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  • Cage or no cage?

    Okay all.
    As we all know if you went to the winter tour Nottingham event, RR put a cage up around the arena, but is it a one-off thing?
    Even if it is, well be taking a vote on what we think.
    Its your oppinion as a roboteer and spectator.
    Me, i think no cage.
    1-It gives you a bad veiw of whats happening.
    2-It blocks some of the best hazards out, the hammer and OOTA.
    What do you think?

  • #2
    Cage or no cage?

    well as a flipper team i think no cage
    but if it a vote i would vote for cage you ask why well a 10 second fight is no good for spectators and the cage does not realy afect the side of the spectator,
    what i would like to see is no smoke and full lights as i could not see trying to drive never mind the spectators

    (Message edited by jct on October 29, 200

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    • #3
      Cage or no cage?

      i think cage much better fights, now teams with flippers have to drive a bit better to make there weapon affective ie throw people out the arena

      my vote-CAGE

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      • #4
        Cage or no cage?

        This is very interesting, post your views/comments on here, but an offical roboteers poll will go live this weekend where all roboteers part of the system and attend the events can answer simple yes/no to certain questions. One of which is Cage or No Cage - with live results. Keep the comments coming in here - we are here to move the sport/hobby into the future, so your comments are vital and important.

        Mr Stu
        http://www.RoamingRobots.co.ukwww.RoamingRobots.co.uk

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        • #5
          Cage or no cage?

          Phew, thats a relief!
          I thought that youd be fuming, Mr Stu, but turns out in doing you a favour! XD

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          • #6
            Cage or no cage?

            Id vote for keeping the cage, like John said it makes for better fights if they dont end after ten seconds because someones gone out of the arena...also in my opinion the dominance of flippers in live events was starting to get slightly ridiculous, so the cage can only be a change for the better

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            • #7
              Cage or no cage?

              i think the cage is a good thing, and i like the new kind of walk way with the barrier that rises out of the floor, something i think might be a good idea is to drive the robots on one at a time and whilst that is happening the commentator entroduces each one. but for the feathers because there is so many it might be a bit hard to do with 18 or so in the arena at the same time.

              i remember last year when i was sitting in the stands and whilst all the robots are waiting to start a fight the commentator is shouting out all the names, it was impossible to know which robot she was talking about.

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              • #8
                Cage or no cage?

                yeh but then you have a bit of a safty issue....

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                • #9
                  Cage or no cage?

                  that could be done with a bull pen, but Im for the cage does raise some issues thou

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                  • #10
                    Cage or no cage?

                    Well, the cage could make for an interesting fight your correct that was, flippers flipping the other robots in the cage and causing some real damage, but i think that there should be a small gap for where the hammer can go, i like that hammer!
                    (P.s. computers fixed, yay!)

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                    • #11
                      Cage or no cage?

                      I like the cage for a few reasons.

                      It really is no fun getting the robots built and sorted out, driving all the way to an event to get dumped out in every fight and having a grand total of thirty seconds driving. The cage means that at least we get to compete a bit more, drive a bit more and try out to see what works and what doesnt. Even in the case of Beast vs Hydra (which went very badly from our point of view) it gave us chance to see what needed bolting down a bit more, what broke and what didnt. Probably good for the crowd too.

                      It means that robots have to become more reliable because the fights are lasting longer.

                      One thing I would say is that for roboteers the viewing angles are very poor. Those areas which have good viewing angles generally are full of people intent on watching the fight and it can be difficult to get a spot around these areas. Maybe a sensible solution to this is to create the driving position at the entrance doors where you just have Pete and drivers. This also means that if there is a problem Pete can instruct people rather than calling Stu to call cease. It wasnt a problem with Cylon catching fire but it did take a while between Pete asking and cease being called.

                      Andy

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                      • #12
                        Cage or no cage?

                        Thats a good idea, a drivers podeum.
                        That way, only those who are driving get a good veiw of the arena, while those just watching get an okay-ish veiw.
                        Good idea, andy.

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                        • #13
                          Cage or no cage?

                          got to second andys comments that you can drive for an eternity for seconds of driving. cage is a very good idea and i think has transformed the way we fight. at notts there were hardly any ootas. but there were some nice longer fights which would have lasted a lot less with no cage. stops flippers from dominating and makes for a better fight even if its not in envys favour. i will be spending winter modding envy for 2009. i expect a good year and so does thor

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                          • #14
                            Cage or no cage?

                            Drivers position should be near the doors, im sorry but thing which was annoynig me at the weekned was roboteers standing and being in the way. its never been a problem befor. Maidstone - new rule - do as your told! LOL. There will be special driver areas and special viewing area. Do not get in the way of someone drivnig and give space to drivers. Also do NOT enter the Arena Control Area.

                            And i blame Pete for the fire thing. If theres a fire, you say fire a bit louder down the walkie talkie. I could barely hear him till the 3rd time, normaly you shout fire if theres a fire. lol.

                            And Andy - Pete has to instruct me not just the roboteers to cease as i have to kill the arena effects. dont want anyone walking near/on the arena flipper etc and it goes off for whatever reason. Its normaly not a problem, just walkie talkie needs turning up, never had a problem before.

                            As most of you now know, we have lots of cameras and screens about, so we only need another screen for the roboteers like at robot wars to watch the fights.

                            Interesting comments about the cage, keep them coming....

                            Mr Stu

                            (Message edited by stu on October 29, 200

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                            • #15
                              Cage or no cage?

                              The cage certainly makes the fights last longer, so more interesting for the audience, but the downside is there will be more judges decisions rather than clear wins.
                              Id like to see a robot sized hole somewhere in the caged side of the arena so you can still get an O.O.T.A.

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