the gearing is most impressive. Next thing to do is get the gear and the axe shaft drilled. Might outsource this on the grounds of expediency to a machine shop so at least it is done. The Scythe Axe head I need to speak to a metal cutter about - would anyone be able to draw me up a CAD drawing based on a diagram I give them?
EXR Portsmouth is next but I've also signed up for the Shrewsbury event in May with Shu! and Azriel, neither of which are built yet so they'll be the main focus of my attention for this month. All the electrical components for Shu! are still around and working, Azriel needs a weapon and both need shells. Fun month ahead. :P
So Ikari 2.0 is probably best known for dying due to spinners. At both Ant Freeze 6 and BotFest 2, the robot has come apart in fashion due to horizontal spinners and I've been trying to figure out how to prevent this again for Ikari 3.0. First things first, 3.0 is going to be a horizontal spinner itself, 1.0 was a horizontal itself, 2.0 was me trying something new.
For 3.0, I think what I'll do is get some 15mm HDPE and cut out a ring chassis by hand with a Dremel and a Jigsaw (I have plenty from the original Kaizen build) and then get some 1mm polycarbonate to sandwich top and bottom to make a shell, likely hollowing the ring chassis out with drill holes where I can to save weight. This is how I built Kaizen and Jibril and whilst not always the most effective robots overall, they are at least durable. Ikari will feature a 70W brushless motor which I already have and a proper bar this time.
Jibril
I've soldered up a EC8 connector and put the original front lid on with the original axe drive gear on to see how well the Ampflow works with the Axe ESC. Suffice to say, it works very well, seems to be less twitchy with the Ampflow than the CIM. What I will do though is put the Axe on its own controller as so to eliminate any potential issues with the controller interfering.
If all else fails, I'll put a wedge on the front and call it a spinner. :P The noise from the gearing is most impressive. Next thing to do is get the gear and the axe shaft drilled. Might outsource this on the grounds of expediency to a machine shop so at least it is done. The Scythe Axe head I need to speak to a metal cutter about - would anyone be able to draw me up a CAD drawing based on a diagram I give them?
EXR Portsmouth is next but I've also signed up for the Shrewsbury event in May with Shu! and Azriel, neither of which are built yet so they'll be the main focus of my attention for this month. All the electrical components for Shu! are still around and working, Azriel needs a weapon and both need shells. Fun month ahead. :P
Comment