Re: Mechanical Maelstrom Season 3.0
*Opening music plays to various pictures of robots being destroyed in previous seasons*
They came to fight... They came to destroy... They came to win...
The Box Is Locked, The Lights Are On - Let The Wars Begin!
Welcome back to the Annihilation Stadium! Last time we saw the first two quarter-finals, and both the fourth and fifth seeds crash out of the competition, to Wedginator X and Delirium Tremors respectively.
Battleboard
Traffic Warden [#4] vs. Wedginator X
Wedga Ennea [#5] vs. Delirium Tremors
The question tonight is who will join those two in the quarters - could it be 12th seeds Autoism 4.0 or newcomers The Servant€™s Assistant? Or perhaps Annihilation veterans Mobile Failure, that is if they can get past horizontal spinner Eye of Ran II! It€™s going to be a night to remember, so buckle up and hold on tight!
Quarter-Final Three
Ranked #12, Autoism 4.0!
MMpts ~ 14
Season Record ~ N/A - Round 2
The Servant€™s Assistant!
MMpts ~ 10
Season Record ~ N/A - N/A
Roboteers, standby!
Booth Red: Team Insanity
Booth Blue: Team Bloodmage
3...
2...
1...
ACTIVATE!
And here we go again! Both robots off to a quick start at the beginning of this bout, but it€™s Autoism 4.0 who makes a more obvious attempt to attack, driving at the front of Lian€™s colourful machine in an attempt to get the claws around it - Paul needs to do some serious rethinking of tactics though, because Autoism€™s claws aren€™t nearly wide enough to fit around TSA! Lian takes advantage of this and drives in on an attack of his own, getting underneath Autoism and pushing it back across the arena before firing the flipper in an attempt to toss Paul over the barrier, but instead it just stacks Autoism against the arena wall. Team Insanity quickly right themselves and go back on the attack, now with a drastic change of plan in attempt to get back some time, and Paul goes back to his round 2 tactic of pushing the claw to the ground to get in underneath the opposition. It worked against Hypertension MK3.5 and it€™s working again here, as Team Insanity breach the front of TSA this time and lever it up into the air and over! Lian panics, but quickly hits the flipper button and self-rights over, back onto the claw of Autoism, allowing Paul to push forward and topple it again! This isn€™t a great moment for TSA, but Paul has backed up next time in an attempt to get the claw into the flipper workings before it can reset, but Lian€™s massive speed advantage allows him to scoot away effectively the moment he self-rights, denying Paul a chance to cause huge damage. Nevertheless, Autoism gives chase across the arena, lowering the claws to the ground, but Lian decides to boost forward at full speed and the strip at the front of the flipper allows him to push in underneath Autoism this time, before charging into the spike strip and firing the flipper in another attempt to end this battle! Autoism is merely flicked over sideways though, landing with its rear end hung up on the spike strip. Paul tries to work himself free with the claw, and it looks as if he will be successful in doing so, but it€™s a slow business and it gives Lian time to reset the flipper and drive back in on the attack, getting underneath and throwing Paul over again, this time stacking Autoism so that the claw is on the floor and the back of the robot is on the rails! Paul grimaces, but uses the claw to drag Autoism back to the arena floor, where he turns and reverses into the side of TSA, pushing it backwards across the arena and into the opposite spike strip! Lian works those six wheels though and wrestles free, pushing under the back skirt of Autoism 4.0 with some difficulty before pushing it across the arena and depositing it onto the buzz saws! There are a smattering of sparks and a huge roar from the crowd as Autoism has the left skirt sheered right off and is thrown into the air, turning over and coming back down to rest on the skirtless side, where it teeters for a moment before falling back down onto its wheels with a huge crash! Paul immediately goes back on the attack, but is having some problems with manoeuvrability now, as the saws did some heavy damage to his tyres! Despite this he manages to launch a side attack on TSA, pushing underneath and levering it up and over again, prompting Lian to self-right away from him and run across the arena before turning back on the attack and ramming in, pushing Autoism towards the saws and flipping him onto them! Paul groans as Autoism is spun away again and the rear skirt€™s springs are sawn through, but less damage seems to have been caused this time. Damage to the tyres has only been increased though, and Autoism is really hobbling across the arena now! This is a godsend to Lian and the rest of Team Bloodmage, who use their speed to dodge the front of Autoism and get under the now-exposed side ground clearance, ramming across the arena and flipping it against the spike strip! Paul lifts Autoism up and over and back onto the floor, but Lian piles in underneath again and flips up and over sideways like he did earlier, again hanging the Big Nipper-inspired bot on the spikes! The power of TSA€™s pneumatic flipper definitely seems to be waning now though, and Paul can sense it, especially as when Lian attempts to flip him again when he gets off the spike strip Autoism merely rolls over as opposed to being thrown in the air like earlier on in this match. Paul takes his chance while the flipper is open to try and get the claw into the workings, but Lian€™s speed is really a blessing here again as he backs away, but goes too fast and slams into the rear corner of the arena, being thrown over by the buzz saws! And as it is thrown over we can see the base armour - and it doesn€™t look pretty! Three large gouges into the polycarbonate will score points for Autoism should this fight go to the judges, and with only seconds remaining it certainly will! To make matters worse, TSA is now on its back with the rear facing the wall - the flipper fires and turns him over against it, but the yellow and black machine falls back down - with no space to self-right into and not enough gas left to even prop itself up on the wall TSA is in big trouble, but luckily for Team Bloodmage time is up before they can be fully counted out, although the audience give it a decent go...
10, 9, 8, 7...
Autoism is like an aging machine as it hobbles up to TSA and pushes it against the arena wall, lifting it up slightly in one final attack as the match ends - it€™s horrendously close, I wouldn€™t want to call it!
CEASE!
Judge€™s Decision:
Damage ~ Neither robot caused huge damage to the other via use of their own weapons, but The Servant€™s Assistant made good use of the buzz saws on two occasions, pushing Autoism 4.0 onto them and causing big damage to the tyres and skirts. TSA also took a lot of damage from the saws, but as a result of it€™s own poor control (Autoism does still gain from this).
16/14 in favour of Autoism 4.0
Aggression ~ Both robots were very aggressive from the word go, getting multiple attacks in on each other as the match progressed. Really this category is almost even, but The Servant€™s Assistant was seen to retreat - although a good idea in terms of strategy, it loses a point for it here.
11/9 in favour of Autoism 4.0
Control ~ For the most part, The Servant€™s Assistant did dominate the fight. Autoism 4.0€™s main tactic failed rather miserably and so that loses it points here, but TSA loses points for backing onto the buzz saws at the end of the match. It does however, gain them, for occasions where it showed good control in stacking Autoism 4.0 and flipping/pushing it onto the buzz saws.
8/2 in favour of The Servant€™s Assistant
Overall ~ 31/29 in favour of The Servant€™s Assistant
A totally nailbiting judge€™s decision goes ever so slightly against Auotism 4.0 [#12]; The Servant€™s Assistant goes through to the semi-finals!
Quarter-Final Four
Eye of Ran II!
MMpts ~ 10
Season Record ~ N/A - N/A
Mobile Failure 2.5!
MMpts ~ 12
Season Record ~ N/A - N/A
Roboteers, standby!
Booth Red: Team Picus
Booth Blue: Team Alt
3...
2...
1...
ACTIVATE!
The last quarter-final gets underway, with Joey driving out of the square, not at Mobile Failure, but away from it, keeping the side facing Tracy€™s already advancing machine while his dangerous blade gets up to speed! Tracy draws first blood though, piling into the side of Eye of Ran and actually managing to breach the skirt with her front wedge, swinging Failure€™s axe over with a loud bang onto the top of EoR, but not really causing much damage. Joey, now with the blade at speed, turns sharply into the side of Mobile Failure 2.5 though and sends it spinning across the arena in a shower of titanium sparks as the side skirt goes flying away! The audience gasp and cheer as Eye of Ran moves in again, but Tracy turns to face the blow and has her front wedge torn off for good measure! Two brutal attacks in quick succession and Team Picus are loving it - Team Alt, not so much. But all the same Tracy valiantly goes back on the attack and drives against the blade before it can spin up this time, quickly bringing her axe over multiple times, making a large dent into the half moon of Eye of Ran II! Joey grimaces and turns to brush Tracy aside, but MF2.5 is dogged in its aggression and reverses against the side of Eye of Ran pushing it against the spike strip! Tracy holds on and pins Joey there for a few seconds before Eye of Ran II wrestles free and spins up the blade again before turning back to face Failure again, driving in against the skirtless side and ripping a large gash in the titanium armour, knocking Tracy away as he does so! Failure attempts to drive back on the attack, but only moves in a pitiful circle - it looks like the match is over already! A shame to end it so early, but Joey wishes to cause no further damage to Tracy€™s machine and reverses back to the red square, powering down the blade. The audience count down and end to another fast and dangerous Eye of Ran battle in which huge destruction was caused by the powerful weaponry...
10, 9, 8, 7, 6, 5, 4, 3, 2, 1!
CEASE!
Mobile Failure 2.5 fought bravely but lost half its drive to an immensely powerful weapon; Eye of Ran II advances to the semi-finals!
Battleboard
Autoism 4.0 [#12] vs. The Servant€™s Assistant
Eye of Ran II vs. Mobile Failure 2.5
And next up, it€™s the SEMI-FINALS!
Battleboard
Wedginator X vs. The Servant€™s Assistant
Delirium Tremors vs. Eye of Ran II
Tactics and predictions ASAP please!
And also, for your viewing pleasure, and to disrupt these important matches as little as possible it€™s a nice aesthetic hazard - co2 jets! Don€™t be cocky though - if your machine has any kind of hole for the gas to get in it could be elimination via knockout for you!
*Opening music plays to various pictures of robots being destroyed in previous seasons*
They came to fight... They came to destroy... They came to win...
The Box Is Locked, The Lights Are On - Let The Wars Begin!
Welcome back to the Annihilation Stadium! Last time we saw the first two quarter-finals, and both the fourth and fifth seeds crash out of the competition, to Wedginator X and Delirium Tremors respectively.
Battleboard
Traffic Warden [#4] vs. Wedginator X
Wedga Ennea [#5] vs. Delirium Tremors
The question tonight is who will join those two in the quarters - could it be 12th seeds Autoism 4.0 or newcomers The Servant€™s Assistant? Or perhaps Annihilation veterans Mobile Failure, that is if they can get past horizontal spinner Eye of Ran II! It€™s going to be a night to remember, so buckle up and hold on tight!
Quarter-Final Three
Ranked #12, Autoism 4.0!
MMpts ~ 14
Season Record ~ N/A - Round 2
The Servant€™s Assistant!
MMpts ~ 10
Season Record ~ N/A - N/A
Roboteers, standby!
Booth Red: Team Insanity
Booth Blue: Team Bloodmage
3...
2...
1...
ACTIVATE!
And here we go again! Both robots off to a quick start at the beginning of this bout, but it€™s Autoism 4.0 who makes a more obvious attempt to attack, driving at the front of Lian€™s colourful machine in an attempt to get the claws around it - Paul needs to do some serious rethinking of tactics though, because Autoism€™s claws aren€™t nearly wide enough to fit around TSA! Lian takes advantage of this and drives in on an attack of his own, getting underneath Autoism and pushing it back across the arena before firing the flipper in an attempt to toss Paul over the barrier, but instead it just stacks Autoism against the arena wall. Team Insanity quickly right themselves and go back on the attack, now with a drastic change of plan in attempt to get back some time, and Paul goes back to his round 2 tactic of pushing the claw to the ground to get in underneath the opposition. It worked against Hypertension MK3.5 and it€™s working again here, as Team Insanity breach the front of TSA this time and lever it up into the air and over! Lian panics, but quickly hits the flipper button and self-rights over, back onto the claw of Autoism, allowing Paul to push forward and topple it again! This isn€™t a great moment for TSA, but Paul has backed up next time in an attempt to get the claw into the flipper workings before it can reset, but Lian€™s massive speed advantage allows him to scoot away effectively the moment he self-rights, denying Paul a chance to cause huge damage. Nevertheless, Autoism gives chase across the arena, lowering the claws to the ground, but Lian decides to boost forward at full speed and the strip at the front of the flipper allows him to push in underneath Autoism this time, before charging into the spike strip and firing the flipper in another attempt to end this battle! Autoism is merely flicked over sideways though, landing with its rear end hung up on the spike strip. Paul tries to work himself free with the claw, and it looks as if he will be successful in doing so, but it€™s a slow business and it gives Lian time to reset the flipper and drive back in on the attack, getting underneath and throwing Paul over again, this time stacking Autoism so that the claw is on the floor and the back of the robot is on the rails! Paul grimaces, but uses the claw to drag Autoism back to the arena floor, where he turns and reverses into the side of TSA, pushing it backwards across the arena and into the opposite spike strip! Lian works those six wheels though and wrestles free, pushing under the back skirt of Autoism 4.0 with some difficulty before pushing it across the arena and depositing it onto the buzz saws! There are a smattering of sparks and a huge roar from the crowd as Autoism has the left skirt sheered right off and is thrown into the air, turning over and coming back down to rest on the skirtless side, where it teeters for a moment before falling back down onto its wheels with a huge crash! Paul immediately goes back on the attack, but is having some problems with manoeuvrability now, as the saws did some heavy damage to his tyres! Despite this he manages to launch a side attack on TSA, pushing underneath and levering it up and over again, prompting Lian to self-right away from him and run across the arena before turning back on the attack and ramming in, pushing Autoism towards the saws and flipping him onto them! Paul groans as Autoism is spun away again and the rear skirt€™s springs are sawn through, but less damage seems to have been caused this time. Damage to the tyres has only been increased though, and Autoism is really hobbling across the arena now! This is a godsend to Lian and the rest of Team Bloodmage, who use their speed to dodge the front of Autoism and get under the now-exposed side ground clearance, ramming across the arena and flipping it against the spike strip! Paul lifts Autoism up and over and back onto the floor, but Lian piles in underneath again and flips up and over sideways like he did earlier, again hanging the Big Nipper-inspired bot on the spikes! The power of TSA€™s pneumatic flipper definitely seems to be waning now though, and Paul can sense it, especially as when Lian attempts to flip him again when he gets off the spike strip Autoism merely rolls over as opposed to being thrown in the air like earlier on in this match. Paul takes his chance while the flipper is open to try and get the claw into the workings, but Lian€™s speed is really a blessing here again as he backs away, but goes too fast and slams into the rear corner of the arena, being thrown over by the buzz saws! And as it is thrown over we can see the base armour - and it doesn€™t look pretty! Three large gouges into the polycarbonate will score points for Autoism should this fight go to the judges, and with only seconds remaining it certainly will! To make matters worse, TSA is now on its back with the rear facing the wall - the flipper fires and turns him over against it, but the yellow and black machine falls back down - with no space to self-right into and not enough gas left to even prop itself up on the wall TSA is in big trouble, but luckily for Team Bloodmage time is up before they can be fully counted out, although the audience give it a decent go...
10, 9, 8, 7...
Autoism is like an aging machine as it hobbles up to TSA and pushes it against the arena wall, lifting it up slightly in one final attack as the match ends - it€™s horrendously close, I wouldn€™t want to call it!

CEASE!
Judge€™s Decision:
Damage ~ Neither robot caused huge damage to the other via use of their own weapons, but The Servant€™s Assistant made good use of the buzz saws on two occasions, pushing Autoism 4.0 onto them and causing big damage to the tyres and skirts. TSA also took a lot of damage from the saws, but as a result of it€™s own poor control (Autoism does still gain from this).
16/14 in favour of Autoism 4.0
Aggression ~ Both robots were very aggressive from the word go, getting multiple attacks in on each other as the match progressed. Really this category is almost even, but The Servant€™s Assistant was seen to retreat - although a good idea in terms of strategy, it loses a point for it here.
11/9 in favour of Autoism 4.0
Control ~ For the most part, The Servant€™s Assistant did dominate the fight. Autoism 4.0€™s main tactic failed rather miserably and so that loses it points here, but TSA loses points for backing onto the buzz saws at the end of the match. It does however, gain them, for occasions where it showed good control in stacking Autoism 4.0 and flipping/pushing it onto the buzz saws.
8/2 in favour of The Servant€™s Assistant
Overall ~ 31/29 in favour of The Servant€™s Assistant
A totally nailbiting judge€™s decision goes ever so slightly against Auotism 4.0 [#12]; The Servant€™s Assistant goes through to the semi-finals!
Quarter-Final Four
Eye of Ran II!
MMpts ~ 10
Season Record ~ N/A - N/A
Mobile Failure 2.5!
MMpts ~ 12
Season Record ~ N/A - N/A
Roboteers, standby!
Booth Red: Team Picus
Booth Blue: Team Alt
3...
2...
1...
ACTIVATE!
The last quarter-final gets underway, with Joey driving out of the square, not at Mobile Failure, but away from it, keeping the side facing Tracy€™s already advancing machine while his dangerous blade gets up to speed! Tracy draws first blood though, piling into the side of Eye of Ran and actually managing to breach the skirt with her front wedge, swinging Failure€™s axe over with a loud bang onto the top of EoR, but not really causing much damage. Joey, now with the blade at speed, turns sharply into the side of Mobile Failure 2.5 though and sends it spinning across the arena in a shower of titanium sparks as the side skirt goes flying away! The audience gasp and cheer as Eye of Ran moves in again, but Tracy turns to face the blow and has her front wedge torn off for good measure! Two brutal attacks in quick succession and Team Picus are loving it - Team Alt, not so much. But all the same Tracy valiantly goes back on the attack and drives against the blade before it can spin up this time, quickly bringing her axe over multiple times, making a large dent into the half moon of Eye of Ran II! Joey grimaces and turns to brush Tracy aside, but MF2.5 is dogged in its aggression and reverses against the side of Eye of Ran pushing it against the spike strip! Tracy holds on and pins Joey there for a few seconds before Eye of Ran II wrestles free and spins up the blade again before turning back to face Failure again, driving in against the skirtless side and ripping a large gash in the titanium armour, knocking Tracy away as he does so! Failure attempts to drive back on the attack, but only moves in a pitiful circle - it looks like the match is over already! A shame to end it so early, but Joey wishes to cause no further damage to Tracy€™s machine and reverses back to the red square, powering down the blade. The audience count down and end to another fast and dangerous Eye of Ran battle in which huge destruction was caused by the powerful weaponry...
10, 9, 8, 7, 6, 5, 4, 3, 2, 1!
CEASE!
Mobile Failure 2.5 fought bravely but lost half its drive to an immensely powerful weapon; Eye of Ran II advances to the semi-finals!
Battleboard
Autoism 4.0 [#12] vs. The Servant€™s Assistant
Eye of Ran II vs. Mobile Failure 2.5
And next up, it€™s the SEMI-FINALS!
Battleboard
Wedginator X vs. The Servant€™s Assistant
Delirium Tremors vs. Eye of Ran II
Tactics and predictions ASAP please!
And also, for your viewing pleasure, and to disrupt these important matches as little as possible it€™s a nice aesthetic hazard - co2 jets! Don€™t be cocky though - if your machine has any kind of hole for the gas to get in it could be elimination via knockout for you!
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