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Triforce 3 - Build Progress Thread

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  • #31
    progress looks really nice, hows the weight looking so far?

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    • #32
      Can't wait to see it in an arena! Who did your hardox?

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      • #33
        Originally posted by Roboteernat View Post
        progress looks really nice, hows the weight looking so far?
        It should be about 100kg and 10kg left over for wiring, bolts, etc.

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        • #34
          Originally posted by emisnug View Post
          Can't wait to see it in an arena! Who did your hardox?
          Kcut like always lol

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          • #35
            I'm worried about the amount of meat on the bearing carrier for the ring drive pinion

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            • #36
              Originally posted by daveimi View Post
              I'm worried about the amount of meat on the bearing carrier for the ring drive pinion
              Although the gear looks insane and is rated at >500Nm, it will only ever see 50Nm maximum so the force is reasonably low (800N). The part is only going to take loads inline with its axis and its 4mm hardox 500 so it should be plenty strong. We are more likely to rip the rubber shock mounts than damage the bearing carrier.

              However I would agree that the top bearings for the motors are way too small. I am already planning to beef those up a lot.

              Which particular bit are you most worried about?

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              • #37
                Just want to say it's a beautiful piece of engineering and so much better than I could draw in CAD. The bit I would add material too is where I mentioned, so where as the bearing sits in a "hump" that protrudes from the component, I would be tempted to make that one solid piece to help with the lateral loads.

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                • #38
                  How are you protecting the main weapon gear from vertical shearing? A upwards hit on one of the teeth must put a load of shock through the robot, might misalign the gear teeth.

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                  • #39
                    Originally posted by emisnug View Post
                    How are you protecting the main weapon gear from vertical shearing? A upwards hit on one of the teeth must put a load of shock through the robot, might misalign the gear teeth.
                    I wouldn't expect any vertical load on the weapon gears, the ring is constrained in the vertical axis quite well and there is a decent amount of slop between the gears. Its one reason to not use any fancy gears and go with a spur gear. It gives you the ability to have the ring move around quite a lot and keep meshing correctly.

                    Not sure how that would cause any vertical shearing?

                    As for the shock side of things, the ring is mounted on skateboard wheels which will absorb the majority of the impact and the weapon drive unit is mounted on a bunch of rubber mounts to protect the motors. This might give enough play for the gear to jump a tooth on the ring. Although it would have to move a good 6-8mm to do that.

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                    • #40
                      Originally posted by daveimi View Post
                      Just want to say it's a beautiful piece of engineering and so much better than I could draw in CAD. The bit I would add material too is where I mentioned, so where as the bearing sits in a "hump" that protrudes from the component, I would be tempted to make that one solid piece to help with the lateral loads.
                      I see what you mean now. Yeah I do agree there isn't that much there, I was actually thinking of adding another bunch of shock mounts to constrain that plate a bit better. Since I am worried about shearing the existing ones on a large impact.

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                      • #41
                        Been doing some drive testing over the holidays. Seems to work quite well. Couldn't go too fast as it was bouncing around so much I was losing control. Also Duty cycle on the motors is limited to 70% until I finish my own VESCs.

                        Last edited by TechAUmNu; 29 December 2017, 10:52.

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                        • #42
                          whoa! Looks nippy!

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                          • #43
                            Nice, these councils though really need to up their game on road building

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                            • #44
                              Originally posted by shakesc View Post
                              Nice, these councils though really need to up their game on road building
                              They should make the road from steel, then maglev cars would work.

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                              • #45
                                How big was the hump it got stuck on initially?

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