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The Crash & Burn Mini-Tournament of Death 4

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  • #31
    Re: The Crash & Burn Mini-Tournament of Death 4

    Whoooo, this'll be fun~!
    Right, I have speed over BIACS, my 12 to it's 9, so let's try to use this to my advantage. Spin up and try to keep to it's sides, those wheels look like they could be cut up easy enough, should I be able to get to them. Do my level best to keep away from the wedgy bit, and go for the sides as much as possible. If I have to go at the wedge, uhm, hope my ring catches it and causes damage, I suppose!

    Good luck. ^^

    Comment


    • #32
      Re: The Crash & Burn Mini-Tournament of Death 4

      Right, let's get Round 2 started!

      Round 2, Fight 1
      S.O.T.A.R. vs. BIACS By Popular Demand

      Roboteers, stand by...

      Shunt and Matilda are the resident house robots this time around!

      3...
      2...
      1...
      ACTIVATE!


      And so we're off with Round 2, and Zarte has some wedging in mind...but the drivetrain that proves the swifter is SOTAR's! And it's looking like the weaponry that is the swifter is also SOTAR's, as the large titanium and vanadium armoured ring is already at full speed! Zarte isn't minding this one bit, and BIACS confidently chases after SOTAR. Tracy has other things in mind than being wedged, though, and aims to put a hit on one of the two juicy tires exposed! Trying to move around the axlebot to hit the tire, however, is a more pressing issue, and SOTAR can't quite manage it. Finally getting his wedge to bear, Zarte drives BIACS straight into the ring spinner.

      CRASH!!!!

      And HOLY MACKINAW, what a hit!!! SOTAR is completely off-balance, having hit the wedge dead-on and, unbalanced, sent flying across the arena in a blur! But BIACS By Popular Demand is in a right state as well...the 3mm titanium wedge is a wedge no more! The panel has been ripped to shreds, and with no backing has been split into two tattered pieces of what was once a key objective in Zarte's plan! But still, BIACS drives forwards, the wedge 'arms' completely unharmed! SOTAR has stopped pulling the 'crazy Mauler dance', as has been famously coined...but after all that crashing around, is it still mobile? The answer is a collective 'yes', as the wheels come to life and propel SOTAR away from the British machine...what's more, the ring is spinning again, and you can see the consternation on Zarte's face now. With no real wedge to use anymore, Zarte turns his machine around to use the disc. Tracy looks gleeful now, and quite thankful the first hit hadn't killed her machine from shock damage, but now the disc is the problem...and Zarte brings it quickly to bear! There is a deafening SMASH, and SOTAR is now overturned! But BIACS has been flung across the arena! And we can see why! SOTAR managed to hit one of the panels protecting the bottom castor, ripping both protecting panels and castor out entirely! But this swung the vertical disc into SOTAR's spinning ring, and flipped it! Regardless, BIACS is in a pitiable state now with the disc actually touching the arena floor and quite useless! SOTAR is spinning again, and moving to attack BIACS, who can't really get anywhere fast, and a swift blow sees one of the wedge arms get ripped off entirely, while hardly stopping the ring! This allows Tracy to get an immediate hit on the large wheel of BIACS, tearing a massive gash into it! It also sends BIACS over to the wall nearby, and Zarte with some quick thinking tries to drive along the wall...and in a spectacular skill of driving, manages to imitate the legendary Christian Carlberg and his robot Overkill, and invert BIACS by driving up along the wall! The disc now balanced and spinning again, BIACS brings it to bear upon SOTAR, but the chances still look grim!

      CRASH!

      Disc and ring meet head-on, and both robots get sent flying! SOTAR lands, still inverted, while BIACS was popped up into the air, and bizarrely was overturned the reverse way, as the robot was flung over by the power of its own disc. Wait...what's this? There appears to be something wrong in the Team Alt camp, as SOTAR can't seem to spin up! Zarte would beam...if his robot were still in a fully-functional state, but with only a wedge arm, one castor, a disc and two wheels (one tattered) remaining, he remains grim. BIACS moves forward again to get the disc in, but it seems to be only jerking forward, inches at a time! So Team Devil's Incarnate are not without their share of pain from that last blow...Tracy is alarmed, however, and SOTAR makes a gun for the pit release button, slamming into it and opening the pit. Zarte however is in far worse trouble, as BIACS is sputtering forward only. SOTAR moves to get around the disc and, thanks to BIACS' drivetrain problems, easily manages to do so. SOTAR starts to shove BIACS towards the pit, a little awkwardly due to its cylindrical shape. Zarte tries to turn and strike with the disc, but he's getting nowhere fast, except nearer and nearer the pit...and eventually, inside it! BIACS tumbles in from one last shove from the ring spinner!

      CEASE!

      BIACS, we demand you get your unpopular chassis from the arena floor before the house robots eat it up.
      S.O.T.A.R. advances to the Annihilator Final!

      ----

      Next battle: Vertigo vs. Gabriel V

      Comment


      • #33
        Re: The Crash & Burn Mini-Tournament of Death 4

        Boo

        Well done Tracy

        Comment


        • #34
          Re: The Crash & Burn Mini-Tournament of Death 4

          And we're back to finish up the first heat!

          Round 2, Fight 2
          Vertigo vs. Gabriel V

          Roboteers, stand by...

          For this battle there's Sgt. Bash with the pincers and flamethrower...and our own Count Bleck, spinning mad!

          3...
          2...
          1...
          ACTIVATE!


          The quicker start of the two fights, with each opponent darting off to the sides to get under the other's! The result of this has Gabriel's greater manoeuvrability proving its prominence and it finds Vertigo's left side! Gabriel swiftly darts underneath, but at the same moment Vertigo fires the flipper to try and get off! He catches the side ear, however, and both robots are swung around, Vertigo barely managing to keep on its wheels. The machine from Pontefract drives at Vertigo, but slips aside. Vertigo doesn't even turn and just guns at Gabriel, knocking forcibly into one of the ears. He fires the flipper, and while not quite overturning Gabriel V, throws him up enough so that the Liverpool machine is able to turn and face Gabriel's rear as Gabriel lands! With a clear shot at Gabriel's rear Lewis makes like a drag race car and blasts off, and before Joey can so much as even blink at the unexpected development Vertigo has penetrated the rear skirt and has thrown Gabriel onto its back! Vertigo waits for Gabriel to start self-righting, playing it safe. There isn't exactly much else for Joey to do unless he wants to get counted out, so Gabriel begins to self-right...quickly Vertigo pounces on the opportunity, but as the edge of the plate hits Gabriel's self-righting nose cone, Gabriel tips straight onto Vertigo's back, and goes over the back! Lewis hadn't expected this, but now quickly throws Vertigo into reverse gear, with the nose cone of Gabriel barely two inches off the hinge of Vertigo's flipping plate. Joey fires the flipper of Gabriel hoping to shake himself loose, but Vertigo is already shoving him backwards so it doesn't do much, and within seconds Gabriel is crunched against the arena wall! Ooh! How unexpected...the angle that Gabriel's perched at, and the angle of his rear wedge, means that Gabriel is being shoved up the arena wall...and now is on top of Vertigo! He makes to drive off...but a startled Lewis breaks out of his reverie and fires his flipping plate...and amazingly, I believe we have our first-ever C&B reverse OOTA!!! Vertigo has just thrown Gabriel off the top of it and over the fence! What a feat! A disappointed Joey nonetheless applauds the winner, but Lewis, shocked as he is, isn't done yet! There's been a lack of house robot attacking, and he aims to settle that! With a burst of speed Vertigo jets right into Sgt. Bash before the house robot knows what is happening, and tosses him...over the fence as well! Just barely though, but it counts! ...and now you've just enraged the mad Count Bleck, my dear fellow! Vertigo drives straight at him, however!

          CRASH!!!

          CEASE!

          Cease is called as a massive dent is placed onto the front plate, but Count Bleck bounces away like a pinball...better pack up your things, boys!

          Gabriel blacks out and receives a kiss from the Angel of Death!
          Vertigo advances to the Annihilator Final!

          ----

          Heat B
          Shrederator vs. Mobile Failure 2.5 vs. Wedga Ennea vs. The Crashing Bore 2
          Empty Inside vs. Harraz vs. Iron Awe 6 vs. I.A.N.

          Tactics? Predictions? Thoughts? Anything else worth commenting about, folks?

          Comment


          • #35
            Re: The Crash & Burn Mini-Tournament of Death 4

            Ah well, I didn't really think Gabriel was going to win that one ;P It's not really good against other flippers due to the shape...well done Lewis, and good fight Kody

            Comment


            • #36
              Re: The Crash & Burn Mini-Tournament of Death 4

              Good work, Kody.

              Shrederator vs. Mobile Failure 2.5 vs. Wedga Ennea vs. The Crashing Bore 2

              Fancy a team-up, Tracy?

              I shall go for Shrederator first... reverse into it with the rear end to slow the spinning speed down - it's sloped and tough, so it should be able to take the hits well. Then turn around, get under it, and throw it over with the flipper. Then go for The Crashing Bore 2 and see if I can get it out of the arena.

              Comment


              • #37
                Re: The Crash & Burn Mini-Tournament of Death 4

                Nice fights. Tactics already postedin relation to both my next battles for Blast and Harraz. Looking forward to them

                Comment


                • #38
                  Re: The Crash & Burn Mini-Tournament of Death 4

                  Yay! great fight Kody, commiserations Joey, take that house robots! :P

                  Comment


                  • #39
                    Re: The Crash & Burn Mini-Tournament of Death 4

                    Received tactics over MSN (I've saved your arses, in other words. You know who you are :P), so let's gooooo!

                    Heat B
                    Melee 1
                    Shrederator vs. Mobile Failure 2.5 vs. Wedga Ennea vs. The Crashing Bore 2

                    From Ormond Beach in the United States of America...Shrederator!
                    (built by Team Logicom)
                    Definitely a contender, Shrederator is a cylindrical 4WD full body spinner with a thick steel shell and a polycarb armoured top with steel 'ribs', and its shell is powered by D-Pack motors, sports many tool steel teeth and has been known to tear robots apart in the RFL arena like a grinder tearing apart HDPE scraps in a blow-moulding plant! It has destroyed some very powerful opponents, but will it survive with no srimech?

                    From Brooks, Canada...Mobile Failure 2.5!
                    (created by Tracy Farber)
                    The oxymoron will surely make you feel moronic for daring to stand up to it; its ridiculously powerful axe will cut you right down to size! Add to the fact it has powerful drive and decent armour, and you'll fail to realize your ignorance of taking it on! Unless of course you can wear down its axe power and flip it. It has those skirts...but even skirts aren't invincible, so the Mobile Failure could spell epic fail for Tracy...

                    From Shrewsbury in Shropshire...Wedga Ennea!
                    (created by Andrew Jackson)
                    This robot is in the nines...and it can launch you to cloud nine with a rear-hinged flipper containing the same power 2010 UK champion Iron Awe 5 wields! Like Mobile Failure 2.5, Wedga Ennea has Ti/V armour and 4WD, but has thicker armour, less drive power, and is more compact. Also like Mobile Failure, Wedga will eventually run out of power for its weapon...but can you last long enough to ensure it does?

                    From Gainsborough...The Crashing Bore 2!
                    (created by Frank Goacher)
                    No rest for the weary, the sport's oldest contender is back for more! It's a box wedge with titanium skirts, Hardox body armour, powerful drive, and one hell of a weapons synergy! A powerful mousetrap-like thwacking blade, a lifting wedge, and a drill inside the wedge that can spear opponents through the underbelly! It doesn't look like it can self-right reliably though, so The Crashing Bore might actually be a bit of a bore after all this time.

                    Roboteers, stand by...

                    House robots? You want 'em, we got 'em! This time around, however, we're not telling you beforehand which ones have been put in the arena! They'll be in the battle though, so keep an eye or two out for 'em!

                    3...
                    2...
                    1...
                    ACTIVATE!


                    The whirling shell of Shrederator is revving up quickly already, but here come BOTH Wedga Ennea and Mobile Failure after it! Wedga being closer to it, gets there first, but Shrederator's shell is already at full speed and there's a massive collision. Because Wedga backed into it, he takes the full punishment of Shrederator's fury and is tossed away like an action figure! This however means that Shrederator flings itself across the arena as well, and Tracy is right in its face. Team Logicom can't get their robot away fast enough and with a huge SMACK Mobile Failure axes Shrederator almost directly in the circle, actually hitting the steel rib but cleaving through it anyway! Of course, this means Tracy can't get her bot to wedge to super spinner, but she can sure as hell shove it around! As she heads for a CPZ, The Crashing Bore makes its first important role by wedging Wedga Ennea from behind and snapping the trap shut! This manages to completely snare Wedga Ennea, the force enough to pin it, and Frank activates the lifting wedge, rendering the flipperbot helpless! Andy fires his robot's flipper but that does little to ease the grip on him, and Frank heads for the pit release button. Shrederator, meanwhile, is taking a massive beating as Mobile Failure has it pinned between Dead Metal and itself, and both she and house robot are exchanging giving it blows! Tracy seems to be outdoing the house robot in every way, though! The polycarb is totally ripped open for the axe punishment, while the saw (while producing lovely sparks) seems to be completely ineffective against the steel shell of the RFL veteran! Now Tracy manages to wedge it and shove it straight into Dead Metal, but it's needless...the electronics inside Shrederator must have been destroyed, for it's not moving at all! Tracy catches on, and now decides to re-join the other battle as The Watcher is here to make his statement! And the statement reads, thus...
                    1, 2, 3, 4, 5, 6, 7, 8, 9, 10!

                    A sorry end for the powerful dervish, but there's no pity for the losers! Dead Metal continues sawing into the broken spinner, and Hexadecimal is leaving her CPZ to have some fun too, while The Crashing Bore, having opened the pit, moves Wedga Ennea towards the gaping hole...completely unaware of the axebot racing in towards its side! There is a massive collision as Mobile Failure impacts directly into The Crashing Bore's side, and the hit is so great that the grip on Wedga is nearly lost...and then it is! Wedga fires the flipper again and shakes itself loose at last! Axeing is had, as The Crashing Bore now receives a few dents from Mobile Failure's axe, but managing to get to MF's side gets under the side skirt and main body, and lifts it over! And then it finds its own world gone topsy-turvy, for an angry Wedga has gotten under the rear and shot The Crashing Bore high into the air, causing it to fly into a spectacular 540 degree somersault and land directly on its back! Mobile Failure by now has righted itself, but The Crashing Bore seems to be having trouble self-righting...they told us it could self-right, but either the trap is not working now, or it doesn't have enough leverage or force to get Frank's robot back onto its wheels...nonetheless, Andy is feeling pretty vengeful, and so wedges The Crashing Bore again, Wedga going for the arena ejection! And goodness me, does he get it! A massive toss, and The Crashing Bore sails far above the railing, bounces off the Plexiglas and nearly backs in, and but hits the railing, and is out! And we have our winners...and sadly we must have a look at Shrederator...it's a wonder the house robots haven't been able to do much damage to it, though, as they can't reach over to hit the polycarbonate...or what's left of it. But Dead Metal has had enough, and slowly but surely, a shove later and Shrederator is spared of further humiliation.

                    CEASE!

                    Shrederator has as much power as a paper shredder, while The Crashing Bore crashed and 'bore'd!
                    Mobile Failure 2.5 and Wedga Ennea advance to Round 2!

                    Next battle: Empty Inside vs. Harraz vs. Iron Awe 6 vs. I.A.N.

                    Comment


                    • #40
                      Re: The Crash & Burn Mini-Tournament of Death 4

                      Let's celebrate my 6000th post (O____O) with another battle!

                      Melee 2
                      Empty Inside vs. Harraz vs. Iron Awe 6 vs. I.A.N.

                      From Northhampton...Empty Inside!
                      (created by Lian Walsh)
                      Its aim is to empty the arena of its opponents! Its rear-hinged flipper, running the length of the robot, can toss over 300kg easily, and has quite a great number of flips, so it might not run out before you're on the camera tracks! Other notable features are 6mm titanium armour, and A28-400 drive. It won't be as powerful as a few of the other flippers in this tournament, though, both drivetrain-wise and weapon-wise...

                      From Orpington in Kent...Harraz!
                      (created by Paul Cuomo)
                      A Hardox armoured robot with an angular low box shape, it has a controlled lifting arm and plenty of drivetrain power to lift and ram! It will suffer from a lack of actual damaging weaponry, but lifters have been an uncommon phenomenon these days. A black-and-blue colour scheme might foreshadow your eventual beating, too.

                      From Wisbech...Iron Awe 6!
                      (built by Robert Grimm and Team Iron Awe)
                      A respected champion of Roaming Robots, and why not? The Bosch motors powering it may be a little underachieving, but the flipper is not only crazy powerful but can give off a lot of flips as well! 3mm Hardox armour and a bump over the flipper are the rest of the notable features of this 2WD wedge, but still it will run out of weapon power eventually. Is Iron Awe 6 going to be ironed out?

                      From Richmond-Upon-Thames...I.A.N.!
                      (created by Jack Orr)
                      Not the least out of the flipping machines, this rear-rounded low wedge can flip opponents over the fence a maximum of 40 times! And it's also very fast and quite decently armoured. That said, its power source, a single Li-Ion pack of 36.3 volts, may not even see it go a full minute! Its ground clearance is quite low too, so it may have trouble with uneven surfaces.

                      Roboteers, stand by...

                      House robots are Sir Killalot and Shunt.

                      3...
                      2...
                      1...
                      ACTIVATE!


                      Looks like we have another team-up on the horizon, as both Empty Inside and Harraz have a lock-on on Iron Awe 6! Rob Grimm manages to wedge Harraz, and send it flying across the arena! However that allows Empty Inside to find the open side of the current champion and turn IT over with a good flip as well! I.A.N. isn't one to be left out though and slams into the back of Empty Inside, and launches IT overtop of Iron Awe 6 as well! What a flipping frenzy already! Harraz seems to be quite immune to the assault and goes back in on the attack, sliding under the self-righting Iron Awe 6's side and shoving it across the arena to meet...the Disc of Death! The hazard disc impacts HARD into the side of Iron Awe and tears a small gash into it, but little else. Harraz still has control of the champion, but not for long - I.A.N. is on the rampage and penetrates the rear skirt of Harraz, wedging it and throwing it skyward, and releasing Iron Awe! Empty Inside gets back in though, and gets revenge on I.A.N. by giving it a dose of its own medicine, and tossing it onto its back! This prompts Iron Awe to sneak around to Empty Inside's rear and toss IT over, too! It's chaos out there, but Iron Awe isn't too happy and meeting Harraz head-on manages to get under the lifter again, and under the main body too, throwing Harraz across the arena again! Empty Inside, having self-righted, attacks Iron Awe, but the champion is back in ITS face too...but unfortunately Empty Inside proves the lower and getting under tips it onto its head! I.A.N.'s back in, but now its attack is stopped by Harraz blazing in and getting under the side of I.A.N., and slamming it hard into the arena wall! This helps Empty Inside to keep pressure on the Roaming Robots champion and as UK champ self-rights, it lands directly on top of Empty Inside and Lian sends him right back over! Rob tries to get Iron Awe going again...weirdly enough, though, Empty Inside went for the OOTA, but didn't have enough leverage to get him out! That, or the flip was too weak. Either way, Iron Awe is surviving and back on his wheels again, getting out of trouble! Meanwhile, Harraz lifts I.A.N. against the wall, and I.A.N. tries to flip itself away, but this just gives Harraz more leverage to try and stack him...not that it does Harraz much good, for I.A.N. simply falls onto its wheels! Harraz moves back in again, before I.A.N. is able to move, and starts lifting again, but in comes Iron Awe from the side! Getting under BOTH robots, it tosses them...but sadly misses out on both OOTA attempts! Harraz bounces off the railing and falls back in, while I.A.N. flies terminal and bounces off Iron Awe to land on its back! It fires the flipper and...stays put! Jack's concerned...the flipper seems to be working though, but the drive is not responding at all! This gives Lian an opportunity as Empty Inside makes another entrance, and before The Watcher can even check out the situation there's a flipping firing and an I.A.N. perched precariously on the railing, and finally falling off...the wrong side of the fence!

                      1 down, 1 to go, and Iron Awe has given Harraz another massive toss during that OOTA, and Paul is doing some serious scurrying away, but in comes Empty Inside to lend a hand...or flipper, in this case! Iron Awe is wedged from the side and tossed over, and Harraz charges! Iron Awe self-rights, but directly on top of the incoming Harraz, who shoves him into another Disc of Death! There's a massive dent in the other side, but no actual cutting through! Empty Inside doesn't even go for the pit but drives in beside Harraz and tries to get Iron Awe out of the arena again, but something about the UK champ is defying Lian's determination to get it out! It hits the railing, but bounces back in. Harraz tries helping out, lifting Iron Awe against the wall, but the angle is bad and Harraz ends up pushing Iron Awe along the wall into Shunt's CPZ! Shunt obviously remembers the time Iron Awe 2 flipped it over in the Robot Wars main series, and greets the flipper with a series of vicious blows! Iron Awe is really in a pickle here; Harraz goes for the pit release button while Empty Inside takes its place by wedging Iron Awe 6 again and tossing it into Shunt's scoop! Harraz slams hard into the pit release button, narrowly dodging a passing Sir Killalot en route to Shunt's CPZ, and travels back around the knight of the realm to re-enter the carnage! Shunt is very agitated as his axe blows are really ineffective against the Hardox armour of Iron Awe, and Empty Inside has wedged him again, when both Sir Killalot and Harraz enter the scene! Harraz gets there first with a HUGE slam against the rear of Iron Awe, lifting it up; Empty Inside tosses it OVER Shunt and into the corner, where Sir Killalot is waiting! Iron Awe, now on its wheels, tries to get out, but the claw of Killalot makes its presence known, clenching down onto the wedge tip and lifting it up...but the clench was weak and Iron Awe falls out of the grasp! A supremely peeved Robert Grimm now takes vengeance! Shunt is first to be wedged, directly under the scoop, and the axe blow never reaches Iron Awe, as one flip later and the house robot is o'er ye olde fence! Harraz now has room...but only to be wedged by Iron Awe and sent flying again! Sir Killalot shoves Iron Awe against the wall but can't really do much else, and Empty Inside can't attack as Killalot's claw is in the way! Killalot doesn't seem on letting up any time soon...so Harraz attacks HIM! Killalot's tread takes a hammering as Harraz tries to lift him up, but only ends up lifting his own wheels off the ground, the leverage not quite enough to topple the mighty knight!

                      Sir Killalot's attention is grabbed...but as soon as he lets go of Iron Awe, Robert Grimm gets his robot to Killalot's side, and manages to pop him up! Empty Inside helps out and at long last Sir Killalot is toppled onto his side! The Watcher is staying WELL away from the vengeful flippers, not daring to incur their wrath, and that's a good thing, since now the actual battle begins again! Iron Awe is on Harraz's case, but Empty Inside knocks Iron Awe aside and tosses him over! Harraz shoves Iron Awe towards the pit, and could this be - NO! Iron Awe self-rights spectacularly and Harraz nearly drives himself into the pit! But any thoughts of shoving Harraz down the pit are quickly dashed as Lian will simply not leave Robert alone, Empty Inside tossing Iron Awe over from the back again! Iron Awe self-rights, but Empty Inside is there again, and tosses him across the...ARENA! And that's it! Iron Awe lands straight into the pit, and the upset is complete!

                      CEASE!

                      Iron Awe 6 caught awe-some airtime but had a rough pit-stop, while I.A.N. is nowhere near invincible!
                      Empty Inside and Harraz advance to Round 2!

                      ----

                      Heat B
                      Round 2

                      Mobile Failure 2.5 vs. Empty Inside
                      Wedga Ennea vs. Harraz

                      Comment


                      • #41
                        Re: The Crash & Burn Mini-Tournament of Death 4

                        Thrrt wrrs rr grrd frrrt Krrdrr Wlll drrn trr Prrl nnd Lirrn.

                        PRRDRRCTNNS!

                        Mrrbll Fllurr Trr Pnnt Frrv vs. Rrrmptrr Rrrnsrrd: Rrx vrrsrrs fllprr...Rrrmptrr Rrrnsrrd hrrs thrr rrdvrrntrrg wrrv wrrprrnrry, brrt Fllurr hrrs thrr rrdvrrntrrg rrth thrr frr whrrll drrv...rrt clld grr rrthrr wrr rrrly.

                        Wrrdgrr Rrrnrrerr vs. Hrrurrz: Ah thnnk Hrrurrz lrrks rr frrt fnnshnng rrbillty rrf Wrrdgrr, wrrth rrts brrgrr fllprr, srr rr'll hrrf trr grr rrv Rrndy hrr.

                        Hudda hudda huh! *removes gas mask*

                        Comment


                        • #42
                          Re: The Crash & Burn Mini-Tournament of Death 4

                          Well if that fight has taught me one thing, it's that Harraz isn't REALLY well designed for melees/flippers, but can sort of hold it's own albeit not too well. Next battle will therfore be a fun one Great battles by the way Kody, looking forward to the next round quiet a bit.

                          Mobile Failure 2.5 vs. Empty Inside
                          This is an interesting fight. To have been honest, Mobile Failure is the machine I would've prefered to fight, but you can what you get
                          In my opinion, Empty Inside does stand a pretty good chance of getting underneath the sides/rear of MF, and if it does, I see an upset here. If not...well I predict Lian's machine to get it's head smashed in.

                          Wedga Eenea vs. Harraz
                          As you are possibly aware that ight demonstrated that my lifter isn't able to effectively handle high-powered flippers with the most effecient of ease. However, now we're fighting one on one, I think I stand a bit more chance.
                          One thing that's gone in my favour is both the pure traction/power Harraz can utilize makes it essentially like the vapourbot form of Tornado - although with the speed of Storm 2, kinda like a Hurricane - so I think I stand quite a decent chance of shoving Wedga around easily.
                          Whilst he is 4mph slower and therefore may have better control, I can still get to his sides, which is where I can use one thing that gives me an advantage: the shape of Wedga is actually quite boxy, talking about the base area around the bottom. I got hold of the slanted Iron Awe fairly easily so I should be fine getting a hold of him, especially with a flat front I can keep him in-front of me and shove him about.

                          I won't open the pit until the last minute of the bout; I don't want to give Wedga too many ways of disposing me plus I'll need to get in damage points by house robot shunting, as this another advantage I have Wedga can only do powerful, launching attacks while I can be controlled in my overturning. When shoving him into the hazards - disc of DEATH, house robots etc - overturn him so they can attack his baseplate to cause catastrophic damage, and hopefully allow me to win

                          All that lengthy discussion over tactics summed up House robot shoving loving, don't open the pit till last minute as a last resort, and avoid Wedga getting under me at the edge of the ring...or at all

                          Good luck Andy, and go Kody for writing so awesomely

                          Comment


                          • #43
                            Re: The Crash & Burn Mini-Tournament of Death 4

                            Would being the vapourbot Tornado with the speed of Storm 2 and a lifter not make you, erm, the vapourbot Storm 2?

                            Comment


                            • #44
                              Re: The Crash & Burn Mini-Tournament of Death 4

                              *takes a second to think of an answer*...dammit

                              Well in that case it's like Storm 2, but with Tornado's wheels/level of traction and shape, plus a bit more power. As I said, kinda like a Hurricane - a mix between a Storm and a Tornado - which would've made quite an epic name come to think of it lol

                              Comment


                              • #45
                                Re: The Crash & Burn Mini-Tournament of Death 4

                                Heat B
                                Round 2, Fight 1
                                Mobile Failure 2.5 vs. Empty Inside

                                Roboteers, stand by...

                                And here we have Growler and King Leer, as our house robots.

                                3...
                                2...
                                1...
                                ACTIVATE!


                                It seems both robots are after the other's blood, for they scream straight at each other, but it's Empty Inside who gets under; Mobile Failure has no chance to axe its opponent before a burst of CO2 from the flipper sends it over! Empty Inside drives towards its opponent as she self-rights, and though late to get under before Mobile Failure is back on its wheels, still manages to get under the Canadian axebot's front hinged wedge, and pushes forward. However Mobile Failure shows its ability to put its power down to the ground and accelerates off of the flipper. Tracy is at a bit of a disadvantage here because of Lian's manoeuvrability, and it's really showing in close-quarters because Mobile Failure cannot turn and get away in time, and is flipped over again! It's a worrisome day for Team Alt, but Lian is quite happy and, intercepting the Failure before it can self-right, drives Mobile Failure off towards King Leer's CPZ, where the big guy greets Mobile Failure with a hail of blows from the crescents. The polycarb isn't doing so well...hold on! It's been dented around a wheel, which is definitely not spinning now like the others! The repeated blows stack up, is the axebot living up to its name? Aware of the time limit, King Leer backs off, and Empty Inside...flips it straight back into King Leer, where Mobile Failure is caught on the front of the wedge. More blows happen, and Empty Inside goes to open the pit. King Leer's current blows, as menacing as they may seem, aren't doing too much to the titanium/vanadium, no sirree, but the bottom panel damage has been done! Leer shunts Failure away and waits for it to move...and Mobile Failure is away, but now on an angle, so the wheel is still jammed! Lian now drives back in, and looks to get around Mobile Failure this time. The damage Tracy's bot sustained recently makes this far easier and the Achilles clone manages to get to the side, under the skirt, and tosses Mobile Failure onto its back again, but Tracy still has the fighting spirit as the axe rights it immediately! It can't seem to get away from the Bloodmage robot though and sustains another flip from the corner! This time Tracy can't self-right quick enough and is wedged by Empty Inside, who drives straight towards the pit! Despite the attempts to drive off and the constant flailing of the axe, a comeback is deemed impossible as Empty Inside pits Mobile Failure and...throws itself in too!

                                CEASE!

                                A rather lop-sided affair, as Mobile Failure 2.5 never really got mobile and ended up failing in the pit!
                                Empty Inside advances to the Annihilator Final!

                                ----

                                Next battle: Wedga Ennea vs. Harraz

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