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The Crash & Burn Mini-Tournament of Death 4

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  • #46
    Re: The Crash & Burn Mini-Tournament of Death 4

    Wow im in the final of something? again? the world will surely end now!

    Well done to Tracy for a hard fought battle

    Comment


    • #47
      Re: The Crash & Burn Mini-Tournament of Death 4

      Round 2, Fight 2
      Wedga Ennea vs. Harraz

      Roboteers, stand by...

      Mr. Psycho with the claw and hammer, and Sir Killalot with his claw and lance, await the destruction!

      3....
      2...
      1...
      ACTIVATE!


      A cagey start from Harraz, as it turns on the spot on the ACTIVATE call, and moves around. Wedga has flown out of its own spot in a hurry, and seemingly wants this over with now! Harraz turns accordingly, and what happens is the quirky bots are nose to nose, literally! Winning the pushing match however is Harraz, and none too cagey is the shove into the arena wall that allows Harraz under the flipper of Wedga! Hurriedly the lifter thrusts up and topples Wedga against the arena wall, but to Paul's chagrin, the flipper flicks Wedga off the wall and off the back of Harraz! But it's Paul who's still in command as he backs into Wedga's own rear, and the skirt gets under Wedga. With another extended running start Harraz reverses all the way across the arena and slams Wedga against the wall opposite! Wedga rides the momentum off the wall and lands off to the side, but is still perched slightly on the side skirt of Harraz. Paul turns accordingly, but this makes Wedga fall off the skirt. However, Harraz is still in time to get under Wedga again before the Team ??? robot can manoeuvre away, and this time manages to get Wedga into an empty CPZ. Smelling blood, Mr. Psycho and Sir Killalot slowly exit their own CPZs as Harraz lifts Wedga up onto his side against the corner, and tries to pin him. Noticing the approaching Sir Killalot, Harraz turns aside, but is too slow as he is shoved against the pinned Wedga by Sir Killalot, now pinned himself, and Mr. Psycho's right outside the CPZ! As Harraz tries to squeeze away, the claw of our Knight of the realm grasps the side skirt and crunches into it, lifting Harraz up into the air! Wedga fires its flipper against the wall, but only succeeds in forcing himself into the corner! As the flipper lowers, Wedga falls onto his back against the wall...another flip is rendered moot as he just falls backwards again...but this may be one of the few times a competitor is lucky to be in a CPZ; Mr. Psycho's claw comes down and picks Wedga off the ground! That would have been a ghastly fail for Andy, had the house robot left him there! What is now happening, however, is a house robot display, a display of power, that is! And Psycho and Killalot are feeling particularly dominant! Killalot hauls Harraz over to the arena saws...and though there is lack of any lasting harm, the blinding sparks surely delight the audience! Wedga meanwhile is being given a taste of the flame pit...that won't do too much, hopefully, but because the robot is so compact, components might get hotter quicker! Several seconds of house robot fun encompass the two helpless competitors...then Mr. Psycho's claw raises, up...up...up...and opens, sending Wedga plummeting to the ground onto its flipper! It's not that great of a fall, but Mr. Psycho turns a bit and brings the hammer down before Wedga can try and right itself, landing a solid blow on the underside! But the monocoque holds up fairly well, and the resulting toss over from Wedga, righting it, clearly displays a lack of weakness! Concurrently, Sir Killalot has viewed 15 seconds worth of the bright white fragments of light, and now spins about with the claw raised, whirling Harraz around before letting go and sending the Team Insanity robot sprawling across the floor where the arena spike pops Harraz, but doesn't quite manage to turn it over! Paul guides his robot off the hazard, as Wedga seeks the middle of the arena.

      The makings of a real battle are forming again as the house robots return to their CPZs, content, and the plucky competitors are sizing each other up as before! Paul decides to return to his previous tactics and moves away from Wedga, who just races straight at him...have we gone approximately a minute and a half back in time, folks? It's like the start of the match all over again! Only this time, the outcome is far different and Wedga successfully sneaks past the lifter and underneath Harraz! Panicking, Paul tries to back off...not a chance! An absolutely massive toss results from Andy pressing the flipper button, and amid a cloud of CO2 Harraz lands a perfect 540, on his back! None too pleased about this, Paul tries to self-right on the spot, but here comes Wedga! None too soon does the lifter raise Harraz off the ground, though, as Wedga barges in a fraction of a second too late and the charges merely shoves Harraz aside, sending Wedga off-course! Wedga twirls, but Harraz manages to self-right successfully! Not as successful however is the attempt to escape, as Wedga crashes into the side of Harraz as it tries to get away, and the skirt is penetrated! Rather than an immediate assault, Wedga takes Harraz to the wall...oh how dreadful! The toss was almost exactly terminal, and Harraz crashes directly down onto the upraised flipper of Wedga, forcibly closing it! Wedga flips him again, but the same result occurs...with an altered end as Harraz slides off the back! On his wheels now, Harraz spins about quicker and gets the lifter under Wedga before Andy can do anything about it, and turns Wedga over! Wedga immediately self-rights, but only onto the lifter to be tipped over again! With his rear to the wall again and nowhere near a CPZ, Wedga is in dire straits! Another flick pushes him further into the wall...and bounces onto his arse, then onto the flipper! There's some space to self-right now, but Harraz is already there and shoves Wedga back into the wall...but Wedga fires the flipper just as Harraz comes into contact with him! ...oh dear!!! That was horrible!!! Wedga Ennea has effectively thrown itself out of the arena!!! It appears both drivers are confused to the result...Andy shakes his head after a while and accepts it, but Paul is in hysterics! Harraz moves on!

      CEASE!

      High to the nines went Wedga Ennea, but the landing was a -3!
      Harraz advances to the Annihilator Final!

      ----

      Heat C
      Exertion II vs. Liar 2 vs. Blast vs. Eye of Ran II
      Traffic Warden vs. Cobalt vs. Equinox vs. Assegai

      Tactics, predictions 'n' whatnot you wonderful lot.

      Comment


      • #48
        Re: The Crash & Burn Mini-Tournament of Death 4

        Exertion II vs. Liar 2 vs. Blast vs. Eye of Ran II

        Andy's in Barcelona, but I would rather not fight him so I'll see if I can go with a team up here. Generally, go for the usual EoR II tactics - spin up, avoid weapons, kill Liar 2 and Blast in that order.

        It's not pretty, but it works XD best of luck everyone!

        Comment


        • #49
          Re: The Crash & Burn Mini-Tournament of Death 4

          Blast's tactics are...somewhere on this thread and good luck finding them Also...
          I'M IN THE FINAL I'm impressed with that fight Kody, but not with the way Killalot handled me Never mind, I'll get him back for it.

          Comment


          • #50
            Re: The Crash & Burn Mini-Tournament of Death 4

            Heat C
            Melee 1
            Exertion II vs. Liar 2 vs. Blast vs. Eye of Ran II

            From Shrewsbury in Shropshire...Exertion !!
            (created by Andrew Jackson)
            Very compact design with 1cm thick Ti/V armour, a front lifting wedge and rear ramming spikes, he's a tough nut to crack, and possibly too thin to even be stacked on his side. Despite this, he's got no real damaging weaponry.

            From Enschede in the Netherlands...Liar 2!
            (created by Martijn Benschop)
            A 2WD wedge with a nearly full-body flipper and thwacking spikes situated on either side of the flipper. Constructed from Hardox (as are the wheels), but as above, won't do much real damage, and control could be an issue.

            From Orpington in Kent...Blast!
            (created by Paul Cuomo)
            A boxy robot with angled sides and rear (inverse), and a full-pressure flipper at 750psi, able to toss quite much into the air and self-right with that flipper. Armoured well, but it's not the best pusher.

            From Pontefract...Eye of Ran II!
            (created by Joey McConnell)
            Presenting a T-shaped competitor with a 30kg undercutting blade at the front of the robot (the wider end) about 5mm off the ground. The main polycarb is protected at the top and rear by Hardox, and it's mildly nippy, but it won't turn as fast as other 2WD bots with that large weapon spinning.

            Roboteers, stand by...

            House robots: Cassius Chrome and Damocles, if you please!

            3...
            2...
            1...
            ACTIVATE!


            It begins with Blast immediately making a gang-way for Liar 2, and Eye of Ran II following with its blade spinning up quickly! However, Exertion II intercepts seemingly ALL competitors, getting straight under Liar 2 and shoving him into Blast diagonally, thereupon getting under Blast as well and shoving him into Eye of Ran! The skirt takes a fully-spun-up hit and is slightly crumpled, but that won't be bothering Paul too much. Liar 2, now behind Exertion, now gets under Exertion and lets fly with a massive flip, sending Exertion...goodness me, about 10 feet into the air! With a clatter Exertion comes crashing down onto one of the arena spikes, which pops him up and flips him again! As Andy struggles to find which way up he is, Liar tackles Blast this time, but fails to get underneath the undamaged skirt. Blast, however, turns and gets underneath Liar, and with the scoop angled such, Paul finds that he is in greater control than he thought; Liar is overturned simply by the angle of the scoop and the speed of the push, as well as having the front spikes of Liar hitting the ground! And this happens repeatedly, without Blast having to use his flipper once! As such, Blast manages to get Liar over to Cassius Chrome's CPZ, and throw him into the house robot! Cassius Chrome isn't too thrilled about having 100kg of Hardox wedge jostled into him, and repels Liar with the punching fists, obviously not too much damage, but Blast moves aside to make way for the incoming Eye of Ran II, who'd been following! Cassius Chrome moves away, but before Martijn can follow suit, Joey steers his robot blade-first into one of the wheels! 6mm of Hardox, however, is definitely enough to withstand that and Liar is sent flying away with no apparent injury! Sensing a slowed down opponent, Exertion flies straight in and wedges Eye of Ran on an angle, right between the front and sides, and shoves him across the arena! Unfortunately Andy is unable to fully get Eye of Ran onto its back with the lifter, as its range signifies, but is content with throwing Eye of Ran into the arena wall at high speed, who bounces away to side! Realizing his team-up plans are not quite working out and that his attacker is too close to get away from, Eye of Ran spins up its blade and approaches Exertion, who simply rams straight towards him! Joey tries to deke him out and try hitting the side, but Andy keeps Exertion's front straight against the direction of EoR's blade, and there is a colossal CRASH!!! Blade meets wedge and Eye of Ran is popped into the air, but Exertion stays where he is, mainly due to his lifting wedge's ridiculously low angle! The 5mm Hardox on it appears little more than scratched, and the team from Shropshire are grinning now, as Exertion gets under the T-shaped bot and throw it into the wall again! Joey isn't enjoying this one bit...

            Meanwhile, Liar and Blast have been squaring off and it's really gone in the favour of Blast, as Liar keeps failing to get the flipper under Blast, while Blast keeps getting under the spikes and is throwing Liar all over the place! After a particularly nasty slam against one of the Discs of Death, which slightly dents the rear of Liar 2, Blast powers Liar across the arena yet again! This time though the cards don't read in his favour, as Liar flips itself away and Blast powers by, vulnerable! Liar manages to sneak the flipper under Blast's turning scoop for the first time this match, gets further under, and lets fly with a massive flip, propelling Blast far through the air and landing upside-down after bouncing end on end across the arena, almost like a Slinky! Blast however self-rights quickly with a CO2 snort, and goodness me the self-right was magnificent as well, a true 540 degree over-overturn, quite the overturn overture! Paul's complacance is short-lived, however, because Liar is on his case again. Blast moves forward at him again, but Liar moves about and slams one of the spikes into the side of Blast's scoop, thwackbot-style as ever. Blast is thrown aside and this lets Liar come in again, but before he can do so, Exertion makes an appearance by shoving Eye of Ran straight into him! Saved by the distraction, Blast turns again and gets under one of Liar's thwacking spikes, and powers under the Dutch flipper, and activates his own flipper on his opponent...goodness me, what height! The stats must have lied, for Liar flew quite higher than 5 feet! A maddened Exertion isn't letting anybody go, though, as he now shoves under Blast, under one of the skirts, and lifts him over with another great SMASH into the arena wall! Eye of Ran, finally free of the bricky lifter, spins his blade up and heads for Liar 2 as per his plan. Martijn however isn't concerned about Joey and is looking for some sweet revenge against Paul, as Blast self-rights stylishly again. Exertion penetrates the damaged skirt and starts to lift Blast over again, presenting Liar with the perfect opportunity! Quickly Martijn heads over, but Joey is quite close and Eye of Ran intercepts Liar with a gargantuan CRASH against the previously hit wheel! Liar gets pounded against the wall and Eye of Ran turns about to protect his blade,...well Martijn isn't going to let THAT go! Liar rams straight into Eye of Ran, the hit wheel still fine, and sneaks the flipper in. Joey pushes forward to try and ward away the flipper, but Liar spins the other way and thwacks the side of Eye of Ran...and is in for a shock as the thwack has penetrated the polycarb! It's not too deep, but the spike is slightly embedded in the side armour of Eye of Ran, and that's absolutely no good for Joey! Liar now begins to drag Eye of Ran backwards, as further away Blast has been flipped over and against the wall side-on. Exertion now tries to lift him OOTA, but the flipper saves Blast once again as it rights the Team Insanity robot at the side of Exertion, but with the rear pointed at Exertion!

            Paul is quick to get away, though, and seeing his preferred opponents stuck together flies straight after them, but somewhat cautiously as Eye of Ran's undercutting blade is definitely going at maximum velocity...Joey tries to turn and hit Blast, and Martijn seeing this turns his machine accordingly...this dislodges the two instantly and sends Eye of Ran directly into the incoming scoop of Blast...CRASH!!! What an absolutely massive display as sparks fly, and both Eye of Ran and Blast fly across the arena in opposite directions! Exertion is quick on the uptake and goes after Blast, getting straight under the damaged skirt and quickly lifting the flipper onto its back yet again! Liar is after Eye of Ran obviously, and Joey turns the machine around to thwart this. Martijn goes for another thwack, but Joey drives off before the thwack connects, and now the blade is at full speed again! In comes Liar though to stall it, and tries another thwack. Joey turns, but the thwack rides up the rear wedge and hits the polycarb again, but this time not penetrating the 5mm thick plastic due to losing some force upon hitting the wedge. However Joey is too late to bring the blade into play as Liar backs off and goes off to attack the others. Blast meanwhile has righted itself, but being shoved again by Exertion has been hit by the Disc of Death again and now we can see some slight damage to the actual side, above the skirt, but it's not enough to immobile the robot and Blast gets away...only to run straight into Liar 2! However Blast runs straight underneath the flipper and past it, leaving Liar prime position to be rammed by Exertion and leading Blast to ram straight into Eye of Ran's dangerous blade! However these hits are just not enough to do any damage to that 10mm Hardox scoop and though both robots get flung away again, Blast proves its durability by ramming straight into Liar and Exertion, getting under the latter and shoving both robots into an empty CPZ! Cassius Chrome is away again like a flash, and Eye of Ran has to dodge the house robot as it flies past him and into the rear of Blast, getting under him and punching him! Damocles is also away...Eye of Ran gingerly approaches the CPZ and awaits the first robot to escape it...it's Liar 2, falling off of Exertion on top of Blast, and Joey manages to get a direct hit on the side of the wedge, sending Liar spinning back into the CPZ! Liar however now has the nose directly pointed at Eye of Ran and rampages out before Eye of Ran can protect the blade! Liar powers under and with a beautiful toss sends Eye of Ran high into the air, who crashes down rather sickeningly...and unfortunately for Joey it's the wrong way up! It begins to spin up again, and make like a tree and leaf, but Liar is straight after him and gets under rather easily this time, and carries Eye of Ran to the wall...and utterly fails, for the resulting catapult sends Eye of Ran spinning like a VERY oddly shaped coin, landing off the railing and back into the arena, right side up!

            Back in the CPZ Exertion isn't faring well, and Paul tries to OOTA him, but the scoop part of his flipper is pinned in the corner by Cassius Chorme, and moreso due to the fact that Cassius Chrome got under him and is punching him to death! Damocles is now perilously near, and Cassius Chrome backs off - any chance of flipping Exertion OOTA now is dashed as Exertion is now directly on top of Blast. Blast tries to turn around and imitate Vertigo's infamous reverse OOTA, but Damocles intercepts with a massive drumshot to the side of the scoop, forcibly lifting the flipper off the ground and then striking Blast's front end, sending him toppling over! Exertion, now free, gets the bloody hell out of the CPZ as Damocles moves in for more punishment and slashes Blast with the rear drum, but the armour stands up enough to the blow that it doesn't do Blast any internal harm. There are, however, several slashes in the armour now and Blast needs to self-right again...and it does so, finally free of the CPZ and of Damocles...and meanwhile Exertion's managed to ram into Eye of Ran and lift it up, then throw it against an arena wall again, but Liar is after Exertion and getting under from the back flicks him high into the air. Though Exertion lands rather heavily, he seems to be doing just fine inside and turns upon his attacker this time. Dodging by the thwacks, Exertion gets directly to the side and lifts Liar over, but with the lifter up manages to drive up against the side of Liar after Liar is flipped. Liar getting the hint turns with a rather weak thwack to Exertion's top armour as Exertion falls off, then quickly gets underneath Exertion, but Blast crashes the party by tackling the wheel of Liar, sending the Dutch flipping keeling! It activates its flipper anyway, and Exertion is hoisted up and away again! With another ground collision that Exertion shakes off rather well, Andy targets Blast next and rams into it, but forgets that a fully spun-up Eye of Ran is there and Joey, with Exertion completely blocking the way towards his preferred targets, slams the blade into Exertion and sends him spinning away, Joey apologizing to Andy in his control booth. Andy smirks, and Exertion, quite unhurt thank you very much, immediately goes straight at Eye of Ran, who tries to dodge now and go after Liar. Exertion barely misses his charge and now has a wedge pointed at him for his troubles. Blast is trying to get about Liar's side, but Liar is successfully keeping the boxy flipper at bay! Eye of Ran catches his attention by slamming straight into the previously hit wheel of Liar, again doing nothing more than cosmetic damage, and sending Eye of Ran straight into Exertion, who takes the gift-wrapped robot with utmost satisfaction and pulverizes Eye of Ran into one of the four Discs of Death!!! And like nothing, the 5mm polycarb, with the skirt attached to it, is shredded away like paper! Suddenly there is a note of panic of the Picus camp now, as his doom-giver has no more protection, let alone a Plan B!

            Liar seems to notice this as well, but before he can act on giving Eye of Ran II whatfor, Blast is on his case and this time outmanoeuvres the 2WD bot, getting under the side! Again Liar goes bouncing away as Blast pushes him, but they go right over the arena saws, Blast failing to stop in time! BZZT! BZZT! Neither robot show the effects of damage, however, and Liar is gunning straight at Eye of Ran, Exertion under it and trying to slam it against the wall again. He fails this time around, but Liar is in there and heaves Eye of Ran into the air with the flipper again! Eye of Ran again manages to keep right-side-up, but Exertion is back at him! Blast however intercepts the Jackson machine, and slams it against the arena wall, but activating the flipper too late and nearly flipping itself! Exertion partakes in the given advantage and lifts Blast over from the side, and then slams him into Eye of Ran, who Liar gets under again, but as Joey gets tossed about once again, it's nearing the end of the match!

            10...9...8...7...

            Blast tries to attack Liar, and instead is forcfully shoved into Liar by Exertion, while Eye of Ran, now on its back again, spins up, apparently forgotten about!

            6...5...4...

            Liar moves around Jackson and Cuomo machines, but Eye of Ran thwarts his flipping plans with a desperate hit on nearly the top end of the wheel that hasn't gotten hit yet, and slightly dents it, the first time it's caused some damage to body armour this match! Both bots fly backwards!

            3...2...1...

            Liar charges Eye of Ran, gets under and flips! Exertion slams Blast into the arena wall once more time, Blast ricohceting off, but getting under Exertion again! FLIP!!!

            CEASE!

            OH MY!!! A very close call for Team ??? as Exertion is finally out of the arena, but we will have to go to our first ever four-way judges decision! This decision will be different from the others as all robots will be given a mark based on their own actions during the match.

            Strategy
            Exertion II - 1/5 * 1 = 1 (had no real set strategy, just went out and attacked everybody, so no real marks...however, this was extremely successful, as he managed to pull off many slams on all three of his opponents, so he gets a point)
            Liar 2 - 2/5 * 1 = 2 (failed several times to utilize his manoeuvrability and weaponry, but the times he was successful, he made his mark, especially on Eye of Ran II.)
            Blast - 3/5 * 1 = 3 (managed to ram Liar 2, his main target, a few good times, and even got a few flips in on Exertion II. However, he was unable to utilize opponent Eye of Ran II as hoped.)
            Eye of Ran II - 4/5 * 1 = 4 (was very successful in protecting his blade until being shunted into the Disc of Death, and attacked Liar 2 and Blast several times. Good marks.)

            Style
            Exertion II - 1/5 * 2 = 2 (nothing really stylish here, though overturning Blast a few times was a bit fun to watch.)
            Liar 2 - 3/5 * 2 = 6 (a few nice flips here and there, and thwacking Eye of Ran II and Blast certainly looked cool. Being shoved around by Blast, less so.)
            Blast - 4/5 * 2 = 8 (the self-rights were a treat, and the toss against Liar 2 and those pushes that bounced Liar 2 up and over repeatedly looked really cool.)
            Eye of Ran II - 3/5 * 2 = 6 (nice hits on Liar 2 and Blast, though none too damaging, sent them flying and impressed the crowd, but wasn't too impressive otherwise.)

            Control
            Exertion II - 4/5 * 3 = 12 (quite controlled...slights were figuring out how to drive upside-down (but getting the hang of it early, as seen!) and being unable to escape the CPZ)
            Liar 2 - 1/5 * 3 = 3 (letting Blast get to his sides several times wasn't that great, and nor was losing control of Eye of Ran II and getting hit several times. He gets a point for holding Blast off for a bit.)
            Blast - 3/5 * 3 = 9 (fairly controlled through the fight, managed to outpace Liar 2 and come straight back on the attack after walloped by Eye of Ran II. However, allowing himself to be a house robot chewtoy wasn't appealing)
            Eye of Ran II - 3/5 * 3 = 9 (while a bit slow, he managed to utilize his strategy with precise control until the end of the match. On the other hand, allowing himself to be flipped about by Liar 2 wasn't good control.)

            Aggression
            Exertion II - 5/5 * 4 = 20 (aggressive throughout; let up for no one, and got straight back into the game after being attacked.)
            Liar 2 - 3/5 * 4 = 12 (fairly tenacious, but rather cagey when being circled by Blast, or trying to avoid Eye of Ran II's weaponry.)
            Blast - 4/5 * 4 = 16 (the next aggressive after Exertion II, reckless in its assaults against all three competitors, however Exertion II managed to stall its aggression from time-to-time.)
            Eye of Ran II - 2/5 * 4 = 8 (slightly malicious, but was pursued nearly everywhere by Liar 2 and Exertion and could not be as aggressive as it wanted to be. Still, interrupting Liar 2 with its blade was nice.)

            Damage
            Exertion II - 3/5 * 5 = 15 (made major use of the Discs of Death by slamming Eye of Ran II and Blast into them, so good marks here, but was unable to do much by himself otherwise.)
            Liar 2 - 2/5 * 5 = 10 (thwacked Eye of Ran II twice, and created a puncture, thwacked Blast, and possibly did some impact damage from his flips, but nothing too spectacular.)
            Blast - 3/5 * 5 = 15 (also made use of the Discs of Death by shoving Liar into them, and made use of the arena saws as well.)
            Eye of Ran II - 3/5 * 5 = 15 (despite the damage he took, he caused damage to all three competitors however little, the most of which was done to Blast at the start, whose skirt was gashed up, and then to Liar 2, who received a dent on his wheel.)

            TOTAL
            Exertion II = 50
            Liar 2 = 33
            Blast = 51
            Eye of Ran II = 40


            Eye of Ran II ran with an eye eye eye! all the way home, while Liar 2 cannot tell a lie...about his defeat!
            Exertion II and Blast advance to Round 2!

            Next battle: Traffic Warden vs. Cobalt vs. Equinox vs. Assegai

            Comment


            • #51
              Re: The Crash & Burn Mini-Tournament of Death 4

              Oooooooooooo...one second quicker, and only one of my target robots would've been out
              Ah well, never mind, awesome fight - as in, OMG, IT'S AWESOME - and I came first in the JD. I feel proud. Well done AJ for making it through with me.

              Comment


              • #52
                Re: The Crash & Burn Mini-Tournament of Death 4

                And to finish the Round 1 fights...

                Melee 2
                Traffic Warden vs. Cobalt vs. Equinox vs. Assegai

                From Glasgow in Scotland...Traffic Warden!
                (created by Steven McGregor)
                A U-shaped horizontal clamper, with two hydraulic rams powering the clamps towards 10 tonnes of squeeze. Has torque to spare, and also decent armour, but is very vulnerable to wedging.

                From Gainsborough...Cobalt!
                (created by Frank Goacher)
                A box-wedge clad in Hardox, with A28-400 Ampflow motors powering 2WD, and a nasty disc-on-wedge to shred tires and undersides. The dimensions however rival some lightweights in size...

                From Liverpool...Equinox!
                (created by Lewis Matthews)
                Another compact machine in the form of a box with wedges on the front and sides, a pointed rear, and weapons synergy in the form of long lifting forks, barbs, and a clamping arm. It's also armoured well and drives well.

                From King's Cross in London...Assegai!
                (created by Zarte Siempre)
                4WD box with an unusual weapon: a battering ram held by cables, essentially turning it into a double-rammer. Its motors provide sufficient shove, and it has good armour, but like Traffic Warden above, lack of wedge protection ails it.

                Roboteers, stand by...

                House robots, indeed, are Asterix Anarchius and Matilda.

                3...
                2...
                1...
                ACTIVATE!


                Equinox is out of its spot like a shot, and heads towards Traffic Warden, who is too cumbersome to avoid the charge and is swiftly gotten under! The huge horizontal clamps come into play...or do they? Does it even look like it's clamping? Equinox definitely is though, as the comes down on the middle of Traffic Warden's body and the forks start to lift it...Cobalt meanwhile is dealing with Assegai, who is looking to get to Cobalt's sides, but Cobalt is doing a pretty good job of protecting them. Eventually Zarte has to bit the bullet and come flying into Cobalt's front, but the ram within hits the disc and sends both robots flying! Assegai lands on an arena spike and gets poked a few times, and Cobalt nearly is roasted by the flame pit, but goes after Assegai again. Driving by them is Equinox with a clamped Traffic Warden, and within seconds the pit release is activated. Not loosening the grip one bit, Equinox heads straight towards the descending platform and deposits Traffic Warden, as it dangles a bit - OH NO!!! Equinox has...fallen into the pit!!! :shock: How on...let's have a replay of this...okay, Equinox dangles Traffic Warden over the pit, but Traffic Warden balanced completely on the forks, and then...quite simply, unbalanced like a scale, with the fulcrum of balance quite obviously over the pit, tipping Equinox up by the forks and making it fall in with it!!! What a horrible display!!! It appears Lewis isn't too displeased as he is roaring with laughter with the outcome, but this means Assegai and Cobalt, having done very little, go through! Shocking indeed, and the house robots aren't happy about their total lack of action!

                CEASE!

                Traffic Warden's progress goes from green light to red light, while the Equinox's time has come!
                Cobalt and Assegai advance to Round 2!

                ----

                Heat C
                Round 2

                Exertion II vs. Cobalt
                Blast vs. Assegai

                Comment


                • #53
                  Re: The Crash & Burn Mini-Tournament of Death 4

                  Exertion II vs. Cobalt

                  My plan here will be to use my speed advantage to get around the back of Cobalt and exploit that 30mm high rear ground clearance. Once there, my aim is to lift it up off the ground with my lifting wedge. Cobalt's wheels are positioned right at the back, so once it has been lifted up from the rear, it's not going anywhere. Then I can either feed it to the house robots and the arena hazards or try to get it down the pit. If Cobalt does manage to get under me, my wheels should be tough enough to survive any impacts, but hopefully I should be quick enough to avoid that anyway.

                  Good luck, Frank.

                  Comment


                  • #54
                    Re: The Crash & Burn Mini-Tournament of Death 4

                    With Exertion vs. Cobalt, it REALLY will depend on how often Frank could've got under the ramming wonder; if it's many, then I predict Cobalt to wina JD on damage/strategy, and if not, he will be pitted.

                    Now for me I really like this match-up. For many reasons. Firstly, Blast is designed to fight skirted machine, hence the scoop designed to pierce skirts with the spikes built in, secondly, I am 8mph (roughly) faster than the opponent, which while it may worsen control it also means that his weapon may be useless, as whenever he'll rear up for a run, I can just ram in before he has momentum. On the subject of the weapon, as a concept I love in I mean that; I love the originality of it, and also the way it can affect the opponent. However, if Blast can take being hit by House Robots and the destructive Eye Of Ran II with minimal damage, I think that weapon won't trouble me TOO much.
                    Main plan (and only) is the hit him in the front around the battering ram, get under the skirtless machine with easy ground clearance to deal with shunt him to the edge and get rid via OOTA. If I can't get him over the fence, give him to the house robots to damage him.

                    Good luck Matty, and here's hoping Kody writes a fight that sees 2 of my machines in the final WHAT HAS THE WORLD COME TO, WHEN I'M IN THE FINAL

                    Comment


                    • #55
                      Re: The Crash & Burn Mini-Tournament of Death 4

                      Good luck Matty, and here's hoping Kody writes a fight that sees 2 of my machines in the final WHAT HAS THE WORLD COME TO, WHEN I'M IN THE FINAL
                      Oops, my bad. Wording makes me look like a gimp:

                      Here's hoping Kody writes a GREAT fight that sees 2 of my machines in the final. So much better

                      Comment


                      • #56
                        Re: The Crash & Burn Mini-Tournament of Death 4

                        Heat C
                        Round 2, Fight 1
                        Exertion II vs. Cobalt

                        Roboteers, stand by...

                        In the arena for the house robots we have Growler! And Cassius Chrome!

                        3...
                        2...
                        1...
                        ACTIVATE!


                        It's Exertion that makes the first move, getting around the front of Cobalt, but finds the Team Bored robot can easily keep up with it with its 24v motors! There is much circling, all that work being done by Exertion II, but a steady pace in return is presented by Cobalt, as the wedge keeps itself in line with Exertion's moves. Eventually catching Exertion off-guard, Frank moves forwards and manages to get his wedge underneath Exertion's side, and the disc begins to shred...there is not nearly enough power to even scratch the 10mm Ti/V clad about Exertion's chassis, but getting deeper underneath Andy's robot, Cobalt's disc catches Exertion's right-rear wheel and now begins to shred...only for the disc to throw Exertion off suddenly! Andy makes quite the most of this, as his wheel seems to be okay, and Exertion zooms straight around, under Cobalt's rear, and throws him into Growler's CPZ with a long extended run! But what a stunner...the wedge of Cobalt manages to get underneath Growler's lower jaw! Only a bit, though, as Growler hits the disc, takes absolutely minimal damage and stopping the disc, and moves Cobalt further up onto Exertion...now piggy-backing the box, Cobalt tries to drive off, but Exertion with another extended running start mashes him right into the pit release button, not only activating the release button, but releasing the signage from the button itself! Cobalt bounces...but is now on the wedge of Exertion, and definitely not a good place to be now! Exertion goes up with the lifter, all while driving Cobalt forward, and manages to roll Cobalt onto its back! Frank's there with the srimech, but the pit is so near - NO!! Cobalt rights itself and barely escapes a pitting!! But Andy's not done yet!! Exertion turns and catches Cobalt's side as the latter tries to get away!! Up with the lifter, and Cobalt's on its side!! Now Exertion pushes Cobalt onto its back, right in front of the pit!! But already the srimech is - aaah!!! That's it!! Cobalt pitted!! What a finisher that was! Frank just could not escape the pit and his robot ended up down in it! Goodness me! Well done, Exertion.

                        CEASE!

                        Cobalt 'cobbles' back to Gainsborough on a broken whim!
                        Exertion II advances to the Annihilator Final!

                        ----

                        Fight 2
                        Blast vs. Assegai

                        Roboteers, stand by...

                        Ah! Renegade joins us for some fun tonight, alongside the overt malice of...Exa-Gore-Ic Evo.

                        3...
                        2...
                        1...
                        ACTIVATE!


                        This for the last place in the Annihilator, and already Blast is proving to be the better of the two early on, getting straight under Assegai - ahhh...the ram came into play and knocked Blast back. It didn't really do much to Blast though, let's be honest, and now Paul takes advantage by getting Assegai before it can charge in again, and - goodness me, what power! Assegai must have flown about 11 feet into the air! It's landed upside-down, I believe, but Paul isn't letting up! Already it's back under the boxy machine and shoving it towards Exa-Gore-Ic Evo...ooh, good move...and not flipping, Blast backs off as the massive pincers of Exa-Gore-Ic clamp on the 7mm titanium body shell of Assegai, and the punching spike of the house robot beats on the hapless competitor! How...ironic, a puncher getting punched...Blast meanwhile has hit the pit release button, and down goes the pit but honestly I doubt he'll need it. Now Assegai is released but look at the marks on the back...Assegai is really up against it here, and indeed up against the scoop again - Blast is again knocked back...the battering ram powered by gravity, so captain Zarte Siempre says, but gravity is working against him here!!! That's another massive flip!! OOH, what an impact. Surely the collisions are taking their toll on the machine from King's Cross, but Assegai is away, and now...around the pit. Hmm, I believe we have a game of cat and mouse here. Of course he's not getting any points for simply hanging here - no, Paul isn't falling for it. Knowing nothing really magical is happening, Assegai makes for the saws now, but Blast intercepts - and he's gone!! What a throw!! Zarte meant to lure Paul towards the saws, but Blast got right in under him before Assegai got there, up went the scoop, and out went Assegai, straight out of the arena, what a powerful flipper! We'll be seeing more of Blast later, as he has a spot in the Annihilator Final!

                        CEASE!

                        Assegai gets the arse beaten off of him!
                        Blast advances to the Annihilator Final!

                        ---------
                        ---------

                        Well, that's finalized our Annihilator, hasn't it? Out of 24 robots, only 6 remain. And one-by-one, they will fall until we have a MToD4 winner! Presenting:


                        The Crash & Burn Mini-Tournament of Death 4 - Annihilator Final
                        S.O.T.A.R. vs. Vertigo vs. Empty Inside vs. Harraz vs. Exertion II vs. Blast

                        Predictions, tactics and all that snazzy jazz!

                        Comment


                        • #57
                          Re: The Crash & Burn Mini-Tournament of Death 4

                          !!WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOT!!

                          Great fights there written very quickly, can say I am greatly impressed Mr Kody for your services to this tournument Well done to Matty for making an interesting robot that people shall rip off for years to come.

                          The Crash & Burn Mini-Tournament of Death 4 - Annihilator Final
                          S.O.T.A.R. vs. Vertigo vs. Empty Inside vs. Harraz vs. Exertion II vs. Blast

                          The great thing about both my choices for the final here is that they don't HAVE to work as a team-up, because they can work equally as effective mano-a-mano. And the mix of machines here provides me with some hope that I'll be fine for the first few rounds. The most dangerous machines I can see in this arena are Vertigo, Empty Inside (due to their OOTAing capacity) and S.O.T.A.R (due to it's extreme damage potential). I'm not writing off Exertion AT ALL, but as far as KOing is concerned, I have little to be in fear of. Due to this fact, I will divide the fighting for each of my machines: Blast will take on S.O.T.A.R, as due to the front armour, it's the best to scoop and get rid either way, combined with the speed to make it quick to stop the spinning of said machine. He will also take on Vertigo/Empty Inside, for the same reasons of 'getting rid' in mind. Harraz will take on fellow rammer Exertion, as with better power/traction, I can try stacking him against the side and getting rid that way, or by pitting. He will also take on whichever on Blast doesn't go for

                          Good luck to Lian, Lewis, Tracy and AJ, hope this goes amazing

                          Comment


                          • #58
                            Re: The Crash & Burn Mini-Tournament of Death 4

                            My plan: Survive, any fancy a team up on Vertigo?

                            Comment


                            • #59
                              Re: The Crash & Burn Mini-Tournament of Death 4

                              thanks Lian you should head over to MM3.0 and give tactics btw, fights will be written soon.

                              I'm open for team-ups, if not my plan is to try and stay out of danger and get a sneaky OOTA on someone else while their attacking another bot. If I face a big team up then go for Empty Inside, seen as he's the instigator :P

                              Comment


                              • #60
                                Re: The Crash & Burn Mini-Tournament of Death 4

                                S.O.T.A.R. vs. Vertigo vs. Empty Inside vs. Harraz vs. Exertion II vs. Blast

                                Since Harraz is targeting me, I may as well fight it head-to-head. Paul claims to have more power and traction, but that's no use if I lift his wheels up off the ground using my wedge. If I can manage that, the plan will be the same as it was against Cobalt - push it into the house robots, the hazards, or S.O.T.A.R.

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