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Also planning to make some headway on the beetle this weekend; I've got enough parts to throw together a rolling chassis so aiming to get that running by Sunday.
Wow, for once I actually manage to do what I say I'm gonna do!
Introducing Paws:
The current setup is as follows:
4 x MFA 15:1 motors from Technobots with
4 x Banebots 60mm diameter wheels
1 x Hyperion 3S lipo pack (11.1V)
1 x Scorpion XL
The XL is just a temporary controller until I get something more beetle-specific. Running on that setup, it is pretty nippy for its size. Currently weighs 650g which leaves just over half the weight allowance for the rest of the chassis/armour and its weapon, so it's gonna be tight! May have to look at ditching two motors and running belt drives but I'll worry about that if the issue arises.
A short video of it driving about:
http://www.youtube.com/watch?v=-VxmSXgBx7Q
And I think some Loctite may be in order
As with my LP flipper, this is going to be a replica of a popular Robot Wars heavyweight. See if you can guess this time; the name's probably a bit of a giveaway
I did contemplate calling it what can only be described as a five-letter abbreviation of Pussycat, but
a) I thought I'd be better off keeping it clean
b) I didn't want to suffer the wrath of the forum profanity checker every time I referred to my robot
Although I did contemplate sticking some neodymiums in it and calling it p***y-magnet but again that'd be verging on pretty risque, not to mention the fact that robots don't really achieve success in that department
The Cassius replica may still happen (got the weapon servo and some wheels for it) but I'm holding off on it until Paws is done as it's a more exciting thing to build
The MFA motors do seem to have a decent power output, maybe not fantastic still, but certainly enough to push other beetleweights around without problems.
And I did buy the hex hubs for the Banebots wheels. The wheel came off because the little grub screw holding the hub on to the motor output shaft came loose. It should stay in place when I use some Loctite on the thread, but thinking about it, if a spinner gets a hit on one of those wheels, they'll probably come off. They don't have the same holding power as, say, a drill motor shaft and a blue wheel since you don't have the thread locking the two parts together - you just have a grub screw tightened down against a flat shaft. Not so much of an issue if your wheels are internally mounted, but it could become an interesting challenge trying to guess how many wheels I'll lose during an event
But all that aside, the hex hubs are pretty good and means it takes seconds for you to mount your wheels.
Just practice your driving so that you're good enough to keep the business end of your robot pointed towards your opponent and keep the wheels out of line of direct attack. Easier said than done though!
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