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Velociraptor's Fanfic Tournament - Series 6!

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  • Velociraptors Fanfic Tournament - Series 6!

    Well, Ill keep everyones way & quickly go on the attack when everyone least expects it

    Comment


    • Velociraptors Fanfic Tournament - Series 6!

      Thanks, Steven! Hopefully this will be good enough for everyone!

      Welcome to VFT5, where two heats have been completed, and seen rammer/lifter Manic Monsoon and spinner Psyclone into the semifinals! Will a different kind of robot win Heat C?

      Fifth seed Tempest Evil-er-ution reached the top 8 of VFT5, using its powerful spinner and bouncing ability to beat Forklift, Gigavirus and TSC before WX 5.0 managed to slow it down and send it into the pit! Tempests basic design hasnt evolved since then - its still an invertable ring spinner which bounces off things it hits to avoid being pushed - but its armour has improved, and it also has interchangable teeth! Theres 2cm long cutting teeth, basic 6cm teeth, 15.5cm teeth for a long reach, and low 25cm teeth to reach exposed wheels! The maximum amount of energy released is 125KJ, so anyone caught in the Tempest could well be sunk!

      Twenty-first seed Warhead has been in three VFTs so far with a variety of progression - Round 2 in VFT3, Round 1 in VFT4 and the heat final in VFT5, where Hannibal chomped and pitted it despite taking a hammering! This real robot made by the Razer team for Battlebots, is a strange beast - a scorpion tail, wings to selfright, and a moveable spinning dome at the front that generates a lot of power as it spins, so much that Warhead can sometimes go out of control! But we can expect to see some entertaining victory spins if it wins!

      2Blue is a low wedge with a wedge at the rear, and on each wedge is a CO2 powered flipper, and a rollbar to aid selfrighting! Using tracks, this robot has a weight advantage and supreme traction, but its not particularly quick at 12mph! It also has a high ground clearance at the sides and relatively thin 3mm titanium armour - could 2Blue go out 2soon?

      Bender is not the amusingly nasty robot from Futurama (imagine how hed do in VFT!) but a octagonal robot - it has a horizontal saw blade on top, which will hopefully bend armour it comes into contact with! It has a wedge at the back which works to move the saw about, but Bender has no srimech and exposed wheels, so it could be bent out of shape!

      Hacked Off Ha-Ka, an invertable box wedge robot, aims to show opponents how hacked off it can get with a 6.5kg Mortis style axe, that hits with a force of 4.5 tonnes and can also selfright the robot! A titanium strip on the front wedge helps it get under low robots, and its manouverable to reach with the axe, but its pushing power is nothing special, and it has no skirts, so a fast flipper could catch it out!

      Iron Awe 3 is quite different from its predecessors, in that it doesnt have an axe! Instead, its a yellow Spawn Again-like robot with a powerful rear hinged flipper! Its pretty tough, with 6mm Hardox armour and skirts on the sides to repel flippers! The last version of Iron Awe went out in Round 1of VFT5, taken apart by Hannibal and Warhead - will this design change help, or will Iron Awe 3 just be melted down?

      Marvel Of Engineering has entered VFT4, where it made it to Round 2 and a close tussle with Voltronic, who eventually pitted it and got revenge for a defeat in Battlebots! MOE is still a invertable robot with a horizontal spinning blade at the front that works either way up and has shown it can deal impressive damage to such robots as Pyramidroid, The Matador and Stealth Terminator (well, when the blade was working for the last one)! But its not such a great pusher and its four wheels are exposed - will MOE be a marvel, or malfunction, or be maniacally mashed?

      And Not Another Pushover 2 also appeared in VFT4, but didnt last long - former champ Son Of Ripper 2 flipped it around and confined it to the pit! But this robot has made it clear that it wont be another pushover - its still a Rammstein-like invertable box with six wheel drive for high quality traction and power, a low wedge at the front and an inverted one at the back for if its flipped! But its improved its armour, which is now 7mm titanium, and its speed has increased to a speedy 20mph! Not Another Pushover 2 may not be pushed, but it could become a flip-over with its high ground clearance at the sides and less-than-great manouverability!

      The first melee features three spinners - Tempest Evil-er-ution (using 6cm teeth), Bender and MOE - how will axer Hacked Off Ha-ka fare?

      3, 2, 1 - ACTIVATE!
      Tempest Evil-er-ution and MOE both approached Bender, who backed off, while Hacked Off Ha-ka went for MOE from behind! Seeing Hacked Off Ha-ka coming, MOE reversed and scraped its blade along the front! As Ha-ka turned to use the axe, Bender went for a side attack, but Tempest intercepted it! Both robots became a blur - Tempest was fine when it stopped, just a bit scratched by Benders saw, but Benders left wheel had been hit and buckled, restricting movement! Tempest menacingly approached as Bender tried to escape, but it wasnt quick enough, and this time took a rear hit which caused Tempest to bounce off the wall and away! Soon returning, Tempest hit the damaged wheel again and flicked Bender into the wall itself! Bender was only twitching now, and could do little to prevent a fourth damaging blow from the fifth seed, which rendered it immobile! Meanwhile, Hacked Off Ha-ka and MOE had been battling - Hacked Off Ha-ka had missed the first axe blow, but retracted before MOE could disable its weapon, then brought it down again into MOEs top! As Tempest was occupied, it tried to take MOE to the arena disc, but MOE struggled and neither robot could gain the advantage! So Ha-ka retracted the axe then rushed to get MOE on its front wedge, but as it did, MOEs blade hit the wedge and it was able to drive off, then run the blade into the side! Hacked Off Ha-ka tried to catch it, but failed and took a few more dents!
      At this point, Tempest Evil-er-ution appeared - thinking MOEs wheels looked tasty, it aimed for those! MOE turned round and whacked Tempest with its blade, sending both robots spinning off! Hacked Off Ha-ka ran towards MOE, who managed to meet it head on with its blade to avoid being caught by the axe, but this meant it couldnt defend itself quickly enough when Tempest came back and hit it right in the right side, slashing the wheels and knocking MOE up Ha-kas wedge! The axe came down, but MOEs blade hit the arena floor and knocked it off, and onto its back! Hacked Off Ha-ka turned before MOE could react, got it up the wedge and this time had a successful pin! Tempest approached carefully, then hit MOE in the left front wheel and blade, sending itself bouncing away again! Ha-ka joined in by taking MOE to the arena disc to damage the wheel some more, then bringing it back to Tempest for another strike! Following Tempest as it skimmed, Ha-ka could allow MOE another hit from the fifth seed quickly! The wheel was looking very battered, so Tempest next aimed for the rear left wheel, but hit Hacked Off Ha-kas wedge as well! When this happened again, Hacked Off Ha-ka risked releasing MOE to get a better grip!
      MOE immediately drove off the wedge to try and escape both attackers - its blade hitting the floor again, it bounced, allowing Tempest Evil-er-ution to hit it in the rear wheel again! MOEs movement was now hindered by its damaged wheels, so Hacked Off Ha-ka easily gripped it with the axe again, and exposed it to Tempest to hit the right front wheel! Ha-ka again allowed the arena disc to contribute to MOEs punishment after this hit, then gave Tempest another shot before using the disc again! After Tempests next attack, Ha-ka retracted its axe to see MOEs condition, and found it was barely mobile! So it began axing the top, getting in a few strikes before Tempest hit the last wheel and knocked the slowing blade of MOE into Hacked Off Ha-ka! MOE moved slightly again, but when Tempest Evil-er-ution hit the wheel again, it didnt move anymore, and the two Vapourbots returned to their squares!
      CEASE!

      Bender and MOE are eliminated!
      TEMPEST EVIL-ER-UTION AND HACKED OFF HA-KA GO THROUGH TO ROUND 2!

      More variety in Melee 2 - spinner Warhead, flippers 2Blue and Iron Awe 3 and passive rammer Not Another Pushover 2!

      3, 2, 1 - ACTIVATE!
      As Warhead spun up its dome, 2Blue and Not Another Pushover 2 went for Iron Awe 3, who was forced to reverse! NAP2 was there first, and went into Iron Awe 3s side to shove it into the pit release! The impact knocked Iron Awe 3 and allowed it to quickly turn into NAP2s side and perform a flip, then run for the inverted wedge, but NAP2 escaped, and Iron Awe 3 was suddenly greeted by Warhead smacking it in the side! Running around the 21st seed, Iron Awe 3 managed to come under a wing while being glanced by the dome, and flip Warhead on its side towards NAP2, who had now attacked 2Blue, got under its side and was running it more carefully into the pit release! Iron Awe 3 advanced as NAP2 ran its victim towards the pit, managing to catch the rear and just tilt NAP2 a little, but it wasnt enough to save 2Blue, who was resting in the pit a second later! NAP2 now came back to Iron Awe 3, as did the selfrighted Warhead - Iron Awe 3 turned towards NAP2 first, but this exposed it to Warhead, who hit it in the side, and NAP2 at the same time! NAP2 quickly ran Iron Awe 3 into the wall, but the pit was already closed, and both robots took punishing blows from Warhead which separated them! Iron Awe 3 turned towards NAP2, but not quickly enough as the passive robot met it side on and pinned it in the pit corner! Warhead didnt go for the pit release, however, but went for the two again, so NAP2 wisely ran away, Iron Awe 3 still on its wedge, around the 21st seed to the pit release! Iron Awe 3 almost fell off NAP2 but still rested on its side, but firing its flipper, it fell off, forcing NAP2 to reverse before it could be flipped, and then take a rear hit from Warhead! Iron Awe 3 advanced, but NAP2 could still move quickly enough to catch it in the side and charge it into the pit, before diving in itself to avoid more punishment from Warhead!
      CEASE!

      2Blue and Iron Awe 3 are eliminated!
      WARHEAD AND NOT ANOTHER PUSHOVER 2 GO THROUGH TO ROUND 2!

      Heat C, Round 2:
      Tempest Evil-er-ution (5) vs Not Another Pushover 2
      Warhead (21) vs Hacked Off Ha-ka

      Comment


      • Velociraptors Fanfic Tournament - Series 6!

        Go for the wings. Keep pummeling them until they break, then slide under the high ground clearance and push them into discs, pits etc. If their discs have been allowed to spin up, well keep the wedge facing, as I think the gradient will restrict damage, and well slam the axe down on it in the process. Warhead will wish it was nuclear :wink:

        Comment


        • Velociraptors Fanfic Tournament - Series 6!

          NUTS!! Ah well, Bender was entered for fun but I hope this time my win-loss record doesnt consist of mostly losses. Well just wait & see what happens.

          Comment


          • Velociraptors Fanfic Tournament - Series 6!

            Wooty fights once more Mr. Southworth

            Ill use the 6 CM teeth here. They wont bounce me off as much, but hell be sent spinning by the blows as well so it shouldnt be a problem.

            Ill spin up ASAP (like theres a point doing owt else) and aim for the sides to try and break through and wreck his drive. I should be more manoueverable, so I think I can manage it.

            ...And if I win, Im expecting to see Hacked off Ha-Ka in the final. See you there Matty?

            Comment


            • Velociraptors Fanfic Tournament - Series 6!

              Whooo!

              NAP2s first win!

              Not Another Pushover 2s Tactics:
              Get a quick aim on Tempest Evil-Outon when its by the pit, then give him a quick shove down the black hole, I might take damage inflicting it, so keep away from it unless its by the pit, thats where Ill get him!

              ...And if I win, Im expecting to see Hacked off Ha-Ka in the final. See you there Matty?

              Comment


              • Velociraptors Fanfic Tournament - Series 6!

                Go Richie! Go Richie!

                HEAT C
                ROUND 1
                1) Not Another Pushover 2 VS Tempest Evil-er-oution (5)
                Tricky...tricky...could probably go either way IMO...but since I need to make a choice, Ill take Tempest to win on Damage

                2) Hacked Off Ha-ka VS Warhead (21)
                Ill take the hammerbot to grab hold of Warhead and cast it into the Pit

                Comment


                • Velociraptors Fanfic Tournament - Series 6!

                  If Heat D is on during the weekdays, my tactics with Killer B in Round 1 will be to push Starstorm 2 down the pit with......................Disco 5.

                  Comment


                  • Velociraptors Fanfic Tournament - Series 6!

                    Moving on to Round 2, where Tempest Evil-er-ution is keeping its 6cm teeth to take on Not Another Pushover 2!

                    3, 2, 1 - ACTIVATE!
                    Rather than rush straight at Tempest Evil-er-ution, Not Another Pushover 2 went straight for the pit release and left the fifth seed to spin up, before waiting by the pit for an attack! But Frank was not pit-friendly, and just danced around while keeping well away! The pit soon closed, and NAP2 went for the release again, and waited, but with no result! When the pit closed, Tempest decided to advance as NAP2 approached the release again - the rammer tried to run round the spinner, but was hit along the side! This spun NAP2 into the pit release, and Tempest towards the pit! Instantly NAP2 charged, but Tempest ran! Catching up, NAP2 ran into Tempest to try and bounce it towards the pit, but they were some distance from it and Tempest didnt go in! It quickly scarpered as NAP2 accelerated again, and managed to avoid it until the pit closed. It then attacked again while NAP2 reversed, driving it to the wall! NAP2 moved back towards the pit release, and Tempest hit it in the side again, bouncing off the wall and away from the pit! NAP2 tried moving behind Tempest again and recieved another side hit for its troubles!
                    However, after spinning around and hitting the wall, Not Another Pushover 2 was in the right position to ram Tempest towards the pit, and it did so, but again Tempest stopped short and NAP2 spun out of control for a moment! Tempest ran away from the pit, but NAP2 reversed to catch it, then try following it as it bounced, but by the time it caught up, the pit was closed again! It still hit Tempest head on however, almost sending it into the wall! Tempest moved back towards NAP2 as it spun around and hit the inverted wedge, making another dent in the scratched titanium! Regaining control, NAP2 rammed back into the pit release, as Tempest approached from behind, and as NAP2 tried getting around it again, it whacked the rammer against the wall, then glanced it as it tried to escape another blow! A good run brought NAP2 behind Tempest and it rammed, bouncing the fifth seed towards the north wall! Spinning against the east wall, NAP2 reversed to bounce Tempest some more - it went into the wall, regained control quickly, chased Tempest and bashed it again, bringing it close to the pit! Now away from the wall, NAP2 took longer to get its bearings, allowing Tempest to distance itself from the pit! Another ram from the increasingly dented NAP2 brought it close again, but then the pit closed! This meant NAP2 had to reverse into the release yet again, but Tempest had already had time to escape! NAP2 chased it without making contact and tried to lure it towards the pit, and made some progress, but Tempest refrained from getting too close, and so the now hard-working pit was closed again!
                    Once this had happened, Tempest Evil-er-ution tried to strike Not Another Pushover 2 again in the sides - herding it into the pit corner, it aimed, but NAP2 hit it with the front, bouncing it into the wall, then back into NAP2, then into the wall again! With its ring slowed, Tempest ran, and NAP2 excitedly chased it, but the ring was soon up to dangerous speed again and swatted NAP2 away! Tempest moved towards the rammer again, then moved away when it went for the pit release again! Once the release had been pressed, NAP2 ran back towards Tempest and tried to lure it into the pit zone again, this time making less progress than before. But once the pit was closed, Tempest could hit NAP2 in its front/right side corner, then again along the left side! But it had brought itself into the pit zone, and NAP2 moved again towards the release, causing the fifth seed to retreat again! NAP2 ran after it and managed to give it a forceful nudge which bounced it toward the pit! NAP2 charged once it had stopped spinning, and at the last second, Tempest dodged, hitting the corner, and both robots almost went into the pit! Deciding it was too risky to try and knock NAP2 in, Tempest retreated with NAP2 rushing after it, but failing to get behind it before the pit was closed again! As Not Another Pushover 2 made another familiar move towards the release, the buzzer sounded - the second judges decision of VFT6 would decide this one!
                    CEASE!

                    Aggression: Tempest - 4, NAP2 - 6 (NAP2 was a bit more aggressive, as Tempest did a bit more running away and NAP2 was charging a lot)
                    Damage: Tempest - 10, NAP2 - 0 (all the damage in this fight was caused by Tempest)
                    Strategy: Tempest - 3, NAP2 - 7 (NAP2 had a lot more strategy with using the pit in various ways, while Tempest had less strategy (aiming for the sides of NAP2) but more success)
                    Control: Tempest - 5, NAP2 - 5 (both robots displayed equal control)
                    Style: Tempest - 8, NAP2 - 2 (Tempest bouncing and spinning NAP2 around was more stylish than NAP2s passive ramming)
                    Dominance: Tempest - 3, NAP2 - 7 (NAP2 got in more rams than Tempest did spinner attacks)
                    Total Score: Tempest Evil-er-ution - 33, Not Another Pushover 2 - 27

                    TEMPEST EVIL-ER-UTION GOES THROUGH TO THE HEAT FINAL!

                    Now will we see some whacking from Warhead or hacking from Hacked Off Ka-ka?

                    3, 2, 1 - ACTIVATE!
                    Warhead moved away from the quick advance of Hacked Off Ha-ka to get the dome spinning, then came back towards it! Hacked Off Ha-ka continued to face Warhead until impact, when it brought its axe down! As Warhead was shifted to one side by the collision, the axe didnt touch the dome as it pinned into the armour! Ha-ka moved Warhead towards the wall, then released the axe and began to pummel the right wing mercilessly! But Warhead retracted its wings and began lowering itself off the wedge onto the arena floor, then turned around and hit Hacked Off Ha-ka in the side, knocking it into the wall and spinning itself around as well! Ha-ka followed it and managed to come into the side to use the axe on the wing again! Warhead turned to try and hit the axe, which was retracted just in time, causing another nasty blow to the front wedge! As the two robots met again, Warheads dome hit the front while Ha-kas axe came down over the right wing, preventing the 21st seed from spinning away! The axe was retracted again and Ha-ka reversed - as Warhead approached, the newcomer ran round it, but the real robot turned to face it! Eventually, Hacked Off Ha-ka just ran its dented wedge into the dome again and brought the axe down on the top, trapping Warhead again!
                    Shifting carefully into a better position closer to the side, Hacked Off Ha-ka carried Warhead into the arena disc, which caused both robots to fly and left a gash in Warheads left wing! Ha-ka took the 21st seed in again, this time having the disc injure the rear tail! It then took Warhead into the wall again and began to hammer the right wing, slowly and agonisingly bending it, and in turn restricting the left wing, giving Warhead little means of escape! Thirty seconds passed and Hacked Off Ha-ka had to release the 21st seed, whose right wing was now bent downwards and incapable of movement! But with its weapon still going, it was ready to attack! So was Hacked Off Ha-ka, who charged into the dome and brought the axe down, but Warhead spun away too quickly to be pinned! It went into the wall and bounced back into Hacked Off Ha-ka, before coming to a stop! With the dome having to spin up again, Ha-ka caught it in the side and used the axe to capture it! Next stop was the pit release, and the pit, but as Warhead went down, it managed to give Hacked Off Ha-ka one last blow which spun it away, although it didnt stop the 21st seed from being eliminated!
                    CEASE!

                    HACKED OFF HA-KA GOES THROUGH TO THE HEAT FINAL!

                    Heat C Final:
                    Tempest Evil-er-ution (5) vs Hacked Off Ha-ka

                    Comment


                    • Velociraptors Fanfic Tournament - Series 6!

                      Heat final prediction. Tempest evil-er-ution to meet an early end in the pit

                      Comment


                      • Velociraptors Fanfic Tournament - Series 6!

                        One good thing off being away because of the stupid internet connection (note to self, set-up AOL broadband asap) is that you come back to a lot of wooty fights

                        Tempest Evileroution to spin to victory once more.

                        Comment


                        • Velociraptors Fanfic Tournament - Series 6!

                          Right, were going to use similar tactics as to warhead, Keep chargin with the wedge and hope that the angles will once again stop them doing any more than scraping it. Well then slide underneath, slam the axe down, and keep the axe in until theyve stopped spinning. From there, well try and puncture the tyres, even if theyre stuffed, theyre damageable, before trying to pit them. That way, if we fail, weve at least done damage, and theyll have less mobility. The top 7mm aluminium shouldnt prove too much of an issue either. If for any reason they wont go down the pit, well keep boxrushing them at the walls, and break them that way.

                          Comment


                          • Velociraptors Fanfic Tournament - Series 6!

                            Ergh. Ill use the 15.5 CM teeth here to give me that bit of extra reach and hopefully strike him before he can get close enough to use the axe. In order for him to hit me, the axe must reach at least 16 CMs away from the front of the machine.

                            Other than that, basic tactics. Spin, keep away from the pit and try to murder. Hey, it doesnt get me any strategy points but the extra bounce should make up with style

                            Good luck Matty, I think youre going to you first semi.

                            Comment


                            • Velociraptors Fanfic Tournament - Series 6!

                              So, for the first time in VFT6, we could have an unseeded robot in the semis. But will Hacked Off Ha-ka be tough enough to tame Tempest Evil-er-ution (using 15.5cm teeth)?

                              3, 2, 1 - ACTIVATE!
                              Like Warhead before it, Tempest Evil-er-ution was forced to run as Hacked Off Ha-ka rushed towards it, and was soon up to speed. A moment later, the two robots collided - Ha-kas axe came down, but Tempest hit the front wedge and sent it spinning off course, into the wall! After its bounce, Tempest came back towards Ha-ka, who swerved to dodge, then try and run Tempest into the wall! Tempest bounced some distance before striking the wall and coming close to the pit - it quickly retreated from that area to meet Ha-ka again! Facing the fifth seed but a short distance away, Hacked Off Ha-ka attacked with its axe, hitting the aluminium top and putting a dent in it! It got in another quick blow before Tempest got out of range and went for the side! Swerving around, Ha-ka rushed into Tempest with its wedge, bouncing it into the wall again, then charging after it once it had stopped spinning itself! It brought the axe down over Tempest before contact - Tempest was up to speed again so Ha-ka couldnt get underneath, and it spun Ha-ka away with the impact! The two robots soon came together again, and Ha-ka brought its axe onto Tempests top again, managing to hit the left wheel, cutting it a little! Tempest dodged, but Hacked Off Ha-ka followed it and continued putting more dents into the aluminium, until Tempest moved into the damaged front wedge of its opponent, damaged it some more, and sent Hacked Off Ha-ka off course again!
                              Hacked Off Ha-ka moved closer to the wall, and Tempest Evil-er-ution followed it, before Ha-ka quickly moved in and skimmed the fifth seed into the wall, then reversed after it! Getting in close as Tempest skimmed, it brought the axe into the wheel again and hammered mercilessly, then reversed as Tempest moved towards it! It went back towards the wall, but Tempest was more cautious - it danced around a little, taunting Hacked Off Ha-ka, then came in carefully - but still couldnt avoid being manouvered into the wall and bouncing off! Being knocked against the wall by impact so it stopped spinning, Ha-ka was quickly able to follow, and continue assaulting the top! Having to reverse again to avoid an impact from Tempest, it continued axing, into the right wheel! Eventually, Tempest managed to glance the side of the wedge and remove Ha-ka from play for a moment! Once on course again, Hacked Off Ha-ka charged Tempest at its position near the wall, and its wounded front wedge still knocked the fifth seed into the wall! Ha-ka reversed after it and turned to use the axe, but Tempest was already driving again and hit it in the left side! Once under control, Ha-ka reversed towards the advancing Tempest again, and when it turned and Tempest attacked, the fifth seed just missed and Hacked Off Ha-ka could hit the left wheel with its axe again, but failed to properly damage it!
                              Tempest Evil-er-ution again escaped by hitting Hacked Off Ha-ka in the side of the wedge and knocking it and itself away! Ha-ka moved close to the wall again - Tempest carefully moved around it, aiming to hit side on. Ha-ka reversed as the fifth seed attacked, but it wasnt fast enough and it was whacked against the wall itself, the right side panel now peeling a little! Staying close to the wall, it waited as Tempest came in again, and this time managed to send it into the wall while its out of shape front wedge was just pierced! Tempests long teeth were a little bent by the impacts, but it was still going fine, although it quickly paused when Ha-ka went for the pit release and came towards it to try and get it in! Tempest reversed, keeping ahead of Hacked Off Ha-ka until the pit closed, then it advanced! But Ha-ka also brought the axe down over Tempest and tried to bring the strip on the wedge under again, but again it was spun around, the wound in the wedge opened, and Tempest was released from the grip! Angrily, Ha-ka went for Tempest again, knocking it into the south wall and sending it bouncing towards the west one, which Ha-ka just managed to bounce it into! Once it stopped bouncing, Tempest came back towards Hacked Off Ha-ka and got the axe treatment in its armour again, more dents being smacked into the aluminium! Ha-ka managed to avoid an attempted hit and carry on axing, and when Tempest tried to escape, it could hit the left wheel again, causing small wounds in it! Tempest got away, and Ha-ka reversed away from it, landing two blows with the axe before time ran out!
                              CEASE!

                              Aggression: Tempest - 6, Ha-ka - 4 (T was more aggressive)
                              Damage: Tempest - 8, Ha-ka - 2 (T caused a lot of damage to HOHs armour, while HOH dented Ts top and wheels)
                              Strategy: Tempest - 2, Ha-ka - 8 (Ts only strategy was to damage HOH, while HOH used the strategy of bouncing T into the wall and to try and pin it with the axe and get underneath)
                              Control: Tempest - 4, Ha-ka - 6 (HOH had a bit more control)
                              Style: Tempest - 7, Ha-ka - 3 (T had more style with bouncing and spinning HOH around, while HOHs axing wasnt so stylish)
                              Dominance: Tempest - 3, Ha-ka - 7 (HOH initiated more collisions and did a lot of axing on T)
                              Final Score: Tempest Evil-er-ution - 30, Hacked Off Ha-ka - 30

                              The score is tied and both robots lead in 3 categories, so well multiply the scores based on how important they are!

                              Dominance x 6: Tempest - 18, Ha-ka - 42
                              Damage x 5: Tempest - 40, Ha-ka - 10
                              Aggression x 4: Tempest - 24, Ha-ka - 16
                              Control x 3: Tempest - 12, Ha-ka - 18
                              Strategy x 2: Tempest - 4, Ha-ka - 16
                              Style x 1: Tempest - 7, Ha-ka - 3
                              Final Score: Tempest Evil-er-ution - 105, Hacked Off Ha-ka - 105

                              And the score is STILL tied! In a first for VFT, Im asking you, the readers, to decide who wins! Anyone except Frank and Matty can vote for who they think did better in this fight - the best of three votes goes through to the semis!

                              Comment


                              • Velociraptors Fanfic Tournament - Series 6!

                                LMAO!
                                Oh, no! What a laugh, but I think Im going home now

                                Comment

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