Yeah, this is my own tourny. Basically, in the fact I will not be doing US Vapous at ARC anymore, Ill have more time to update FFWS3, and in that spare time, I can also run my own tourny. And I didnt open this up for myself. Im mainly running this as a tribute to two of the most highly skilled vapouboteers who are most likley retiring after NSTT ends, and the first two I had the honor of meeting when I first came here.
Matt Fowler: He gave me FFWS3 temporarley until hes ungrounded, and so FFWS3 will still be happening thanks to him for giving me permission. Matt really had alot of great robots, and its going to be a shame when he leaves for good. Matt, if you ever read this, I hope you realize how much well all miss you.
Dave Sheppard: Dave was the first person I ever met on ARC, and beacuse of that, he definitly desrves a mention here, beacuse apparantly he is also retiring. I knew he must have been a great expert in robots when i read all his stats. In addition, hes proboblay one of the oldest running roboteers, if not THE oldest, and its a shame to see him go. Bye Dave, Well miss you.
Now, onto the format:
I need 8 people to enter 8 vapours each. Note I said VAPOURS, not Real robots. No real robots will be allowed. Neither are flying robots or clusters. No flamethrowers either, and anything thats loose [chains, ropes, nets, etc.] are banned as well. However, anything else is welcome.
The format is this: Its divided into 4 brackets. North, SOuth, East, and West. Each one has 16 robots. Firstly, all 16 will be timed in a race to complete this arena [part one modeled after a bathroom, excuse me if you will, but I thoguht a vacuum acting like flushing would be intresting. :P]
Part one is simple enough. You will start on table. Just go forward and try to get into the scale model of the toilet powered by a vacuum. If you miss, go back up the ramp and try again until you land in it. fter that, you will be twirled around the slide, hitting sthe walls a few times thanksto the vacuums, and eventually be spat out at a breattaking rate into Part two...
Part 2s floor is covered with a light surface of oil. Combine this with the fatc you just came spirilaing out of the toilet model, and youve really got no control at all. You will be sent into one of 6 doors that lead to the next part. 5 are all 50cm hardox, but one is 0.1mm pexiglass, colored to blend in with the hardox. You have no idea whatll happen until you hit the door. Either youll take serious damage, or
youll break through the wall. If you hit a hardox wall, youll have to back up and try running itno another one again. THe thin surface of oil is enough so that you cant brake very well, and youll be sliding so you WILL be taking damage for each door you miss, though it wont be as painful as the first time you miss it.
Part 3: Now comes the crazy part. Big sottles of shampoo and bars of soap will start falling down on random areas, and at the end, a huge bolder will come after you, Indiana Jones style. Wont kill you, but WILL leave a mark. There is also a alternate way if your armor is weak or if youre slow. Its longer than taking the origonal path, though. At the ehdn of it, it drops you off near the exit of thsi aprt. Go down the steel full-pipe for the next part.
Part 4: This is a HUGE maze. Basically, very complicated maze. No description nessacary, but if you get too lost, you might bump into one of the house bots patrolling the area. After that, you better run and try to find the exit. Once you do find it, youll be in the final stage.
Part 5: Basically a GIANT ice covered hill, with a layer of oil to make controlling even harder. THe hill is very steep as well, so good luck having any form of control at all. Your salvation though, is that there are ramps along sevreal places. If youre tilted a bit as you move along the ramp, you will go fowards into that direction. Why do you care about this? Beacuse there are 13 pits at the end: If you hti any one of these you are finished with this long race. However, they all have diffrent numbers on them. Note that each one in a certian direction is the same number as the one in the parralell direction on the same numebr of spaces forwards.
[example: 1 and 13 have the same numbers, as do 2 and 12.] The numbers are:
1,13: +60
2,12: +55
3,11: +50
4,10: +45
5,9: +30
6,8: +0
7: -30
Those numbers represent how mcuh time you will gain or lose form the time it took you to finish. If you landed in anything besides 6,7, or 8, then you get a penalty of the number of seconds that were on the number you landed in. 6 or 8 has no effect, and 7 takes 15 seconds off your final time.
Also, one more thing about this part: There is a big disc [unteethed, its there just to disorent a robot and its direction, not to do damage] in the middle of the area, spinning at 9000 RPM. Youll almost definitly be thrown off course if youre hit by this, so be careful.
Pictures of each part will be up shortly.
The 7 bots with the slowest time are eliminated. The next part will be a standard randomized brackets between 8 robots, the one who had the fastest time in the gauntlet getting a bye to face the winner of the 8-contestant tourny. The winner of that is the winner of the bracket, and once there is a winner for all 4, itll be a 2 round battle randomized between the 4 winners. [Playoff included] The winner of the final is the king of the wars!
And by the way,, the arena for all fights:
This arena is divided into three segments: Heaven, the Casino of Death, and Hell.
All robots start in the Casino of Death.
Casino of Death: There is a circle with 14 pit buttons, and a pit trigger for each one. They represent the symbols on a playing deck of cards, Ace through king including joker]
Heres the catch: The circle SPINS at a pretty good speed,[500 RPM to be exact] so if one is opened, you could be bait if you dont see it coming. The pits lead to the Hell area. Also, beware the drunken dart throwers, who may activate a pit trigger, or even hit your robot, leaving a dart stuck in it!
or deal some damage to you. Be careful of the iron roulette ball of death as well, [its not overly big as in cartoons, just think the size of a MW] which will likely crash into your robots electronics if it hits the top, or damage you good if it pushes you or runs over you if you have side skirts.
Also, be on the lookout for the cards, which will be thrown at the trigger to the slot machine trigger. It will deal out 3 random numbers from 1-5, if those equal 10 or less, then nothing happens, but a card may be thrown again later. But if they exceed 10, then beware, because the Housebot, Revolver, comes into play to do whatever he pleases to the death!
Also, the cards will fall on the ground after they are thrown, so they may be hard to get off if your robot isn€™t very maneuverable. Also, there€™s a poker button that activates if you hit it. A random hand of cards will pop up on a screen across from the arena. Roboteers, keep a eye on it, because if you get anything, the elevator leading to heaven will start going up. The better hand you get, the faster the elevator goes.
Dimensions of this arena: 200 feet by 150 feet.
Heaven area: This is a simple area with 2 house robots, The Hammer of the Law, and Shovearound 2. Heres the catch: It takes place OVER TOP OF THE CASINO OF DEATH ARENA! What€™s the OTHER catch then, you ask? There€™s an open area that leads back down to the casino of death. The drop WILL hurt though...
Also, be even MORE careful, because Hammer of the Law can make holes in this arena, its so powerful! If he hammers enough, you€™ve got another pit! Also, if your robot is pushed off and doesn€™t land in the casino of death, you lose by default; this makes Shovearound 2 feared here.
BEWARE the button hidden under a random part of the big metal sheet that your robot is on! If you hit it, then a panel opens up to make room for a claw carrying a saw blade to cut the chains that hang from the top of the building holding up the big metal sheet YOURE ON! You will go crashing back into the casino of death, or maybe out of the arena! The impact WILL be painful though. Ouch.
Dimensions of this arena: 37 and a half feet by 25 feet. Held on by chains, so it may get a little wiggly at times. By the by, its a 8 foot drop if you fall off.
Hell area: THIS is where the REAL hazards are. If you got here by the pit in the casino of death, then DAMN, it sucks to be you, mate.
The hazards are:
THE CLAW!: The claw is the master, and it sure as hell doesn€™t want YOU to stay! If you get too close, it will follow you within its reach. If it catches you, it will grip you, pick you up, and then drop you. BEWARE of this, im telling you! That€™s a 10 foot drop right there! In the upper right corner.
THE SWEATSHOP BLADE: A huge saw [for its position, think the price is right wheel] spinning at over 5000 RPM with one hell of a lot of teeth. Its even been fired up beforehand, blazing at a temperature of over 600 degrees celcious. Sucks to be hit by it, eh? In the middle of the right side. Its about the size of the price is right wheel, too.
THE HALF GLOBE OF ALMIGHTY DEATH: Name pretty much says it. Its half a globe, but with lots of spikes inside. This spins at a very high RPM [about 2000 or so] and if you hit a spike enough times, say bye bye! A conveyer belt leads to the entrance of this, and once you€™re inside, The entrance doors close, meaning the only way out is to get tossed high enough so you can get out of the half globe. The walls aren€™t very high, however. About the size of a ant arena. Located in the bottom right corner.
THE CATAPUALT OF DECISION: If you get pushed onto the area of it, they will tighten up and a gumball machine outside of the arena will drop a ball into a plinko-like board with 3 sections. If it hits low, you wont take much damage. IF it hits medium, you€™ll be in for a wild ride, and possibly be thrown into the opened pit in the middle of the arena, guarded by sidewalls, but open in the top!
If it hits high, you€™ll be sent into the arena wall at about 22mph. BE PREPARED for some damage when you hit that thing. SPLAT! Oh, and the 5 foot or so drop may hurt too. Location: In the middle of the left side. [the conveyer anyways, the bowl is in a separate area, but is walled from all ends except the front, and the conveyer is easily traversed if its gone down from the other side, so once you€™re out of the bowl, you€™re safe]
THE TRAMPOLINE OF HELL: A trampoline, but with a magnetic like device pounding it, making it bounce. If you get pushed into this area, be careful not to get into the magnet zone, or your bot will be constantly slammed into the trampoline, making one nasty bounce every time. Eventually the magnet will let you go, however. If you€™re in any other area of the trampoline, its just some bounces. But if you€™re on the magnet and slammed into the trampoline enough times, it may break, sending you into the depths of hell when the magnet sets you loose!
Dimensions of this arena: 250 feet by 200 feet.
So there you go.
Oh, and one more thing: Heavys only. Seeing as they are the most popular weightclass.
Thanks for reading all this. Signup, please?
Matt Fowler: He gave me FFWS3 temporarley until hes ungrounded, and so FFWS3 will still be happening thanks to him for giving me permission. Matt really had alot of great robots, and its going to be a shame when he leaves for good. Matt, if you ever read this, I hope you realize how much well all miss you.
Dave Sheppard: Dave was the first person I ever met on ARC, and beacuse of that, he definitly desrves a mention here, beacuse apparantly he is also retiring. I knew he must have been a great expert in robots when i read all his stats. In addition, hes proboblay one of the oldest running roboteers, if not THE oldest, and its a shame to see him go. Bye Dave, Well miss you.
Now, onto the format:
I need 8 people to enter 8 vapours each. Note I said VAPOURS, not Real robots. No real robots will be allowed. Neither are flying robots or clusters. No flamethrowers either, and anything thats loose [chains, ropes, nets, etc.] are banned as well. However, anything else is welcome.
The format is this: Its divided into 4 brackets. North, SOuth, East, and West. Each one has 16 robots. Firstly, all 16 will be timed in a race to complete this arena [part one modeled after a bathroom, excuse me if you will, but I thoguht a vacuum acting like flushing would be intresting. :P]
Part one is simple enough. You will start on table. Just go forward and try to get into the scale model of the toilet powered by a vacuum. If you miss, go back up the ramp and try again until you land in it. fter that, you will be twirled around the slide, hitting sthe walls a few times thanksto the vacuums, and eventually be spat out at a breattaking rate into Part two...
Part 2s floor is covered with a light surface of oil. Combine this with the fatc you just came spirilaing out of the toilet model, and youve really got no control at all. You will be sent into one of 6 doors that lead to the next part. 5 are all 50cm hardox, but one is 0.1mm pexiglass, colored to blend in with the hardox. You have no idea whatll happen until you hit the door. Either youll take serious damage, or
youll break through the wall. If you hit a hardox wall, youll have to back up and try running itno another one again. THe thin surface of oil is enough so that you cant brake very well, and youll be sliding so you WILL be taking damage for each door you miss, though it wont be as painful as the first time you miss it.
Part 3: Now comes the crazy part. Big sottles of shampoo and bars of soap will start falling down on random areas, and at the end, a huge bolder will come after you, Indiana Jones style. Wont kill you, but WILL leave a mark. There is also a alternate way if your armor is weak or if youre slow. Its longer than taking the origonal path, though. At the ehdn of it, it drops you off near the exit of thsi aprt. Go down the steel full-pipe for the next part.
Part 4: This is a HUGE maze. Basically, very complicated maze. No description nessacary, but if you get too lost, you might bump into one of the house bots patrolling the area. After that, you better run and try to find the exit. Once you do find it, youll be in the final stage.
Part 5: Basically a GIANT ice covered hill, with a layer of oil to make controlling even harder. THe hill is very steep as well, so good luck having any form of control at all. Your salvation though, is that there are ramps along sevreal places. If youre tilted a bit as you move along the ramp, you will go fowards into that direction. Why do you care about this? Beacuse there are 13 pits at the end: If you hti any one of these you are finished with this long race. However, they all have diffrent numbers on them. Note that each one in a certian direction is the same number as the one in the parralell direction on the same numebr of spaces forwards.
[example: 1 and 13 have the same numbers, as do 2 and 12.] The numbers are:
1,13: +60
2,12: +55
3,11: +50
4,10: +45
5,9: +30
6,8: +0
7: -30
Those numbers represent how mcuh time you will gain or lose form the time it took you to finish. If you landed in anything besides 6,7, or 8, then you get a penalty of the number of seconds that were on the number you landed in. 6 or 8 has no effect, and 7 takes 15 seconds off your final time.
Also, one more thing about this part: There is a big disc [unteethed, its there just to disorent a robot and its direction, not to do damage] in the middle of the area, spinning at 9000 RPM. Youll almost definitly be thrown off course if youre hit by this, so be careful.
Pictures of each part will be up shortly.
The 7 bots with the slowest time are eliminated. The next part will be a standard randomized brackets between 8 robots, the one who had the fastest time in the gauntlet getting a bye to face the winner of the 8-contestant tourny. The winner of that is the winner of the bracket, and once there is a winner for all 4, itll be a 2 round battle randomized between the 4 winners. [Playoff included] The winner of the final is the king of the wars!
And by the way,, the arena for all fights:
This arena is divided into three segments: Heaven, the Casino of Death, and Hell.
All robots start in the Casino of Death.
Casino of Death: There is a circle with 14 pit buttons, and a pit trigger for each one. They represent the symbols on a playing deck of cards, Ace through king including joker]
Heres the catch: The circle SPINS at a pretty good speed,[500 RPM to be exact] so if one is opened, you could be bait if you dont see it coming. The pits lead to the Hell area. Also, beware the drunken dart throwers, who may activate a pit trigger, or even hit your robot, leaving a dart stuck in it!
or deal some damage to you. Be careful of the iron roulette ball of death as well, [its not overly big as in cartoons, just think the size of a MW] which will likely crash into your robots electronics if it hits the top, or damage you good if it pushes you or runs over you if you have side skirts.
Also, be on the lookout for the cards, which will be thrown at the trigger to the slot machine trigger. It will deal out 3 random numbers from 1-5, if those equal 10 or less, then nothing happens, but a card may be thrown again later. But if they exceed 10, then beware, because the Housebot, Revolver, comes into play to do whatever he pleases to the death!
Also, the cards will fall on the ground after they are thrown, so they may be hard to get off if your robot isn€™t very maneuverable. Also, there€™s a poker button that activates if you hit it. A random hand of cards will pop up on a screen across from the arena. Roboteers, keep a eye on it, because if you get anything, the elevator leading to heaven will start going up. The better hand you get, the faster the elevator goes.
Dimensions of this arena: 200 feet by 150 feet.
Heaven area: This is a simple area with 2 house robots, The Hammer of the Law, and Shovearound 2. Heres the catch: It takes place OVER TOP OF THE CASINO OF DEATH ARENA! What€™s the OTHER catch then, you ask? There€™s an open area that leads back down to the casino of death. The drop WILL hurt though...
Also, be even MORE careful, because Hammer of the Law can make holes in this arena, its so powerful! If he hammers enough, you€™ve got another pit! Also, if your robot is pushed off and doesn€™t land in the casino of death, you lose by default; this makes Shovearound 2 feared here.
BEWARE the button hidden under a random part of the big metal sheet that your robot is on! If you hit it, then a panel opens up to make room for a claw carrying a saw blade to cut the chains that hang from the top of the building holding up the big metal sheet YOURE ON! You will go crashing back into the casino of death, or maybe out of the arena! The impact WILL be painful though. Ouch.
Dimensions of this arena: 37 and a half feet by 25 feet. Held on by chains, so it may get a little wiggly at times. By the by, its a 8 foot drop if you fall off.
Hell area: THIS is where the REAL hazards are. If you got here by the pit in the casino of death, then DAMN, it sucks to be you, mate.
The hazards are:
THE CLAW!: The claw is the master, and it sure as hell doesn€™t want YOU to stay! If you get too close, it will follow you within its reach. If it catches you, it will grip you, pick you up, and then drop you. BEWARE of this, im telling you! That€™s a 10 foot drop right there! In the upper right corner.
THE SWEATSHOP BLADE: A huge saw [for its position, think the price is right wheel] spinning at over 5000 RPM with one hell of a lot of teeth. Its even been fired up beforehand, blazing at a temperature of over 600 degrees celcious. Sucks to be hit by it, eh? In the middle of the right side. Its about the size of the price is right wheel, too.
THE HALF GLOBE OF ALMIGHTY DEATH: Name pretty much says it. Its half a globe, but with lots of spikes inside. This spins at a very high RPM [about 2000 or so] and if you hit a spike enough times, say bye bye! A conveyer belt leads to the entrance of this, and once you€™re inside, The entrance doors close, meaning the only way out is to get tossed high enough so you can get out of the half globe. The walls aren€™t very high, however. About the size of a ant arena. Located in the bottom right corner.
THE CATAPUALT OF DECISION: If you get pushed onto the area of it, they will tighten up and a gumball machine outside of the arena will drop a ball into a plinko-like board with 3 sections. If it hits low, you wont take much damage. IF it hits medium, you€™ll be in for a wild ride, and possibly be thrown into the opened pit in the middle of the arena, guarded by sidewalls, but open in the top!
If it hits high, you€™ll be sent into the arena wall at about 22mph. BE PREPARED for some damage when you hit that thing. SPLAT! Oh, and the 5 foot or so drop may hurt too. Location: In the middle of the left side. [the conveyer anyways, the bowl is in a separate area, but is walled from all ends except the front, and the conveyer is easily traversed if its gone down from the other side, so once you€™re out of the bowl, you€™re safe]
THE TRAMPOLINE OF HELL: A trampoline, but with a magnetic like device pounding it, making it bounce. If you get pushed into this area, be careful not to get into the magnet zone, or your bot will be constantly slammed into the trampoline, making one nasty bounce every time. Eventually the magnet will let you go, however. If you€™re in any other area of the trampoline, its just some bounces. But if you€™re on the magnet and slammed into the trampoline enough times, it may break, sending you into the depths of hell when the magnet sets you loose!
Dimensions of this arena: 250 feet by 200 feet.
So there you go.
Oh, and one more thing: Heavys only. Seeing as they are the most popular weightclass.
Thanks for reading all this. Signup, please?

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