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crazy bots 2.0.

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  • #16
    Re: crazy bots 2.0.

    Ok 4 more spots left

    Anyone else

    Comment


    • #17
      Re: crazy bots 2.0.

      Robot Name: Apocalypse II
      Weight: 100kg
      Shape: Box wedge with sloped sides, ala Storm II. The front wedge is angled at 30* to get under opponents, and the sides are sloped at 45* to deflect spinners. The rear is rounded for easier self-righting.
      Length: 80cm
      Width: 60cm
      Height: 9cm
      Motivation: 2 x internal HDPE wheels, each are 85mm in diameter and they have vulcanised tyres for extra grip, plus they are cambered like Tazbot€™s for more manouevrability. They are in the front of the robot like Merlin so the front turns rather than the back. There are two ball castors in the rear of the machine, one in each corner. This allows me to swing the robot around quickly, and makes it very easy to control.
      Drive: 2 x S28-400 magmotors run @ 24v from 2 x 3600mAh NiCad battlepacks; this should provide about 9 horsepower. This is a decent amount of power to push the other robots around with and also gives excellent controllability.
      Armour: 3.75mm hardox monocoque for the most part, strengthened in certain key areas with extra 5mm titanium/vanadium alloy sheeting.
      Weaponry: The robot is a decent pusher, but on top there are three sets of Mute-style barbs, one on each side and one running down the flipper arm. These are tungsten tipped to allow it to trap robots on top, and once their stuck on top they can€™t get free.
      The second weapon is what I use to get rid of the robot stuck on the barbs. It is a Bio-Hazard style 4-bar flipping arm, but unlike Bio-Hazard it is run off full pressure pneumatics, meaning it will easily throw robots out of the arena. It is 30cm wide and runs down the centre of the robot, made of 4mm hardox and powered by a 120mm x 100mm bore stroke ram @ 750psi from a 1.5kg gas bottle, giving it about 10 flips per round, which should be enough. On the front of the flipper arm there is a strip of 8mm grade 2 titanium, which should aid in getting underneath the other robots. The barbs can also be used to tip robots into the pit via an S28-150 magmotor run @ 24v from 1 x 3600mAh NiCad battlepack.
      Speed: 15mph
      Ground Clearance: 0 at front, 8mm at sides and rear, but this is protected by 5mm titanium torsion-sprung skirts made of grade 2 titanium.
      Turning Circle: Using the skid steer system ala Razer gives Apocalypse II a 0 turning circle
      Srimech: The 4-bar flipper can right it in less than a second, but to conserve gas the barbs will be used, since they can right the robot in 1 second and won€™t run out of power in a match.
      Colour: This new Apocalypse keeps the colour scheme of the old one, with dark blue bodywork and a red weapon.
      Strengths: Powerful weaponry, unique strategy
      Weaknesses: Limited gas for the flipper
      --
      Robot Name: Helix
      Shape: Tornado (including the angled rear) with angled sides, skirts and a front wedge
      Weight: 100kg
      Length: 80cm
      Width: 80cm
      Height: 9cm
      Motivation: 4 x vulcanised wheels
      Drive: 2 x S28-400s at 24v, 9HP, powered by 2 x NiCad battlepacks
      Armour: 3.25mm hardox top, sides, front and rear, 5mm titanium skirts and 5mm aluminium base
      Weaponry:
      1)The front wedge is made of 3.25mm hardox and has a wedge extender for zero ground clearance at the front
      2)A front 65cm long hardox axe, the head is shaped like Excalibur€™s from RW3 and it€™s on a rack and pinion system ala Terrorhurtz. It is powered by a 140mm stroke, 80mm bore cylinder at 1000psi from 1 x 2kg nitrogen bottles, the point is tungsten tipped and the underside serrated to really dig into opponents, it is on a rack and pinion system and there is enough gas to provide about 15 hits per fight which should be more than enough considering the power in each hit, there is about 2 tonnes of force in each hit when at full pressure and is enough to destroy aluminium, punch holes in titanium and even dent hardox
      3)There are two tungsten tipped hardox spikes on either end of the angled rear
      4)The front wedge lifts up via a linear actuator, this is used to flip opponents and attack their base armour with the axe or to lift and then ram or clamp when using this in unison with the axe. It has two spikes that run flush to the floor to help get under other robots
      5) Not exactly a weapon, but it has a vacuum device to suck the robot to the floor. This is used to counter-act the effects of the axe and help it fight rammers and flippers. It can be turned on and off throughout the match, but unless I say so assume it will be turned on.
      Top Speed: 17mph
      Ground Clearance: Effectively 0 all round due to wedge at front and skirts at sides and rear, but 20mm behind them, they are all joined together with tungsten hinges to make them extremely hard to break
      Turning Circle: 0
      Srimech: The axe is long enough to right it over the wedge
      Colour: Black with some green and red
      Strengths: Powerful axe and decent pushing power
      Weaknesses: High GC behind the skirts
      Notes: Plenty of shock-proofing
      --
      Robot Name: Volde
      Shape: Box with wedges on all sides
      Weight: 100kg
      Length: 90cm
      Width: 90cm
      Height: 25cm
      Motivation: 2 x internal 80mm diameter wheels with vulcanised tyres
      Drive: 2 x S28-400 magmotors @ 24v powered by 2 x NiCad battlepacks @ 24v
      Armour: 3.2mm hardox, the base armour is 4mm aluminium
      Weaponry: All three weapons work in unison to clamp opponents:
      1) Overhead axe, powered by an S28-400 @ 24v, it is 90cm long and made of titanium
      2) Splinter-style side arms, each powered by an S28-400 @ 24v Each is identical to the axe. There are hinged, and so when the lifting plate lifts and the axe goes up they do too
      3) A Complete Control style lifting plate, powered by an S28-400 @ 24v, it is made of titanium and runs flat to the ground to get under skirts and 0 ground clearance
      None of the weapons are designed to damage the opponent, just hold them in place
      Speed: 15mph
      Turning Circle: 0
      Ground Clearance: 0 at front, 7mm elsewhere
      Srimech: The axe can right the robot quickly and easily
      Colour: Dark blue bodywork with red and gold weapons, the name written in green on the sides and in purple on the rear
      --
      Robot Name: System Shock 5.1
      Shape: Box wedge with sloped sides, the front wedge is angled at 60* to flip opponents and the sides are angled at 42* to deflect spinners, the front wedge has a 3cm long extension with a Firestorm-style blade, this extension is angled at 30* to get right in underneath opponents, then ram them so they get flipped by the main 60* wedge, it also has a Tornado style angled rear
      Weight: 110kg
      Length: 65cm
      Width: 85cm
      Height: 9cm
      Motivation: 4 x CNC Aluminium internal, but invertible wheels (110mm in diameter), they have a v-belt groove in the treads and a v-belt between the wheels so they count as tracks, but if they break the robot is not affected at all and the robot simply becomes a wheeled robot, leaving the tracks behind.
      Drive: 4 x S28-400 magmotors run @ 24v by 4 x NiCad battlepacks @ 24v
      Armour: 4mm hardox monocoque, with 6mm in key areas
      Weaponry: As before the robot is primarily a rammer, but it has a powerful new top mounted weapon. This is a 50cm diameter titanium horizontal spinning disc, with 10cm long hooked blades that are part of the disc itself so they can€™t be ripped off from their own impacts. This is situated on top of the robot itself, and the blades reach just over the top of the front wedge and the rear. The tracks/wheels are higher than the disc, so it can still run inverted with this setup and use the disc as the blades are long enough. The disc is spun by 2 x S28-400 magmotors @ 24v and weighs 25kg, so can reach top speeds of 3000rpm in just 2 seconds. This disc also feeds kinetic energy to the drive via a clutch, so the kinetic energy stored in the disc can be used for 50mph slams against other robots, which with the robot€™s front wedge is enough to throw robots out of the arena Storm II-style.
      Speed: Can be pushed to 28mph, but mostly kept lower for more control (about 17mph). With kinetic energy boost it reaches 50mph in less than a few seconds. The motors are geared towards acceleration so it can reach top speeds very quickly.
      Turning Circle: 0
      Ground Clearance: 0 at the front, 10mm the rest of the way around, but that is protected by 5mm titanium hinged skirts at the sides and rear that flop over when the robot is inverted
      Srimech: Invertible
      Colour: Goes back to the original colour scheme with light blue bodywork and the name written in yellow, this time on the front wedge
      Strengths: Speed and Power
      Weaknesses: Some people will be cheesed off by this clear exploitation of the weight advantage given to tracks
      --
      Robot Name: Maximum Genocide
      Shape: Triangle, ala Y-Pout
      Weight: 100kg
      Length: 80cm
      Width: 80cm
      Height: 12cm
      Motivation: 3 x internal hardox wheels, one in each point, 125mm in diameter.
      Drive: 3 x S24-400 magmotors run @ 24v from 3 x 3600mAh NiCad battlepacks to make a Y-Drive, one powering each wheel
      Armour: 4mm hardox monocoque plus internal shockproofing
      Weaponry: At each point of the triangle there are curved tungsten carbide claws that catch onto other robots when the robot spins with the Y-drive, but this is only part of the weapon. On top of the robot there is a horizontal Tornado-Mer style spinning blade, powered another 3 x S28-400 magmotors run @ 24v from 3 x 3600mAh NiCad battlepacks to reach top speeds of 2500rpm in 2 seconds, as the blade weighs 25kg. It spins in the same direction as the robot, and is 90cm long so it reaches out 5cm each point, exactly the same as the claws so that there is a huge amount of damage caused.
      Speed: 15mph
      Turning Circle: It€™s a Y-Drive
      Ground Clearance: 10mm
      Srimech: Gyroscopic forces ala Tornado Mer will act on the blade, flipping it back over
      Colour: Black with yellow stripes, the claws are red to look like blood, as is the blade.
      Strengths: Powerful weaponry
      Weaknesses: Can€™t push anything
      Notes: My first attempt at a Y-Drive and now Genocide/Forza has left its roots as a full body spinner to become a more original machine with dual spinning weapons.
      --
      Robot Name: The Subjugator
      Shape: Box with skirts all the way around
      Weight: 150kg/200kg (see armour)
      Length: 90cm
      Width: 90cm
      Height: 35cm
      Motivation/Drive: 4 x hardox legs with vulkalon rubber feet, they are each actuated by two 10 bar 32mm pneumatic rams from a 5kg tank, they are not visible as they are internal
      Armour: 4mm hardox (8mm with 200kg rule)
      Weaponry: An 80cm long hardox arm on a 360 degree turret spun by a Bosch 750 watt motor at 36v. On the end of the arm is a large vertical claw, it has two prongs on the top and one on the bottom that goes between the top two when the claw closes (like Mr. Psycho). The prongs are all tungsten tipped and the claw is drilled with several speed holes, the claw is actuated by hydraulics at 3000psi from a vivoil pump powered by a LEM-130 lynch motor at 36v, they can be cranked up to 5000psi if the tournament allows it and can crunch through 4mm hardox when at 3000psi, look out if it€™s at 5000! The arm can move over 180 degrees via a LEM-130 at 36v to flip opponents and slam them onto the ground
      Speed: 12mph, pretty fast for a walker
      Turning Circle: In the centre of the robot€™s base armour there is a 20cm x 20cm circular section that extends to below the robot via another 10 bar ram, but this one is 400mm and takes the gas from its own 1.1kg bottle, once on the ground the circular piece of armour rotates in the direction which I want the robot to go via a Briggs & Stratton E-Tek at 48v.
      Ground Clearance: 20mm all round, protected by 7mm titanium torsion sprung skirts, held together at the corners by 5mm hardox hinges
      Srimech: The arm can right it in any direction
      Colour: Black, with red and gold claw and the name written in white
      Strengths: Heavy, unpushable, good weapon
      Weaknesses: Comparatively slow turning
      Notes: This is what happened the day I thought €œWalkers used linear actuators... What about fast pneumatic rams?€ With a lot of help from Leo Van Miert The Subjugator finally came into being, originally using a Whyachi-style tri-bar before that was replaced by the vertical claw when Leo brought to my attention how unstable it would be with the spinner weapon.
      --
      Robot Name: LockJaw v3
      Shape: Imagine an axlebot with Triangles at either side where the wheels would normally be, then on the right of the left triangle and on the left of the right triangle imagine a vertical claw. Then add a scoop in between the claws and put a third claw in the middle of the scoop, built into the scoop so it is invisible until it opens wider or closes.
      Weight: 100kg
      Length: 55cm
      Width: 90cm
      Height: 20cm (with claws shut) / 55cm (with claws fully open)
      Motivation: The triangles at either end of the robot are wheel pods, as in each one is a 6mm hardox wheel with a vulcanised tyre. The wheels are both 220mm in diameter and mostly protected, but exposed from the three sides of the triangle. This allows it to run anyway up, but without having to put the drive in reverse.
      Drive: 2 x S28-400 magmotors run @ 24v from 2 x 3600mAh NiCad battlepacks
      Armour: As it€™s an axlebot there isn€™t much armour, but the wheel pods are made of 6mm hardox, and the 1cm scoop is made of grade 2 titanium.
      Weaponry: The two outer claws are fast, but not powerful. They are each powered by an over-volted Litton motor @ 36v for fast grabbing. They merely hold the opponent in place while the middle claw comes into play, powered by hydraulics from a vivoil pump actuated by an S28-400 magmotor @ 24v running at 3000psi (5000psi if the tournament permits it). This claw can crunch through thin hardox and itself is made of tungsten carbide with serrated edges like the other two. The claws can open wider if the opponent is too high for them to grab. When they do this they dig their bottom prong into the ground ala Big Nipper, meaning they can get under 0 ground clearance, but nothing will get under them. This will not only be used against tall robots, but flippers or other wedges.
      Speed: 15mph
      Turning Circle: 0
      Ground Clearance: 0 at front, less than zero if the claws open fully. It€™s an axlebot though so doesn€™t really have much of a ground clearance.
      Srimech: The robots runs exactly the same when flipped upside down, I don€™t even have to put the drive in reverse due to the triangular wheel pods giving it three drive positions.
      Colour: Unpainted
      Notes: The original LockJaw was Stinger with a claw between the wheels, and failed miserably in its only fight. LockJaw Epidemic introduced two separate claws, but they were electric and not powerful enough. Version 3 provides the best of both worlds.
      --
      Realie ~ Diotoir (Series 5 model) / anything better I come up with before the draw is posted

      Featherweight

      Robot Name: Small System Shock
      Shape: Tracked box with a Tornado-style wedge on the front and skirts at the sides and rear
      Weight: 14.96kg (10% weight advantage for tracks)
      Length: 25cm
      Width: 40cm
      Height: 8cm
      Motivation: 2 x titanium tracks coated with vulkalon, one on either side of the robot, protected from the sides but exposed from the top and bottom so it can run inverted.
      Drive: 2 x Astroflight 940 cobalt magmotors run @ 24v from 2 x custom-built 2.4mAh NiCad packs
      Armour: 3.2mm hardox monocoque
      Weaponry: The robot is a very powerful, but controlled pusher and has the wedge on the front to get under other robots to push them around.
      Speed: 15mph
      Turning Circle: 0
      Ground Clearance: 0 at front and effectively 0 all round due to 5mm skirts made of grade 2 titanium, but there is 10mm clearance behind the skirts.
      Srimech: The robot runs inverted
      Colour: Light blue with the name written in yellow on top
      Strengths: Very well armoured and strong
      Weaknesses: No active weaponry
      Notes: The original System Shock was a pretty successful rammer, coming second in the 128-robot Crash and Burn: Dual Duels with its team-mate Firefly. However it was very basic, and so was upgraded pretty quickly, but here it is reincarnated in featherweight form.

      Lightweight

      Robot Name: Sergeant Slaughter
      Shape: Wedge, with sloped sides and rear. The front wedge is angled at 30* while the sides and rear are angled at 42* to deflect spinners.
      Weight: 27.5kg
      Length: 55cm
      Width: 35cm
      Height: 30cm (with weapon)
      Motivation: 2 x rear internal HDPE wheels with vulcanised tyres
      Drive: 2 x Dewalt Powerdrives run @ 24v from 2 x 12v A123 batteries in series
      Armour: 3.2mm hardox front wedge, 6mm polycarbonate sides and 5mm aluminium rear and 3mm aluminium base.
      Weapon: A Razer-style crusher made of titanium with a tungsten tipped point, powered by the very same brand of linear actuators used by Suicidal Tendencies in their heavyweight machine, providing over 1000kg of crushing force. It is drilled with 100 holes to keep the robot in weight.
      Speed: 10mph
      Turning Circle: 0
      Ground Clearance: 0 at front, 6mm at sides and 10mm at rear
      Srimech: Steel cables connect the crusher to Razer-style side arms so when the crusher is raised the arms go out and right it.
      Colour: Gold, with silver outlines and an army cap on top of the crusher
      Strengths: Powerful weaponry
      Weaknesses: Weak armour on base.
      Notes: This was originally an elongated pyramid shape heavyweight that never got around to fighting, so it has now been miniaturised to featherweight size.

      Middleweight

      Robot Name: Gamma-Rex
      Shape: Barrel shape like Storm-Force
      Weight: 55kg
      Length: 65cm
      Width: 45cm
      Height: 25cm
      Motivation: 4 x internal HDPE wheels with vulcanised tyres, 85mm diameter
      Drive: 2 x Bosch 750w motors run @ 28.8v from 2 x 3600mAh NiCad battlepacks
      Armour: Fur?!?!
      Weaponry: T-Minus-style flipper hinged at the back of the top panel, powered by dual 100m non-attached rams @ 1000psi (can be cranked up to 2400psi if the tournament allows it) from a 2kg nitrogen tank giving it about 8-12 flips per round.
      Speed: 15mph
      Turning Circle: 0
      Ground Clearance: 0 at front, 7mm at sides and rear
      Colour: Gold with silver outlines
      Srimech: The robot can self-right with the flipper, but it is the same shape as Storm-Force, which virtually never lands on its back so the flipper will not be used as a srimech most times, instead the robot will allowed to roll.
      Strengths: Very powerful flipper
      Weaknesses: Limited gas

      Superheavyweight

      Robot Name: Omega-Rex
      Shape: Box with a steep wedge at the front
      Weight: 155kg
      Length: 90cm
      Width: 90cm
      Height: 25cm
      Motivation: 6 x internal HDPE wheels with vulcanised wheels, 125mm in diameter
      Drive: 2 x Briggs & Stratton E-Teks run @ 60v from 12 x 3600mAh NiCad battlepacks
      Armour: 6mm hardox monocoque
      Weaponry: A huge Matador-style 12mm grade 5 titanium flipper, hinged at the back of the robot and powered by dual non-attached rams @ 1000psi (can be cranked up to 2400psi if the tournament allows it) from 2 x 4kg nitrogen tanks to give 35-40 flips!
      Speed: 20mph
      Turning Circle: 0
      Ground Clearance: 0 at front, 10mm at sides and rear
      Colour: Gold with silver outlines
      Srimech: The flipper stylishly self-rights the robot in a high flip
      Strengths: Powerful flipper
      Weaknesses: High ground clearance at sides

      Comment


      • #18
        Re: crazy bots 2.0.

        Ok the entrants so far

        Jack Orr
        oid
        crooked evo
        ian
        orrion
        behemoth
        bigger brother
        razer
        ia5
        and for the otherweights:
        fw: flow
        lw: typhoon thunder
        mw: maxus
        shw: minion

        Joey McConnell
        Heavyweight
        Gabriel V
        N³
        No Consequences
        Eye of Ran II
        Magnitude
        Still Hurting
        Thiwon
        Flirty Skirty

        Featherweight
        Redemption

        Lightweight
        No Redemption

        Middleweight
        Heroin

        Super Heavyweight
        Drive

        Kody Kunz

        Heavyweights
        Wedginator 9.0
        Super Gore Septua
        Illusion of Dread
        7roubloon
        The Alexandra Sisters: Retribution (clusterbot)
        Absolution (walker)
        Jinx
        Surgeon General

        Featherweight
        Micro Gore Evo

        Lightweight
        Anti-Virus 3.0

        Middleweight
        Terminus

        Superheavyweight
        Tax Cutter's Return

        Mark Elam

        Annihilation
        Megaroll II
        Minesweeper 4
        Bandwagon 3
        Pickaxe
        The Clones That Weren't There
        Extreme Gyration
        Darkwing 3

        Featherweight: Starfighter

        Lightweight: Lightning LW

        Middleweight: Striker

        Superheavyweight: Tetris

        Jordan Brown-Reserved

        Lewis Matthews

        Exotherm
        Loki
        Compression
        Skull
        Apples & Pears
        Equinox
        Alpha-Bolt
        V for Vendetta

        Featherweight ~ Micrompression 1.1
        Lightweight ~ Hit 'em Hard
        Middleweight ~ Hyper-Ventilate
        Superheavyweight ~ Inflammatory Slammer 2

        Andy Jackson

        Gehenna
        PsycloniZer
        Wedga Triton
        Axeon 4.0
        Ge5orce
        The Final Cut
        Exertion II
        Fissure

        FW: OverDrive
        LW: Minilith
        MW: The Unnamed Feeling
        SHW: UberForce 2.0

        Martijn Benschop-reserved

        Liam

        Apocalypse II
        Helix
        Volde
        System Shock 5.1
        Maximum Genocide
        The Subjugator
        LockJaw v3

        Other wieghts

        Small System Shock
        Sergeant Slaughter
        Gamma-Rex
        Omega-Rex

        Comment


        • #19
          Re: crazy bots 2.0.

          Reserve me a spot please, I'll put the entries in after lunch.

          Comment


          • #20
            Re: crazy bots 2.0.

            Heavies:
            Eternia: http://www.insaneclown.nl/vapourbots/showrobot.php?id=1

            GBOD (Giant Bell Of Death): http://www.insaneclown.nl/vapourbots/showrobot.php?id=2

            Holepunch 2.0: http://www.insaneclown.nl/vapourbots/showrobot.php?id=4

            Sideswipe: http://www.insaneclown.nl/vapourbots/showrobot.php?id=5

            Symmetry: http://www.insaneclown.nl/vapourbots/showrobot.php?id=3

            Splinter: Pneumatic Axe, pneumatic arms, both 400kg of force, Bosch GPA750 drive @ 24V, 12mm Polycarb armour on sides, top, and back, 5mm Aluminium and 5mm HDPE on front scoop.


            Obsidian: Full pressure Pneumatic Axe, 1.2 tonnes of force, Bosch GPA 750 @24V, 15mmHDPE armour all round


            Mantis mk2: Hydraulic grabber and lifter, Bosch GPA 750 @24V, Steel mesh and roundbar armour on sides, 5mm Steel on the back.


            Featherweight:
            NCC 1701: http://www.insaneclown.nl/vapourbots/sh ... .php?id=10

            Lightweight:
            Fuzzel: http://www.insaneclown.nl/vapourbots/showrobot.php?id=7

            Middleweight:
            Nuzzel: http://www.insaneclown.nl/vapourbots/showrobot.php?id=8

            Superheavyweight:
            Puzzel: http://www.insaneclown.nl/vapourbots/showrobot.php?id=9

            Comment


            • #21
              Re: crazy bots 2.0.

              Right im sticking in 16 realies

              Comengetorix
              Reptirron the 2nd
              Pussycat
              Killertron
              Road Block
              Firestorm
              Spawn Again
              Panic Attack

              Frenzy
              Matador
              Punjar
              Voltronic
              Scrap Daddy HW
              M.O.E
              Tazbot
              Goldigger

              Ok draws up when Martijn and Jordan get their bots in

              So in the mean time. Pick 4 robots you think will get to the final and why and also say who you most
              fear coming up against

              Comment


              • #22
                Re: crazy bots 2.0.

                Would it not be more polite to wait for two more people rather than sticking 16 realies in?

                Comment


                • #23
                  Re: crazy bots 2.0.

                  http://strickenone.proboards.com/index. ... =thvapours Flick of the Wrist, Back to Rock III, Liar 2, Sheer Heart Attack 2, Axe to Fall, Under Pressure

                  and the real robots Wheely Big Cheese and Nightmare

                  Comment


                  • #24
                    Re: crazy bots 2.0.

                    Originally posted by kodster
                    Would it not be more polite to wait for two more people rather than sticking 16 realies in?
                    Good point but i dont really think someone Alex Knight or Tony from ARC etc would enter. But if someone
                    would enter. Ill remove the realies. So 2 spots still left so forget that i posted the realies

                    Oh yeah and Martijn. You need to enter a featherweight. Lightweight. Middleweight and super-heavyweight :P

                    Ok. That should sort everything out

                    Comment


                    • #25
                      Re: crazy bots 2.0.

                      Just to let you guys know

                      Jordan i need 6 more bots from you as well as featherweight. Lightweight. Middleweight and super-heavyweight.

                      Martijn i need from you- featherweight. Lightweight. Middleweight and super-heavyweight

                      Those realies are gonna be in the tournie as i seriously doubt anymore will enter.

                      Oh damn i almost forgot the otherweight realies

                      Feathers
                      Skink
                      Storm Vortex

                      Lightweights
                      Wedgehog
                      Gamma Raptor

                      Middleweights
                      259 (Middleweight)
                      Hazard

                      Super-heavyweights
                      Vladiator
                      Demon Duck.

                      Draws will be in when Jordan and Martijn get their last few bots in .

                      Comment


                      • #26
                        Re: crazy bots 2.0.

                        Martijn had a tough time entering otherweights for C&B4 and finally decided on realies so maybe you should put in some realies for him? :P

                        Comment


                        • #27
                          Re: crazy bots 2.0.

                          Ok Martijn since you have trouble with bots. Would you like to use these

                          Featherweight.
                          Stiff Breeze

                          Lightweight
                          Fang

                          Middlewight
                          T-Minus

                          Super-heavyweight
                          Ziggy

                          Just thought i'd help you out

                          Comment


                          • #28
                            Re: crazy bots 2.0.

                            I'll fill up most of my spots with realies but there will be two new heavies designed.

                            Featherweight - Scoopy Doo

                            Lightweight - Bonesaw

                            Middleweight - Sub Zero

                            Heavies - All Bar One
                            Frustum
                            Walkies (Needs stats)
                            Murder Train (Needs stats)
                            Crushtacean
                            Diotoir
                            TAN and
                            S3

                            Super-heavy - Shovelhead

                            Comment


                            • #29
                              Re: crazy bots 2.0.

                              Originally posted by daliad100
                              Lightweight - Bonesaw
                              Is that the Bonesaw I think it is?

                              Comment


                              • #30
                                Re: crazy bots 2.0.

                                Edit of the edit: That one --> http://www.buildersdb.com/botdetails.asp?botid=1060

                                Comment

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